| /* Copyright (C) 1995-2026 Free Software Foundation, Inc. | |
| This file is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU Lesser General Public License as | |
| published by the Free Software Foundation, either version 3 of the | |
| License, or (at your option) any later version. | |
| This file is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU Lesser General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public License | |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ | |
| /* | |
| * This is derived from the Berkeley source: | |
| * @(#)random.c 5.5 (Berkeley) 7/6/88 | |
| * It was reworked for the GNU C Library by Roland McGrath. | |
| * Rewritten to use reentrant functions by Ulrich Drepper, 1995. | |
| */ | |
| /* | |
| Copyright (C) 1983 Regents of the University of California. | |
| All rights reserved. | |
| Redistribution and use in source and binary forms, with or without | |
| modification, are permitted provided that the following conditions | |
| are met: | |
| 1. Redistributions of source code must retain the above copyright | |
| notice, this list of conditions and the following disclaimer. | |
| 2. Redistributions in binary form must reproduce the above copyright | |
| notice, this list of conditions and the following disclaimer in the | |
| documentation and/or other materials provided with the distribution. | |
| 4. Neither the name of the University nor the names of its contributors | |
| may be used to endorse or promote products derived from this software | |
| without specific prior written permission. | |
| THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS" AND | |
| ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE | |
| FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
| LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | |
| OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | |
| SUCH DAMAGE.*/ | |
| #ifndef _LIBC | |
| # include <libc-config.h> | |
| # define __srandom srandom | |
| # define __initstate initstate | |
| # define __setstate setstate | |
| # define __random random | |
| # define __srandom_r srandom_r | |
| # define __initstate_r initstate_r | |
| # define __setstate_r setstate_r | |
| # define __random_r random_r | |
| #endif | |
| /* Specification. */ | |
| #include <stdlib.h> | |
| #ifdef _LIBC | |
| # include <libc-lock.h> | |
| #else | |
| # include "glthread/lock.h" | |
| # define __libc_lock_define_initialized gl_lock_define_initialized | |
| # define __libc_lock_lock gl_lock_lock | |
| # define __libc_lock_unlock gl_lock_unlock | |
| #endif | |
| /* An improved random number generation package. In addition to the standard | |
| rand()/srand() like interface, this package also has a special state info | |
| interface. The initstate() routine is called with a seed, an array of | |
| bytes, and a count of how many bytes are being passed in; this array is | |
| then initialized to contain information for random number generation with | |
| that much state information. Good sizes for the amount of state | |
| information are 32, 64, 128, and 256 bytes. The state can be switched by | |
| calling the setstate() function with the same array as was initialized | |
| with initstate(). By default, the package runs with 128 bytes of state | |
| information and generates far better random numbers than a linear | |
| congruential generator. If the amount of state information is less than | |
| 32 bytes, a simple linear congruential R.N.G. is used. Internally, the | |
| state information is treated as an array of longs; the zeroth element of | |
| the array is the type of R.N.G. being used (small integer); the remainder | |
| of the array is the state information for the R.N.G. Thus, 32 bytes of | |
| state information will give 7 longs worth of state information, which will | |
| allow a degree seven polynomial. (Note: The zeroth word of state | |
| information also has some other information stored in it; see setstate | |
| for details). The random number generation technique is a linear feedback | |
| shift register approach, employing trinomials (since there are fewer terms | |
| to sum up that way). In this approach, the least significant bit of all | |
| the numbers in the state table will act as a linear feedback shift register, | |
