| /* Ordered set data type implemented by an array. | |
| Copyright (C) 2006-2007, 2009-2026 Free Software Foundation, Inc. | |
| Written by Bruno Haible <bruno@clisp.org>, 2006. | |
| This file is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU Lesser General Public License as | |
| published by the Free Software Foundation; either version 2.1 of the | |
| License, or (at your option) any later version. | |
| This file is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU Lesser General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public License | |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ | |
| #include <config.h> | |
| /* Specification. */ | |
| #include "gl_array_oset.h" | |
| #include <stdlib.h> | |
| /* Checked size_t computations. */ | |
| #include "xsize.h" | |
| /* -------------------------- gl_oset_t Data Type -------------------------- */ | |
| /* Concrete gl_oset_impl type, valid for this file only. */ | |
| struct gl_oset_impl | |
| { | |
| struct gl_oset_impl_base base; | |
| /* An array of ALLOCATED elements, of which the first COUNT are used. | |
| 0 <= COUNT <= ALLOCATED. */ | |
| const void **elements; | |
| size_t count; | |
| size_t allocated; | |
| }; | |
| static gl_oset_t | |
| gl_array_nx_create_empty (gl_oset_implementation_t implementation, | |
| gl_setelement_compar_fn compar_fn, | |
| gl_setelement_dispose_fn dispose_fn) | |
| { | |
| struct gl_oset_impl *set = | |
| (struct gl_oset_impl *) malloc (sizeof (struct gl_oset_impl)); | |
| if (set == NULL) | |
| return NULL; | |
| set->base.vtable = implementation; | |
| set->base.compar_fn = compar_fn; | |
| set->base.dispose_fn = dispose_fn; | |
| set->elements = NULL; | |
| set->count = 0; | |
| set->allocated = 0; | |
| return set; | |
| } | |
| static size_t _GL_ATTRIBUTE_PURE | |
| gl_array_size (gl_oset_t set) | |
| { | |
| return set->count; | |
| } | |
| static size_t _GL_ATTRIBUTE_PURE | |
| gl_array_indexof (gl_oset_t set, const void *elt) | |
| { | |
| size_t count = set->count; | |
| if (count > 0) | |
| { | |
| gl_setelement_compar_fn compar = set->base.compar_fn; | |
| size_t low = 0; | |
| size_t high = count; | |
| /* At each loop iteration, low < high; for indices < low the values | |
| are smaller than ELT; for indices >= high the values are greater | |
| than ELT. So, if the element occurs in the list, it is at | |
| low <= position < high. */ | |
| do | |
| { | |
| size_t mid = low + (high - low) / 2; /* low <= mid < high */ | |
| int cmp = (compar != NULL | |
| ? compar (set->elements[mid], elt) | |
| : (set->elements[mid] > elt ? 1 : | |
| set->elements[mid] < elt ? -1 : 0)); | |
| if (cmp < 0) | |
| low = mid + 1; | |
| else if (cmp > 0) | |
| high = mid; | |
| else /* cmp == 0 */ | |
| /* We have an element equal to ELT at index MID. */ | |
| return mid; | |
| } | |
| while (low < high); | |
| } | |
| return (size_t)(-1); | |
| } | |
| static bool _GL_ATTRIBUTE_PURE | |
| gl_array_search (gl_oset_t set, const void *elt) | |
| { | |
| return gl_array_indexof (set, elt) != (size_t)(-1); | |
| } | |
| /* Searches the least element in the ordered set that compares greater or equal | |
| to the given THRESHOLD. The representation of the THRESHOLD is defined | |
| by the THRESHOLD_FN. | |
| Returns the position at which it was found, or gl_list_size (SET) if not | |
| found. */ | |
| static size_t _GL_ATTRIBUTE_PURE | |
