| // This file is part of Eigen, a lightweight C++ template library | |
| // for linear algebra. | |
| // | |
| // Copyright (C) 2008-2009 Gael Guennebaud <gael.guennebaud@inria.fr> | |
| // | |
| // This Source Code Form is subject to the terms of the Mozilla | |
| // Public License v. 2.0. If a copy of the MPL was not distributed | |
| // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. | |
| #include "main.h" | |
| #include <Eigen/Geometry> | |
| #include<iostream> | |
| using namespace std; | |
| // NOTE the following workaround was needed on some 32 bits builds to kill extra precision of x87 registers. | |
| // It seems that it is not needed anymore, but let's keep it here, just in case... | |
| template<typename T> EIGEN_DONT_INLINE | |
| void kill_extra_precision(T& /* x */) { | |
| // This one worked but triggered a warning: | |
| /* eigen_assert((void*)(&x) != (void*)0); */ | |
| // An alternative could be: | |
| /* volatile T tmp = x; */ | |
| /* x = tmp; */ | |
| } | |
| template<typename BoxType> void alignedbox(const BoxType& _box) | |
| { | |
| /* this test covers the following files: | |
| AlignedBox.h | |
| */ | |
| typedef typename BoxType::Scalar Scalar; | |
| typedef NumTraits<Scalar> ScalarTraits; | |
| typedef typename ScalarTraits::Real RealScalar; | |
| typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType; | |
| const Index dim = _box.dim(); | |
| VectorType p0 = VectorType::Random(dim); | |
| VectorType p1 = VectorType::Random(dim); | |
| while( p1 == p0 ){ | |
| p1 = VectorType::Random(dim); } | |
| RealScalar s1 = internal::random<RealScalar>(0,1); | |
| BoxType b0(dim); | |
| BoxType b1(VectorType::Random(dim),VectorType::Random(dim)); | |
| BoxType b2; | |
| kill_extra_precision(b1); | |
| kill_extra_precision(p0); | |
| kill_extra_precision(p1); | |
| b0.extend(p0); | |
| b0.extend(p1); | |
| VERIFY(b0.contains(p0*s1+(Scalar(1)-s1)*p1)); | |
| VERIFY(b0.contains(b0.center())); | |
| VERIFY_IS_APPROX(b0.center(),(p0+p1)/Scalar(2)); | |
| (b2 = b0).extend(b1); | |
| VERIFY(b2.contains(b0)); | |
| VERIFY(b2.contains(b1)); | |
| VERIFY_IS_APPROX(b2.clamp(b0), b0); | |
| // intersection | |
| BoxType box1(VectorType::Random(dim)); | |
| box1.extend(VectorType::Random(dim)); | |
| BoxType box2(VectorType::Random(dim)); | |
| box2.extend(VectorType::Random(dim)); | |
| VERIFY(box1.intersects(box2) == !box1.intersection(box2).isEmpty()); | |
| // alignment -- make sure there is no memory alignment assertion | |
| BoxType *bp0 = new BoxType(dim); | |
| BoxType *bp1 = new BoxType(dim); | |
| bp0->extend(*bp1); | |
| delete bp0; | |
| delete bp1; | |
| // sampling | |
| for( int i=0; i<10; ++i ) | |
| { | |
| VectorType r = b0.sample(); | |
| VERIFY(b0.contains(r)); | |
| } | |
| } | |
| template<typename BoxType> void alignedboxTranslatable(const BoxType& _box) | |
| { | |
| typedef typename BoxType::Scalar Scalar; | |
| typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType; | |
| typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Isometry> IsometryTransform; | |
| typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Affine> AffineTransform; | |
| alignedbox(_box); | |
| const VectorType Ones = VectorType::Ones(); | |
| const VectorType UnitX = VectorType::UnitX(); | |
| const Index dim = _box.dim(); | |
| // box((-1, -1, -1), (1, 1, 1)) | |
| BoxType a(-Ones, Ones); | |
| VERIFY_IS_APPROX(a.sizes(), Ones * Scalar(2)); | |
| BoxType b = a; | |
| VectorType translate = Ones; | |
| translate[0] = Scalar(2); | |
| b.translate(translate); | |
| // translate by (2, 1, 1) -> box((1, 0, 0), (3, 2, 2)) | |
| VERIFY_IS_APPROX(b.sizes(), Ones * Scalar(2)); | |
| VERIFY_IS_APPROX((b.min)(), UnitX); | |
| VERIFY_IS_APPROX((b.max)(), Ones * Scalar(2) + UnitX); | |
| // Test transform | |
| IsometryTransform tf = IsometryTransform::Identity(); | |
| tf.translation() = -translate; | |
| BoxType c = b.transformed(tf); | |
| // translate by (-2, -1, -1) -> box((-1, -1, -1), (1, 1, 1)) | |
| VERIFY_IS_APPROX(c.sizes(), a.sizes()); | |
| VERIFY_IS_APPROX((c.min)(), (a.min)()); | |
| VERIFY_IS_APPROX((c.max)(), (a.max)()); | |
| c.transform(tf); | |
| // translate by (-2, -1, -1) -> box((-3, -2, -2), (-1, 0, 0)) | |
| VERIFY_IS_APPROX(c.sizes(), a.sizes()); | |
| VERIFY_IS_APPROX((c.min)(), Ones * Scalar(-2) - UnitX); | |
| VERIFY_IS_APPROX((c.max)(), -UnitX); | |
| // Scaling | |
| AffineTransform atf = AffineTransform::Identity(); | |
| atf.scale(Scalar(3)); | |
| c.transform(atf); | |
| // scale by 3 -> box((-9, -6, -6), (-3, 0, 0)) | |
| VERIFY_IS_APPROX(c.sizes(), Scalar(3) * a.sizes()); | |
| VERIFY_IS_APPROX((c.min)(), Ones * Scalar(-6) - UnitX * Scalar(3)); | |
| VERIFY_IS_APPROX((c.max)(), UnitX * Scalar(-3)); | |
| atf = AffineTransform::Identity(); | |
| atf.scale(Scalar(-3)); | |
| c.transform(atf); | |
| // scale by -3 -> box((27, 18, 18), (9, 0, 0)) | |
| VERIFY_IS_APPROX(c.sizes(), Scalar(9) * a.sizes()); | |
| VERIFY_IS_APPROX((c.min)(), UnitX * Scalar(9)); | |
| VERIFY_IS_APPROX((c.max)(), Ones * Scalar(18) + UnitX * Scalar(9)); | |
| // Check identity transform within numerical precision. | |
| BoxType transformedC = c.transformed(IsometryTransform::Identity()); | |
| VERIFY_IS_APPROX(transformedC, c); | |
| for (size_t i = 0; i < 10; ++i) | |
| { | |
| VectorType minCorner; | |
| VectorType maxCorner; | |
| for (Index d = 0; d < dim; ++d) | |
| { | |
| minCorner[d] = internal::random<Scalar>(-10,10); | |
| maxCorner[d] = minCorner[d] + internal::random<Scalar>(0, 10); | |
| } | |
| c = BoxType(minCorner, maxCorner); | |
| translate = VectorType::Random(); | |
| c.translate(translate); | |
| VERIFY_IS_APPROX((c.min)(), minCorner + translate); | |
| VERIFY_IS_APPROX((c.max)(), maxCorner + translate); | |
| } | |
| } | |
| template<typename Scalar, typename Rotation> | |
| Rotation rotate2D(Scalar _angle) { | |
| return Rotation2D<Scalar>(_angle); | |
| } | |
