| /* | |
| * Copyright © 2011 Canonical Ltd. | |
| * | |
| * SPDX-License-Identifier: LGPL-2.1-or-later | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, but | |
| * WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, see <http://www.gnu.org/licenses/>. | |
| * | |
| * Author: Ryan Lortie <desrt@desrt.ca> | |
| */ | |
| #include "config.h" | |
| #include "gmenu.h" | |
| #include "gaction.h" | |
| #include <string.h> | |
| #include "gicon.h" | |
| /** | |
| * GMenu: | |
| * | |
| * `GMenu` is a simple implementation of [class@Gio.MenuModel]. | |
| * You populate a `GMenu` by adding [class@Gio.MenuItem] instances to it. | |
| * | |
| * There are some convenience functions to allow you to directly | |
| * add items (avoiding [class@Gio.MenuItem]) for the common cases. To add | |
| * a regular item, use [method@Gio.Menu.insert]. To add a section, use | |
| * [method@Gio.Menu.insert_section]. To add a submenu, use | |
| * [method@Gio.Menu.insert_submenu]. | |
| * | |
| * Since: 2.32 | |
| */ | |
| /** | |
| * GMenuItem: | |
| * | |
| * #GMenuItem is an opaque structure type. You must access it using the | |
| * functions below. | |
| * | |
| * Since: 2.32 | |
| */ | |
| struct _GMenuItem | |
| { | |
| GObject parent_instance; | |
| GHashTable *attributes; | |
| GHashTable *links; | |
| gboolean cow; | |
| }; | |
| typedef GObjectClass GMenuItemClass; | |
| struct _GMenu | |
| { | |
| GMenuModel parent_instance; | |
| GArray *items; | |
| gboolean mutable; | |
| }; | |
| typedef GMenuModelClass GMenuClass; | |
| G_DEFINE_TYPE (GMenu, g_menu, G_TYPE_MENU_MODEL) | |
| G_DEFINE_TYPE (GMenuItem, g_menu_item, G_TYPE_OBJECT) | |
| struct item | |
| { | |
| GHashTable *attributes; | |
| GHashTable *links; | |
| }; | |
| static gboolean | |
| g_menu_is_mutable (GMenuModel *model) | |
| { | |
| GMenu *menu = G_MENU (model); | |
| return menu->mutable; | |
| } | |
| static gint | |
| g_menu_get_n_items (GMenuModel *model) | |
| { | |
| GMenu *menu = G_MENU (model); | |
| return menu->items->len; | |
| } | |
| static void | |
| g_menu_get_item_attributes (GMenuModel *model, | |
| gint position, | |
| GHashTable **table) | |
| { | |
| GMenu *menu = G_MENU (model); | |
| *table = g_hash_table_ref (g_array_index (menu->items, struct item, position).attributes); | |
| } | |
| static void | |
| g_menu_get_item_links (GMenuModel *model, | |
| gint position, | |
| GHashTable **table) | |
| { | |
| GMenu *menu = G_MENU (model); | |
| *table = g_hash_table_ref (g_array_index (menu->items, struct item, position).links); | |
| } | |
| /** | |
| * g_menu_insert_item: | |
| * @menu: a #GMenu | |
| * @position: the position at which to insert the item | |
| * @item: the #GMenuItem to insert | |
| * | |
| * Inserts @item into @menu. | |
| * | |
| * The "insertion" is actually done by copying all of the attribute and | |
| * link values of @item and using them to form a new item within @menu. | |
| * As such, @item itself is not really inserted, but rather, a menu item | |
| * that is exactly the same as the one presently described by @item. | |
| * | |
| * This means that @item is essentially useless after the insertion | |
| * occurs. Any changes you make to it are ignored unless it is inserted | |
| * again (at which point its updated values will be copied). | |
| * | |
| * You should probably just free @item once you're done. | |
| * | |
| * There are many convenience functions to take care of common cases. | |
| * See g_menu_insert(), g_menu_insert_section() and | |
| * g_menu_insert_submenu() as well as "prepend" and "append" variants of | |
| * each of these functions. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_insert_item (GMenu *menu, | |
| gint position, | |
| GMenuItem *item) | |
| { | |
| struct item new_item; | |
| g_return_if_fail (G_IS_MENU (menu)); | |
| g_return_if_fail (G_IS_MENU_ITEM (item)); | |
| if (position < 0 || (guint) position > menu->items->len) | |
| position = menu->items->len; | |
| new_item.attributes = g_hash_table_ref (item->attributes); | |
| new_item.links = g_hash_table_ref (item->links); | |
| item->cow = TRUE; | |
| g_array_insert_val (menu->items, position, new_item); | |
| g_menu_model_items_changed (G_MENU_MODEL (menu), position, 0, 1); | |
| } | |
| /** | |
| * g_menu_prepend_item: | |
| * @menu: a #GMenu | |
| * @item: a #GMenuItem to prepend | |
| * | |
| * Prepends @item to the start of @menu. | |
| * | |
| * See g_menu_insert_item() for more information. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_prepend_item (GMenu *menu, | |
| GMenuItem *item) | |
| { | |
| g_menu_insert_item (menu, 0, item); | |
| } | |
| /** | |
| * g_menu_append_item: | |
| * @menu: a #GMenu | |
| * @item: a #GMenuItem to append | |
| * | |
| * Appends @item to the end of @menu. | |
| * | |
| * See g_menu_insert_item() for more information. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_append_item (GMenu *menu, | |
| GMenuItem *item) | |
| { | |
| g_menu_insert_item (menu, -1, item); | |
| } | |
| /** | |
| * g_menu_freeze: | |
| * @menu: a #GMenu | |
| * | |
| * Marks @menu as frozen. | |
| * | |
| * After the menu is frozen, it is an error to attempt to make any | |
