| /* floating point to accurate string | |
| Copyright (C) 2010-2026 Free Software Foundation, Inc. | |
| This program is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ | |
| /* Written by Paul Eggert. */ | |
| #ifndef _GL_FTOASTR_H | |
| #define _GL_FTOASTR_H | |
| #include "intprops.h" | |
| #include <float.h> | |
| #include <stddef.h> | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| /* Store into BUF (of size BUFSIZE) an accurate minimal-precision | |
| string representation of a floating point number. FLAGS affect the | |
| formatting of the number. Pad the output string with spaces as | |
| necessary to width WIDTH bytes, in the style of printf. WIDTH must | |
| be nonnegative. X is the floating-point number to be converted. | |
| Return the number of bytes stored into BUF, not counting the | |
| terminating null. However, do not overrun BUF: if BUF is too | |
| small, return a fairly tight (but not necessarily exact) upper | |
| bound on the value that would have been returned if BUF had been | |
| big enough. If SIZE is zero, BUF may be a null pointer. On error | |
| (e.g., returned value would exceed INT_MAX), return -1 and set | |
| errno. | |
| Example: | |
| char buf[DBL_BUFSIZE_BOUND]; | |
| int r = dtoastr (buf, sizeof buf, 0, 0, 0.1); | |
| In the C locale, this sets R to 3 and stores "0.1" into BUF. */ | |
| int ftoastr (char *buf, size_t bufsize, int flags, int width, float x); | |
| int dtoastr (char *buf, size_t bufsize, int flags, int width, double x); | |
| int ldtoastr (char *buf, size_t bufsize, int flags, int width, long double x); | |
| /* The last two functions except that the formatting takes place in | |
| the C locale. */ | |
| int c_dtoastr (char *buf, size_t bufsize, int flags, int width, double x); | |
| int c_ldtoastr (char *buf, size_t bufsize, int flags, int width, long double x); | |
| /* Flag values for ftoastr etc. These can be ORed together. */ | |
| enum | |
| { | |
| /* Left justify within the width; the default is right justification. */ | |
| FTOASTR_LEFT_JUSTIFY = 1, | |
| /* Output "+" before positive numbers; the default outputs nothing. */ | |
| FTOASTR_ALWAYS_SIGNED = 2, | |
| /* Output " " before positive numbers; ignored if | |
| FTOASTR_ALWAYS_SIGNED is also given. */ | |
| FTOASTR_SPACE_POSITIVE = 4, | |
| /* Pad with zeros instead of spaces; ignored if FTOASTR_LEFT_JUSTIFY | |
| is also given. */ | |
| FTOASTR_ZERO_PAD = 8, | |
| /* Use 'E' instead of 'e' before the exponent. */ | |
| FTOASTR_UPPER_E = 16 | |
| }; | |
| /* _GL_FLT_PREC_BOUND is an upper bound on the precision needed to | |
| represent a float value without losing information. Likewise for | |
| _GL_DBL_PREC_BOUND and double, and _GL_LDBL_PREC_BOUND and long double. | |
| These are macros, not enums, to work around a bug in IBM xlc 12.1. */ | |
| #if FLT_RADIX == 10 /* decimal floating point */ | |
| # define _GL_FLT_PREC_BOUND FLT_MANT_DIG | |
| # define _GL_DBL_PREC_BOUND DBL_MANT_DIG | |
| # define _GL_LDBL_PREC_BOUND LDBL_MANT_DIG | |
| #else | |
| /* An upper bound on the number of bits needed to represent a single | |
| digit in a floating-point fraction. */ | |