| template<typename Scalar, typename Rotation> | |
| Rotation rotate2DIntegral(typename NumTraits<Scalar>::NonInteger _angle) { | |
| typedef typename NumTraits<Scalar>::NonInteger NonInteger; | |
| return Rotation2D<NonInteger>(_angle).toRotationMatrix(). | |
| template cast<Scalar>(); | |
| } | |
| template<typename Scalar, typename Rotation> | |
| Rotation rotate3DZAxis(Scalar _angle) { | |
| return AngleAxis<Scalar>(_angle, Matrix<Scalar, 3, 1>(0, 0, 1)); | |
| } | |
| template<typename Scalar, typename Rotation> | |
| Rotation rotate3DZAxisIntegral(typename NumTraits<Scalar>::NonInteger _angle) { | |
| typedef typename NumTraits<Scalar>::NonInteger NonInteger; | |
| return AngleAxis<NonInteger>(_angle, Matrix<NonInteger, 3, 1>(0, 0, 1)). | |
| toRotationMatrix().template cast<Scalar>(); | |
| } | |
| template<typename Scalar, typename Rotation> | |
| Rotation rotate4DZWAxis(Scalar _angle) { | |
| Rotation result = Matrix<Scalar, 4, 4>::Identity(); | |
| result.block(0, 0, 3, 3) = rotate3DZAxis<Scalar, AngleAxisd>(_angle).toRotationMatrix(); | |
| return result; | |
| } | |
| template <typename MatrixType> | |
| MatrixType randomRotationMatrix() | |
| { | |
| // algorithm from | |
| // https://www.isprs-ann-photogramm-remote-sens-spatial-inf-sci.net/III-7/103/2016/isprs-annals-III-7-103-2016.pdf | |
| const MatrixType rand = MatrixType::Random(); | |
| const MatrixType q = rand.householderQr().householderQ(); | |
| const JacobiSVD<MatrixType> svd = q.jacobiSvd(ComputeFullU | ComputeFullV); | |
| const typename MatrixType::Scalar det = (svd.matrixU() * svd.matrixV().transpose()).determinant(); | |
| MatrixType diag = rand.Identity(); | |
| diag(MatrixType::RowsAtCompileTime - 1, MatrixType::ColsAtCompileTime - 1) = det; | |
| const MatrixType rotation = svd.matrixU() * diag * svd.matrixV().transpose(); | |
| return rotation; | |
| } | |
| template <typename Scalar, int Dim> | |
| std::vector<Matrix<Scalar, Dim, 1> > boxGetCorners(const Matrix<Scalar, Dim, 1>& _min, const Matrix<Scalar, Dim, 1>& _max, int dim = Dim) | |
| { | |
| std::vector<Matrix<Scalar, Dim, 1> > result; | |
| if (dim == 1) | |
| { | |
| result.push_back(_min); | |
| result.push_back(_max); | |
| } | |
| else | |
| { | |
| std::vector<Matrix<Scalar, Dim, 1> > shorter = boxGetCorners(_min, _max, dim - 1); | |
| for (size_t i = 0; i < shorter.size(); ++i) | |
| { | |
| Matrix<Scalar, Dim , 1> vec = shorter[i]; | |
| Matrix<Scalar, Dim, 1> vec1 = _min; | |
| vec1.block(Dim - dim, 0, dim - 1, 1) = vec.block(Dim - dim, 0, dim - 1, 1); | |
| result.push_back(vec1); | |
| Matrix<Scalar, Dim, 1> vec2 = _max; | |
| vec2.block(Dim - dim, 0, dim - 1, 1) = vec.block(Dim - dim, 0, dim - 1, 1); | |
| result.push_back(vec2); | |
| } | |
| } | |
| return result; | |
| } | |
| template<typename BoxType, typename Rotation> void alignedboxRotatable( | |
| const BoxType& _box, | |
| Rotation (*_rotate)(typename NumTraits<typename BoxType::Scalar>::NonInteger /*_angle*/)) | |