| gl_array_indexof_atleast (gl_oset_t set, | |
| gl_setelement_threshold_fn threshold_fn, | |
| const void *threshold) | |
| { | |
| size_t count = set->count; | |
| if (count > 0) | |
| { | |
| size_t low = 0; | |
| size_t high = count; | |
| /* At each loop iteration, low < high; for indices < low the values are | |
| smaller than THRESHOLD; for indices >= high the values are nonexistent. | |
| So, if an element >= THRESHOLD occurs in the list, it is at | |
| low <= position < high. */ | |
| do | |
| { | |
| size_t mid = low + (high - low) / 2; /* low <= mid < high */ | |
| if (! threshold_fn (set->elements[mid], threshold)) | |
| low = mid + 1; | |
| else | |
| { | |
| /* We have an element >= THRESHOLD at index MID. But we need the | |
| minimal such index. */ | |
| high = mid; | |
| /* At each loop iteration, low <= high and | |
| compar (set->elements[high], threshold) >= 0, | |
| and we know that the first occurrence of the element is at | |
| low <= position <= high. */ | |
| while (low < high) | |
| { | |
| size_t mid2 = low + (high - low) / 2; /* low <= mid2 < high */ | |
| if (! threshold_fn (set->elements[mid2], threshold)) | |
| low = mid2 + 1; | |
| else | |
| high = mid2; | |
| } | |
| return low; | |
| } | |
| } | |
| while (low < high); | |
| } | |
| return count; | |
| } | |
| static bool _GL_ATTRIBUTE_PURE | |
| gl_array_search_atleast (gl_oset_t set, | |
| gl_setelement_threshold_fn threshold_fn, | |
| const void *threshold, | |
| const void **eltp) | |
| { | |
| size_t index = gl_array_indexof_atleast (set, threshold_fn, threshold); | |
| if (index == set->count) | |
| return false; | |
| else | |
| { | |
| *eltp = set->elements[index]; | |
| return true; | |
| } | |
| } | |
| /* Ensure that set->allocated > set->count. | |
| Return 0 upon success, -1 upon out-of-memory. */ | |
| static int | |
| grow (gl_oset_t set) | |
| { | |
| size_t new_allocated = xtimes (set->allocated, 2); | |
| new_allocated = xsum (new_allocated, 1); | |
| size_t memory_size = xtimes (new_allocated, sizeof (const void *)); | |
| if (size_overflow_p (memory_size)) | |
| /* Overflow, would lead to out of memory. */ | |
| return -1; | |
| const void **memory = (const void **) realloc (set->elements, memory_size); | |
| if (memory == NULL) | |
| /* Out of memory. */ | |
| return -1; | |
| set->elements = memory; | |
| set->allocated = new_allocated; | |
| return 0; | |
| } | |
| /* Add the given element ELT at the given position, | |
| 0 <= position <= gl_oset_size (set). | |
| Return 1 upon success, -1 upon out-of-memory. */ | |
| static int | |
| gl_array_nx_add_at (gl_oset_t set, size_t position, const void *elt) | |
| { | |
| size_t count = set->count; | |
| if (count == set->allocated) | |
| if (grow (set) < 0) | |
| return -1; | |
| const void **elements = set->elements; | |
| for (size_t i = count; i > position; i--) | |
| elements[i] = elements[i - 1]; | |
| elements[position] = elt; | |
| set->count = count + 1; | |
| return 1; | |
| } | |
| /* Remove the element at the given position, | |
| 0 <= position < gl_oset_size (set). */ | |
| static void | |
| gl_array_remove_at (gl_oset_t set, size_t position) | |
| { | |
| size_t count = set->count; | |
| const void **elements = set->elements; | |
| if (set->base.dispose_fn != NULL) | |
| set->base.dispose_fn (elements[position]); | |
| for (size_t i = position + 1; i < count; i++) | |
| elements[i - 1] = elements[i]; | |
