| /* obstack.c - subroutines used implicitly by object stack macros | |
| Copyright (C) 1988-2026 Free Software Foundation, Inc. | |
| This file is part of the GNU C Library. | |
| The GNU C Library is free software; you can redistribute it and/or | |
| modify it under the terms of the GNU Lesser General Public | |
| License as published by the Free Software Foundation; either | |
| version 2.1 of the License, or (at your option) any later version. | |
| The GNU C Library is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| Lesser General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public | |
| License along with the GNU C Library; if not, see | |
| <https://www.gnu.org/licenses/>. */ | |
| #ifdef _LIBC | |
| # include <obstack.h> | |
| # include <shlib-compat.h> | |
| #else | |
| # include <libc-config.h> | |
| # include "obstack.h" | |
| #endif | |
| /* NOTE BEFORE MODIFYING THIS FILE IN GNU LIBC: _OBSTACK_INTERFACE_VERSION in | |
| gnu-versions.h must be incremented whenever callers compiled using an old | |
| obstack.h can no longer properly call the functions in this file. */ | |
| /* If GCC, or if an oddball (testing?) host that #defines __alignof__, | |
| use the already-supplied __alignof__. Otherwise, this must be Gnulib | |
| (as glibc assumes GCC); defer to Gnulib's alignof. */ | |
| #if !defined __GNUC__ && !defined __alignof__ | |
| # define __alignof__(type) alignof (type) | |
| #endif | |
| #include <stdckdint.h> | |
| #include <stddef.h> | |
| #include <stdint.h> | |
| #include <stdlib.h> | |
| #ifndef _OBSTACK_NO_ERROR_HANDLER | |
| /* The functions allocating more room by calling 'obstack_chunk_alloc' | |
| jump to the handler pointed to by 'obstack_alloc_failed_handler'. | |
| This can be set to a user defined function which should either | |
| abort gracefully or use longjump - but shouldn't return. This | |
| variable by default points to the internal function | |
| 'print_and_abort'. */ | |
| static __attribute_noreturn__ void print_and_abort (void); | |
| __attribute_noreturn__ void (*obstack_alloc_failed_handler) (void) | |
| = print_and_abort; | |
| /* Exit value used when 'print_and_abort' is used. */ | |
| # ifdef _LIBC | |
| int obstack_exit_failure = EXIT_FAILURE; | |
| # else | |
| # include "exitfail.h" | |
| # define obstack_exit_failure exit_failure | |
| # endif | |
| #endif /* !_OBSTACK_NO_ERROR_HANDLER */ | |
| #if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4) | |
| /* A looong time ago (before 1994, anyway; we're not sure) this global variable | |
| was used by non-GNU-C macros to avoid multiple evaluation. The GNU C | |
| library still exports it because somebody might use it. */ | |
| struct obstack *_obstack_compat = NULL; | |
| compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0); | |
| #endif | |
| /* Set *R to the least multiple of MASK + 1 that is not less than SIZE. | |
| MASK + 1 must be a power of 2. Return true (setting *R = 0) | |
| if the result overflows, false otherwise. */ | |
| static bool | |
| align_chunk_size_up (_OBSTACK_CHUNK_SIZE_T *r, size_t mask, | |
| _OBSTACK_CHUNK_SIZE_T size) | |
| { | |
| return ckd_add (r, mask & -size, size); | |
| } | |
| /* Call functions with either the traditional malloc/free calling | |
| interface, or the mmalloc/mfree interface (that adds an extra first | |
| argument), based on the value of use_extra_arg. */ | |
| static void * | |
| call_chunkfun (struct obstack *h, _OBSTACK_CHUNK_SIZE_T size) | |
| { | |
| if (h->use_extra_arg) | |
| return h->chunkfun.extra (h->extra_arg, size); | |
| else | |
| return h->chunkfun.plain (size); | |
| } | |
| static void | |
| call_freefun (struct obstack *h, void *old_chunk) | |
| { | |
| if (h->use_extra_arg) | |
| h->freefun.extra (h->extra_arg, old_chunk); | |
| else | |
| h->freefun.plain (old_chunk); | |
| } | |
| /* Initialize an obstack H for use, with given CHUNK_SIZE (0 means default). | |
| Objects start on multiples of ALIGNMENT (0 means use default). | |
| Return nonzero if successful, calls obstack_alloc_failed_handler if | |
| allocation fails. */ | |
| static int | |
| _obstack_begin_worker (struct obstack *h, | |