| { | |
| alignedboxTranslatable(_box); | |
| typedef typename BoxType::Scalar Scalar; | |
| typedef typename NumTraits<Scalar>::NonInteger NonInteger; | |
| typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType; | |
| typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Isometry> IsometryTransform; | |
| typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Affine> AffineTransform; | |
| const VectorType Zero = VectorType::Zero(); | |
| const VectorType Ones = VectorType::Ones(); | |
| const VectorType UnitX = VectorType::UnitX(); | |
| const VectorType UnitY = VectorType::UnitY(); | |
| // this is vector (0, 0, -1, -1, -1, ...), i.e. with zeros at first and second dimensions | |
| const VectorType UnitZ = Ones - UnitX - UnitY; | |
| // in this kind of comments the 3D case values will be illustrated | |
| // box((-1, -1, -1), (1, 1, 1)) | |
| BoxType a(-Ones, Ones); | |
| // to allow templating this test for both 2D and 3D cases, we always set all | |
| // but the first coordinate to the same value; so basically 3D case works as | |
| // if you were looking at the scene from top | |
| VectorType minPoint = -2 * Ones; | |
| minPoint[0] = -3; | |
| VectorType maxPoint = Zero; | |
| maxPoint[0] = -1; | |
| BoxType c(minPoint, maxPoint); | |
| // box((-3, -2, -2), (-1, 0, 0)) | |
| IsometryTransform tf2 = IsometryTransform::Identity(); | |
| // for some weird reason the following statement has to be put separate from | |
| // the following rotate call, otherwise precision problems arise... | |
| Rotation rot = _rotate(NonInteger(EIGEN_PI)); | |
| tf2.rotate(rot); | |
| c.transform(tf2); | |
| // rotate by 180 deg around origin -> box((1, 0, -2), (3, 2, 0)) | |
| VERIFY_IS_APPROX(c.sizes(), a.sizes()); | |
| VERIFY_IS_APPROX((c.min)(), UnitX - UnitZ * Scalar(2)); | |
| VERIFY_IS_APPROX((c.max)(), UnitX * Scalar(3) + UnitY * Scalar(2)); | |
| rot = _rotate(NonInteger(EIGEN_PI / 2)); | |
| tf2.setIdentity(); | |
| tf2.rotate(rot); | |
| c.transform(tf2); | |
| // rotate by 90 deg around origin -> box((-2, 1, -2), (0, 3, 0)) | |
| VERIFY_IS_APPROX(c.sizes(), a.sizes()); | |
| VERIFY_IS_APPROX((c.min)(), Ones * Scalar(-2) + UnitY * Scalar(3)); | |
| VERIFY_IS_APPROX((c.max)(), UnitY * Scalar(3)); | |
| // box((-1, -1, -1), (1, 1, 1)) | |
| AffineTransform atf = AffineTransform::Identity(); | |
| atf.linearExt()(0, 1) = Scalar(1); | |
| c = BoxType(-Ones, Ones); | |
| c.transform(atf); | |
| // 45 deg shear in x direction -> box((-2, -1, -1), (2, 1, 1)) | |
| VERIFY_IS_APPROX(c.sizes(), Ones * Scalar(2) + UnitX * Scalar(2)); | |
| VERIFY_IS_APPROX((c.min)(), -Ones - UnitX); | |
| VERIFY_IS_APPROX((c.max)(), Ones + UnitX); | |
| } | |
| template<typename BoxType, typename Rotation> void alignedboxNonIntegralRotatable( | |
| const BoxType& _box, | |
| Rotation (*_rotate)(typename NumTraits<typename BoxType::Scalar>::NonInteger /*_angle*/)) | |
| { | |
| alignedboxRotatable(_box, _rotate); | |