| * changes to it. In effect this means that the #GMenu API must no | |
| * longer be used. | |
| * | |
| * This function causes g_menu_model_is_mutable() to begin returning | |
| * %FALSE, which has some positive performance implications. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_freeze (GMenu *menu) | |
| { | |
| g_return_if_fail (G_IS_MENU (menu)); | |
| menu->mutable = FALSE; | |
| } | |
| /** | |
| * g_menu_new: | |
| * | |
| * Creates a new #GMenu. | |
| * | |
| * The new menu has no items. | |
| * | |
| * Returns: a new #GMenu | |
| * | |
| * Since: 2.32 | |
| */ | |
| GMenu * | |
| g_menu_new (void) | |
| { | |
| return g_object_new (G_TYPE_MENU, NULL); | |
| } | |
| /** | |
| * g_menu_insert: | |
| * @menu: a #GMenu | |
| * @position: the position at which to insert the item | |
| * @label: (nullable): the section label, or %NULL | |
| * @detailed_action: (nullable): the detailed action string, or %NULL | |
| * | |
| * Convenience function for inserting a normal menu item into @menu. | |
| * Combine g_menu_item_new() and g_menu_insert_item() for a more flexible | |
| * alternative. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_insert (GMenu *menu, | |
| gint position, | |
| const gchar *label, | |
| const gchar *detailed_action) | |
| { | |
| GMenuItem *menu_item; | |
| menu_item = g_menu_item_new (label, detailed_action); | |
| g_menu_insert_item (menu, position, menu_item); | |
| g_object_unref (menu_item); | |
| } | |
| /** | |
| * g_menu_prepend: | |
| * @menu: a #GMenu | |
| * @label: (nullable): the section label, or %NULL | |
| * @detailed_action: (nullable): the detailed action string, or %NULL | |
| * | |
| * Convenience function for prepending a normal menu item to the start | |
| * of @menu. Combine g_menu_item_new() and g_menu_insert_item() for a more | |
| * flexible alternative. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_prepend (GMenu *menu, | |
| const gchar *label, | |
| const gchar *detailed_action) | |
| { | |
| g_menu_insert (menu, 0, label, detailed_action); | |
| } | |
| /** | |
| * g_menu_append: | |
| * @menu: a #GMenu | |
| * @label: (nullable): the section label, or %NULL | |
| * @detailed_action: (nullable): the detailed action string, or %NULL | |
| * | |
| * Convenience function for appending a normal menu item to the end of | |
| * @menu. Combine g_menu_item_new() and g_menu_insert_item() for a more | |
| * flexible alternative. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_append (GMenu *menu, | |
| const gchar *label, | |
| const gchar *detailed_action) | |
| { | |
| g_menu_insert (menu, -1, label, detailed_action); | |
| } | |
| /** | |
| * g_menu_insert_section: | |
| * @menu: a #GMenu | |
| * @position: the position at which to insert the item | |
| * @label: (nullable): the section label, or %NULL | |
| * @section: a #GMenuModel with the items of the section | |
| * | |
| * Convenience function for inserting a section menu item into @menu. | |
| * Combine g_menu_item_new_section() and g_menu_insert_item() for a more | |
| * flexible alternative. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_insert_section (GMenu *menu, | |
| gint position, | |
| const gchar *label, | |
| GMenuModel *section) | |
| { | |
| GMenuItem *menu_item; | |
| menu_item = g_menu_item_new_section (label, section); | |
| g_menu_insert_item (menu, position, menu_item); | |
| g_object_unref (menu_item); | |
| } | |
| /** | |
| * g_menu_prepend_section: | |
| * @menu: a #GMenu | |
| * @label: (nullable): the section label, or %NULL | |
| * @section: a #GMenuModel with the items of the section | |
| * | |
| * Convenience function for prepending a section menu item to the start | |
| * of @menu. Combine g_menu_item_new_section() and g_menu_insert_item() for | |
| * a more flexible alternative. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_prepend_section (GMenu *menu, | |
| const gchar *label, | |
| GMenuModel *section) | |
| { | |
| g_menu_insert_section (menu, 0, label, section); | |
| } | |
| /** | |
| * g_menu_append_section: | |
| * @menu: a #GMenu | |
| * @label: (nullable): the section label, or %NULL | |
| * @section: a #GMenuModel with the items of the section | |
| * | |
| * Convenience function for appending a section menu item to the end of | |
| * @menu. Combine g_menu_item_new_section() and g_menu_insert_item() for a | |
| * more flexible alternative. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_append_section (GMenu *menu, | |
| const gchar *label, | |
| GMenuModel *section) | |
| { | |
| g_menu_insert_section (menu, -1, label, section); | |
| } | |
| /** | |
| * g_menu_insert_submenu: | |
| * @menu: a #GMenu | |
| * @position: the position at which to insert the item | |
| * @label: (nullable): the section label, or %NULL | |
| * @submenu: a #GMenuModel with the items of the submenu | |
| * | |
| * Convenience function for inserting a submenu menu item into @menu. | |
| * Combine g_menu_item_new_submenu() and g_menu_insert_item() for a more | |
| * flexible alternative. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_insert_submenu (GMenu *menu, | |
| gint position, | |
| const gchar *label, | |
