| /* Provide relocatable packages. | |
| Copyright (C) 2003, 2005, 2008-2026 Free Software Foundation, Inc. | |
| Written by Bruno Haible <bruno@clisp.org>, 2003. | |
| This file is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU Lesser General Public License as | |
| published by the Free Software Foundation; either version 2.1 of the | |
| License, or (at your option) any later version. | |
| This file is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU Lesser General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public License | |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ | |
| #ifndef _RELOCATABLE_H | |
| #define _RELOCATABLE_H | |
| /* This file uses _GL_ATTRIBUTE_MALLOC, HAVE_VISIBILITY. */ | |
| #if !_GL_CONFIG_H_INCLUDED | |
| #error "Please include config.h first." | |
| #endif | |
| #include <stdlib.h> | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| /* This can be enabled through the configure --enable-relocatable option. */ | |
| #if ENABLE_RELOCATABLE | |
| /* When building a shared library, we must export some functions. | |
| Note that because this is a private .h file, we don't need to use | |
| __declspec(dllimport) in any case. */ | |
| #if HAVE_VISIBILITY && BUILDING_DLL | |
| # define RELOCATABLE_SHLIB_EXPORTED __attribute__((__visibility__("default"))) | |
| #elif defined _MSC_VER && BUILDING_DLL | |
| /* When building with MSVC, exporting a symbol means that the object file | |
| contains a "linker directive" of the form /EXPORT:symbol. This can be | |
| inspected through the "objdump -s --section=.drectve FILE" or | |
| "dumpbin /directives FILE" commands. | |
| The symbols from this file should be exported if and only if the object | |
| file gets included in a DLL. Libtool, on Windows platforms, defines | |
| the C macro DLL_EXPORT (together with PIC) when compiling for a shared | |
| library (called DLL under Windows) and does not define it when compiling | |
| an object file meant to be linked statically into some executable. */ | |
| # if defined DLL_EXPORT | |
| # define RELOCATABLE_SHLIB_EXPORTED __declspec(dllexport) | |
| # else | |
| # define RELOCATABLE_SHLIB_EXPORTED | |
| # endif | |
| #else | |
| # define RELOCATABLE_SHLIB_EXPORTED | |
| #endif | |
| /* Sets the original and the current installation prefix of the package. | |
| Relocation simply replaces a pathname starting with the original prefix | |
| by the corresponding pathname with the current prefix instead. Both | |
| prefixes should be directory names without trailing slash (i.e. use "" | |
| instead of "/"). */ | |
| extern RELOCATABLE_SHLIB_EXPORTED void | |
| set_relocation_prefix (const char *orig_prefix, | |
| const char *curr_prefix); | |
| /* Returns the pathname, relocated according to the current installation | |
| directory. | |
| The returned string is either PATHNAME unmodified or a freshly allocated | |
| string that you can free with free() after casting it to 'char *'. */ | |
| extern const char * relocate (const char *pathname); | |
| /* Returns the pathname, relocated according to the current installation | |
| directory. | |
| This function sets *ALLOCATEDP to the allocated memory, or to NULL if | |
| no memory allocation occurs. So that, after you're done with the return | |
| value, to reclaim allocated memory, you can do: free (*ALLOCATEDP). */ | |
| extern const char * relocate2 (const char *pathname, char **allocatedp); | |
| /* Memory management: relocate() potentially allocates memory, because it has | |
| to construct a fresh pathname. If this is a problem because your program | |
| calls relocate() frequently or because you want to fix all potential memory | |
| leaks anyway, you have three options: | |
| 1) Use this idiom: | |
| const char *pathname = ...; | |
| const char *rel_pathname = relocate (pathname); | |
| ... | |
| if (rel_pathname != pathname) | |
| free ((char *) rel_pathname); | |
| 2) Use this idiom: | |
| char *allocated; | |
| const char *rel_pathname = relocate2 (..., &allocated); | |
| ... | |
| free (allocated); | |
| 3) Think about caching the result. */ | |
| /* Convenience function: | |
| Computes the current installation prefix, based on the original | |
| installation prefix, the original installation directory of a particular | |
| file, and the current pathname of this file. | |
| Returns it, freshly allocated. Returns NULL upon failure. */ | |
| extern char * compute_curr_prefix (const char *orig_installprefix, | |
| const char *orig_installdir, | |
| const char *curr_pathname) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE; | |
| #else | |
| /* By default, we use the hardwired pathnames. */ | |
| #define set_relocation_prefix(orig_prefix, curr_prefix) \ | |
| ((void) (orig_prefix), (void) (curr_prefix)) | |
| #define relocate(pathname) (pathname) | |
| #define relocate2(pathname,allocatedp) (*(allocatedp) = NULL, (pathname)) | |
| #endif | |
| #ifdef __cplusplus | |
| } | |
| #endif | |
| #endif /* _RELOCATABLE_H */ |