| typedef typename BoxType::Scalar Scalar; | |
| typedef typename NumTraits<Scalar>::NonInteger NonInteger; | |
| typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType; | |
| typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Isometry> IsometryTransform; | |
| typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Affine> AffineTransform; | |
| const Index dim = _box.dim(); | |
| const VectorType Zero = VectorType::Zero(); | |
| const VectorType Ones = VectorType::Ones(); | |
| VectorType minPoint = -2 * Ones; | |
| minPoint[1] = 1; | |
| VectorType maxPoint = Zero; | |
| maxPoint[1] = 3; | |
| BoxType c(minPoint, maxPoint); | |
| // ((-2, 1, -2), (0, 3, 0)) | |
| VectorType cornerBL = (c.min)(); | |
| VectorType cornerTR = (c.max)(); | |
| VectorType cornerBR = (c.min)(); cornerBR[0] = cornerTR[0]; | |
| VectorType cornerTL = (c.max)(); cornerTL[0] = cornerBL[0]; | |
| NonInteger angle = NonInteger(EIGEN_PI/3); | |
| Rotation rot = _rotate(angle); | |
| IsometryTransform tf2; | |
| tf2.setIdentity(); | |
| tf2.rotate(rot); | |
| c.transform(tf2); | |
| // rotate by 60 deg -> box((-3.59, -1.23, -2), (-0.86, 1.5, 0)) | |
| cornerBL = tf2 * cornerBL; | |
| cornerBR = tf2 * cornerBR; | |
| cornerTL = tf2 * cornerTL; | |
| cornerTR = tf2 * cornerTR; | |
| VectorType minCorner = Ones * Scalar(-2); | |
| VectorType maxCorner = Zero; | |
| minCorner[0] = (min)((min)(cornerBL[0], cornerBR[0]), (min)(cornerTL[0], cornerTR[0])); | |
| maxCorner[0] = (max)((max)(cornerBL[0], cornerBR[0]), (max)(cornerTL[0], cornerTR[0])); | |
| minCorner[1] = (min)((min)(cornerBL[1], cornerBR[1]), (min)(cornerTL[1], cornerTR[1])); | |
| maxCorner[1] = (max)((max)(cornerBL[1], cornerBR[1]), (max)(cornerTL[1], cornerTR[1])); | |
| for (Index d = 2; d < dim; ++d) | |
| VERIFY_IS_APPROX(c.sizes()[d], Scalar(2)); | |
| VERIFY_IS_APPROX((c.min)(), minCorner); | |
| VERIFY_IS_APPROX((c.max)(), maxCorner); | |
| VectorType minCornerValue = Ones * Scalar(-2); | |
| VectorType maxCornerValue = Zero; | |
| minCornerValue[0] = Scalar(Scalar(-sqrt(2*2 + 3*3)) * Scalar(cos(Scalar(atan(2.0/3.0)) - angle/2))); | |
| minCornerValue[1] = Scalar(Scalar(-sqrt(1*1 + 2*2)) * Scalar(sin(Scalar(atan(2.0/1.0)) - angle/2))); | |
| maxCornerValue[0] = Scalar(-sin(angle)); | |
| maxCornerValue[1] = Scalar(3 * cos(angle)); | |
| VERIFY_IS_APPROX((c.min)(), minCornerValue); | |
| VERIFY_IS_APPROX((c.max)(), maxCornerValue); | |
| // randomized test - translate and rotate the box and compare to a box made of transformed vertices | |
| for (size_t i = 0; i < 10; ++i) | |
| { | |
| for (Index d = 0; d < dim; ++d) | |
| { | |
| minCorner[d] = internal::random<Scalar>(-10,10); | |
| maxCorner[d] = minCorner[d] + internal::random<Scalar>(0, 10); | |
| } | |
| c = BoxType(minCorner, maxCorner); | |
| std::vector<VectorType> corners = boxGetCorners(minCorner, maxCorner); | |
| const size_t numCorners = corners.size(); | |
| typename AffineTransform::LinearMatrixType rotation = | |