| GMenuModel *submenu) | |
| { | |
| GMenuItem *menu_item; | |
| menu_item = g_menu_item_new_submenu (label, submenu); | |
| g_menu_insert_item (menu, position, menu_item); | |
| g_object_unref (menu_item); | |
| } | |
| /** | |
| * g_menu_prepend_submenu: | |
| * @menu: a #GMenu | |
| * @label: (nullable): the section label, or %NULL | |
| * @submenu: a #GMenuModel with the items of the submenu | |
| * | |
| * Convenience function for prepending a submenu menu item to the start | |
| * of @menu. Combine g_menu_item_new_submenu() and g_menu_insert_item() for | |
| * a more flexible alternative. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_prepend_submenu (GMenu *menu, | |
| const gchar *label, | |
| GMenuModel *submenu) | |
| { | |
| g_menu_insert_submenu (menu, 0, label, submenu); | |
| } | |
| /** | |
| * g_menu_append_submenu: | |
| * @menu: a #GMenu | |
| * @label: (nullable): the section label, or %NULL | |
| * @submenu: a #GMenuModel with the items of the submenu | |
| * | |
| * Convenience function for appending a submenu menu item to the end of | |
| * @menu. Combine g_menu_item_new_submenu() and g_menu_insert_item() for a | |
| * more flexible alternative. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_append_submenu (GMenu *menu, | |
| const gchar *label, | |
| GMenuModel *submenu) | |
| { | |
| g_menu_insert_submenu (menu, -1, label, submenu); | |
| } | |
| static void | |
| g_menu_clear_item (struct item *item) | |
| { | |
| if (item->attributes != NULL) | |
| g_hash_table_unref (item->attributes); | |
| if (item->links != NULL) | |
| g_hash_table_unref (item->links); | |
| } | |
| /** | |
| * g_menu_remove: | |
| * @menu: a #GMenu | |
| * @position: the position of the item to remove | |
| * | |
| * Removes an item from the menu. | |
| * | |
| * @position gives the index of the item to remove. | |
| * | |
| * It is an error if position is not in range the range from 0 to one | |
| * less than the number of items in the menu. | |
| * | |
| * It is not possible to remove items by identity since items are added | |
| * to the menu simply by copying their links and attributes (ie: | |
| * identity of the item itself is not preserved). | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_remove (GMenu *menu, | |
| gint position) | |
| { | |
| g_return_if_fail (G_IS_MENU (menu)); | |
| g_return_if_fail (0 <= position && (guint) position < menu->items->len); | |
| g_menu_clear_item (&g_array_index (menu->items, struct item, position)); | |
| g_array_remove_index (menu->items, position); | |
| g_menu_model_items_changed (G_MENU_MODEL (menu), position, 1, 0); | |
| } | |
| /** | |
| * g_menu_remove_all: | |
| * @menu: a #GMenu | |
| * | |
| * Removes all items in the menu. | |
| * | |
| * Since: 2.38 | |
| **/ | |
| void | |
| g_menu_remove_all (GMenu *menu) | |
| { | |
| gint i, n; | |
| g_return_if_fail (G_IS_MENU (menu)); | |
| n = menu->items->len; | |
| for (i = 0; i < n; i++) | |
| g_menu_clear_item (&g_array_index (menu->items, struct item, i)); | |
| g_array_set_size (menu->items, 0); | |
| g_menu_model_items_changed (G_MENU_MODEL (menu), 0, n, 0); | |
| } | |
| static void | |
| g_menu_finalize (GObject *object) | |
| { | |
| GMenu *menu = G_MENU (object); | |
| struct item *items; | |
| gint n_items; | |
| gint i; | |
| n_items = menu->items->len; | |
| items = (struct item *) g_array_free (menu->items, FALSE); | |
| for (i = 0; i < n_items; i++) | |
| g_menu_clear_item (&items[i]); | |
| g_free (items); | |
| G_OBJECT_CLASS (g_menu_parent_class) | |
| ->finalize (object); | |
| } | |
| static void | |
| g_menu_init (GMenu *menu) | |
| { | |
| menu->items = g_array_new (FALSE, FALSE, sizeof (struct item)); | |
| menu->mutable = TRUE; | |
| } | |
| static void | |
| g_menu_class_init (GMenuClass *class) | |
| { | |
| GMenuModelClass *model_class = G_MENU_MODEL_CLASS (class); | |
| GObjectClass *object_class = G_OBJECT_CLASS (class); | |
| object_class->finalize = g_menu_finalize; | |
| model_class->is_mutable = g_menu_is_mutable; | |
| model_class->get_n_items = g_menu_get_n_items; | |
| model_class->get_item_attributes = g_menu_get_item_attributes; | |
| model_class->get_item_links = g_menu_get_item_links; | |
| } | |
| static void | |
| g_menu_item_clear_cow (GMenuItem *menu_item) | |
| { | |
| if (menu_item->cow) | |
| { | |
| GHashTableIter iter; | |
| GHashTable *new; | |
| gpointer key; | |
| gpointer val; | |
| new = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, (GDestroyNotify) g_variant_unref); | |
| g_hash_table_iter_init (&iter, menu_item->attributes); | |
| while (g_hash_table_iter_next (&iter, &key, &val)) | |
| g_hash_table_insert (new, g_strdup (key), g_variant_ref (val)); | |
| g_hash_table_unref (menu_item->attributes); | |
| menu_item->attributes = new; | |
| new = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, (GDestroyNotify) g_object_unref); | |
| g_hash_table_iter_init (&iter, menu_item->links); | |
| while (g_hash_table_iter_next (&iter, &key, &val)) | |
| g_hash_table_insert (new, g_strdup (key), g_object_ref (val)); | |
| g_hash_table_unref (menu_item->links); | |
| menu_item->links = new; | |
