| /* | |
| Copyright (C) 1995-2026 Free Software Foundation, Inc. | |
| The GNU C Library is free software; you can redistribute it and/or | |
| modify it under the terms of the GNU Lesser General Public | |
| License as published by the Free Software Foundation; either | |
| version 2.1 of the License, or (at your option) any later version. | |
| The GNU C Library is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| Lesser General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public | |
| License along with the GNU C Library; if not, see | |
| <https://www.gnu.org/licenses/>. */ | |
| /* | |
| Copyright (C) 1983 Regents of the University of California. | |
| All rights reserved. | |
| Redistribution and use in source and binary forms, with or without | |
| modification, are permitted provided that the following conditions | |
| are met: | |
| 1. Redistributions of source code must retain the above copyright | |
| notice, this list of conditions and the following disclaimer. | |
| 2. Redistributions in binary form must reproduce the above copyright | |
| notice, this list of conditions and the following disclaimer in the | |
| documentation and/or other materials provided with the distribution. | |
| 4. Neither the name of the University nor the names of its contributors | |
| may be used to endorse or promote products derived from this software | |
| without specific prior written permission. | |
| THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS" AND | |
| ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE | |
| FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
| OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
| HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
| LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | |
| OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | |
| SUCH DAMAGE.*/ | |
| /* | |
| * This is derived from the Berkeley source: | |
| * @(#)random.c 5.5 (Berkeley) 7/6/88 | |
| * It was reworked for the GNU C Library by Roland McGrath. | |
| * Rewritten to be reentrant by Ulrich Drepper, 1995 | |
| */ | |
| #ifndef _LIBC | |
| /* Don't use __attribute__ __nonnull__ in this compilation unit. Otherwise gcc | |
| optimizes away the buf == NULL, arg_state == NULL, result == NULL tests | |
| below. */ | |
| # define _GL_ARG_NONNULL(params) | |
| # include <libc-config.h> | |
| # define __srandom_r srandom_r | |
| # define __initstate_r initstate_r | |
| # define __setstate_r setstate_r | |
| # define __random_r random_r | |
| #endif | |
| /* Specification. */ | |
| #include <stdlib.h> | |
| #include <errno.h> | |
| #include <stddef.h> | |
| #include <string.h> | |
| /* An improved random number generation package. In addition to the standard | |
| rand()/srand() like interface, this package also has a special state info | |
| interface. The initstate() routine is called with a seed, an array of | |
| bytes, and a count of how many bytes are being passed in; this array is | |
| then initialized to contain information for random number generation with | |
| that much state information. Good sizes for the amount of state | |
| information are 32, 64, 128, and 256 bytes. The state can be switched by | |
| calling the setstate() function with the same array as was initialized | |
| with initstate(). By default, the package runs with 128 bytes of state | |
| information and generates far better random numbers than a linear | |
| congruential generator. If the amount of state information is less than | |
| 32 bytes, a simple linear congruential R.N.G. is used. Internally, the | |
| state information is treated as an array of longs; the zeroth element of | |
| the array is the type of R.N.G. being used (small integer); the remainder | |
| of the array is the state information for the R.N.G. Thus, 32 bytes of | |
| state information will give 7 longs worth of state information, which will | |
| allow a degree seven polynomial. (Note: The zeroth word of state | |
| information also has some other information stored in it; see setstate | |
| for details). The random number generation technique is a linear feedback | |
| shift register approach, employing trinomials (since there are fewer terms | |
| to sum up that way). In this approach, the least significant bit of all | |
| the numbers in the state table will act as a linear feedback shift register, | |
| and will have period 2^deg - 1 (where deg is the degree of the polynomial | |
| being used, assuming that the polynomial is irreducible and primitive). | |
| The higher order bits will have longer periods, since their values are | |
| also influenced by pseudo-random carries out of the lower bits. The | |
| total period of the generator is approximately deg*(2**deg - 1); thus | |
