| /* Copyright (C) 1991-2026 Free Software Foundation, Inc. | |
| This file is part of the GNU C Library. | |
| Written by Douglas C. Schmidt (schmidt@ics.uci.edu). | |
| The GNU C Library is free software; you can redistribute it and/or | |
| modify it under the terms of the GNU Lesser General Public | |
| License as published by the Free Software Foundation; either | |
| version 2.1 of the License, or (at your option) any later version. | |
| The GNU C Library is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| Lesser General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public | |
| License along with the GNU C Library; if not, see | |
| <https://www.gnu.org/licenses/>. */ | |
| /* If you consider tuning this algorithm, you should consult first: | |
| Engineering a sort function; Jon Bentley and M. Douglas McIlroy; | |
| Software - Practice and Experience; Vol. 23 (11), 1249-1265, 1993. */ | |
| #ifndef _LIBC | |
| # include <config.h> | |
| #endif | |
| #include <limits.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #ifndef _LIBC | |
| # define _quicksort qsort_r | |
| # define __compar_d_fn_t compar_d_fn_t | |
| typedef int (*compar_d_fn_t) (const void *, const void *, void *); | |
| #endif | |
| /* Byte-wise swap two items of size SIZE. */ | |
| #define SWAP(a, b, size) \ | |
| do \ | |
| { \ | |
| size_t __size = (size); \ | |
| char *__a = (a), *__b = (b); \ | |
| do \ | |
| { \ | |
| char __tmp = *__a; \ | |
| *__a++ = *__b; \ | |
| *__b++ = __tmp; \ | |
| } while (--__size > 0); \ | |
| } while (0) | |
| /* Discontinue quicksort algorithm when partition gets below this size. | |
| This particular magic number was chosen to work best on a Sun 4/260. */ | |
| #define MAX_THRESH 4 | |
| /* Stack node declarations used to store unfulfilled partition obligations. */ | |
| typedef struct | |
| { | |
| char *lo; | |
| char *hi; | |
| } stack_node; | |
| /* The next 4 #defines implement a very fast in-line stack abstraction. */ | |
| /* The stack needs log (total_elements) entries (we could even subtract | |
| log(MAX_THRESH)). Since total_elements has type size_t, we get as | |
| upper bound for log (total_elements): | |
| bits per byte (CHAR_BIT) * sizeof(size_t). */ | |
| #define STACK_SIZE (CHAR_BIT * sizeof(size_t)) | |
| #define PUSH(low, high) ((void) ((top->lo = (low)), (top->hi = (high)), ++top)) | |
| #define POP(low, high) ((void) (--top, (low = top->lo), (high = top->hi))) | |
| #define STACK_NOT_EMPTY (stack < top) | |
| /* Order size using quicksort. This implementation incorporates | |
| four optimizations discussed in Sedgewick: | |
| 1. Non-recursive, using an explicit stack of pointer that store the | |
| next array partition to sort. To save time, this maximum amount | |
| of space required to store an array of SIZE_MAX is allocated on the | |
| stack. Assuming a 32-bit (64 bit) integer for size_t, this needs | |
| only 32 * sizeof(stack_node) == 256 bytes (for 64 bit: 1024 bytes). | |
| Pretty cheap, actually. | |
| 2. Chose the pivot element using a median-of-three decision tree. | |
| This reduces the probability of selecting a bad pivot value and | |
| eliminates certain extraneous comparisons. | |
| 3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving | |
| insertion sort to order the MAX_THRESH items within each partition. | |
| This is a big win, since insertion sort is faster for small, mostly | |
| sorted array segments. | |
| 4. The larger of the two sub-partitions is always pushed onto the | |
| stack first, with the algorithm then concentrating on the | |
| smaller partition. This *guarantees* no more than log (total_elems) | |
| stack size is needed (actually O(1) in this case)! */ | |
| void | |
| _quicksort (void *const pbase, size_t total_elems, size_t size, | |
| __compar_d_fn_t cmp, void *arg) | |
| { | |
| if (total_elems == 0) | |
| /* Avoid lossage with unsigned arithmetic below. */ | |
| return; | |
| char *base_ptr = (char *) pbase; | |
| const size_t max_thresh = MAX_THRESH * size; | |
| if (total_elems > MAX_THRESH) | |
| { | |
| char *lo = base_ptr; | |
| char *hi = &lo[size * (total_elems - 1)]; | |
| stack_node stack[STACK_SIZE]; | |