| menu_item->cow = FALSE; | |
| } | |
| } | |
| static void | |
| g_menu_item_finalize (GObject *object) | |
| { | |
| GMenuItem *menu_item = G_MENU_ITEM (object); | |
| g_hash_table_unref (menu_item->attributes); | |
| g_hash_table_unref (menu_item->links); | |
| G_OBJECT_CLASS (g_menu_item_parent_class) | |
| ->finalize (object); | |
| } | |
| static void | |
| g_menu_item_init (GMenuItem *menu_item) | |
| { | |
| menu_item->attributes = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, (GDestroyNotify) g_variant_unref); | |
| menu_item->links = g_hash_table_new_full (g_str_hash, g_str_equal, g_free, g_object_unref); | |
| menu_item->cow = FALSE; | |
| } | |
| static void | |
| g_menu_item_class_init (GMenuItemClass *class) | |
| { | |
| class->finalize = g_menu_item_finalize; | |
| } | |
| /* We treat attribute names the same as GSettings keys: | |
| * - only lowercase ascii, digits and '-' | |
| * - must start with lowercase | |
| * - must not end with '-' | |
| * - no consecutive '-' | |
| * - not longer than 1024 chars | |
| */ | |
| static gboolean | |
| valid_attribute_name (const gchar *name) | |
| { | |
| gint i; | |
| if (!g_ascii_islower (name[0])) | |
| return FALSE; | |
| for (i = 1; name[i]; i++) | |
| { | |
| if (name[i] != '-' && | |
| !g_ascii_islower (name[i]) && | |
| !g_ascii_isdigit (name[i])) | |
| return FALSE; | |
| if (name[i] == '-' && name[i + 1] == '-') | |
| return FALSE; | |
| } | |
| if (name[i - 1] == '-') | |
| return FALSE; | |
| if (i > 1024) | |
| return FALSE; | |
| return TRUE; | |
| } | |
| /** | |
| * g_menu_item_set_attribute_value: | |
| * @menu_item: a #GMenuItem | |
| * @attribute: the attribute to set | |
| * @value: (nullable): a #GVariant to use as the value, or %NULL | |
| * | |
| * Sets or unsets an attribute on @menu_item. | |
| * | |
| * The attribute to set or unset is specified by @attribute. This | |
| * can be one of the standard attribute names %G_MENU_ATTRIBUTE_LABEL, | |
| * %G_MENU_ATTRIBUTE_ACTION, %G_MENU_ATTRIBUTE_TARGET, or a custom | |
| * attribute name. | |
| * Attribute names are restricted to lowercase characters, numbers | |
| * and '-'. Furthermore, the names must begin with a lowercase character, | |
| * must not end with a '-', and must not contain consecutive dashes. | |
| * | |
| * must consist only of lowercase | |
| * ASCII characters, digits and '-'. | |
| * | |
| * If @value is non-%NULL then it is used as the new value for the | |
| * attribute. If @value is %NULL then the attribute is unset. If | |
| * the @value #GVariant is floating, it is consumed. | |
| * | |
| * See also g_menu_item_set_attribute() for a more convenient way to do | |
| * the same. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_item_set_attribute_value (GMenuItem *menu_item, | |
| const gchar *attribute, | |
| GVariant *value) | |
| { | |
| g_return_if_fail (G_IS_MENU_ITEM (menu_item)); | |
| g_return_if_fail (attribute != NULL); | |
| g_return_if_fail (valid_attribute_name (attribute)); | |
| g_menu_item_clear_cow (menu_item); | |
| if (value != NULL) | |
| g_hash_table_insert (menu_item->attributes, g_strdup (attribute), g_variant_ref_sink (value)); | |
| else | |
| g_hash_table_remove (menu_item->attributes, attribute); | |
| } | |
| /** | |
| * g_menu_item_set_attribute: | |
| * @menu_item: a #GMenuItem | |
| * @attribute: the attribute to set | |
| * @format_string: (nullable): a #GVariant format string, or %NULL | |
| * @...: positional parameters, as per @format_string | |
| * | |
| * Sets or unsets an attribute on @menu_item. | |
| * | |
| * The attribute to set or unset is specified by @attribute. This | |
| * can be one of the standard attribute names %G_MENU_ATTRIBUTE_LABEL, | |
| * %G_MENU_ATTRIBUTE_ACTION, %G_MENU_ATTRIBUTE_TARGET, or a custom | |
| * attribute name. | |
| * Attribute names are restricted to lowercase characters, numbers | |
| * and '-'. Furthermore, the names must begin with a lowercase character, | |
| * must not end with a '-', and must not contain consecutive dashes. | |
| * | |
| * If @format_string is non-%NULL then the proper position parameters | |
| * are collected to create a #GVariant instance to use as the attribute | |
| * value. If it is %NULL then the positional parameterrs are ignored | |
| * and the named attribute is unset. | |
| * | |
| * See also g_menu_item_set_attribute_value() for an equivalent call | |
| * that directly accepts a #GVariant. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_item_set_attribute (GMenuItem *menu_item, | |
| const gchar *attribute, | |
| const gchar *format_string, | |
| ...) | |
| { | |
| GVariant *value; | |
| if (format_string != NULL) | |
| { | |
| va_list ap; | |
| va_start (ap, format_string); | |
| value = g_variant_new_va (format_string, NULL, &ap); | |
| va_end (ap); | |
| } | |
| else | |
| value = NULL; | |
| g_menu_item_set_attribute_value (menu_item, attribute, value); | |
| } | |
| /** | |
| * g_menu_item_set_link: | |
| * @menu_item: a #GMenuItem | |
| * @link: type of link to establish or unset | |
| * @model: (nullable): the #GMenuModel to link to (or %NULL to unset) | |
| * | |
| * Creates a link from @menu_item to @model if non-%NULL, or unsets it. | |