| # if FLT_RADIX == 2 /* IEEE 754 floating point, VAX floating point, etc. */ | |
| # define _GL_FLOAT_DIG_BITS_BOUND 1 | |
| # elif FLT_RADIX <= 16 /* IBM hex floating point has FLT_RADIX == 16. */ | |
| # define _GL_FLOAT_DIG_BITS_BOUND 4 | |
| # else /* no machine is this bad, but let's be complete */ | |
| # define _GL_FLOAT_DIG_BITS_BOUND ((int) TYPE_WIDTH (int) - 1) | |
| # endif | |
| /* An upper bound on the number of decimal digits needed to represent | |
| a floating point number accurately, assuming a fraction contains | |
| DIG digits. For why the "+ 1" is needed, see "Binary to Decimal | |
| Conversion" in David Goldberg's paper "What Every Computer | |
| Scientist Should Know About Floating-Point Arithmetic" | |
| <https://docs.oracle.com/cd/E19957-01/806-3568/ncg_goldberg.html>. */ | |
| # define _GL_FLOAT_PREC_BOUND(dig) \ | |
| (INT_BITS_STRLEN_BOUND ((dig) * _GL_FLOAT_DIG_BITS_BOUND) + 1) | |
| # define _GL_FLT_PREC_BOUND _GL_FLOAT_PREC_BOUND ( FLT_MANT_DIG) | |
| # define _GL_DBL_PREC_BOUND _GL_FLOAT_PREC_BOUND ( DBL_MANT_DIG) | |
| # define _GL_LDBL_PREC_BOUND _GL_FLOAT_PREC_BOUND (LDBL_MANT_DIG) | |
| #endif | |
| /* Bound on the number of bytes printed for an exponent in the range | |
| MIN..MAX, where MIN < 0 < MAX; printf always prints a sign and at | |
| least 2 digits. Although the maximum known exponent is 4932 for | |
| IEEE 754 binary128, support tight bounds for exponents up to a | |
| million, just in case. */ | |
| #define _GL_FLOAT_EXPONENT_STRLEN_BOUND(min, max) \ | |
| ( -100 < (min) && (max) < 100 ? 3 \ | |
| : -1000 < (min) && (max) < 1000 ? 4 \ | |
| : -10000 < (min) && (max) < 10000 ? 5 \ | |
| : -100000 < (min) && (max) < 100000 ? 6 \ | |
| : -1000000 < (min) && (max) < 1000000 ? 7 \ | |
| : INT_STRLEN_BOUND (int) /* not a tight bound */) | |
| /* A reasonably tight bound on the length of a type-T floating value | |
| formatted with ftoastr etc. Room is needed for sign, fraction | |
| digits, decimal point, "e", and exponent. POINTLEN should be a | |
| reasonably tight bound on the string length of the decimal | |
| point. */ | |
| #define _GL_FLOAT_STRLEN_BOUND_L(t, pointlen) \ | |
| (1 + _GL_##t##_PREC_BOUND + pointlen + 1 \ | |
| + _GL_FLOAT_EXPONENT_STRLEN_BOUND (t##_MIN_10_EXP, t##_MAX_10_EXP)) | |
| #define FLT_STRLEN_BOUND_L(pointlen) _GL_FLOAT_STRLEN_BOUND_L ( FLT, pointlen) | |
| #define DBL_STRLEN_BOUND_L(pointlen) _GL_FLOAT_STRLEN_BOUND_L ( DBL, pointlen) | |
| #define LDBL_STRLEN_BOUND_L(pointlen) _GL_FLOAT_STRLEN_BOUND_L (LDBL, pointlen) | |
| /* Looser bounds that are locale-independent and are integral constant | |
| expressions. */ | |
| #define FLT_STRLEN_BOUND FLT_STRLEN_BOUND_L (MB_LEN_MAX) | |
| #define DBL_STRLEN_BOUND DBL_STRLEN_BOUND_L (MB_LEN_MAX) | |
| #define LDBL_STRLEN_BOUND LDBL_STRLEN_BOUND_L (MB_LEN_MAX) | |
| /* Looser, locale-independent bounds that include the trailing null byte. */ | |
| #define FLT_BUFSIZE_BOUND ( FLT_STRLEN_BOUND + 1) | |
| #define DBL_BUFSIZE_BOUND ( DBL_STRLEN_BOUND + 1) | |
| #define LDBL_BUFSIZE_BOUND (LDBL_STRLEN_BOUND + 1) | |
| #ifdef __cplusplus | |
| } | |
| #endif | |
| #endif /* _GL_FTOASTR_H */ |