blob: ff5d71091b0f4d91b7a5b31d0ba8889163db1c30 [file] [edit]
/*
* GPAC - Multimedia Framework C SDK
*
* Authors: Jean Le Feuvre
* Copyright (c) Telecom ParisTech 2000-2026
* All rights reserved
*
* This file is part of GPAC / Scene Compositor sub-project
*
* GPAC is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* GPAC is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#include <gpac/internal/compositor_dev.h>
#include <gpac/modules/codec.h>
#include <gpac/utf.h>
#include <gpac/nodes_x3d.h>
#include <gpac/constants.h>
#if !defined(GPAC_DISABLE_VRML) && !defined(GPAC_DISABLE_COMPOSITOR)
enum
{
IS_KeySensor = 1,
IS_StringSensor,
IS_Mouse,
IS_HTKSensor,
};
typedef struct
{
/*object for this input stream*/
GF_ObjectManager *odm;
/*list of attached nodes*/
GF_List *is_nodes;
/*stream ID*/
u16 ES_ID;
/*uncompressed data frame*/
GF_List *ddf;
GF_InputSensorDevice *io_dev;
u32 type;
/*string sensor sep char */
s16 termChar, delChar;
/*current typed text in UTF-8*/
unsigned short enteredText[5000];
u32 text_len;
} GF_InputSensorCtx;
void gf_isdec_del(GF_BaseDecoder *plug);
static GF_Err IS_ProcessData(GF_InputSensorCtx *is_ctx, const char *inBuffer, u32 inBufferLength);
typedef struct
{
/*stream context*/
u16 ES_ID;
Bool registered;
GF_MediaObject *mo;
M_InputSensor *is;
} ISStack;
typedef struct
{
u16 enteredText[5000];
u32 text_len;
GF_Compositor *compositor;
} StringSensorStack;
/*
input sensor decoder(s) handling
*/
static void add_field(GF_InputSensorCtx *priv, u32 fieldType, const char *fieldName)
{
GF_FieldInfo *field = (GF_FieldInfo *) gf_malloc(sizeof(GF_FieldInfo));
memset(field, 0, sizeof(GF_FieldInfo));
field->fieldType = fieldType;
field->far_ptr = gf_sg_vrml_field_pointer_new(fieldType);
field->name = (const char *) fieldName;
field->fieldIndex = gf_list_count(priv->ddf);
gf_list_add(priv->ddf, field);
}
static void isdev_add_field(GF_InputSensorDevice *dev, u32 fieldType, const char *fieldName)
{
if (dev) {
GF_InputSensorCtx *is = (GF_InputSensorCtx *)dev->input_stream_context;
add_field(is, fieldType, fieldName);
}
}
static void isdev_dispatch_frame(struct __input_device *dev, const u8 *data, u32 data_len)
{
u32 i;
GF_InputSensorCtx *is_ctx;
GF_InputSensorCtx *priv;
if (!dev || !data) return;
priv = (GF_InputSensorCtx *)dev->input_stream_context;
/*get all decoders and send frame*/
i=0;
while ((is_ctx = gf_list_enum(priv->odm->parentscene->compositor->input_streams, &i))) {
if (is_ctx->type==priv->type) {
IS_ProcessData(is_ctx, data, data_len);
}
}
}
static GF_InputSensorCtx *locate_is_ctx_for_odm(GF_Scene *scene, GF_ObjectManager *for_odm)
{
u32 i, count;
count = gf_list_count(scene->compositor->input_streams);
for (i=0; i<count; i++) {
GF_InputSensorCtx *is_ctx = gf_list_get(scene->compositor->input_streams, i);
if (is_ctx->odm == for_odm) return is_ctx;
}
return NULL;
}
GF_Err gf_input_sensor_setup_object(GF_ObjectManager *odm, GF_ESD *esd)
{
u32 i;
GF_InputSensorCtx *is_ctx;
GF_BitStream *bs;
u32 len, size;
char devName[255];
u16 termSeq[20];
GF_Scene *scene = odm->parentscene;
if (esd->URLString) return GF_NOT_SUPPORTED;
if (!esd->decoderConfig->decoderSpecificInfo || !esd->decoderConfig->decoderSpecificInfo->dataLength) return GF_NON_COMPLIANT_BITSTREAM;
if (!scene->compositor->input_streams) {
scene->compositor->input_streams = gf_list_new();
