blob: c846b5bf0a573a50459946f4f9687b6996b682e3 [file] [log] [blame]
// ==========================================================
// Input/Output functions
//
// Design and implementation by
// - Floris van den Berg (flvdberg@wxs.nl)
//
// This file is part of FreeImage 3
//
// COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY
// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES
// THAT THE COVERED CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE
// OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED
// CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT
// THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY
// SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL
// PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER
// THIS DISCLAIMER.
//
// Use at your own risk!
// ==========================================================
#ifndef FREEIMAGEIO_H
#define FREEIMAGEIO_H
#ifndef FREEIMAGE_H
#include "FreeImage.h"
#endif
// ----------------------------------------------------------
FI_STRUCT (FIMEMORYHEADER) {
/**
Flag used to remember to delete the 'data' buffer.
When the buffer is a wrapped buffer, it is read-only, no need to delete it.
When the buffer is a read/write buffer, it is allocated dynamically and must be deleted when no longer needed.
*/
BOOL delete_me;
/**
file_length is equal to the input buffer size when the buffer is a wrapped buffer, i.e. file_length == data_length.
file_length is the amount of the written bytes when the buffer is a read/write buffer.
*/
long file_length;
/**
When using read-only input buffers, data_length is equal to the input buffer size, i.e. the file_length.
When using read/write buffers, data_length is the size of the allocated buffer,
whose size is greater than or equal to file_length.
*/
long data_length;
/**
start buffer address
*/
void *data;
/**
Current position into the memory stream
*/
long current_position;
};
void SetDefaultIO(FreeImageIO *io);
void SetMemoryIO(FreeImageIO *io);
#endif // !FREEIMAGEIO_H