| set->count = count - 1; | |
| } | |
| static int | |
| gl_array_nx_add (gl_oset_t set, const void *elt) | |
| { | |
| size_t count = set->count; | |
| size_t low = 0; | |
| if (count > 0) | |
| { | |
| gl_setelement_compar_fn compar = set->base.compar_fn; | |
| size_t high = count; | |
| /* At each loop iteration, low < high; for indices < low the values | |
| are smaller than ELT; for indices >= high the values are greater | |
| than ELT. So, if the element occurs in the list, it is at | |
| low <= position < high. */ | |
| do | |
| { | |
| size_t mid = low + (high - low) / 2; /* low <= mid < high */ | |
| int cmp = (compar != NULL | |
| ? compar (set->elements[mid], elt) | |
| : (set->elements[mid] > elt ? 1 : | |
| set->elements[mid] < elt ? -1 : 0)); | |
| if (cmp < 0) | |
| low = mid + 1; | |
| else if (cmp > 0) | |
| high = mid; | |
| else /* cmp == 0 */ | |
| return false; | |
| } | |
| while (low < high); | |
| } | |
| return gl_array_nx_add_at (set, low, elt); | |
| } | |
| static bool | |
| gl_array_remove (gl_oset_t set, const void *elt) | |
| { | |
| size_t index = gl_array_indexof (set, elt); | |
| if (index != (size_t)(-1)) | |
| { | |
| gl_array_remove_at (set, index); | |
| return true; | |
| } | |
| else | |
| return false; | |
| } | |
| static int | |
| gl_array_update (gl_oset_t set, const void *elt, | |
| void (*action) (const void * /*elt*/, void * /*action_data*/), | |
| void *action_data) | |
| { | |
| /* Like gl_array_remove, action (...), gl_array_nx_add, except that we don't | |
| actually remove ELT. */ | |
| /* Remember the old position. */ | |
| size_t old_index = gl_array_indexof (set, elt); | |
| /* Invoke ACTION. */ | |
| action (elt, action_data); | |
| /* Determine the new position. */ | |
| if (old_index != (size_t)(-1)) | |
| { | |
| size_t count = set->count; | |
| if (count > 1) | |
| { | |
| gl_setelement_compar_fn compar = set->base.compar_fn; | |
| size_t low; | |
| size_t high; | |
| if (old_index > 0) | |
| { | |
| size_t mid = old_index - 1; | |
| int cmp = (compar != NULL | |
| ? compar (set->elements[mid], elt) | |
| : (set->elements[mid] > elt ? 1 : | |
| set->elements[mid] < elt ? -1 : 0)); | |
| if (cmp < 0) | |
| { | |
| low = old_index + 1; | |
| high = count; | |
| } | |
| else if (cmp > 0) | |
| { | |
| low = 0; | |
| high = mid; | |
| } | |
| else /* cmp == 0 */ | |
| { | |
| /* Two adjacent elements are the same. */ | |
| gl_array_remove_at (set, old_index); | |
| return -1; | |
| } | |
| } | |
| else | |
| { | |
| low = old_index + 1; | |
| high = count; | |
| } | |
| /* At each loop iteration, low <= high; for indices < low the values | |
| are smaller than ELT; for indices >= high the values are greater | |
| than ELT. So, if the element occurs in the list, it is at | |
| low <= position < high. */ | |
| while (low < high) | |
| { | |
| size_t mid = low + (high - low) / 2; /* low <= mid < high */ | |
| int cmp = (compar != NULL | |
| ? compar (set->elements[mid], elt) | |
| : (set->elements[mid] > elt ? 1 : | |
| set->elements[mid] < elt ? -1 : 0)); | |
| if (cmp < 0) | |
| low = mid + 1; | |
| else if (cmp > 0) | |
| high = mid; | |
| else /* cmp == 0 */ | |
| { | |
| /* Two elements are the same. */ | |
| gl_array_remove_at (set, old_index); | |
| return -1; | |
| } | |
| } | |
| if (low < old_index) | |
| { | |
| /* Move the element from old_index to low. */ | |
| size_t new_index = low; | |
