| /* xalloc.h -- malloc with out-of-memory checking | |
| Copyright (C) 1990-2000, 2003-2004, 2006-2026 Free Software Foundation, Inc. | |
| This program is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ | |
| #ifndef XALLOC_H_ | |
| #define XALLOC_H_ | |
| /* This file uses _GL_INLINE_HEADER_BEGIN, _GL_INLINE, _Noreturn, | |
| _GL_ATTRIBUTE_ALLOC_SIZE, _GL_ATTRIBUTE_MALLOC, | |
| _GL_ATTRIBUTE_RETURNS_NONNULL. */ | |
| #if !_GL_CONFIG_H_INCLUDED | |
| #error "Please include config.h first." | |
| #endif | |
| #include <stddef.h> | |
| #include <stdlib.h> | |
| #if GNULIB_XALLOC | |
| # include "idx.h" | |
| #endif | |
| _GL_INLINE_HEADER_BEGIN | |
| #ifndef XALLOC_INLINE | |
| # define XALLOC_INLINE _GL_INLINE | |
| #endif | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| #if GNULIB_XALLOC_DIE | |
| /* This function is always triggered when memory is exhausted. | |
| It must be defined by the application, either explicitly | |
| or by using gnulib's xalloc-die module. This is the | |
| function to call when one wants the program to die because of a | |
| memory allocation failure. */ | |
| _Noreturn void xalloc_die (void); | |
| #endif /* GNULIB_XALLOC_DIE */ | |
| #if GNULIB_XALLOC | |
| void *xmalloc (size_t s) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *ximalloc (idx_t s) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *xinmalloc (idx_t n, idx_t s) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *xzalloc (size_t s) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *xizalloc (idx_t s) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *xcalloc (size_t n, size_t s) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *xicalloc (idx_t n, idx_t s) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *xrealloc (void *p, size_t s) | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((2)); | |
| void *xirealloc (void *p, idx_t s) | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((2)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *xreallocarray (void *p, size_t n, size_t s) | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3)); | |
| void *xireallocarray (void *p, idx_t n, idx_t s) | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *x2realloc (void *p, size_t *ps) /* superseded by xpalloc */ | |
| _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *x2nrealloc (void *p, size_t *pn, size_t s) /* superseded by xpalloc */ | |
| _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *xpalloc (void *pa, idx_t *pn, idx_t n_incr_min, ptrdiff_t n_max, idx_t s) | |
| _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *xmemdup (void const *p, size_t s) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((2)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| void *ximemdup (void const *p, idx_t s) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((2)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| char *ximemdup0 (void const *p, idx_t s) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| char *xstrdup (char const *str) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| /* In the following macros, T must be an elementary or structure/union or | |
| typedef'ed type, or a pointer to such a type. To apply one of the | |
| following macros to a function pointer or array type, you need to typedef | |
| it first and use the typedef name. */ | |
| /* Allocate an object of type T dynamically, with error checking. */ | |
| /* extern t *XMALLOC (typename t); */ | |
| # define XMALLOC(t) ((t *) xmalloc (sizeof (t))) | |
| /* Allocate memory for N elements of type T, with error checking. */ | |
| /* extern t *XNMALLOC (size_t n, typename t); */ | |
| # define XNMALLOC(n, t) \ | |
| ((t *) (sizeof (t) == 1 ? xmalloc (n) : xnmalloc (n, sizeof (t)))) | |
| /* Allocate an object of type T dynamically, with error checking, | |
| and zero it. */ | |
| /* extern t *XZALLOC (typename t); */ | |
| # define XZALLOC(t) ((t *) xzalloc (sizeof (t))) | |
| /* Allocate memory for N elements of type T, with error checking, | |
| and zero it. */ | |
| /* extern t *XCALLOC (size_t n, typename t); */ | |
| # define XCALLOC(n, t) \ | |
| ((t *) (sizeof (t) == 1 ? xzalloc (n) : xcalloc (n, sizeof (t)))) | |
| /* Allocate an array of N objects, each with S bytes of memory, | |
| dynamically, with error checking. S must be nonzero. */ | |
| void *xnmalloc (size_t n, size_t s) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| /* FIXME: Deprecate this in favor of xreallocarray? */ | |
| /* Change the size of an allocated block of memory P to an array of N | |
| objects each of S bytes, with error checking. S must be nonzero. */ | |
| XALLOC_INLINE void *xnrealloc (void *p, size_t n, size_t s) | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3)); | |
| XALLOC_INLINE void * | |
| xnrealloc (void *p, size_t n, size_t s) | |
| { | |
| return xreallocarray (p, n, s); | |
| } | |
| /* Return a pointer to a new buffer of N bytes. This is like xmalloc, | |
| except it returns char *. */ | |
| char *xcharalloc (size_t n) | |
| _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE | |
| _GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL; | |
| #endif /* GNULIB_XALLOC */ | |
| #ifdef __cplusplus | |
| } | |
| #endif | |
| #if GNULIB_XALLOC && defined __cplusplus | |
| /* C++ does not allow conversions from void * to other pointer types | |
| without a cast. Use templates to work around the problem when | |
| possible. */ | |
| template <typename T> inline T * | |
| xrealloc (T *p, size_t s) | |
| { | |
| return (T *) xrealloc ((void *) p, s); | |
| } | |
| template <typename T> inline T * | |
| xreallocarray (T *p, size_t n, size_t s) | |
| { | |
| return (T *) xreallocarray ((void *) p, n, s); | |
| } | |
| /* FIXME: Deprecate this in favor of xreallocarray? */ | |
| template <typename T> inline T * | |
| xnrealloc (T *p, size_t n, size_t s) | |
| { | |
| return xreallocarray (p, n, s); | |
| } | |
| template <typename T> inline T * | |
| x2realloc (T *p, size_t *pn) | |
| { | |
| return (T *) x2realloc ((void *) p, pn); | |
| } | |
| template <typename T> inline T * | |
| x2nrealloc (T *p, size_t *pn, size_t s) | |
| { | |
| return (T *) x2nrealloc ((void *) p, pn, s); | |
| } | |
| template <typename T> inline T * | |
| xmemdup (T const *p, size_t s) | |
| { | |
| return (T *) xmemdup ((void const *) p, s); | |
| } | |
| #endif /* GNULIB_XALLOC && C++ */ | |
| _GL_INLINE_HEADER_END | |
| #endif /* !XALLOC_H_ */ |