| * | |
| * Links are used to establish a relationship between a particular menu | |
| * item and another menu. For example, %G_MENU_LINK_SUBMENU is used to | |
| * associate a submenu with a particular menu item, and %G_MENU_LINK_SECTION | |
| * is used to create a section. Other types of link can be used, but there | |
| * is no guarantee that clients will be able to make sense of them. | |
| * Link types are restricted to lowercase characters, numbers | |
| * and '-'. Furthermore, the names must begin with a lowercase character, | |
| * must not end with a '-', and must not contain consecutive dashes. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_item_set_link (GMenuItem *menu_item, | |
| const gchar *link, | |
| GMenuModel *model) | |
| { | |
| g_return_if_fail (G_IS_MENU_ITEM (menu_item)); | |
| g_return_if_fail (link != NULL); | |
| g_return_if_fail (valid_attribute_name (link)); | |
| g_menu_item_clear_cow (menu_item); | |
| if (model != NULL) | |
| g_hash_table_insert (menu_item->links, g_strdup (link), g_object_ref (model)); | |
| else | |
| g_hash_table_remove (menu_item->links, link); | |
| } | |
| /** | |
| * g_menu_item_get_attribute_value: | |
| * @menu_item: a #GMenuItem | |
| * @attribute: the attribute name to query | |
| * @expected_type: (nullable): the expected type of the attribute | |
| * | |
| * Queries the named @attribute on @menu_item. | |
| * | |
| * If @expected_type is specified and the attribute does not have this | |
| * type, %NULL is returned. %NULL is also returned if the attribute | |
| * simply does not exist. | |
| * | |
| * Returns: (nullable) (transfer full): the attribute value, or %NULL | |
| * | |
| * Since: 2.34 | |
| */ | |
| GVariant * | |
| g_menu_item_get_attribute_value (GMenuItem *menu_item, | |
| const gchar *attribute, | |
| const GVariantType *expected_type) | |
| { | |
| GVariant *value; | |
| g_return_val_if_fail (G_IS_MENU_ITEM (menu_item), NULL); | |
| g_return_val_if_fail (attribute != NULL, NULL); | |
| value = g_hash_table_lookup (menu_item->attributes, attribute); | |
| if (value != NULL) | |
| { | |
| if (expected_type == NULL || g_variant_is_of_type (value, expected_type)) | |
| g_variant_ref (value); | |
| else | |
| value = NULL; | |
| } | |
| return value; | |
| } | |
| /** | |
| * g_menu_item_get_attribute: | |
| * @menu_item: a #GMenuItem | |
| * @attribute: the attribute name to query | |
| * @format_string: a #GVariant format string | |
| * @...: positional parameters, as per @format_string | |
| * | |
| * Queries the named @attribute on @menu_item. | |
| * | |
| * If the attribute exists and matches the #GVariantType corresponding | |
| * to @format_string then @format_string is used to deconstruct the | |
| * value into the positional parameters and %TRUE is returned. | |
| * | |
| * If the attribute does not exist, or it does exist but has the wrong | |
| * type, then the positional parameters are ignored and %FALSE is | |
| * returned. | |
| * | |
| * Returns: %TRUE if the named attribute was found with the expected | |
| * type | |
| * | |
| * Since: 2.34 | |
| */ | |
| gboolean | |
| g_menu_item_get_attribute (GMenuItem *menu_item, | |
| const gchar *attribute, | |
| const gchar *format_string, | |
| ...) | |
| { | |
| GVariant *value; | |
| va_list ap; | |
| g_return_val_if_fail (G_IS_MENU_ITEM (menu_item), FALSE); | |
| g_return_val_if_fail (attribute != NULL, FALSE); | |
| g_return_val_if_fail (format_string != NULL, FALSE); | |
| value = g_hash_table_lookup (menu_item->attributes, attribute); | |
| if (value == NULL) | |
| return FALSE; | |
| if (!g_variant_check_format_string (value, format_string, FALSE)) | |
| return FALSE; | |
| va_start (ap, format_string); | |
| g_variant_get_va (value, format_string, NULL, &ap); | |
| va_end (ap); | |
| return TRUE; | |
| } | |
| /** | |
| * g_menu_item_get_link: | |
| * @menu_item: a #GMenuItem | |
| * @link: the link name to query | |
| * | |
| * Queries the named @link on @menu_item. | |
| * | |
| * Returns: (nullable) (transfer full): the link, or %NULL | |
| * | |
| * Since: 2.34 | |
| */ | |
| GMenuModel * | |
| g_menu_item_get_link (GMenuItem *menu_item, | |
| const gchar *link) | |
| { | |
| GMenuModel *model; | |
| g_return_val_if_fail (G_IS_MENU_ITEM (menu_item), NULL); | |
| g_return_val_if_fail (link != NULL, NULL); | |
| g_return_val_if_fail (valid_attribute_name (link), NULL); | |
| model = g_hash_table_lookup (menu_item->links, link); | |
| if (model) | |
| g_object_ref (model); | |
| return model; | |
| } | |
| /** | |
| * g_menu_item_set_label: | |
| * @menu_item: a #GMenuItem | |
| * @label: (nullable): the label to set, or %NULL to unset | |
| * | |
| * Sets or unsets the "label" attribute of @menu_item. | |
| * | |
| * If @label is non-%NULL it is used as the label for the menu item. If | |
| * it is %NULL then the label attribute is unset. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_item_set_label (GMenuItem *menu_item, | |
| const gchar *label) | |
| { | |
| GVariant *value; | |
| if (label != NULL) | |
| value = g_variant_new_string (label); | |
| else | |
| value = NULL; | |
