| /* Round towards negative infinity. | |
| Copyright (C) 2007, 2010-2026 Free Software Foundation, Inc. | |
| This file is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU Lesser General Public License as | |
| published by the Free Software Foundation, either version 3 of the | |
| License, or (at your option) any later version. | |
| This file is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU Lesser General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public License | |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ | |
| /* Written by Bruno Haible <bruno@clisp.org>, 2007. */ | |
| #if ! defined USE_LONG_DOUBLE | |
| # include <config.h> | |
| #endif | |
| /* Specification. */ | |
| #include <math.h> | |
| #include <float.h> | |
| #ifdef USE_LONG_DOUBLE | |
| # define FUNC floorl | |
| # define DOUBLE long double | |
| # define MANT_DIG LDBL_MANT_DIG | |
| # define L_(literal) literal##L | |
| #elif ! defined USE_FLOAT | |
| # define FUNC floor | |
| # define DOUBLE double | |
| # define MANT_DIG DBL_MANT_DIG | |
| # define L_(literal) literal | |
| #else /* defined USE_FLOAT */ | |
| # define FUNC floorf | |
| # define DOUBLE float | |
| # define MANT_DIG FLT_MANT_DIG | |
| # define L_(literal) literal##f | |
| #endif | |
| /* MSVC with option -fp:strict refuses to compile constant initializers that | |
| contain floating-point operations. Pacify this compiler. */ | |
| #if defined _MSC_VER && !defined __clang__ | |
| # pragma fenv_access (off) | |
| #endif | |
| /* 2^(MANT_DIG-1). */ | |
| static const DOUBLE TWO_MANT_DIG = | |
| /* Assume MANT_DIG <= 5 * 31. | |
| Use the identity | |
| n = floor(n/5) + floor((n+1)/5) + ... + floor((n+4)/5). */ | |
| (DOUBLE) (1U << ((MANT_DIG - 1) / 5)) | |
| * (DOUBLE) (1U << ((MANT_DIG - 1 + 1) / 5)) | |
| * (DOUBLE) (1U << ((MANT_DIG - 1 + 2) / 5)) | |
| * (DOUBLE) (1U << ((MANT_DIG - 1 + 3) / 5)) | |
| * (DOUBLE) (1U << ((MANT_DIG - 1 + 4) / 5)); | |
| DOUBLE | |
| FUNC (DOUBLE x) | |
| { | |
| /* The use of 'volatile' guarantees that excess precision bits are dropped | |
| at each addition step and before the following comparison at the caller's | |
| site. It is necessary on x86 systems where double-floats are not IEEE | |
| compliant by default, to avoid that the results become platform and compiler | |
| option dependent. 'volatile' is a portable alternative to gcc's | |
| -ffloat-store option. */ | |
| volatile DOUBLE y = x; | |
| volatile DOUBLE z = y; | |
| if (z > L_(0.0)) | |
| { | |
| /* For 0 < x < 1, return +0.0 even if the current rounding mode is | |
| FE_DOWNWARD. */ | |
| if (z < L_(1.0)) | |
| z = L_(0.0); | |
| /* Avoid rounding errors for values near 2^k, where k >= MANT_DIG-1. */ | |
| else if (z < TWO_MANT_DIG) | |
| { | |
| /* Round to the next integer (nearest or up or down, doesn't matter). */ | |
| z += TWO_MANT_DIG; | |
| z -= TWO_MANT_DIG; | |
| /* Enforce rounding down. */ | |
| if (z > y) | |
| z -= L_(1.0); | |
| } | |
| } | |
| else if (z < L_(0.0)) | |
| { | |
| /* Avoid rounding errors for values near -2^k, where k >= MANT_DIG-1. */ | |
| if (z > - TWO_MANT_DIG) | |
| { | |
| /* Round to the next integer (nearest or up or down, doesn't matter). */ | |
| z -= TWO_MANT_DIG; | |
| z += TWO_MANT_DIG; | |
| /* Enforce rounding down. */ | |
| if (z > y) | |
| z -= L_(1.0); | |
| } | |
| } | |
| return z; | |
| } |