| /* Abstract set data type as a C++ class. | |
| Copyright (C) 2006-2026 Free Software Foundation, Inc. | |
| Written by Bruno Haible <bruno@clisp.org>, 2018. | |
| This program is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ | |
| #ifndef _GL_SET_HH | |
| #define _GL_SET_HH | |
| #include "gl_set.h" | |
| #include "gl_xset.h" | |
| #include <stdlib.h> /* because Gnulib's <stdlib.h> may '#define free ...' */ | |
| /* gl_Set is a C++ wrapper around the gl_set data type. | |
| Its element type is 'ELTYPE *'. | |
| It is merely a pointer, not a smart pointer. In other words: | |
| it does NOT do reference-counting, and the destructor does nothing. */ | |
| template <class T> class gl_Set; | |
| template <class ELTYPE> | |
| class gl_Set<ELTYPE *> | |
| { | |
| public: | |
| // ------------------------------ Constructors ------------------------------ | |
| gl_Set () | |
| : _ptr (NULL) | |
| {} | |
| /* Creates an empty set. | |
| IMPLEMENTATION is one of GL_ARRAY_SET, GL_LINKEDHASH_SET, GL_HASH_SET. | |
| EQUALS_FN is an element comparison function or NULL. | |
| HASHCODE_FN is an element hash code function or NULL. | |
| DISPOSE_FN is an element disposal function or NULL. */ | |
| gl_Set (gl_set_implementation_t implementation, | |
| bool (*equals_fn) (ELTYPE * /*elt1*/, ELTYPE * /*elt2*/), | |
| size_t (*hashcode_fn) (ELTYPE *), | |
| void (*dispose_fn) (ELTYPE *)) | |
| : _ptr (gl_set_create_empty (implementation, | |
| reinterpret_cast<gl_setelement_equals_fn>(equals_fn), | |
| reinterpret_cast<gl_setelement_hashcode_fn>(hashcode_fn), | |
| reinterpret_cast<gl_setelement_dispose_fn>(dispose_fn))) | |
| {} | |
| /* Copy constructor. */ | |
| gl_Set (const gl_Set& x) | |
| { _ptr = x._ptr; } | |
| /* Assignment operator. */ | |
| gl_Set& operator= (const gl_Set& x) | |
| { _ptr = x._ptr; return *this; } | |
| // ------------------------------- Destructor ------------------------------- | |
| ~gl_Set () | |
| { _ptr = NULL; } | |
| // ----------------------- Read-only member functions ----------------------- | |
| /* Returns the current number of elements in the set. */ | |
| size_t size () const | |
| { return gl_set_size (_ptr); } | |
| /* Searches whether an element is already in the set. | |
| Returns true if found, or false if not present in the set. */ | |
| bool search (ELTYPE * elt) const | |
| { return gl_set_search (_ptr, elt); } | |
| // ----------------------- Modifying member functions ----------------------- | |
| /* Adds an element to the set. | |
| Returns true if it was not already in the set and added, false otherwise. */ | |
| bool add (ELTYPE * elt) | |
| { return gl_set_add (_ptr, elt); } | |
| /* Removes an element from the set. | |
| Returns true if it was found and removed. */ | |
| bool remove (ELTYPE * elt) | |
| { return gl_set_remove (_ptr, elt); } | |
| /* Frees the entire set. | |
| (But this call does not free the elements of the set. It only invokes | |
| the DISPOSE_FN on each of the elements of the set.) */ | |
| void free () | |
| { gl_set_free (_ptr); _ptr = NULL; } | |
| // ------------------------------ Private stuff ------------------------------ | |
| private: | |
| gl_set_t _ptr; | |
| public: | |
| // -------------------------------- Iterators -------------------------------- | |
| // Only a forward iterator. | |
| // Does not implement the STL operations (++, *, and != .end()), but a simpler | |
| // interface that needs only one virtual function call per iteration instead | |
| // of three. | |
| class iterator { | |
| public: | |
| /* If there is a next element, stores the next element in ELT, advances the | |
| iterator and returns true. Otherwise, returns false. */ | |
| bool next (ELTYPE *& elt) | |
| { | |
| const void *next_elt; | |
| bool has_next = gl_set_iterator_next (&_state, &next_elt); | |
| if (has_next) | |
| elt = static_cast<ELTYPE *>(next_elt); | |
| return has_next; | |
| } | |
| ~iterator () | |
| { gl_set_iterator_free (&_state); } | |
| #if defined __xlC__ || defined __HP_aCC || defined __SUNPRO_CC | |
| public: | |
| #else | |
| private: | |
| friend iterator gl_Set::begin (); | |
| #endif | |
| iterator (gl_set_t ptr) | |
| : _state (gl_set_iterator (ptr)) | |
| {} | |
| private: | |
| gl_set_iterator_t _state; | |
| }; | |
| /* Creates an iterator traversing the set. | |
| The set's contents must not be modified while the iterator is in use, | |
| except for removing the last returned element. */ | |
| iterator begin () | |
| { return iterator (_ptr); } | |
| }; | |
| #endif /* _GL_SET_HH */ |