| g_menu_item_set_attribute_value (menu_item, G_MENU_ATTRIBUTE_LABEL, value); | |
| } | |
| /** | |
| * g_menu_item_set_submenu: | |
| * @menu_item: a #GMenuItem | |
| * @submenu: (nullable): a #GMenuModel, or %NULL | |
| * | |
| * Sets or unsets the "submenu" link of @menu_item to @submenu. | |
| * | |
| * If @submenu is non-%NULL, it is linked to. If it is %NULL then the | |
| * link is unset. | |
| * | |
| * The effect of having one menu appear as a submenu of another is | |
| * exactly as it sounds. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_item_set_submenu (GMenuItem *menu_item, | |
| GMenuModel *submenu) | |
| { | |
| g_menu_item_set_link (menu_item, G_MENU_LINK_SUBMENU, submenu); | |
| } | |
| /** | |
| * g_menu_item_set_section: | |
| * @menu_item: a #GMenuItem | |
| * @section: (nullable): a #GMenuModel, or %NULL | |
| * | |
| * Sets or unsets the "section" link of @menu_item to @section. | |
| * | |
| * The effect of having one menu appear as a section of another is | |
| * exactly as it sounds: the items from @section become a direct part of | |
| * the menu that @menu_item is added to. See g_menu_item_new_section() | |
| * for more information about what it means for a menu item to be a | |
| * section. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_item_set_section (GMenuItem *menu_item, | |
| GMenuModel *section) | |
| { | |
| g_menu_item_set_link (menu_item, G_MENU_LINK_SECTION, section); | |
| } | |
| /** | |
| * g_menu_item_set_action_and_target_value: | |
| * @menu_item: a #GMenuItem | |
| * @action: (nullable): the name of the action for this item | |
| * @target_value: (nullable): a #GVariant to use as the action target | |
| * | |
| * Sets or unsets the "action" and "target" attributes of @menu_item. | |
| * | |
| * If @action is %NULL then both the "action" and "target" attributes | |
| * are unset (and @target_value is ignored). | |
| * | |
| * If @action is non-%NULL then the "action" attribute is set. The | |
| * "target" attribute is then set to the value of @target_value if it is | |
| * non-%NULL or unset otherwise. | |
| * | |
| * Normal menu items (ie: not submenu, section or other custom item | |
| * types) are expected to have the "action" attribute set to identify | |
| * the action that they are associated with. The state type of the | |
| * action help to determine the disposition of the menu item. See | |
| * #GAction and #GActionGroup for an overview of actions. | |
| * | |
| * In general, clicking on the menu item will result in activation of | |
| * the named action with the "target" attribute given as the parameter | |
| * to the action invocation. If the "target" attribute is not set then | |
| * the action is invoked with no parameter. | |
| * | |
| * If the action has no state then the menu item is usually drawn as a | |
| * plain menu item (ie: with no additional decoration). | |
| * | |
| * If the action has a boolean state then the menu item is usually drawn | |
| * as a toggle menu item (ie: with a checkmark or equivalent | |
| * indication). The item should be marked as 'toggled' or 'checked' | |
| * when the boolean state is %TRUE. | |
| * | |
| * If the action has a string state then the menu item is usually drawn | |
| * as a radio menu item (ie: with a radio bullet or equivalent | |
| * indication). The item should be marked as 'selected' when the string | |
| * state is equal to the value of the @target property. | |
| * | |
| * See g_menu_item_set_action_and_target() or | |
| * g_menu_item_set_detailed_action() for two equivalent calls that are | |
| * probably more convenient for most uses. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_item_set_action_and_target_value (GMenuItem *menu_item, | |
| const gchar *action, | |
| GVariant *target_value) | |
| { | |
| GVariant *action_value; | |
| if (action != NULL) | |
| { | |
| action_value = g_variant_new_string (action); | |
| } | |
| else | |
| { | |
| action_value = NULL; | |
| target_value = NULL; | |
| } | |
| g_menu_item_set_attribute_value (menu_item, G_MENU_ATTRIBUTE_ACTION, action_value); | |
| g_menu_item_set_attribute_value (menu_item, G_MENU_ATTRIBUTE_TARGET, target_value); | |
| } | |
| /** | |
| * g_menu_item_set_action_and_target: | |
| * @menu_item: a #GMenuItem | |
| * @action: (nullable): the name of the action for this item | |
| * @format_string: (nullable): a GVariant format string | |
| * @...: positional parameters, as per @format_string | |
| * | |
| * Sets or unsets the "action" and "target" attributes of @menu_item. | |
| * | |
| * If @action is %NULL then both the "action" and "target" attributes | |
| * are unset (and @format_string is ignored along with the positional | |
| * parameters). | |
| * | |
| * If @action is non-%NULL then the "action" attribute is set. | |
| * @format_string is then inspected. If it is non-%NULL then the proper | |
| * position parameters are collected to create a #GVariant instance to | |
| * use as the target value. If it is %NULL then the positional | |
| * parameters are ignored and the "target" attribute is unset. | |
| * | |
| * See also g_menu_item_set_action_and_target_value() for an equivalent | |