if (!scene->compositor->input_streams) return GF_OUT_OF_MEM;
}
is_ctx = locate_is_ctx_for_odm(scene, odm);
if (is_ctx) return GF_OK;
GF_SAFEALLOC(is_ctx, GF_InputSensorCtx);
if (!is_ctx) return GF_OUT_OF_MEM;
is_ctx->odm = odm;
is_ctx->is_nodes = gf_list_new();
is_ctx->ddf = gf_list_new();
is_ctx->ES_ID = esd->ESID;
/*parse config*/
bs = gf_bs_new(esd->decoderConfig->decoderSpecificInfo->data, esd->decoderConfig->decoderSpecificInfo->dataLength, GF_BITSTREAM_READ);
len = gf_bs_read_int(bs, 8);
for (i=0; i<len; i++) {
devName[i] = gf_bs_read_int(bs, 8);
}
gf_bs_del(bs);
devName[i] = 0;
is_ctx->type = gf_crc_32(devName, len);
size = len + 1;
if (!stricmp(devName, "KeySensor")) {
is_ctx->type = IS_KeySensor;
add_field(is_ctx, GF_SG_VRML_SFINT32, "keyPressed");
add_field(is_ctx, GF_SG_VRML_SFINT32, "keyReleased");
add_field(is_ctx, GF_SG_VRML_SFINT32, "actionKeyPressed");
add_field(is_ctx, GF_SG_VRML_SFINT32, "actionKeyReleased");
add_field(is_ctx, GF_SG_VRML_SFBOOL, "shiftKeyPressed");
add_field(is_ctx, GF_SG_VRML_SFBOOL, "controlKeyPressed");
add_field(is_ctx, GF_SG_VRML_SFBOOL, "altKeyPressed");
} else if (!stricmp(devName, "StringSensor")) {
is_ctx->type = IS_StringSensor;
add_field(is_ctx, GF_SG_VRML_SFSTRING, "enteredText");
add_field(is_ctx, GF_SG_VRML_SFSTRING, "finalText");
is_ctx->termChar = '\r';
is_ctx->delChar = '\b';
/*get escape chars if any specified*/
if (size<esd->decoderConfig->decoderSpecificInfo->dataLength) {
const char *src = esd->decoderConfig->decoderSpecificInfo->data + size;
gf_utf8_mbstowcs(termSeq, esd->decoderConfig->decoderSpecificInfo->dataLength - size, &src);
is_ctx->termChar = termSeq[0];
is_ctx->delChar = termSeq[1];
}
} else if (!stricmp(devName, "Mouse")) {
is_ctx->type = IS_Mouse;
add_field(is_ctx, GF_SG_VRML_SFVEC2F, "position");
add_field(is_ctx, GF_SG_VRML_SFBOOL, "leftButtonDown");
add_field(is_ctx, GF_SG_VRML_SFBOOL, "middleButtonDown");
add_field(is_ctx, GF_SG_VRML_SFBOOL, "rightButtonDown");
add_field(is_ctx, GF_SG_VRML_SFFLOAT, "wheel");
}
else {
GF_InputSensorDevice *ifce;
/*not found, check all modules*/
u32 plugCount = gf_modules_count();
for (i = 0; i < plugCount ; i++) {
ifce = (GF_InputSensorDevice *) gf_modules_load(i, GF_INPUT_DEVICE_INTERFACE);
if (!ifce) continue;
ifce->input_stream_context = is_ctx;
if (ifce->RegisterDevice && ifce->RegisterDevice(ifce, devName, esd->decoderConfig->decoderSpecificInfo->data, esd->decoderConfig->decoderSpecificInfo->dataLength, isdev_add_field) ) {
is_ctx->io_dev = ifce;
break;
}
gf_modules_close_interface((GF_BaseInterface *) ifce);
}
if (!is_ctx->io_dev) {
// not registered/added to input_streams yet - free our own lists here
while (gf_list_count(is_ctx->ddf)) {
GF_FieldInfo* fi = (GF_FieldInfo*)gf_list_get(is_ctx->ddf, 0);
gf_list_rem(is_ctx->ddf, 0);
gf_sg_vrml_field_pointer_del(fi->far_ptr, fi->fieldType);
gf_free(fi);
}
gf_list_del(is_ctx->ddf);
gf_list_del(is_ctx->is_nodes);
gf_free(is_ctx);
return GF_NOT_SUPPORTED;
}
is_ctx->io_dev->DispatchFrame = isdev_dispatch_frame;
}
#ifdef GPAC_ENABLE_COVERAGE
if (gf_sys_is_cov_mode()) {
isdev_add_field(NULL, 0, NULL);
isdev_dispatch_frame(NULL, NULL, 0);
}
#endif
gf_list_add(is_ctx->odm->parentscene->compositor->input_streams, is_ctx);
return GF_OK;
}
void gf_input_sensor_delete(GF_ObjectManager *odm)
{
/*get IS dec*/