| randomRotationMatrix<typename AffineTransform::LinearMatrixType>(); | |
| tf2.setIdentity(); | |
| tf2.rotate(rotation); | |
| tf2.translate(VectorType::Random()); | |
| c.transform(tf2); | |
| for (size_t corner = 0; corner < numCorners; ++corner) | |
| corners[corner] = tf2 * corners[corner]; | |
| for (Index d = 0; d < dim; ++d) | |
| { | |
| minCorner[d] = corners[0][d]; | |
| maxCorner[d] = corners[0][d]; | |
| for (size_t corner = 0; corner < numCorners; ++corner) | |
| { | |
| minCorner[d] = (min)(minCorner[d], corners[corner][d]); | |
| maxCorner[d] = (max)(maxCorner[d], corners[corner][d]); | |
| } | |
| } | |
| VERIFY_IS_APPROX((c.min)(), minCorner); | |
| VERIFY_IS_APPROX((c.max)(), maxCorner); | |
| } | |
| // randomized test - transform the box with a random affine matrix and compare to a box made of transformed vertices | |
| for (size_t i = 0; i < 10; ++i) | |
| { | |
| for (Index d = 0; d < dim; ++d) | |
| { | |
| minCorner[d] = internal::random<Scalar>(-10,10); | |
| maxCorner[d] = minCorner[d] + internal::random<Scalar>(0, 10); | |
| } | |
| c = BoxType(minCorner, maxCorner); | |
| std::vector<VectorType> corners = boxGetCorners(minCorner, maxCorner); | |
| const size_t numCorners = corners.size(); | |
| AffineTransform atf = AffineTransform::Identity(); | |
| atf.linearExt() = AffineTransform::LinearPart::Random(); | |
| atf.translate(VectorType::Random()); | |
| c.transform(atf); | |
| for (size_t corner = 0; corner < numCorners; ++corner) | |
| corners[corner] = atf * corners[corner]; | |
| for (Index d = 0; d < dim; ++d) | |
| { | |
| minCorner[d] = corners[0][d]; | |
| maxCorner[d] = corners[0][d]; | |
| for (size_t corner = 0; corner < numCorners; ++corner) | |
| { | |
| minCorner[d] = (min)(minCorner[d], corners[corner][d]); | |
| maxCorner[d] = (max)(maxCorner[d], corners[corner][d]); | |
| } | |
| } | |
| VERIFY_IS_APPROX((c.min)(), minCorner); | |
| VERIFY_IS_APPROX((c.max)(), maxCorner); | |
| } | |
| } | |
| template<typename BoxType> | |
| void alignedboxCastTests(const BoxType& _box) | |
| { | |
| // casting | |
| typedef typename BoxType::Scalar Scalar; | |
| typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType; | |
| const Index dim = _box.dim(); | |
| VectorType p0 = VectorType::Random(dim); | |
| VectorType p1 = VectorType::Random(dim); | |
| BoxType b0(dim); | |
| b0.extend(p0); | |
| b0.extend(p1); | |
| const int Dim = BoxType::AmbientDimAtCompileTime; | |
| typedef typename GetDifferentType<Scalar>::type OtherScalar; | |
| AlignedBox<OtherScalar,Dim> hp1f = b0.template cast<OtherScalar>(); | |
| VERIFY_IS_APPROX(hp1f.template cast<Scalar>(),b0); | |
| AlignedBox<Scalar,Dim> hp1d = b0.template cast<Scalar>(); | |
| VERIFY_IS_APPROX(hp1d.template cast<Scalar>(),b0); | |
| } | |
| void specificTest1() | |
| { | |
| Vector2f m; m << -1.0f, -2.0f; | |
| Vector2f M; M << 1.0f, 5.0f; | |
| typedef AlignedBox2f BoxType; | |
| BoxType box( m, M ); | |
