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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2014 Benoit Steiner <benoit.steiner.goog@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#ifndef EIGEN_CXX11_THREADPOOL_SIMPLE_THREAD_POOL_H
#define EIGEN_CXX11_THREADPOOL_SIMPLE_THREAD_POOL_H
namespace Eigen {
// The implementation of the ThreadPool type ensures that the Schedule method
// runs the functions it is provided in FIFO order when the scheduling is done
// by a single thread.
// Environment provides a way to create threads and also allows to intercept
// task submission and execution.
template <typename Environment>
class SimpleThreadPoolTempl : public ThreadPoolInterface {
public:
// Construct a pool that contains "num_threads" threads.
explicit SimpleThreadPoolTempl(int num_threads, Environment env = Environment())
: env_(env), threads_(num_threads), waiters_(num_threads) {
for (int i = 0; i < num_threads; i++) {
threads_.push_back(env.CreateThread([this, i]() { WorkerLoop(i); }));
}
}
// Wait until all scheduled work has finished and then destroy the
// set of threads.
~SimpleThreadPoolTempl() {
{
// Wait for all work to get done.
std::unique_lock<std::mutex> l(mu_);
while (!pending_.empty()) {
empty_.wait(l);
}
exiting_ = true;
// Wakeup all waiters.
for (auto w : waiters_) {
w->ready = true;
w->task.f = nullptr;
w->cv.notify_one();
}
}
// Wait for threads to finish.
for (auto t : threads_) {
delete t;
}
}
// Schedule fn() for execution in the pool of threads. The functions are
// executed in the order in which they are scheduled.
void Schedule(std::function<void()> fn) final {
Task t = env_.CreateTask(std::move(fn));
std::unique_lock<std::mutex> l(mu_);
if (waiters_.empty()) {
pending_.push_back(std::move(t));
} else {
Waiter* w = waiters_.back();
waiters_.pop_back();
w->ready = true;
w->task = std::move(t);
w->cv.notify_one();
}
}
int NumThreads() const final {
return static_cast<int>(threads_.size());
}
int CurrentThreadId() const final {
const PerThread* pt = this->GetPerThread();
if (pt->pool == this) {
return pt->thread_id;
} else {
return -1;
}
}
protected:
void WorkerLoop(int thread_id) {
std::unique_lock<std::mutex> l(mu_);
PerThread* pt = GetPerThread();
pt->pool = this;
pt->thread_id = thread_id;
Waiter w;
Task t;
while (!exiting_) {
if (pending_.empty()) {
// Wait for work to be assigned to me
w.ready = false;
waiters_.push_back(&w);
while (!w.ready) {
w.cv.wait(l);
}
t = w.task;
w.task.f = nullptr;
} else {
// Pick up pending work
t = std::move(pending_.front());
pending_.pop_front();
if (pending_.empty()) {
empty_.notify_all();
}
}
if (t.f) {
mu_.unlock();
env_.ExecuteTask(t);
t.f = nullptr;
mu_.lock();
}
}
}
private:
typedef typename Environment::Task Task;
typedef typename Environment::EnvThread Thread;
struct Waiter {
std::condition_variable cv;
Task task;
bool ready;
};
struct PerThread {
constexpr PerThread() : pool(NULL), thread_id(-1) { }
SimpleThreadPoolTempl* pool; // Parent pool, or null for normal threads.
int thread_id; // Worker thread index in pool.
};
Environment env_;
std::mutex mu_;
MaxSizeVector<Thread*> threads_; // All threads
MaxSizeVector<Waiter*> waiters_; // Stack of waiting threads.
std::deque<Task> pending_; // Queue of pending work
std::condition_variable empty_; // Signaled on pending_.empty()
bool exiting_ = false;
PerThread* GetPerThread() const {
EIGEN_THREAD_LOCAL PerThread per_thread;
return &per_thread;
}
};
typedef SimpleThreadPoolTempl<StlThreadEnvironment> SimpleThreadPool;
} // namespace Eigen
#endif // EIGEN_CXX11_THREADPOOL_SIMPLE_THREAD_POOL_H