| doubling the amount of state information has a vast influence on the | |
| period of the generator. Note: The deg*(2**deg - 1) is an approximation | |
| only good for large deg, when the period of the shift register is the | |
| dominant factor. With deg equal to seven, the period is actually much | |
| longer than the 7*(2**7 - 1) predicted by this formula. */ | |
| /* For each of the currently supported random number generators, we have a | |
| break value on the amount of state information (you need at least this many | |
| bytes of state info to support this random number generator), a degree for | |
| the polynomial (actually a trinomial) that the R.N.G. is based on, and | |
| separation between the two lower order coefficients of the trinomial. */ | |
| /* Linear congruential. */ | |
| #define TYPE_0 0 | |
| #define BREAK_0 8 | |
| #define DEG_0 0 | |
| #define SEP_0 0 | |
| /* x**7 + x**3 + 1. */ | |
| #define TYPE_1 1 | |
| #define BREAK_1 32 | |
| #define DEG_1 7 | |
| #define SEP_1 3 | |
| /* x**15 + x + 1. */ | |
| #define TYPE_2 2 | |
| #define BREAK_2 64 | |
| #define DEG_2 15 | |
| #define SEP_2 1 | |
| /* x**31 + x**3 + 1. */ | |
| #define TYPE_3 3 | |
| #define BREAK_3 128 | |
| #define DEG_3 31 | |
| #define SEP_3 3 | |
| /* x**63 + x + 1. */ | |
| #define TYPE_4 4 | |
| #define BREAK_4 256 | |
| #define DEG_4 63 | |
| #define SEP_4 1 | |
| /* Array versions of the above information to make code run faster. | |
| Relies on fact that TYPE_i == i. */ | |
| #define MAX_TYPES 5 /* Max number of types above. */ | |
| struct random_poly_info | |
| { | |
| int seps[MAX_TYPES]; | |
| int degrees[MAX_TYPES]; | |
| }; | |
| static const struct random_poly_info random_poly_info = | |
| { | |
| { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 }, | |
| { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 } | |
| }; | |
| static int32_t | |
| get_int32 (void *p) | |
| { | |
| int32_t v; | |
| memcpy (&v, p, sizeof v); | |
| return v; | |
| } | |
| static void | |
| set_int32 (void *p, int32_t v) | |
| { | |
| memcpy (p, &v, sizeof v); | |
| } | |
| /* Initialize the random number generator based on the given seed. If the | |
| type is the trivial no-state-information type, just remember the seed. | |
| Otherwise, initializes state[] based on the given "seed" via a linear | |
| congruential generator. Then, the pointers are set to known locations | |
| that are exactly rand_sep places apart. Lastly, it cycles the state | |
| information a given number of times to get rid of any initial dependencies | |
| introduced by the L.C.R.N.G. Note that the initialization of randtbl[] | |
| for default usage relies on values produced by this routine. */ | |
| int | |
| __srandom_r (unsigned int seed, struct random_data *buf) | |
| { | |
| if (buf == NULL) | |
| goto fail; | |
| int type = buf->rand_type; | |
| if ((unsigned int) type >= MAX_TYPES) | |
| goto fail; | |
| int32_t *state = buf->state; | |
| /* We must make sure the seed is not 0. Take arbitrarily 1 in this case. */ | |
| if (seed == 0) | |
| seed = 1; | |
| set_int32 (&state[0], seed); | |
| if (type == TYPE_0) | |
| goto done; | |
| int32_t *dst = state; | |
| int32_t word = seed; | |
| int kc = buf->rand_deg; | |
| for (long int i = 1; i < kc; ++i) | |
| { | |
| /* This does: | |
| state[i] = (16807 * state[i - 1]) % 2147483647; | |
| but avoids overflowing 31 bits. */ | |
| long int hi = word / 127773; | |
| long int lo = word % 127773; | |
| word = 16807 * lo - 2836 * hi; | |
| if (word < 0) | |
| word += 2147483647; | |
| set_int32 (++dst, word); | |
| } | |
| buf->fptr = &state[buf->rand_sep]; | |
| buf->rptr = &state[0]; | |
| kc *= 10; | |
| while (--kc >= 0) | |
| { | |
| int32_t discard; | |
| (void) __random_r (buf, &discard); | |
| } | |
| done: | |
| return 0; | |
| fail: | |
| return -1; | |
| } | |
| weak_alias (__srandom_r, srandom_r) | |
| /* Initialize the state information in the given array of N bytes for | |
| future random number generation. Based on the number of bytes we | |
| are given, and the break values for the different R.N.G.'s, we choose | |
| the best (largest) one we can and set things up for it. srandom is | |
| then called to initialize the state information. Note that on return | |
| from srandom, we set state[-1] to be the type multiplexed with the current | |
| value of the rear pointer; this is so successive calls to initstate won't | |
| lose this information and will be able to restart with setstate. | |
| Note: The first thing we do is save the current state, if any, just like | |
| setstate so that it doesn't matter when initstate is called. | |
| Returns 0 on success, non-zero on failure. */ | |
| int | |
| __initstate_r (unsigned int seed, char *arg_state, size_t n, | |
| struct random_data *buf) | |
| { | |
| if (buf == NULL) | |