| Vector2f sides = M-m; | |
| VERIFY_IS_APPROX(sides, box.sizes() ); | |
| VERIFY_IS_APPROX(sides[1], box.sizes()[1] ); | |
| VERIFY_IS_APPROX(sides[1], box.sizes().maxCoeff() ); | |
| VERIFY_IS_APPROX(sides[0], box.sizes().minCoeff() ); | |
| VERIFY_IS_APPROX( 14.0f, box.volume() ); | |
| VERIFY_IS_APPROX( 53.0f, box.diagonal().squaredNorm() ); | |
| VERIFY_IS_APPROX( std::sqrt( 53.0f ), box.diagonal().norm() ); | |
| VERIFY_IS_APPROX( m, box.corner( BoxType::BottomLeft ) ); | |
| VERIFY_IS_APPROX( M, box.corner( BoxType::TopRight ) ); | |
| Vector2f bottomRight; bottomRight << M[0], m[1]; | |
| Vector2f topLeft; topLeft << m[0], M[1]; | |
| VERIFY_IS_APPROX( bottomRight, box.corner( BoxType::BottomRight ) ); | |
| VERIFY_IS_APPROX( topLeft, box.corner( BoxType::TopLeft ) ); | |
| } | |
| void specificTest2() | |
| { | |
| Vector3i m; m << -1, -2, 0; | |
| Vector3i M; M << 1, 5, 3; | |
| typedef AlignedBox3i BoxType; | |
| BoxType box( m, M ); | |
| Vector3i sides = M-m; | |
| VERIFY_IS_APPROX(sides, box.sizes() ); | |
| VERIFY_IS_APPROX(sides[1], box.sizes()[1] ); | |
| VERIFY_IS_APPROX(sides[1], box.sizes().maxCoeff() ); | |
| VERIFY_IS_APPROX(sides[0], box.sizes().minCoeff() ); | |
| VERIFY_IS_APPROX( 42, box.volume() ); | |
| VERIFY_IS_APPROX( 62, box.diagonal().squaredNorm() ); | |
| VERIFY_IS_APPROX( m, box.corner( BoxType::BottomLeftFloor ) ); | |
| VERIFY_IS_APPROX( M, box.corner( BoxType::TopRightCeil ) ); | |
| Vector3i bottomRightFloor; bottomRightFloor << M[0], m[1], m[2]; | |
| Vector3i topLeftFloor; topLeftFloor << m[0], M[1], m[2]; | |
| VERIFY_IS_APPROX( bottomRightFloor, box.corner( BoxType::BottomRightFloor ) ); | |
| VERIFY_IS_APPROX( topLeftFloor, box.corner( BoxType::TopLeftFloor ) ); | |
| } | |
| EIGEN_DECLARE_TEST(geo_alignedbox) | |
| { | |
| for(int i = 0; i < g_repeat; i++) | |
| { | |
| CALL_SUBTEST_1( (alignedboxNonIntegralRotatable<AlignedBox2f, Rotation2Df>(AlignedBox2f(), &rotate2D)) ); | |
| CALL_SUBTEST_2( alignedboxCastTests(AlignedBox2f()) ); | |
| CALL_SUBTEST_3( (alignedboxNonIntegralRotatable<AlignedBox3f, AngleAxisf>(AlignedBox3f(), &rotate3DZAxis)) ); | |
| CALL_SUBTEST_4( alignedboxCastTests(AlignedBox3f()) ); | |
| CALL_SUBTEST_5( (alignedboxNonIntegralRotatable<AlignedBox4d, Matrix4d>(AlignedBox4d(), &rotate4DZWAxis)) ); | |
| CALL_SUBTEST_6( alignedboxCastTests(AlignedBox4d()) ); | |
| CALL_SUBTEST_7( alignedboxTranslatable(AlignedBox1d()) ); | |
| CALL_SUBTEST_8( alignedboxCastTests(AlignedBox1d()) ); | |
| CALL_SUBTEST_9( alignedboxTranslatable(AlignedBox1i()) ); | |
| CALL_SUBTEST_10( (alignedboxRotatable<AlignedBox2i, Matrix2i>(AlignedBox2i(), &rotate2DIntegral<int, Matrix2i>)) ); | |
| CALL_SUBTEST_11( (alignedboxRotatable<AlignedBox3i, Matrix3i>(AlignedBox3i(), &rotate3DZAxisIntegral<int, Matrix3i>)) ); | |
| CALL_SUBTEST_14( alignedbox(AlignedBox<double,Dynamic>(4)) ); | |
| } | |
| CALL_SUBTEST_12( specificTest1() ); | |
| CALL_SUBTEST_13( specificTest2() ); | |
| } |