| const void **elements = set->elements; | |
| for (size_t i = old_index; i > new_index; i--) | |
| elements[i] = elements[i - 1]; | |
| elements[new_index] = elt; | |
| return true; | |
| } | |
| else | |
| { | |
| /* low > old_index. */ | |
| /* Move the element from old_index to low - 1. */ | |
| size_t new_index = low - 1; | |
| if (new_index > old_index) | |
| { | |
| const void **elements = set->elements; | |
| for (size_t i = old_index; i < new_index; i++) | |
| elements[i] = elements[i + 1]; | |
| elements[new_index] = elt; | |
| return true; | |
| } | |
| } | |
| } | |
| } | |
| return false; | |
| } | |
| static void | |
| gl_array_free (gl_oset_t set) | |
| { | |
| if (set->elements != NULL) | |
| { | |
| if (set->base.dispose_fn != NULL) | |
| { | |
| size_t count = set->count; | |
| if (count > 0) | |
| { | |
| gl_setelement_dispose_fn dispose = set->base.dispose_fn; | |
| const void **elements = set->elements; | |
| do | |
| dispose (*elements++); | |
| while (--count > 0); | |
| } | |
| } | |
| free (set->elements); | |
| } | |
| free (set); | |
| } | |
| /* --------------------- gl_oset_iterator_t Data Type --------------------- */ | |
| static gl_oset_iterator_t _GL_ATTRIBUTE_PURE | |
| gl_array_iterator (gl_oset_t set) | |
| { | |
| gl_oset_iterator_t result; | |
| result.vtable = set->base.vtable; | |
| result.set = set; | |
| result.count = set->count; | |
| result.p = set->elements + 0; | |
| result.q = set->elements + set->count; | |
| #if defined GCC_LINT || defined lint | |
| result.i = 0; | |
| result.j = 0; | |
| #endif | |
| return result; | |
| } | |
| static gl_oset_iterator_t _GL_ATTRIBUTE_PURE | |
| gl_array_iterator_atleast (gl_oset_t set, | |
| gl_setelement_threshold_fn threshold_fn, | |
| const void *threshold) | |
| { | |
| size_t index = gl_array_indexof_atleast (set, threshold_fn, threshold); | |
| gl_oset_iterator_t result; | |
| result.vtable = set->base.vtable; | |
| result.set = set; | |
| result.count = set->count; | |
| result.p = set->elements + index; | |
| result.q = set->elements + set->count; | |
| #if defined GCC_LINT || defined lint | |
| result.i = 0; | |
| result.j = 0; | |
| #endif | |
| return result; | |
| } | |
| static bool | |
| gl_array_iterator_next (gl_oset_iterator_t *iterator, const void **eltp) | |
| { | |
| gl_oset_t set = iterator->set; | |
| if (iterator->count != set->count) | |
| { | |
| if (iterator->count != set->count + 1) | |
| /* Concurrent modifications were done on the set. */ | |
| abort (); | |
| /* The last returned element was removed. */ | |
| iterator->count--; | |
| iterator->p = (const void **) iterator->p - 1; | |
| iterator->q = (const void **) iterator->q - 1; | |
| } | |
| if (iterator->p < iterator->q) | |
| { | |
| const void **p = (const void **) iterator->p; | |
| *eltp = *p; | |
| iterator->p = p + 1; | |
| return true; | |
| } | |
| else | |
| return false; | |
| } | |
| static void | |
| gl_array_iterator_free (gl_oset_iterator_t *_GL_UNNAMED (iterator)) | |
| { | |
| } | |
| const struct gl_oset_implementation gl_array_oset_implementation = | |
| { | |
| gl_array_nx_create_empty, | |
| gl_array_size, | |
| gl_array_search, | |
| gl_array_search_atleast, | |
| gl_array_nx_add, | |
| gl_array_remove, | |
| gl_array_update, | |
| gl_array_free, | |
| gl_array_iterator, | |
| gl_array_iterator_atleast, | |
| gl_array_iterator_next, | |
| gl_array_iterator_free | |
| }; |