| /* Round toward nearest, breaking ties away from zero. | |
| Copyright (C) 2007, 2010-2026 Free Software Foundation, Inc. | |
| This file is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU Lesser General Public License as | |
| published by the Free Software Foundation, either version 3 of the | |
| License, or (at your option) any later version. | |
| This file is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU Lesser General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public License | |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ | |
| /* Written by Ben Pfaff <blp@gnu.org>, 2007. | |
| Based heavily on code by Bruno Haible. */ | |
| #if ! defined USE_LONG_DOUBLE | |
| # include <config.h> | |
| #endif | |
| /* Specification. */ | |
| #include <math.h> | |
| #include <float.h> | |
| #undef MIN | |
| #ifdef USE_LONG_DOUBLE | |
| # define ROUND roundl | |
| # define FLOOR floorl | |
| # define CEIL ceill | |
| # define DOUBLE long double | |
| # define MANT_DIG LDBL_MANT_DIG | |
| # define MIN LDBL_MIN | |
| # define L_(literal) literal##L | |
| # define HAVE_FLOOR_AND_CEIL HAVE_FLOORL_AND_CEILL | |
| #elif ! defined USE_FLOAT | |
| # define ROUND round | |
| # define FLOOR floor | |
| # define CEIL ceil | |
| # define DOUBLE double | |
| # define MANT_DIG DBL_MANT_DIG | |
| # define MIN DBL_MIN | |
| # define L_(literal) literal | |
| # define HAVE_FLOOR_AND_CEIL 1 | |
| #else /* defined USE_FLOAT */ | |
| # define ROUND roundf | |
| # define FLOOR floorf | |
| # define CEIL ceilf | |
| # define DOUBLE float | |
| # define MANT_DIG FLT_MANT_DIG | |
| # define MIN FLT_MIN | |
| # define L_(literal) literal##f | |
| # define HAVE_FLOOR_AND_CEIL HAVE_FLOORF_AND_CEILF | |
| #endif | |
| /* -0.0. See minus-zero.h. */ | |
| #if defined __hpux || defined __ICC | |
| # define MINUS_ZERO (-MIN * MIN) | |
| #else | |
| # define MINUS_ZERO L_(-0.0) | |
| #endif | |
| /* MSVC with option -fp:strict refuses to compile constant initializers that | |
| contain floating-point operations. Pacify this compiler. */ | |
| #if defined _MSC_VER && !defined __clang__ | |
| # pragma fenv_access (off) | |
| #endif | |
| /* If we're being included from test-round2[f].c, it already defined names for | |
| our round implementations. Otherwise, pick the preferred implementation for | |
| this machine. */ | |
| #if !defined FLOOR_BASED_ROUND && !defined FLOOR_FREE_ROUND | |
| # if HAVE_FLOOR_AND_CEIL | |
| # define FLOOR_BASED_ROUND ROUND | |
| # else | |
| # define FLOOR_FREE_ROUND ROUND | |
| # endif | |
| #endif | |
| #ifdef FLOOR_BASED_ROUND | |
| /* An implementation of the C99 round function based on floor and ceil. We use | |
| this when floor and ceil are available, on the assumption that they are | |
| faster than the open-coded versions below. */ | |
| DOUBLE | |
| FLOOR_BASED_ROUND (DOUBLE x) | |
| { | |
| if (x >= L_(0.0)) | |
| { | |
| DOUBLE y = FLOOR (x); | |
| if (x - y >= L_(0.5)) | |
| y += L_(1.0); | |
| return y; | |
| } | |
| else | |
| { | |
| DOUBLE y = CEIL (x); | |
| if (y - x >= L_(0.5)) | |
| y -= L_(1.0); | |
| return y; | |
| } | |
| } | |
| #endif /* FLOOR_BASED_ROUND */ | |
| #ifdef FLOOR_FREE_ROUND | |
| /* An implementation of the C99 round function without floor or ceil. | |
| We use this when floor or ceil is missing. */ | |
| DOUBLE | |
| FLOOR_FREE_ROUND (DOUBLE x) | |
| { | |
| /* 2^(MANT_DIG-1). */ | |
| static const DOUBLE TWO_MANT_DIG = | |
| /* Assume MANT_DIG <= 5 * 31. | |
| Use the identity | |
| n = floor(n/5) + floor((n+1)/5) + ... + floor((n+4)/5). */ | |
| (DOUBLE) (1U << ((MANT_DIG - 1) / 5)) | |
| * (DOUBLE) (1U << ((MANT_DIG - 1 + 1) / 5)) | |
| * (DOUBLE) (1U << ((MANT_DIG - 1 + 2) / 5)) | |
| * (DOUBLE) (1U << ((MANT_DIG - 1 + 3) / 5)) | |
| * (DOUBLE) (1U << ((MANT_DIG - 1 + 4) / 5)); | |
| /* The use of 'volatile' guarantees that excess precision bits are dropped at | |
| each addition step and before the following comparison at the caller's | |
| site. It is necessary on x86 systems where double-floats are not IEEE | |
| compliant by default, to avoid that the results become platform and | |
| compiler option dependent. 'volatile' is a portable alternative to gcc's | |
| -ffloat-store option. */ | |
| volatile DOUBLE y = x; | |
| volatile DOUBLE z = y; | |
| if (z > L_(0.0)) | |
| { | |
| /* Avoid rounding error for x = 0.5 - 2^(-MANT_DIG-1). */ | |
| if (z < L_(0.5)) | |
| z = L_(0.0); | |
| /* Avoid rounding errors for values near 2^k, where k >= MANT_DIG-1. */ | |
| else if (z < TWO_MANT_DIG) | |
| { | |
| /* Add 0.5 to the absolute value. */ | |
| y = z += L_(0.5); | |
| /* Round to the next integer (nearest or up or down, doesn't | |
| matter). */ | |
| z += TWO_MANT_DIG; | |
| z -= TWO_MANT_DIG; | |
| /* Enforce rounding down. */ | |
| if (z > y) | |
| z -= L_(1.0); | |
| } | |
| } | |
| else if (z < L_(0.0)) | |
| { | |
| /* Avoid rounding error for x = -(0.5 - 2^(-MANT_DIG-1)). */ | |
| if (z > - L_(0.5)) | |
| z = MINUS_ZERO; | |
| /* Avoid rounding errors for values near -2^k, where k >= MANT_DIG-1. */ | |
| else if (z > -TWO_MANT_DIG) | |
| { | |
| /* Add 0.5 to the absolute value. */ | |
| y = z -= L_(0.5); | |
| /* Round to the next integer (nearest or up or down, doesn't | |
| matter). */ | |
| z -= TWO_MANT_DIG; | |
| z += TWO_MANT_DIG; | |
| /* Enforce rounding up. */ | |
| if (z < y) | |
| z += L_(1.0); | |
| } | |
| } | |
| return z; | |
| } | |
| #endif /* FLOOR_FREE_ROUND */ |