| and will have period 2^deg - 1 (where deg is the degree of the polynomial | |
| being used, assuming that the polynomial is irreducible and primitive). | |
| The higher order bits will have longer periods, since their values are | |
| also influenced by pseudo-random carries out of the lower bits. The | |
| total period of the generator is approximately deg*(2**deg - 1); thus | |
| doubling the amount of state information has a vast influence on the | |
| period of the generator. Note: The deg*(2**deg - 1) is an approximation | |
| only good for large deg, when the period of the shift register is the | |
| dominant factor. With deg equal to seven, the period is actually much | |
| longer than the 7*(2**7 - 1) predicted by this formula. */ | |
| /* For each of the currently supported random number generators, we have a | |
| break value on the amount of state information (you need at least this many | |
| bytes of state info to support this random number generator), a degree for | |
| the polynomial (actually a trinomial) that the R.N.G. is based on, and | |
| separation between the two lower order coefficients of the trinomial. */ | |
| /* Linear congruential. */ | |
| #define TYPE_0 0 | |
| #define BREAK_0 8 | |
| #define DEG_0 0 | |
| #define SEP_0 0 | |
| /* x**7 + x**3 + 1. */ | |
| #define TYPE_1 1 | |
| #define BREAK_1 32 | |
| #define DEG_1 7 | |
| #define SEP_1 3 | |
| /* x**15 + x + 1. */ | |
| #define TYPE_2 2 | |
| #define BREAK_2 64 | |
| #define DEG_2 15 | |
| #define SEP_2 1 | |
| /* x**31 + x**3 + 1. */ | |
| #define TYPE_3 3 | |
| #define BREAK_3 128 | |
| #define DEG_3 31 | |
| #define SEP_3 3 | |
| /* x**63 + x + 1. */ | |
| #define TYPE_4 4 | |
| #define BREAK_4 256 | |
| #define DEG_4 63 | |
| #define SEP_4 1 | |
| /* Array versions of the above information to make code run faster. | |
| Relies on fact that TYPE_i == i. */ | |
| #define MAX_TYPES 5 /* Max number of types above. */ | |
| /* Initially, everything is set up as if from: | |
| initstate(1, randtbl, 128); | |
| Note that this initialization takes advantage of the fact that srandom | |
| advances the front and rear pointers 10*rand_deg times, and hence the | |
| rear pointer which starts at 0 will also end up at zero; thus the zeroth | |
| element of the state information, which contains info about the current | |
| position of the rear pointer is just | |
| (MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3. */ | |
| static int32_t randtbl[DEG_3 + 1] = | |
| { | |
| TYPE_3, | |
| -1726662223, 379960547, 1735697613, 1040273694, 1313901226, | |
| 1627687941, -179304937, -2073333483, 1780058412, -1989503057, | |
| -615974602, 344556628, 939512070, -1249116260, 1507946756, | |
| -812545463, 154635395, 1388815473, -1926676823, 525320961, | |
| -1009028674, 968117788, -123449607, 1284210865, 435012392, | |
| -2017506339, -911064859, -370259173, 1132637927, 1398500161, | |
| -205601318, | |
| }; | |
| static struct random_data unsafe_state = | |
| { | |
| /* FPTR and RPTR are two pointers into the state info, a front and a rear | |
| pointer. These two pointers are always rand_sep places apart, as they | |
| cycle through the state information. (Yes, this does mean we could get | |
| away with just one pointer, but the code for random is more efficient | |
| this way). The pointers are left positioned as they would be from the call: | |
| initstate(1, randtbl, 128); | |
| (The position of the rear pointer, rptr, is really 0 (as explained above | |
| in the initialization of randtbl) because the state table pointer is set | |
| to point to randtbl[1] (as explained below).) */ | |
| .fptr = &randtbl[SEP_3 + 1], | |
| .rptr = &randtbl[1], | |
| /* The following things are the pointer to the state information table, | |
| the type of the current generator, the degree of the current polynomial | |
| being used, and the separation between the two pointers. | |
| Note that for efficiency of random, we remember the first location of | |
| the state information, not the zeroth. Hence it is valid to access | |
| state[-1], which is used to store the type of the R.N.G. | |
| Also, we remember the last location, since this is more efficient than | |
| indexing every time to find the address of the last element to see if | |
| the front and rear pointers have wrapped. */ | |