GF_InputSensorCtx *is_ctx = locate_is_ctx_for_odm(odm->parentscene, odm);
if (!is_ctx) return;
gf_list_del(is_ctx->is_nodes);
while (gf_list_count(is_ctx->ddf)) {
GF_FieldInfo *fi = (GF_FieldInfo *)gf_list_get(is_ctx->ddf, 0);
gf_list_rem(is_ctx->ddf, 0);
gf_sg_vrml_field_pointer_del(fi->far_ptr, fi->fieldType);
gf_free(fi);
}
gf_list_del(is_ctx->ddf);
gf_list_del_item(odm->parentscene->compositor->input_streams, is_ctx);
gf_free(is_ctx);
}
static GF_Err IS_ProcessData(GF_InputSensorCtx *is_ctx, const char *inBuffer, u32 inBufferLength)
{
u32 i, j, count;
Double scene_time;
GF_BitStream *bs;
GF_FieldInfo *field;
ISStack *st;
GF_Err e = GF_OK;
/*decode data frame except if local stringSensor*/
bs = gf_bs_new((u8 *)inBuffer, inBufferLength, GF_BITSTREAM_READ);
i=0;
while ((field = (GF_FieldInfo *)gf_list_enum(is_ctx->ddf, &i))) {
/*store present flag in eventIn for command skip - this is an ugly hack but it works since DDF don't have event types*/
field->eventType = gf_bs_read_int(bs, 1);
/*parse val ourselves (we don't want to depend on bifs codec)*/
if (field->eventType) {
switch (field->fieldType) {
case GF_SG_VRML_SFBOOL:
* ((SFBool *) field->far_ptr) = (SFBool) gf_bs_read_int(bs, 1);
break;
case GF_SG_VRML_SFFLOAT:
*((SFFloat *)field->far_ptr) = FLT2FIX( gf_bs_read_float(bs) );
break;
case GF_SG_VRML_SFINT32:
*((SFInt32 *)field->far_ptr) = (s32) gf_bs_read_int(bs, 32);
break;
case GF_SG_VRML_SFTIME:
*((SFTime *)field->far_ptr) = gf_bs_read_double(bs);
break;
case GF_SG_VRML_SFVEC2F:
((SFVec2f *)field->far_ptr)->x = FLT2FIX( gf_bs_read_float(bs) );
((SFVec2f *)field->far_ptr)->y = FLT2FIX( gf_bs_read_float(bs) );
break;
case GF_SG_VRML_SFVEC3F:
((SFVec3f *)field->far_ptr)->x = FLT2FIX( gf_bs_read_float(bs) );
((SFVec3f *)field->far_ptr)->y = FLT2FIX( gf_bs_read_float(bs) );
((SFVec3f *)field->far_ptr)->z = FLT2FIX( gf_bs_read_float(bs) );
break;
case GF_SG_VRML_SFCOLOR:
((SFColor *)field->far_ptr)->red = FLT2FIX( gf_bs_read_float(bs) );
((SFColor *)field->far_ptr)->green = FLT2FIX( gf_bs_read_float(bs) );
((SFColor *)field->far_ptr)->blue = FLT2FIX( gf_bs_read_float(bs) );
break;
case GF_SG_VRML_SFVEC4F:
case GF_SG_VRML_SFROTATION:
((SFRotation *)field->far_ptr)->x = FLT2FIX( gf_bs_read_float(bs) );
((SFRotation *)field->far_ptr)->y = FLT2FIX( gf_bs_read_float(bs) );
((SFRotation *)field->far_ptr)->z = FLT2FIX( gf_bs_read_float(bs) );
((SFRotation *)field->far_ptr)->q = FLT2FIX( gf_bs_read_float(bs) );
break;
case GF_SG_VRML_SFSTRING:
{
u32 size, length;
size = gf_bs_read_int(bs, 5);
length = gf_bs_read_int(bs, size);
if (gf_bs_available(bs) < length) return GF_NON_COMPLIANT_BITSTREAM;
if ( ((SFString *)field->far_ptr)->buffer ) gf_free( ((SFString *)field->far_ptr)->buffer);
((SFString *)field->far_ptr)->buffer = (char*)gf_malloc(sizeof(char)*(length+1));
if ( ((SFString *)field->far_ptr)->buffer) {
for (j=0; j<length; j++) {
((SFString *)field->far_ptr)->buffer[j] = gf_bs_read_int(bs, 8);
}
((SFString *)field->far_ptr)->buffer[length] = 0;
} else {
gf_bs_del(bs);
return GF_OUT_OF_MEM;
}
}
break;
}
}
}
gf_bs_del(bs);
/*special case for StringSensor in local mode: lookup for special chars*/
if (is_ctx->type == IS_StringSensor) {
char tmp_utf8[5000];
const unsigned short *ptr;
u32 len;
GF_FieldInfo *field1 = (GF_FieldInfo *)gf_list_get(is_ctx->ddf, 0);
