| /* Conversion between the current locale's character encoding and Unicode. | |
| Copyright (C) 2023-2026 Free Software Foundation, Inc. | |
| This file is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU Lesser General Public License as | |
| published by the Free Software Foundation; either version 2.1 of the | |
| License, or (at your option) any later version. | |
| This file is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU Lesser General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public License | |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ | |
| /* Written by Bruno Haible <bruno@clisp.org>, 2023. */ | |
| /* This facility is only needed on specific platforms. */ | |
| #if GL_CHAR32_T_IS_UNICODE && GL_CHAR32_T_VS_WCHAR_T_NEEDS_CONVERSION | |
| # include <wchar.h> | |
| # include <uchar.h> | |
| /* Returns WC (must be != 0) as a Unicode character, | |
| or 0 in case it cannot be converted. */ | |
| extern char32_t locale_encoding_to_unicode (wchar_t wc); | |
| /* Returns UC (must be != 0) as a wide character, | |
| or 0 in case it cannot be converted. */ | |
| extern wchar_t unicode_to_locale_encoding (char32_t uc); | |
| #endif |