| _OBSTACK_INDEX_T chunk_size, _OBSTACK_INDEX_T alignment) | |
| { | |
| struct _obstack_chunk *chunk; /* points to new chunk */ | |
| if (alignment == 0) | |
| alignment = __alignof__ (max_align_t); | |
| /* The minimum size to request from the allocator, such that the | |
| result is guaranteed to have enough room to start with the struct | |
| _obstack_chunk sans contents, followed by minimal padding, up to | |
| but possibly not including the start of an aligned object. | |
| This value is zero if no size is large enough. */ | |
| _OBSTACK_CHUNK_SIZE_T aligned_prefix_size; | |
| bool v = align_chunk_size_up (&aligned_prefix_size, alignment - 1, | |
| offsetof (struct _obstack_chunk, contents)); | |
| _OBSTACK_CHUNK_SIZE_T size = chunk_size; | |
| if (size < aligned_prefix_size) | |
| { | |
| size = aligned_prefix_size; | |
| /* For speed in the typical case, allocate at least a "good" size. */ | |
| int good_size = 4000; | |
| if (size < good_size) | |
| size = good_size; | |
| } | |
| h->chunk_size = size; | |
| h->alignment_mask = alignment - 1; | |
| chunk = h->chunk = v ? NULL : call_chunkfun (h, size); | |
| if (!chunk) | |
| (*obstack_alloc_failed_handler) (); | |
| h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, | |
| alignment - 1); | |
| h->chunk_limit = chunk->limit = | |
| __PTR_ALIGN ((char *) chunk, (char *) chunk + size - (alignment - 1), | |
| alignment - 1); | |
| chunk->prev = NULL; | |
| /* The initial chunk now contains no empty object. */ | |
| h->maybe_empty_object = 0; | |
| h->alloc_failed = 0; | |
| return 1; | |
| } | |
| int | |
| _obstack_begin (struct obstack *h, | |
| _OBSTACK_INDEX_T size, _OBSTACK_INDEX_T alignment, | |
| void *(*chunkfun) (_OBSTACK_CHUNK_SIZE_T), | |
| void (*freefun) (void *)) | |
| { | |
| h->chunkfun.plain = chunkfun; | |
| h->freefun.plain = freefun; | |
| h->use_extra_arg = 0; | |
| return _obstack_begin_worker (h, size, alignment); | |
| } | |
| int | |
| _obstack_begin_1 (struct obstack *h, | |
| _OBSTACK_INDEX_T size, _OBSTACK_INDEX_T alignment, | |
| void *(*chunkfun) (void *, _OBSTACK_CHUNK_SIZE_T), | |
| void (*freefun) (void *, void *), | |
| void *arg) | |
| { | |
| h->chunkfun.extra = chunkfun; | |
| h->freefun.extra = freefun; | |
| h->extra_arg = arg; | |
| h->use_extra_arg = 1; | |
| return _obstack_begin_worker (h, size, alignment); | |
| } | |
| /* Allocate a new current chunk for the obstack *H | |
| on the assumption that LENGTH bytes need to be added | |
| to the current object, or a new object of length LENGTH allocated. | |
| Fail if LENGTH <= 0, as this means obstack_grow0's length overflowed. | |
| Copies any partial object from the end of the old chunk | |
| to the beginning of the new one. */ | |
| void | |
| _obstack_newchunk (struct obstack *h, _OBSTACK_INDEX_T length) | |
| { | |
| struct _obstack_chunk *old_chunk = h->chunk; | |
| size_t obj_size = h->next_free - h->object_base; | |
| /* Compute size for new chunk. */ | |
| _OBSTACK_CHUNK_SIZE_T s, new_size; | |
| bool v = length < 0; | |
| v |= ckd_add (&s, obj_size, length); | |
| v |= align_chunk_size_up (&s, h->alignment_mask, s); | |
| v |= ckd_add (&s, s, | |
| (offsetof (struct _obstack_chunk, contents) | |
| + h->alignment_mask)); | |
| if (ckd_add (&new_size, s, (obj_size >> 3) + 100)) | |
| new_size = s; | |
| if (new_size < h->chunk_size) | |
| new_size = h->chunk_size; | |
| /* Allocate and initialize the new chunk. */ | |
| struct _obstack_chunk *new_chunk = | |
| v ? NULL : call_chunkfun (h, new_size); | |
| if (!new_chunk) | |
| (*obstack_alloc_failed_handler)(); | |
| h->chunk = new_chunk; | |
| new_chunk->prev = old_chunk; | |
| new_chunk->limit = h->chunk_limit = | |
| __PTR_ALIGN ((char *) new_chunk, | |
| (char *) new_chunk + new_size - h->alignment_mask, | |
| h->alignment_mask); | |
| /* Compute an aligned object_base in the new chunk */ | |
| char *object_base = | |
| __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask); | |
| /* Move the existing object to the new chunk. */ | |
| memcpy (object_base, h->object_base, obj_size); | |
| /* If the object just copied was the only data in OLD_CHUNK, | |
| free that chunk and remove it from the chain. | |