| * call that directly accepts a #GVariant. See | |
| * g_menu_item_set_detailed_action() for a more convenient version that | |
| * works with string-typed targets. | |
| * | |
| * See also g_menu_item_set_action_and_target_value() for a | |
| * description of the semantics of the action and target attributes. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_item_set_action_and_target (GMenuItem *menu_item, | |
| const gchar *action, | |
| const gchar *format_string, | |
| ...) | |
| { | |
| GVariant *value; | |
| if (format_string != NULL) | |
| { | |
| va_list ap; | |
| va_start (ap, format_string); | |
| value = g_variant_new_va (format_string, NULL, &ap); | |
| va_end (ap); | |
| } | |
| else | |
| value = NULL; | |
| g_menu_item_set_action_and_target_value (menu_item, action, value); | |
| } | |
| /** | |
| * g_menu_item_set_detailed_action: | |
| * @menu_item: a #GMenuItem | |
| * @detailed_action: the "detailed" action string | |
| * | |
| * Sets the "action" and possibly the "target" attribute of @menu_item. | |
| * | |
| * The format of @detailed_action is the same format parsed by | |
| * g_action_parse_detailed_name(). | |
| * | |
| * See g_menu_item_set_action_and_target() or | |
| * g_menu_item_set_action_and_target_value() for more flexible (but | |
| * slightly less convenient) alternatives. | |
| * | |
| * See also g_menu_item_set_action_and_target_value() for a description of | |
| * the semantics of the action and target attributes. | |
| * | |
| * Since: 2.32 | |
| */ | |
| void | |
| g_menu_item_set_detailed_action (GMenuItem *menu_item, | |
| const gchar *detailed_action) | |
| { | |
| GError *error = NULL; | |
| GVariant *target; | |
| gchar *name; | |
| if (!g_action_parse_detailed_name (detailed_action, &name, &target, &error)) | |
| g_error ("g_menu_item_set_detailed_action: %s", error->message); | |
| g_menu_item_set_action_and_target_value (menu_item, name, target); | |
| if (target) | |
| g_variant_unref (target); | |
| g_free (name); | |
| } | |
| /** | |
| * g_menu_item_new: | |
| * @label: (nullable): the section label, or %NULL | |
| * @detailed_action: (nullable): the detailed action string, or %NULL | |
| * | |
| * Creates a new #GMenuItem. | |
| * | |
| * If @label is non-%NULL it is used to set the "label" attribute of the | |
| * new item. | |
| * | |
| * If @detailed_action is non-%NULL it is used to set the "action" and | |
| * possibly the "target" attribute of the new item. See | |
| * g_menu_item_set_detailed_action() for more information. | |
| * | |
| * Returns: a new #GMenuItem | |
| * | |
| * Since: 2.32 | |
| */ | |
| GMenuItem * | |
| g_menu_item_new (const gchar *label, | |
| const gchar *detailed_action) | |
| { | |
| GMenuItem *menu_item; | |
| menu_item = g_object_new (G_TYPE_MENU_ITEM, NULL); | |
| if (label != NULL) | |
| g_menu_item_set_label (menu_item, label); | |
| if (detailed_action != NULL) | |
| g_menu_item_set_detailed_action (menu_item, detailed_action); | |
| return menu_item; | |
| } | |
| /** | |
| * g_menu_item_new_submenu: | |
| * @label: (nullable): the section label, or %NULL | |
| * @submenu: a #GMenuModel with the items of the submenu | |
| * | |
| * Creates a new #GMenuItem representing a submenu. | |
| * | |
| * This is a convenience API around g_menu_item_new() and | |
| * g_menu_item_set_submenu(). | |
| * | |
| * Returns: a new #GMenuItem | |
| * | |
| * Since: 2.32 | |
| */ | |
| GMenuItem * | |
| g_menu_item_new_submenu (const gchar *label, | |
| GMenuModel *submenu) | |
| { | |
| GMenuItem *menu_item; | |
| menu_item = g_object_new (G_TYPE_MENU_ITEM, NULL); | |
| if (label != NULL) | |
| g_menu_item_set_label (menu_item, label); | |
| g_menu_item_set_submenu (menu_item, submenu); | |
| return menu_item; | |
| } | |
| /** | |
| * g_menu_item_new_section: | |
| * @label: (nullable): the section label, or %NULL | |
| * @section: a #GMenuModel with the items of the section | |
| * | |
| * Creates a new #GMenuItem representing a section. | |
| * | |
| * This is a convenience API around g_menu_item_new() and | |
| * g_menu_item_set_section(). | |
| * | |
| * The effect of having one menu appear as a section of another is | |
| * exactly as it sounds: the items from @section become a direct part of | |
| * the menu that @menu_item is added to. | |
| * | |
| * Visual separation is typically displayed between two non-empty | |
| * sections. If @label is non-%NULL then it will be incorporated into | |
| * this visual indication. This allows for labeled subsections of a | |
| * menu. | |
| * | |
| * As a simple example, consider a typical "Edit" menu from a simple | |
| * program. It probably contains an "Undo" and "Redo" item, followed by | |
| * a separator, followed by "Cut", "Copy" and "Paste". | |
| * | |
| * This would be accomplished by creating three #GMenu instances. The | |
| * first would be populated with the "Undo" and "Redo" items, and the | |
| * second with the "Cut", "Copy" and "Paste" items. The first and | |
| * second menus would then be added as submenus of the third. In XML | |
| * format, this would look something like the following: | |
| * |[ | |
| * <menu id='edit-menu'> | |
| * <section> | |