GF_FieldInfo *field2 = (GF_FieldInfo *)gf_list_get(is_ctx->ddf, 1);
SFString *inText = (SFString *) field1->far_ptr;
SFString *outText = (SFString *) field2->far_ptr;
field1->eventType = field2->eventType = 0;
is_ctx->enteredText[is_ctx->text_len] = (short) '\0';
len = gf_utf8_wcslen(is_ctx->enteredText);
if (len && (is_ctx->enteredText[len-1] == is_ctx->termChar)) {
ptr = is_ctx->enteredText;
len = gf_utf8_wcstombs(tmp_utf8, 5000, &ptr);
if (len == GF_UTF8_FAIL) len = 1;
if (outText->buffer) gf_free(outText->buffer);
outText->buffer = (char*)gf_malloc(sizeof(char) * (len));
memcpy(outText->buffer, tmp_utf8, sizeof(char) * (len-1) );
outText->buffer[len-1] = 0;
if (inText->buffer) gf_free(inText->buffer);
inText->buffer = NULL;
is_ctx->text_len = 0;
field1->eventType = field2->eventType = 1;
} else {
if (is_ctx->delChar) {
/*remove chars*/
if ((len>1) && (is_ctx->enteredText[len-1] == is_ctx->delChar)) {
is_ctx->enteredText[len-1] = (short) '\0';
len--;
is_ctx->enteredText[len-1] = (short) '\0';
len--;
}
}
is_ctx->text_len = len;
ptr = is_ctx->enteredText;
len = gf_utf8_wcstombs(tmp_utf8, 5000, &ptr);
if (len == GF_UTF8_FAIL) len = 0;
if (inText->buffer) gf_free(inText->buffer);
inText->buffer = (char*)gf_malloc(sizeof(char) * (len+1));
memcpy(inText->buffer, tmp_utf8, sizeof(char) * len);
inText->buffer[len] = 0;
field1->eventType = 1;
}
}
//we still need this since we have no clue when the device sensor is calling us
//TO CLEANUP (define PIDs and filters for input sensors and put them in the main thread ?)
gf_sc_lock(is_ctx->odm->parentscene->compositor, GF_TRUE);
/*apply it*/
i=0;
while ((st = (ISStack*)gf_list_enum(is_ctx->is_nodes, &i))) {
if (!st->is || !st->mo || !st->is->enabled) continue;
count = gf_list_count(st->is->buffer.commandList);
scene_time = gf_scene_get_time(is_ctx->odm->parentscene);
for (j=0; j<count; j++) {
GF_Command *com = (GF_Command *)gf_list_get(st->is->buffer.commandList, j);
GF_CommandField *info = (GF_CommandField *)gf_list_get(com->command_fields, 0);
field = (GF_FieldInfo *)gf_list_get(is_ctx->ddf, j);
if (info && field && field->eventType) {
gf_sg_vrml_field_copy(info->field_ptr, field->far_ptr, field->fieldType);
gf_sg_command_apply(is_ctx->odm->parentscene->graph, com, scene_time);
}
}
}
gf_sc_lock(is_ctx->odm->parentscene->compositor, GF_FALSE);
return e;
}
/*
input sensor node handling
*/
static void InputSensorUnregister(GF_Node *node, ISStack *st)
{
GF_ObjectManager *odm;
GF_InputSensorCtx *is_ctx;
gf_mo_unregister(node, st->mo);
odm = st->mo->odm;
if (!odm) return;
if (odm->type != GF_STREAM_INTERACT) return;
/*get IS dec*/
is_ctx = locate_is_ctx_for_odm(odm->parentscene, odm);
if (!is_ctx) return;
gf_list_del_item(is_ctx->is_nodes, st);
/*stop stream*/
if (st->mo->num_open) gf_mo_stop(&st->mo);
st->mo = NULL;
if (st->registered) {
st->registered = 0;
if (is_ctx->io_dev && is_ctx->io_dev->Stop) is_ctx->io_dev->Stop(is_ctx->io_dev);
}
}
void gf_input_sensor_mo_destroyed(GF_Node *node)
{
ISStack *st = (ISStack *)gf_node_get_private(node);
if (!st) return;
st->registered = 0;
st->mo = NULL;
}
static void InputSensorRegister(GF_Node *n)
{
GF_ObjectManager *odm;
GF_InputSensorCtx *is_ctx;
u32 i;
ISStack *st = (ISStack *)gf_node_get_private(n);
if (!st || !st->mo) return;
odm = st->mo->odm;
if (!odm || (odm->type != GF_STREAM_INTERACT)) return;
/*get IS dec*/