| But not if that chunk might contain an empty object. */ | |
| if (!h->maybe_empty_object | |
| && (h->object_base | |
| == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents, | |
| h->alignment_mask))) | |
| { | |
| new_chunk->prev = old_chunk->prev; | |
| call_freefun (h, old_chunk); | |
| } | |
| h->object_base = object_base; | |
| h->next_free = h->object_base + obj_size; | |
| /* The new chunk certainly contains no empty object yet. */ | |
| h->maybe_empty_object = 0; | |
| } | |
| libc_hidden_def (_obstack_newchunk) | |
| /* Return nonzero if object OBJ has been allocated from obstack H. | |
| This is here for debugging. | |
| If you use it in a program, you are probably losing. */ | |
| /* Suppress -Wmissing-prototypes warning. We don't want to declare this in | |
| obstack.h because it is just for debugging. */ | |
| int _obstack_allocated_p (struct obstack *h, void *obj) __attribute_pure__; | |
| int | |
| _obstack_allocated_p (struct obstack *h, void *obj) | |
| { | |
| struct _obstack_chunk *lp = /* below addr of any objects in this chunk */ | |
| h->chunk; | |
| /* We use >= rather than > since the object cannot be exactly at | |
| the beginning of the chunk but might be an empty object exactly | |
| at the end of an adjacent chunk. */ | |
| while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj)) | |
| { | |
| struct _obstack_chunk *plp = lp->prev; /* point to previous chunk */ | |
| lp = plp; | |
| } | |
| return lp != NULL; | |
| } | |
| /* Free objects in obstack H, including OBJ and everything allocate | |
| more recently than OBJ. If OBJ is zero, free everything in H. */ | |
| void | |
| __obstack_free (struct obstack *h, void *obj) | |
| { | |
| struct _obstack_chunk *lp = /* below addr of any objects in this chunk */ | |
| h->chunk; | |
| /* We use >= because there cannot be an object at the beginning of a chunk. | |
| But there can be an empty object at that address | |
| at the end of another chunk. */ | |
| while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj)) | |
| { | |
| struct _obstack_chunk *plp = lp->prev; /* point to previous chunk */ | |
| call_freefun (h, lp); | |
| lp = plp; | |
| /* If we switch chunks, we can't tell whether the new current | |
| chunk contains an empty object, so assume that it may. */ | |
| h->maybe_empty_object = 1; | |
| } | |
| if (lp) | |
| { | |
| h->object_base = h->next_free = (char *) (obj); | |
| h->chunk_limit = lp->limit; | |
| h->chunk = lp; | |
| } | |
| else if (obj != NULL) | |
| /* obj is not in any of the chunks! */ | |
| abort (); | |
| } | |
| /* Older versions of libc used a function _obstack_free intended to be | |
| called by non-GCC compilers. */ | |
| #undef obstack_free | |
| strong_alias (_obstack_free, obstack_free) | |
| _OBSTACK_INDEX_T | |
| _obstack_memory_used (struct obstack *h) | |
| { | |
| _OBSTACK_INDEX_T nbytes = 0; | |
| for (struct _obstack_chunk *lp = h->chunk; lp != NULL; lp = lp->prev) | |
| { | |
| nbytes += lp->limit - (char *) lp; | |
| } | |
| return nbytes; | |
| } | |
| #ifndef _OBSTACK_NO_ERROR_HANDLER | |
| /* Define the error handler. */ | |
| # include <stdio.h> | |
| # ifdef _LIBC | |
| # include <libintl.h> | |
| # ifndef _ | |
| # define _(msgid) gettext (msgid) | |
| # endif | |
| # else | |
| # include "gettext.h" | |
| # ifndef _ | |
| # define _(msgid) dgettext (GNULIB_TEXT_DOMAIN, msgid) | |
| # endif | |
| # endif | |
| # ifdef _LIBC | |
| # include <libio/iolibio.h> | |
| # endif | |
| static __attribute_noreturn__ void | |
| print_and_abort (void) | |
| { | |
| /* Don't change any of these strings. Yes, it would be possible to add | |
| the newline to the string and use fputs or so. But this must not | |
| happen because the "memory exhausted" message appears in other places | |
| like this and the translation should be reused instead of creating | |
| a very similar string which requires a separate translation. */ | |
| # ifdef _LIBC | |
| (void) __fxprintf (NULL, "%s\n", _("memory exhausted")); | |
| # else | |
| fprintf (stderr, "%s\n", _("memory exhausted")); | |
| # endif | |
| exit (obstack_exit_failure); | |
| } | |
| #endif /* !_OBSTACK_NO_ERROR_HANDLER */ |