| /* GIO - GLib Input, Output and Streaming Library | |
| * | |
| * Copyright © 2009 Codethink Limited | |
| * Copyright © 2009 Red Hat, Inc | |
| * | |
| * SPDX-License-Identifier: LGPL-2.1-or-later | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General | |
| * Public License along with this library; if not, see <http://www.gnu.org/licenses/>. | |
| * | |
| * Authors: Ryan Lortie <desrt@desrt.ca> | |
| * Alexander Larsson <alexl@redhat.com> | |
| */ | |
| /** | |
| * GSocketService: | |
| * | |
| * A `GSocketService` is an object that represents a service that | |
| * is provided to the network or over local sockets. When a new | |
| * connection is made to the service the [signal@Gio.SocketService::incoming] | |
| * signal is emitted. | |
| * | |
| * A `GSocketService` is a subclass of [class@Gio.SocketListener] and you need | |
| * to add the addresses you want to accept connections on with the | |
| * [class@Gio.SocketListener] APIs. | |
| * | |
| * There are two options for implementing a network service based on | |
| * `GSocketService`. The first is to create the service using | |
| * [ctor@Gio.SocketService.new] and to connect to the | |
| * [signal@Gio.SocketService::incoming] signal. The second is to subclass | |
| * `GSocketService` and override the default signal handler implementation. | |
| * | |
| * In either case, the handler must immediately return, or else it | |
| * will block additional incoming connections from being serviced. | |
| * If you are interested in writing connection handlers that contain | |
| * blocking code then see [class@Gio.ThreadedSocketService]. | |
| * | |
| * The socket service runs on the main loop of the | |
| * thread-default context (see | |
| * [method@GLib.MainContext.push_thread_default]) of the thread it is | |
| * created in, and is not threadsafe in general. However, the calls to start and | |
| * stop the service are thread-safe so these can be used from threads that | |
| * handle incoming clients. | |
| * | |
| * Since: 2.22 | |
| */ | |
| #include "config.h" | |
| #include "gsocketservice.h" | |
| #include <gio/gio.h> | |
| #include "gsocketlistener.h" | |
| #include "gsocketconnection.h" | |
| #include "glibintl.h" | |
| #include "gmarshal-internal.h" | |
| struct _GSocketServicePrivate | |
| { | |
| GCancellable *cancellable; | |
| guint active : 1; | |
| guint outstanding_accept : 1; | |
| }; | |
| static guint g_socket_service_incoming_signal; | |
| G_LOCK_DEFINE_STATIC(active); | |
| G_DEFINE_TYPE_WITH_PRIVATE (GSocketService, g_socket_service, G_TYPE_SOCKET_LISTENER) | |
| enum | |
| { | |
| PROP_0, | |
| PROP_ACTIVE | |
| }; | |
| static void g_socket_service_ready (GObject *object, | |
| GAsyncResult *result, | |
| gpointer user_data); | |
| static gboolean | |
| g_socket_service_real_incoming (GSocketService *service, | |
| GSocketConnection *connection, | |
| GObject *source_object) | |
| { | |
| return FALSE; | |
| } | |
| static void | |
| g_socket_service_init (GSocketService *service) | |
| { | |
| service->priv = g_socket_service_get_instance_private (service); | |
| service->priv->cancellable = g_cancellable_new (); | |
| service->priv->active = TRUE; | |
| } | |
| static void | |
| g_socket_service_finalize (GObject *object) | |
| { | |
| GSocketService *service = G_SOCKET_SERVICE (object); | |
| g_object_unref (service->priv->cancellable); | |
| G_OBJECT_CLASS (g_socket_service_parent_class) | |
| ->finalize (object); | |
| } | |
| static void | |
| do_accept (GSocketService *service) | |
| { | |
| g_socket_listener_accept_async (G_SOCKET_LISTENER (service), | |
| service->priv->cancellable, | |
| g_socket_service_ready, NULL); | |
| service->priv->outstanding_accept = TRUE; | |
| } | |
| static gboolean | |
| get_active (GSocketService *service) | |
| { | |
| gboolean active; | |
| G_LOCK (active); | |
| active = service->priv->active; | |
| G_UNLOCK (active); | |
| return active; | |
| } | |
| static void | |
| set_active (GSocketService *service, gboolean active) | |
| { | |
| gboolean notify = FALSE; | |
| active = !!active; | |
| G_LOCK (active); | |