is_ctx = locate_is_ctx_for_odm(odm->parentscene, odm);
if (!is_ctx) return;
if ( gf_list_find(is_ctx->is_nodes, st) == -1 )
gf_list_add(is_ctx->is_nodes, st);
/*start stream*/
gf_mo_play(st->mo, 0, -1, 0);
gf_sc_unqueue_node_traverse(is_ctx->odm->parentscene->compositor, n);
/*we want at least one sensor enabled*/
i=0;
while ((st = gf_list_enum(is_ctx->is_nodes, &i))) {
if (st->is->enabled) {
st->registered = 1;
if (is_ctx->io_dev && is_ctx->io_dev->Start) is_ctx->io_dev->Start(is_ctx->io_dev);
break;
}
}
}
static void TraverseInputSensor(GF_Node *node, void *rs, Bool is_destroy)
{
ISStack *st = (ISStack*)gf_node_get_private(node);
M_InputSensor *is = (M_InputSensor *)node;
if (is_destroy) {
GF_Scene *scene;
if (st->registered) InputSensorUnregister(node, st);
scene = (GF_Scene*)gf_sg_get_private(gf_node_get_graph(node));
gf_sc_unqueue_node_traverse(scene->compositor, node);
gf_free(st);
} else if (!st->registered) {
/*get decoder object */
if (!st->mo) st->mo = gf_mo_register(node, &is->url, 0, 0);
/*register with decoder*/
if (st->mo) InputSensorRegister(node);
}
}
void InitInputSensor(GF_Scene *scene, GF_Node *node)
{
ISStack *stack;
GF_SAFEALLOC(stack, ISStack);
if (!stack) {
GF_LOG(GF_LOG_ERROR, GF_LOG_INTERACT, ("[Compositor] Failed to allocate input sensor stack\n"));
return;
}
stack->is = (M_InputSensor *) node;
gf_node_set_private(node, stack);
gf_node_set_callback_function(node, TraverseInputSensor);
gf_sc_queue_node_traverse(scene->compositor, node);
}
/*check only URL changes*/
void InputSensorModified(GF_Node *node)
{
GF_MediaObject *mo;
ISStack *st = (ISStack *)gf_node_get_private(node);
if (!st) return;
mo = gf_mo_register(node, &st->is->url, 0, 0);
if ((mo!=st->mo) || !st->registered) {
if (mo!=st->mo) {
if (st->mo) InputSensorUnregister(node, st);
st->mo = mo;
}
if (st->is->enabled)
InputSensorRegister(node);
else
return;
} else if (!st->is->enabled) {
InputSensorUnregister(node, st);
return;
}
}
/*
input sensor DDF generations (user interface)
*/
GF_EXPORT
void gf_sc_input_sensor_mouse_input(GF_Compositor *compositor, GF_EventMouse *event)
{
s32 X, Y;
u32 left_but_down, middle_but_down, right_but_down;
SFFloat wheel_pos;
u32 i;
GF_BitStream *bs;
u8 *buf;
u32 buf_size;
Fixed bX, bY;
GF_InputSensorCtx *is_ctx;
if ( !gf_list_count(compositor->input_streams)) return;
X = event->x;
Y = event->y;
left_but_down = middle_but_down = right_but_down = 0;
wheel_pos = 0;
switch (event->type) {
case GF_EVENT_MOUSEDOWN:
if (event->button==GF_MOUSE_RIGHT) right_but_down = 2;
else if (event->button==GF_MOUSE_MIDDLE) middle_but_down = 2;
else if (event->button==GF_MOUSE_LEFT) left_but_down = 2;
break;
case GF_EVENT_MOUSEUP:
if (event->button==GF_MOUSE_RIGHT) right_but_down = 1;
else if (event->button==GF_MOUSE_MIDDLE) middle_but_down = 1;
else if (event->button==GF_MOUSE_LEFT) left_but_down = 1;
break;
case GF_EVENT_MOUSEWHEEL:
wheel_pos = event->wheel_pos;
break;
case GF_EVENT_MOUSEMOVE:
break;
default:
return;
}
/*get BIFS coordinates*/
gf_sc_map_point(compositor, X, Y, &bX, &bY);
bX = gf_divfix(bX, compositor->scale_x);
bY = gf_divfix(bY, compositor->scale_y);
bs = gf_bs_new(NULL, 0, GF_BITSTREAM_WRITE);
/*If wheel is specified disable X and Y (bug from MS wheel handling)*/
if (wheel_pos) {
gf_bs_write_int(bs, 0, 1);
} else {
gf_bs_write_int(bs, 1, 1);