| .state = &randtbl[1], | |
| .rand_type = TYPE_3, | |
| .rand_deg = DEG_3, | |
| .rand_sep = SEP_3, | |
| .end_ptr = &randtbl[sizeof (randtbl) / sizeof (randtbl[0])] | |
| }; | |
| /* POSIX.1c requires that there is mutual exclusion for the 'rand' and | |
| 'srand' functions to prevent concurrent calls from modifying common | |
| data. */ | |
| __libc_lock_define_initialized (static, lock) | |
| /* Initialize the random number generator based on the given seed. If the | |
| type is the trivial no-state-information type, just remember the seed. | |
| Otherwise, initializes state[] based on the given "seed" via a linear | |
| congruential generator. Then, the pointers are set to known locations | |
| that are exactly rand_sep places apart. Lastly, it cycles the state | |
| information a given number of times to get rid of any initial dependencies | |
| introduced by the L.C.R.N.G. Note that the initialization of randtbl[] | |
| for default usage relies on values produced by this routine. */ | |
| void | |
| __srandom (unsigned int x) | |
| { | |
| __libc_lock_lock (lock); | |
| (void) __srandom_r (x, &unsafe_state); | |
| __libc_lock_unlock (lock); | |
| } | |
| weak_alias (__srandom, srandom) | |
| weak_alias (__srandom, srand) | |
| /* Initialize the state information in the given array of N bytes for | |
| future random number generation. Based on the number of bytes we | |
| are given, and the break values for the different R.N.G.'s, we choose | |
| the best (largest) one we can and set things up for it. srandom is | |
| then called to initialize the state information. Note that on return | |
| from srandom, we set state[-1] to be the type multiplexed with the current | |
| value of the rear pointer; this is so successive calls to initstate won't | |
| lose this information and will be able to restart with setstate. | |
| Note: The first thing we do is save the current state, if any, just like | |
| setstate so that it doesn't matter when initstate is called. | |
| Returns a pointer to the old state. */ | |
| char * | |
| __initstate (unsigned int seed, char *arg_state, size_t n) | |
| { | |
| __libc_lock_lock (lock); | |
| int32_t *ostate = &unsafe_state.state[-1]; | |
| int ret = __initstate_r (seed, arg_state, n, &unsafe_state); | |
| __libc_lock_unlock (lock); | |
| return ret == -1 ? NULL : (char *) ostate; | |
| } | |
| weak_alias (__initstate, initstate) | |
| /* Restore the state from the given state array. | |
| Note: It is important that we also remember the locations of the pointers | |
| in the current state information, and restore the locations of the pointers | |
| from the old state information. This is done by multiplexing the pointer | |
| location into the zeroth word of the state information. Note that due | |
| to the order in which things are done, it is OK to call setstate with the | |
| same state as the current state | |
| Returns a pointer to the old state information. */ | |
| char * | |
| __setstate (char *arg_state) | |
| { | |
| __libc_lock_lock (lock); | |
| int32_t *ostate = &unsafe_state.state[-1]; | |
| if (__setstate_r (arg_state, &unsafe_state) < 0) | |
| ostate = NULL; | |
| __libc_lock_unlock (lock); | |
| return (char *) ostate; | |
| } | |
| weak_alias (__setstate, setstate) | |
| /* If we are using the trivial TYPE_0 R.N.G., just do the old linear | |
| congruential bit. Otherwise, we do our fancy trinomial stuff, which is the | |
| same in all the other cases due to all the global variables that have been | |
| set up. The basic operation is to add the number at the rear pointer into | |
| the one at the front pointer. Then both pointers are advanced to the next | |
| location cyclically in the table. The value returned is the sum generated, | |
| reduced to 31 bits by throwing away the "least random" low bit. | |
| Note: The code takes advantage of the fact that both the front and | |
| rear pointers can't wrap on the same call by not testing the rear | |
| pointer if the front one has wrapped. Returns a 31-bit random number. */ | |
| long int | |
| __random (void) | |
| { | |
| __libc_lock_lock (lock); | |
| int32_t retval; | |
| (void) __random_r (&unsafe_state, &retval); | |
| __libc_lock_unlock (lock); | |
| return retval; | |
| } | |
| weak_alias (__random, random) |