| * <item label='Undo'/> | |
| * <item label='Redo'/> | |
| * </section> | |
| * <section> | |
| * <item label='Cut'/> | |
| * <item label='Copy'/> | |
| * <item label='Paste'/> | |
| * </section> | |
| * </menu> | |
| * ]| | |
| * | |
| * The following example is exactly equivalent. It is more illustrative | |
| * of the exact relationship between the menus and items (keeping in | |
| * mind that the 'link' element defines a new menu that is linked to the | |
| * containing one). The style of the second example is more verbose and | |
| * difficult to read (and therefore not recommended except for the | |
| * purpose of understanding what is really going on). | |
| * |[ | |
| * <menu id='edit-menu'> | |
| * <item> | |
| * <link name='section'> | |
| * <item label='Undo'/> | |
| * <item label='Redo'/> | |
| * </link> | |
| * </item> | |
| * <item> | |
| * <link name='section'> | |
| * <item label='Cut'/> | |
| * <item label='Copy'/> | |
| * <item label='Paste'/> | |
| * </link> | |
| * </item> | |
| * </menu> | |
| * ]| | |
| * | |
| * Returns: a new #GMenuItem | |
| * | |
| * Since: 2.32 | |
| */ | |
| GMenuItem * | |
| g_menu_item_new_section (const gchar *label, | |
| GMenuModel *section) | |
| { | |
| GMenuItem *menu_item; | |
| menu_item = g_object_new (G_TYPE_MENU_ITEM, NULL); | |
| if (label != NULL) | |
| g_menu_item_set_label (menu_item, label); | |
| g_menu_item_set_section (menu_item, section); | |
| return menu_item; | |
| } | |
| /** | |
| * g_menu_item_new_from_model: | |
| * @model: a #GMenuModel | |
| * @item_index: the index of an item in @model | |
| * | |
| * Creates a #GMenuItem as an exact copy of an existing menu item in a | |
| * #GMenuModel. | |
| * | |
| * @item_index must be valid (ie: be sure to call | |
| * g_menu_model_get_n_items() first). | |
| * | |
| * Returns: a new #GMenuItem. | |
| * | |
| * Since: 2.34 | |
| */ | |
| GMenuItem * | |
| g_menu_item_new_from_model (GMenuModel *model, | |
| gint item_index) | |
| { | |
| GMenuModelClass *class = G_MENU_MODEL_GET_CLASS (model); | |
| GMenuItem *menu_item; | |
| menu_item = g_object_new (G_TYPE_MENU_ITEM, NULL); | |
| /* With some trickery we can be pretty efficient. | |
| * | |
| * A GMenuModel must either implement iterate_item_attributes() or | |
| * get_item_attributes(). If it implements get_item_attributes() then | |
| * we are in luck -- we can just take a reference on the returned | |
| * hashtable and mark ourselves as copy-on-write. | |
| * | |
| * In the case that the model is based on get_item_attributes (which | |
| * is the case for both GMenu and GDBusMenuModel) then this is | |
| * basically just g_hash_table_ref(). | |
| */ | |
| if (class->get_item_attributes) | |
| { | |
| GHashTable *attributes = NULL; | |
| class->get_item_attributes (model, item_index, &attributes); | |
| if (attributes) | |
| { | |
| g_hash_table_unref (menu_item->attributes); | |
| menu_item->attributes = attributes; | |
| menu_item->cow = TRUE; | |
| } | |
| } | |
| else | |
| { | |
| GMenuAttributeIter *iter; | |
| const gchar *attribute; | |
| GVariant *value; | |
| iter = g_menu_model_iterate_item_attributes (model, item_index); | |
| while (g_menu_attribute_iter_get_next (iter, &attribute, &value)) | |
| g_hash_table_insert (menu_item->attributes, g_strdup (attribute), value); | |
| g_object_unref (iter); | |
| } | |
| /* Same story for the links... */ | |
| if (class->get_item_links) | |
| { | |
| GHashTable *links = NULL; | |
| class->get_item_links (model, item_index, &links); | |
| if (links) | |
| { | |
| g_hash_table_unref (menu_item->links); | |
| menu_item->links = links; | |
| menu_item->cow = TRUE; | |
| } | |
| } | |
| else | |
| { | |
| GMenuLinkIter *iter; | |
| const gchar *link; | |
| GMenuModel *value; | |
| iter = g_menu_model_iterate_item_links (model, item_index); | |
| while (g_menu_link_iter_get_next (iter, &link, &value)) | |
| g_hash_table_insert (menu_item->links, g_strdup (link), value); | |
| g_object_unref (iter); | |
| } | |
| return menu_item; | |
| } | |
| /** | |
| * g_menu_item_set_icon: | |
| * @menu_item: a #GMenuItem | |
| * @icon: a #GIcon, or %NULL | |
| * | |
| * Sets (or unsets) the icon on @menu_item. | |
| * | |
| * This call is the same as calling g_icon_serialize() and using the | |
| * result as the value to g_menu_item_set_attribute_value() for | |
| * %G_MENU_ATTRIBUTE_ICON. | |
| * | |
| * This API is only intended for use with "noun" menu items; things like | |
| * bookmarks or applications in an "Open With" menu. Don't use it on | |
| * menu items corresponding to verbs (eg: stock icons for 'Save' or | |
| * 'Quit'). | |
| * | |
| * If @icon is %NULL then the icon is unset. | |
| * | |
| * Since: 2.38 | |
| **/ | |
| void | |
| g_menu_item_set_icon (GMenuItem *menu_item, | |
| GIcon *icon) | |
| { | |
| GVariant *value; | |
| g_return_if_fail (G_IS_MENU_ITEM (menu_item)); | |
| g_return_if_fail (icon == NULL || G_IS_ICON (icon)); | |
| if (icon != NULL) | |
| value = g_icon_serialize (icon); | |
| else | |
| value = NULL; | |
| g_menu_item_set_attribute_value (menu_item, G_MENU_ATTRIBUTE_ICON, value); | |
| if (value) | |
| g_variant_unref (value); | |
| } |