gf_bs_write_float(bs, FIX2FLT(bX));
gf_bs_write_float(bs, FIX2FLT(bY));
}
gf_bs_write_int(bs, left_but_down ? 1 : 0, 1);
if (left_but_down) gf_bs_write_int(bs, left_but_down-1, 1);
gf_bs_write_int(bs, middle_but_down ? 1 : 0, 1);
if (middle_but_down) gf_bs_write_int(bs, middle_but_down-1, 1);
gf_bs_write_int(bs, right_but_down ? 1 : 0, 1);
if (right_but_down) gf_bs_write_int(bs, right_but_down-1, 1);
if (wheel_pos==0) {
gf_bs_write_int(bs, 0, 1);
} else {
gf_bs_write_int(bs, 1, 1);
gf_bs_write_float(bs, FIX2FLT(wheel_pos) );
}
gf_bs_align(bs);
gf_bs_get_content(bs, &buf, &buf_size);
gf_bs_del(bs);
/*get all IS Mouse decoders and send frame*/
i=0;
while ((is_ctx = gf_list_enum(compositor->input_streams, &i))) {
if (is_ctx->type==IS_Mouse) {
IS_ProcessData(is_ctx, buf, buf_size);
}
}
gf_free(buf);
}
GF_EXPORT
Bool gf_sc_input_sensor_keyboard_input(GF_Compositor *compositor, u32 key_code, u32 hw_code, Bool isKeyUp)
{
u32 i;
GF_BitStream *bs;
GF_SLHeader slh;
u8 *buf;
#ifndef GPAC_DISABLE_X3D
X_KeySensor *n;
#endif
GF_InputSensorCtx *is_ctx;
u32 buf_size;
u32 actionKey = 0;
u32 shiftKeyDown, controlKeyDown, altKeyDown;
s32 keyPressed, keyReleased, actionKeyPressed, actionKeyReleased;
if (!gf_list_count(compositor->input_streams) && !gf_list_count(compositor->x3d_sensors)) return 0;
memset(&slh, 0, sizeof(GF_SLHeader));
slh.accessUnitStartFlag = slh.accessUnitEndFlag = 1;
slh.compositionTimeStampFlag = 1;
/*cf above*/
slh.compositionTimeStamp = 0;
bs = gf_bs_new(NULL, 0, GF_BITSTREAM_WRITE);
shiftKeyDown = controlKeyDown = altKeyDown = 0;
keyPressed = keyReleased = actionKeyPressed = actionKeyReleased = 0;
/*key-sensor codes*/
switch (key_code) {
case GF_KEY_F1:
actionKey = 1;
break;
case GF_KEY_F2:
actionKey = 2;
break;
case GF_KEY_F3:
actionKey = 3;
break;
case GF_KEY_F4:
actionKey = 4;
break;
case GF_KEY_F5:
actionKey = 5;
break;
case GF_KEY_F6:
actionKey = 6;
break;
case GF_KEY_F7:
actionKey = 7;
break;
case GF_KEY_F8:
actionKey = 8;
break;
case GF_KEY_F9:
actionKey = 9;
break;
case GF_KEY_F10:
actionKey = 10;
break;
case GF_KEY_F11:
actionKey = 11;
break;
case GF_KEY_F12:
actionKey = 12;
break;
case GF_KEY_HOME:
actionKey = 13;
break;
case GF_KEY_END:
actionKey = 14;
break;
case GF_KEY_PAGEUP:
actionKey = 15;
break;
case GF_KEY_PAGEDOWN:
actionKey = 16;
break;
case GF_KEY_UP:
actionKey = 17;
break;
case GF_KEY_DOWN:
actionKey = 18;
break;
case GF_KEY_LEFT:
actionKey = 19;
break;
case GF_KEY_RIGHT:
actionKey = 20;
break;
case GF_KEY_SHIFT:
actionKey = 0;
shiftKeyDown = isKeyUp ? 1 : 2;
break;
case GF_KEY_CONTROL:
actionKey = 0;
controlKeyDown = isKeyUp ? 1 : 2;
break;
case GF_KEY_ALT:
actionKey = 0;
altKeyDown = isKeyUp ? 1 : 2;
break;
default:
actionKey = 0;
break;
}
if (actionKey) {
if (isKeyUp)
actionKeyReleased = actionKey;
else
actionKeyPressed = actionKey;
} else {
/*handle numeric pad*/
if ((key_code>=GF_KEY_0) && (key_code<=GF_KEY_9) ) {
key_code = key_code + 0x30 - GF_KEY_0;
}
else
key_code = hw_code;
if (isKeyUp) keyReleased = key_code;
else keyPressed = key_code;
}
gf_bs_write_int(bs, keyPressed ? 1 : 0, 1);
if (keyPressed) gf_bs_write_int(bs, keyPressed, 32);
gf_bs_write_int(bs, keyReleased ? 1 : 0, 1);
if (keyReleased) gf_bs_write_int(bs, keyReleased, 32);
gf_bs_write_int(bs, actionKeyPressed ? 1 : 0, 1);
if (actionKeyPressed) gf_bs_write_int(bs, actionKeyPressed, 32);