| stack_node *top = stack; | |
| PUSH (NULL, NULL); | |
| while (STACK_NOT_EMPTY) | |
| { | |
| char *left_ptr; | |
| char *right_ptr; | |
| /* Select median value from among LO, MID, and HI. Rearrange | |
| LO and HI so the three values are sorted. This lowers the | |
| probability of picking a pathological pivot value and | |
| skips a comparison for both the LEFT_PTR and RIGHT_PTR in | |
| the while loops. */ | |
| char *mid = lo + size * ((hi - lo) / size >> 1); | |
| if ((*cmp) ((void *) mid, (void *) lo, arg) < 0) | |
| SWAP (mid, lo, size); | |
| if ((*cmp) ((void *) hi, (void *) mid, arg) < 0) | |
| SWAP (mid, hi, size); | |
| else | |
| goto jump_over; | |
| if ((*cmp) ((void *) mid, (void *) lo, arg) < 0) | |
| SWAP (mid, lo, size); | |
| jump_over:; | |
| left_ptr = lo + size; | |
| right_ptr = hi - size; | |
| /* Here's the famous ``collapse the walls'' section of quicksort. | |
| Gotta like those tight inner loops! They are the main reason | |
| that this algorithm runs much faster than others. */ | |
| do | |
| { | |
| while ((*cmp) ((void *) left_ptr, (void *) mid, arg) < 0) | |
| left_ptr += size; | |
| while ((*cmp) ((void *) mid, (void *) right_ptr, arg) < 0) | |
| right_ptr -= size; | |
| if (left_ptr < right_ptr) | |
| { | |
| SWAP (left_ptr, right_ptr, size); | |
| if (mid == left_ptr) | |
| mid = right_ptr; | |
| else if (mid == right_ptr) | |
| mid = left_ptr; | |
| left_ptr += size; | |
| right_ptr -= size; | |
| } | |
| else if (left_ptr == right_ptr) | |
| { | |
| left_ptr += size; | |
| right_ptr -= size; | |
| break; | |
| } | |
| } | |
| while (left_ptr <= right_ptr); | |
| /* Set up pointers for next iteration. First determine whether | |
| left and right partitions are below the threshold size. If so, | |
| ignore one or both. Otherwise, push the larger partition's | |
| bounds on the stack and continue sorting the smaller one. */ | |
| if ((size_t) (right_ptr - lo) <= max_thresh) | |
| { | |
| if ((size_t) (hi - left_ptr) <= max_thresh) | |
| /* Ignore both small partitions. */ | |
| POP (lo, hi); | |
| else | |
| /* Ignore small left partition. */ | |
| lo = left_ptr; | |
| } | |
| else if ((size_t) (hi - left_ptr) <= max_thresh) | |
| /* Ignore small right partition. */ | |
| hi = right_ptr; | |
| else if ((right_ptr - lo) > (hi - left_ptr)) | |
| { | |
| /* Push larger left partition indices. */ | |
| PUSH (lo, right_ptr); | |
| lo = left_ptr; | |
| } | |
| else | |
| { | |
| /* Push larger right partition indices. */ | |
| PUSH (left_ptr, hi); | |
| hi = right_ptr; | |
| } | |
| } | |
| } | |
| /* Once the BASE_PTR array is partially sorted by quicksort the rest | |
| is completely sorted using insertion sort, since this is efficient | |
| for partitions below MAX_THRESH size. BASE_PTR points to the beginning | |
| of the array to sort, and END_PTR points at the very last element in | |
| the array (*not* one beyond it!). */ | |
| #define min(x, y) ((x) < (y) ? (x) : (y)) | |
| { | |
| char *const end_ptr = &base_ptr[size * (total_elems - 1)]; | |
| char *tmp_ptr = base_ptr; | |
| char *thresh = min (end_ptr, base_ptr + max_thresh); | |
| /* Find smallest element in first threshold and place it at the | |
| array's beginning. This is the smallest array element, | |
| and the operation speeds up insertion sort's inner loop. */ | |
| for (char *run_ptr = tmp_ptr + size; run_ptr <= thresh; run_ptr += size) | |
| if ((*cmp) ((void *) run_ptr, (void *) tmp_ptr, arg) < 0) | |
| tmp_ptr = run_ptr; | |
| if (tmp_ptr != base_ptr) | |
| SWAP (tmp_ptr, base_ptr, size); | |
| /* Insertion sort, running from left-hand-side up to right-hand-side. */ | |
| char *run_ptr = base_ptr + size; | |
| while ((run_ptr += size) <= end_ptr) | |
| { | |
| tmp_ptr = run_ptr - size; | |
| while ((*cmp) ((void *) run_ptr, (void *) tmp_ptr, arg) < 0) | |
| tmp_ptr -= size; | |
| tmp_ptr += size; | |
| if (tmp_ptr != run_ptr) | |
| { | |
| char *trav = run_ptr + size; | |
| while (--trav >= run_ptr) | |
| { | |
| char c = *trav; | |
| char *hi, *lo; | |
| for (hi = lo = trav; (lo -= size) >= tmp_ptr; hi = lo) | |
| *hi = *lo; | |
| *hi = c; | |
| } | |
| } | |
| } | |
| } | |
| } |