| goto fail; | |
| int32_t *old_state = buf->state; | |
| if (old_state != NULL) | |
| { | |
| int old_type = buf->rand_type; | |
| set_int32 (&old_state[-1], | |
| (old_type == TYPE_0 | |
| ? TYPE_0 | |
| : (MAX_TYPES * (buf->rptr - old_state)) + old_type)); | |
| } | |
| int type; | |
| if (n >= BREAK_3) | |
| type = n < BREAK_4 ? TYPE_3 : TYPE_4; | |
| else if (n < BREAK_1) | |
| { | |
| if (n < BREAK_0) | |
| goto fail; | |
| type = TYPE_0; | |
| } | |
| else | |
| type = n < BREAK_2 ? TYPE_1 : TYPE_2; | |
| int degree = random_poly_info.degrees[type]; | |
| int separation = random_poly_info.seps[type]; | |
| buf->rand_type = type; | |
| buf->rand_sep = separation; | |
| buf->rand_deg = degree; | |
| int32_t *state = &((int32_t *) arg_state)[1]; /* First location. */ | |
| /* Must set END_PTR before srandom. */ | |
| buf->end_ptr = &state[degree]; | |
| buf->state = state; | |
| __srandom_r (seed, buf); | |
| set_int32 (&state[-1], | |
| type == TYPE_0 ? TYPE_0 : (buf->rptr - state) * MAX_TYPES + type); | |
| return 0; | |
| fail: | |
| __set_errno (EINVAL); | |
| return -1; | |
| } | |
| weak_alias (__initstate_r, initstate_r) | |
| /* Restore the state from the given state array. | |
| Note: It is important that we also remember the locations of the pointers | |
| in the current state information, and restore the locations of the pointers | |
| from the old state information. This is done by multiplexing the pointer | |
| location into the zeroth word of the state information. Note that due | |
| to the order in which things are done, it is OK to call setstate with the | |
| same state as the current state | |
| Returns 0 on success, non-zero on failure. */ | |
| int | |
| __setstate_r (char *arg_state, struct random_data *buf) | |
| { | |
| int32_t *new_state = 1 + (int32_t *) arg_state; | |
| if (arg_state == NULL || buf == NULL) | |
| goto fail; | |
| int old_type = buf->rand_type; | |
| int32_t *old_state = buf->state; | |
| set_int32 (&old_state[-1], | |
| (old_type == TYPE_0 | |
| ? TYPE_0 | |
| : (MAX_TYPES * (buf->rptr - old_state)) + old_type)); | |
| int type = get_int32 (&new_state[-1]) % MAX_TYPES; | |
| if (type < TYPE_0 || type > TYPE_4) | |
| goto fail; | |
| int degree = random_poly_info.degrees[type]; | |
| int separation = random_poly_info.seps[type]; | |
| buf->rand_deg = degree; | |
| buf->rand_sep = separation; | |
| buf->rand_type = type; | |
| if (type != TYPE_0) | |
| { | |
| int rear = get_int32 (&new_state[-1]) / MAX_TYPES; | |
| buf->rptr = &new_state[rear]; | |
| buf->fptr = &new_state[(rear + separation) % degree]; | |
| } | |
| buf->state = new_state; | |
| /* Set end_ptr too. */ | |
| buf->end_ptr = &new_state[degree]; | |
| return 0; | |
| fail: | |
| __set_errno (EINVAL); | |
| return -1; | |
| } | |
| weak_alias (__setstate_r, setstate_r) | |
| /* If we are using the trivial TYPE_0 R.N.G., just do the old linear | |
| congruential bit. Otherwise, we do our fancy trinomial stuff, which is the | |
| same in all the other cases due to all the global variables that have been | |
| set up. The basic operation is to add the number at the rear pointer into | |
| the one at the front pointer. Then both pointers are advanced to the next | |
| location cyclically in the table. The value returned is the sum generated, | |
| reduced to 31 bits by throwing away the "least random" low bit. | |
| Note: The code takes advantage of the fact that both the front and | |
| rear pointers can't wrap on the same call by not testing the rear | |
| pointer if the front one has wrapped. Returns a 31-bit random number. */ | |
| int | |
| __random_r (struct random_data *buf, int32_t *result) | |
| { | |
| if (buf == NULL || result == NULL) | |
| goto fail; | |
| int32_t *state = buf->state; | |
| if (buf->rand_type == TYPE_0) | |
| { | |
| int32_t val = (((get_int32 (&state[0]) * 1103515245U) + 12345U) | |
| & 0x7fffffff); | |
| set_int32 (&state[0], val); | |
| *result = val; | |
| } | |
| else | |
| { | |
| int32_t *fptr = buf->fptr; | |
| int32_t *rptr = buf->rptr; | |
| int32_t *end_ptr = buf->end_ptr; | |
| /* F and R are unsigned int, not uint32_t, to avoid undefined | |
| overflow behavior on platforms where INT_MAX == UINT32_MAX. */ | |
| unsigned int f = get_int32 (fptr); | |
| unsigned int r = get_int32 (rptr); | |
| uint32_t val = f + r; | |
| set_int32 (fptr, val); | |
| /* Chucking least random bit. */ | |
| *result = val >> 1; | |
| ++fptr; | |
| if (fptr >= end_ptr) | |
| { | |
| fptr = state; | |
| ++rptr; | |
| } | |
| else | |
| { | |
| ++rptr; | |
| if (rptr >= end_ptr) | |
| rptr = state; | |
| } | |
| buf->fptr = fptr; | |
| buf->rptr = rptr; | |
| } | |
| return 0; | |
| fail: | |
| __set_errno (EINVAL); | |
| return -1; | |
| } | |
| weak_alias (__random_r, random_r) |