gf_bs_write_int(bs, actionKeyReleased ? 1 : 0, 1);
if (actionKeyReleased) gf_bs_write_int(bs, actionKeyReleased, 32);
gf_bs_write_int(bs, shiftKeyDown ? 1 : 0 , 1);
if (shiftKeyDown) gf_bs_write_int(bs, shiftKeyDown-1, 1);
gf_bs_write_int(bs, controlKeyDown ? 1 : 0 , 1);
if (controlKeyDown) gf_bs_write_int(bs, controlKeyDown-1, 1);
gf_bs_write_int(bs, altKeyDown ? 1 : 0 , 1);
if (altKeyDown) gf_bs_write_int(bs, altKeyDown, 1);
gf_bs_align(bs);
gf_bs_get_content(bs, &buf, &buf_size);
gf_bs_del(bs);
/*get all IS keySensor decoders and send frame*/
i=0;
while ((is_ctx = gf_list_enum(compositor->input_streams, &i))) {
if (is_ctx->type==IS_KeySensor) {
IS_ProcessData(is_ctx, buf, buf_size);
}
}
gf_free(buf);
#ifndef GPAC_DISABLE_X3D
i=0;
while ((n = (X_KeySensor*)gf_list_enum(compositor->x3d_sensors, &i))) {
u16 tc[2];
u32 len;
char szStr[10];
const unsigned short *ptr;
if (gf_node_get_tag((GF_Node*)n) != TAG_X3D_KeySensor) continue;
if (!n->enabled) return 0;
if (keyPressed) {
if (n->keyPress.buffer) gf_free(n->keyPress.buffer);
tc[0] = keyPressed;
tc[1] = 0;
ptr = tc;
len = gf_utf8_wcstombs(szStr, 10, &ptr);
if (len == GF_UTF8_FAIL) len = 0;
n->keyPress.buffer = (char*)gf_malloc(sizeof(char) * (len+1));
memcpy(n->keyPress.buffer, szStr, sizeof(char) * len);
n->keyPress.buffer[len] = 0;
gf_node_event_out_str((GF_Node *)n, "keyPress");
}
if (keyReleased) {
if (n->keyRelease.buffer) gf_free(n->keyRelease.buffer);
tc[0] = keyReleased;
tc[1] = 0;
ptr = tc;
len = gf_utf8_wcstombs(szStr, 10, &ptr);
if (len == GF_UTF8_FAIL) len = 0;
n->keyRelease.buffer = (char*)gf_malloc(sizeof(char) * (len+1));
memcpy(n->keyRelease.buffer, szStr, sizeof(char) * len);
n->keyRelease.buffer[len] = 0;
gf_node_event_out_str((GF_Node *)n, "keyRelease");
}
if (actionKeyPressed) {
n->actionKeyPress = actionKeyPressed;
gf_node_event_out_str((GF_Node *)n, "actionKeyPress");
}
if (actionKeyReleased) {
n->actionKeyRelease = actionKeyReleased;
gf_node_event_out_str((GF_Node *)n, "actionKeyRelease");
}
if (shiftKeyDown) {
n->shiftKey = (shiftKeyDown-1) ? 1 : 0;
gf_node_event_out_str((GF_Node *)n, "shiftKey");
}
if (controlKeyDown) {
n->controlKey = (controlKeyDown-1) ? 1 : 0;
gf_node_event_out_str((GF_Node *)n, "controlKey");
}
if (altKeyDown) {
n->altKey= (altKeyDown-1) ? 1 : 0;
gf_node_event_out_str((GF_Node *)n, "altKey");
}
if (keyPressed || actionKeyPressed || (shiftKeyDown-1) || (controlKeyDown-1) || (altKeyDown-1)) {
if (!n->isActive) {
n->isActive = 1;
gf_node_event_out_str((GF_Node *)n, "isActive");
}
} else if (n->isActive) {
n->isActive = 0;
gf_node_event_out_str((GF_Node *)n, "isActive");
}
}
#endif
/*with KeySensor, we don't know if the key will be consumed or not, assume it is*/
return 1;
}
GF_EXPORT
void gf_sc_input_sensor_string_input(GF_Compositor *compositor, u32 character)
{
u32 i;
GF_BitStream *bs;
#ifndef GPAC_DISABLE_X3D
X_StringSensor *n;
#endif
GF_InputSensorCtx *is_ctx;
u8 *buf;
u32 buf_size;
if (!character) return;
if (!gf_list_count(compositor->input_streams) && !gf_list_count(compositor->x3d_sensors)) return;
/*get all IS StringSensor decoders and send frame*/
i=0;
while ((is_ctx = gf_list_enum(compositor->input_streams, &i))) {
if (is_ctx->type==IS_StringSensor) {
is_ctx->enteredText[is_ctx->text_len] = character;
is_ctx->text_len += 1;
/*write empty DDF*/