| if (active != service->priv->active) | |
| { | |
| service->priv->active = active; | |
| notify = TRUE; | |
| if (active) | |
| { | |
| if (service->priv->outstanding_accept) | |
| g_cancellable_cancel (service->priv->cancellable); | |
| else | |
| do_accept (service); | |
| } | |
| else | |
| { | |
| if (service->priv->outstanding_accept) | |
| g_cancellable_cancel (service->priv->cancellable); | |
| } | |
| } | |
| G_UNLOCK (active); | |
| if (notify) | |
| g_object_notify (G_OBJECT (service), "active"); | |
| } | |
| static void | |
| g_socket_service_get_property (GObject *object, | |
| guint prop_id, | |
| GValue *value, | |
| GParamSpec *pspec) | |
| { | |
| GSocketService *service = G_SOCKET_SERVICE (object); | |
| switch (prop_id) | |
| { | |
| case PROP_ACTIVE: | |
| g_value_set_boolean (value, get_active (service)); | |
| break; | |
| default: | |
| G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); | |
| break; | |
| } | |
| } | |
| static void | |
| g_socket_service_set_property (GObject *object, | |
| guint prop_id, | |
| const GValue *value, | |
| GParamSpec *pspec) | |
| { | |
| GSocketService *service = G_SOCKET_SERVICE (object); | |
| switch (prop_id) | |
| { | |
| case PROP_ACTIVE: | |
| set_active (service, g_value_get_boolean (value)); | |
| break; | |
| default: | |
| G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); | |
| break; | |
| } | |
| } | |
| static void | |
| g_socket_service_changed (GSocketListener *listener) | |
| { | |
| GSocketService *service = G_SOCKET_SERVICE (listener); | |
| G_LOCK (active); | |
| if (service->priv->active) | |
| { | |
| if (service->priv->outstanding_accept) | |
| g_cancellable_cancel (service->priv->cancellable); | |
| else | |
| do_accept (service); | |
| } | |
| G_UNLOCK (active); | |
| } | |
| /** | |
| * g_socket_service_is_active: | |
| * @service: a #GSocketService | |
| * | |
| * Check whether the service is active or not. An active | |
| * service will accept new clients that connect, while | |
| * a non-active service will let connecting clients queue | |
| * up until the service is started. | |
| * | |
| * Returns: %TRUE if the service is active, %FALSE otherwise | |
| * | |
| * Since: 2.22 | |
| */ | |
| gboolean | |
| g_socket_service_is_active (GSocketService *service) | |
| { | |
| g_return_val_if_fail (G_IS_SOCKET_SERVICE (service), FALSE); | |
| return get_active (service); | |
| } | |
| /** | |
| * g_socket_service_start: | |
| * @service: a #GSocketService | |
| * | |
| * Restarts the service, i.e. start accepting connections | |
| * from the added sockets when the mainloop runs. This only needs | |
| * to be called after the service has been stopped from | |
| * g_socket_service_stop(). | |
| * | |
| * This call is thread-safe, so it may be called from a thread | |
| * handling an incoming client request. | |
| * | |
| * Since: 2.22 | |
| */ | |
| void | |
| g_socket_service_start (GSocketService *service) | |
| { | |
| g_return_if_fail (G_IS_SOCKET_SERVICE (service)); | |
| set_active (service, TRUE); | |
| } | |
| /** | |
| * g_socket_service_stop: | |
| * @service: a #GSocketService | |
| * | |
| * Stops the service, i.e. stops accepting connections | |
| * from the added sockets when the mainloop runs. | |
| * | |
| * This call is thread-safe, so it may be called from a thread | |
| * handling an incoming client request. | |
| * | |
| * Note that this only stops accepting new connections; it does not | |
| * close the listening sockets, and you can call | |
| * g_socket_service_start() again later to begin listening again. To | |
| * close the listening sockets, call g_socket_listener_close(). (This | |
| * will happen automatically when the #GSocketService is finalized.) | |
| * | |
| * This must be called before calling g_socket_listener_close() as | |
| * the socket service will start accepting connections immediately | |
| * when a new socket is added. | |
| * | |
| * Since: 2.22 | |
| */ | |
| void | |
| g_socket_service_stop (GSocketService *service) | |
| { | |
| g_return_if_fail (G_IS_SOCKET_SERVICE (service)); | |