bs = gf_bs_new(NULL, 0, GF_BITSTREAM_WRITE);
gf_bs_write_int(bs, 0, 1);
gf_bs_write_int(bs, 0, 1);
gf_bs_align(bs);
gf_bs_get_content(bs, &buf, &buf_size);
gf_bs_del(bs);
IS_ProcessData(is_ctx, buf, buf_size);
gf_free(buf);
}
}
#ifndef GPAC_DISABLE_X3D
/*get all X3D StringSensors*/
i=0;
while ((n = (X_StringSensor*)gf_list_enum(compositor->x3d_sensors, &i))) {
StringSensorStack *st;
char szStr[5000];
const unsigned short *ptr;
u32 len;
if (gf_node_get_tag((GF_Node*)n) != TAG_X3D_StringSensor) continue;
if (!n->enabled) continue;
st = (StringSensorStack *) gf_node_get_private((GF_Node *)n);
if (character=='\b') {
if (n->deletionAllowed && st->text_len) {
st->text_len -= 1;
st->enteredText[st->text_len] = 0;
ptr = st->enteredText;
len = gf_utf8_wcstombs(szStr, 10, &ptr);
if (len == GF_UTF8_FAIL) len = 0;
if (n->enteredText.buffer) gf_free(n->enteredText.buffer);
szStr[len] = 0;
n->enteredText.buffer = gf_strdup(szStr);
gf_node_event_out_str((GF_Node *)n, "enteredText");
}
} else if (character=='\r') {
if (n->finalText.buffer) gf_free(n->finalText.buffer);
n->finalText.buffer = n->enteredText.buffer;
n->enteredText.buffer = gf_strdup("");
st->text_len = 0;
gf_node_event_out_str((GF_Node *)n, "enteredText");
gf_node_event_out_str((GF_Node *)n, "finalText");
} else {
st->enteredText[st->text_len] = character;
st->text_len += 1;
st->enteredText[st->text_len] = 0;
ptr = st->enteredText;
len = gf_utf8_wcstombs(szStr, 10, &ptr);
if (len == GF_UTF8_FAIL) len = 0;
if (n->enteredText.buffer) gf_free(n->enteredText.buffer);
szStr[len] = 0;
n->enteredText.buffer = gf_strdup(szStr);
gf_node_event_out_str((GF_Node *)n, "enteredText");
}
}
#endif
}
#ifndef GPAC_DISABLE_X3D
void DestroyKeySensor(GF_Node *node, void *rs, Bool is_destroy)
{
if (is_destroy) {
GF_Compositor *compositor = (GF_Compositor *) gf_node_get_private(node);
gf_list_del_item(compositor->x3d_sensors, node);
}
}
void InitKeySensor(GF_Scene *scene, GF_Node *node)
{
gf_node_set_private(node, scene->compositor);
gf_node_set_callback_function(node, DestroyKeySensor);
if (!scene->compositor->x3d_sensors)
scene->compositor->x3d_sensors = gf_list_new();
gf_list_add(scene->compositor->x3d_sensors, node);
}
void DestroyStringSensor(GF_Node *node, void *rs, Bool is_destroy)
{
if (is_destroy) {
StringSensorStack *st = (StringSensorStack *) gf_node_get_private(node);
gf_list_del_item(st->compositor->x3d_sensors, node);
gf_free(st);
}
}
void InitStringSensor(GF_Scene *scene, GF_Node *node)
{
StringSensorStack*st;
GF_SAFEALLOC(st, StringSensorStack)
if (!st) {
GF_LOG(GF_LOG_ERROR, GF_LOG_INTERACT, ("[Compositor] Failed to allocate string sensor stack\n"));
return;
}
st->compositor = scene->compositor;
gf_node_set_private(node, st);
gf_node_set_callback_function(node, DestroyStringSensor);
if (!scene->compositor->x3d_sensors)
scene->compositor->x3d_sensors = gf_list_new();
gf_list_add(scene->compositor->x3d_sensors, node);
}
#endif /*GPAC_DISABLE_X3D*/
#else
GF_EXPORT
void gf_sc_input_sensor_mouse_input(GF_Compositor *compositor, GF_EventMouse *event)
{
}
GF_EXPORT
Bool gf_sc_input_sensor_keyboard_input(GF_Compositor *compositor, u32 key_code, u32 hw_code, Bool isKeyUp)
{
return GF_TRUE;
}
GF_EXPORT
void gf_sc_input_sensor_string_input(GF_Compositor *compositor, u32 character)
{
}
#endif // !defined(GPAC_DISABLE_VRML) && !defined(GPAC_DISABLE_COMPOSITOR)