| set_active (service, FALSE); | |
| } | |
| static gboolean | |
| g_socket_service_incoming (GSocketService *service, | |
| GSocketConnection *connection, | |
| GObject *source_object) | |
| { | |
| gboolean result; | |
| g_signal_emit (service, g_socket_service_incoming_signal, | |
| 0, connection, source_object, &result); | |
| return result; | |
| } | |
| static void | |
| g_socket_service_class_init (GSocketServiceClass *class) | |
| { | |
| GObjectClass *gobject_class = G_OBJECT_CLASS (class); | |
| GSocketListenerClass *listener_class = G_SOCKET_LISTENER_CLASS (class); | |
| gobject_class->finalize = g_socket_service_finalize; | |
| gobject_class->set_property = g_socket_service_set_property; | |
| gobject_class->get_property = g_socket_service_get_property; | |
| listener_class->changed = g_socket_service_changed; | |
| class->incoming = g_socket_service_real_incoming; | |
| /** | |
| * GSocketService::incoming: | |
| * @service: the #GSocketService | |
| * @connection: a new #GSocketConnection object | |
| * @source_object: (nullable): the source_object passed to | |
| * g_socket_listener_add_address() | |
| * | |
| * The ::incoming signal is emitted when a new incoming connection | |
| * to @service needs to be handled. The handler must initiate the | |
| * handling of @connection, but may not block; in essence, | |
| * asynchronous operations must be used. | |
| * | |
| * @connection will be unreffed once the signal handler returns, | |
| * so you need to ref it yourself if you are planning to use it. | |
| * | |
| * Returns: %TRUE to stop other handlers from being called | |
| * | |
| * Since: 2.22 | |
| */ | |
| g_socket_service_incoming_signal = | |
| g_signal_new (I_("incoming"), G_TYPE_FROM_CLASS (class), G_SIGNAL_RUN_LAST, | |
| G_STRUCT_OFFSET (GSocketServiceClass, incoming), | |
| g_signal_accumulator_true_handled, NULL, | |
| _g_cclosure_marshal_BOOLEAN__OBJECT_OBJECT, | |
| G_TYPE_BOOLEAN, | |
| 2, G_TYPE_SOCKET_CONNECTION, G_TYPE_OBJECT); | |
| g_signal_set_va_marshaller (g_socket_service_incoming_signal, | |
| G_TYPE_FROM_CLASS (class), | |
| _g_cclosure_marshal_BOOLEAN__OBJECT_OBJECTv); | |
| /** | |
| * GSocketService:active: | |
| * | |
| * Whether the service is currently accepting connections. | |
| * | |
| * Since: 2.46 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_ACTIVE, | |
| g_param_spec_boolean ("active", NULL, NULL, | |
| TRUE, | |
| G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); | |
| } | |
| static void | |
| g_socket_service_ready (GObject *object, | |
| GAsyncResult *result, | |
| gpointer user_data) | |
| { | |
| GSocketListener *listener = G_SOCKET_LISTENER (object); | |
| GSocketService *service = G_SOCKET_SERVICE (object); | |
| GSocketConnection *connection; | |
| GObject *source_object; | |
| GError *error = NULL; | |
| connection = g_socket_listener_accept_finish (listener, result, &source_object, &error); | |
| if (error) | |
| { | |
| if (!g_error_matches (error, G_IO_ERROR, G_IO_ERROR_CANCELLED)) | |
| g_warning ("fail: %s", error->message); | |
| g_error_free (error); | |
| } | |
| else | |
| { | |
| g_socket_service_incoming (service, connection, source_object); | |
| g_object_unref (connection); | |
| } | |
| G_LOCK (active); | |
| g_cancellable_reset (service->priv->cancellable); | |
| /* requeue */ | |
| service->priv->outstanding_accept = FALSE; | |
| if (service->priv->active) | |
| do_accept (service); | |
| G_UNLOCK (active); | |
| } | |
| /** | |
| * g_socket_service_new: | |
| * | |
| * Creates a new #GSocketService with no sockets to listen for. | |
| * New listeners can be added with e.g. g_socket_listener_add_address() | |
| * or g_socket_listener_add_inet_port(). | |
| * | |
| * New services are created active, there is no need to call | |
| * g_socket_service_start(), unless g_socket_service_stop() has been | |
| * called before. | |
| * | |
| * Returns: a new #GSocketService. | |
| * | |
| * Since: 2.22 | |
| */ | |
| GSocketService * | |
| g_socket_service_new (void) | |
| { | |
| return g_object_new (G_TYPE_SOCKET_SERVICE, NULL); | |
| } |