| /* GStreamer | |
| * Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com> | |
| * Copyright (C) 2020 Seungha Yang <seungha@centricular.com> | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Library General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Library General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Library General Public | |
| * License along with this library; if not, write to the | |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | |
| * Boston, MA 02110-1301, USA. | |
| */ | |
| #ifdef HAVE_CONFIG_H | |
| #include "config.h" | |
| #endif | |
| #include "gstd3d11bufferpool.h" | |
| #include "gstd3d11memory.h" | |
| #include "gstd3d11memory-private.h" | |
| #include "gstd3d11device.h" | |
| #include "gstd3d11utils.h" | |
| #include "gstd3d11-private.h" | |
| #include <string.h> | |
| /** | |
| * SECTION:gstd3d11bufferpool | |
| * @title: GstD3D11BufferPool | |
| * @short_description: buffer pool for GstD3D11Memory object | |
| * @see_also: #GstBufferPool, #GstD3D11Memory | |
| * | |
| * This GstD3D11BufferPool is an object that allocates buffers | |
| * with #GstD3D11Memory | |
| * | |
| * Since: 1.22 | |
| */ | |
| GST_DEBUG_CATEGORY_STATIC (gst_d3d11_buffer_pool_debug); | |
| #define GST_CAT_DEFAULT gst_d3d11_buffer_pool_debug | |
| struct _GstD3D11BufferPoolPrivate | |
| { | |
| GstD3D11Allocator *alloc[GST_VIDEO_MAX_PLANES]; | |
| GstD3D11AllocationParams *d3d11_params; | |
| gint stride[GST_VIDEO_MAX_PLANES]; | |
| gsize offset[GST_VIDEO_MAX_PLANES]; | |
| }; | |
| #define gst_d3d11_buffer_pool_parent_class parent_class | |
| G_DEFINE_TYPE_WITH_PRIVATE (GstD3D11BufferPool, | |
| gst_d3d11_buffer_pool, GST_TYPE_BUFFER_POOL); | |
| static void gst_d3d11_buffer_pool_dispose (GObject * object); | |
| static const gchar **gst_d3d11_buffer_pool_get_options (GstBufferPool * pool); | |
| static gboolean gst_d3d11_buffer_pool_set_config (GstBufferPool * pool, | |
| GstStructure * config); | |
| static GstFlowReturn gst_d3d11_buffer_pool_alloc_buffer (GstBufferPool * pool, | |
| GstBuffer ** buffer, GstBufferPoolAcquireParams * params); | |
| static gboolean gst_d3d11_buffer_pool_start (GstBufferPool * pool); | |
| static gboolean gst_d3d11_buffer_pool_stop (GstBufferPool * pool); | |
| static void | |
| gst_d3d11_buffer_pool_class_init (GstD3D11BufferPoolClass * klass) | |
| { | |
| GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | |
| GstBufferPoolClass *bufferpool_class = GST_BUFFER_POOL_CLASS (klass); | |
| gobject_class->dispose = gst_d3d11_buffer_pool_dispose; | |
| bufferpool_class->get_options = gst_d3d11_buffer_pool_get_options; | |
| bufferpool_class->set_config = gst_d3d11_buffer_pool_set_config; | |
| bufferpool_class->alloc_buffer = gst_d3d11_buffer_pool_alloc_buffer; | |
| bufferpool_class->start = gst_d3d11_buffer_pool_start; | |
| bufferpool_class->stop = gst_d3d11_buffer_pool_stop; | |
| GST_DEBUG_CATEGORY_INIT (gst_d3d11_buffer_pool_debug, "d3d11bufferpool", 0, | |
| "d3d11bufferpool object"); | |
| } | |
| static void | |
| gst_d3d11_buffer_pool_init (GstD3D11BufferPool * self) | |
| { | |
| self->priv = (GstD3D11BufferPoolPrivate *) | |
| gst_d3d11_buffer_pool_get_instance_private (self); | |
| } | |
| static void | |
| gst_d3d11_buffer_pool_clear_allocator (GstD3D11BufferPool * self) | |
| { | |
| GstD3D11BufferPoolPrivate *priv = self->priv; | |
| guint i; | |
| for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) { | |
| if (priv->alloc[i]) { | |
| gst_d3d11_allocator_set_active (priv->alloc[i], FALSE); | |
| gst_clear_object (&priv->alloc[i]); | |
| } | |
| } | |
| } | |
| static void | |
| gst_d3d11_buffer_pool_dispose (GObject * object) | |
| { | |
| GstD3D11BufferPool *self = GST_D3D11_BUFFER_POOL (object); | |
| GstD3D11BufferPoolPrivate *priv = self->priv; | |
| g_clear_pointer (&priv->d3d11_params, gst_d3d11_allocation_params_free); | |
| gst_clear_object (&self->device); | |
| gst_d3d11_buffer_pool_clear_allocator (self); | |
| G_OBJECT_CLASS (parent_class)->dispose (object); | |
| } | |
| static const gchar ** | |
| gst_d3d11_buffer_pool_get_options (GstBufferPool * pool) | |
| { | |
| /* NOTE: d3d11 memory does not support alignment */ | |
| static const gchar *options[] = { GST_BUFFER_POOL_OPTION_VIDEO_META, NULL }; | |
| return options; | |
| } | |
| static gboolean | |
| gst_d3d11_buffer_pool_set_config (GstBufferPool * pool, GstStructure * config) | |
| { | |
| GstD3D11BufferPool *self = GST_D3D11_BUFFER_POOL (pool); | |
| GstD3D11BufferPoolPrivate *priv = self->priv; | |
| GstVideoInfo info; | |
| GstCaps *caps = NULL; | |
| guint min_buffers, max_buffers; | |
| gboolean ret = TRUE; | |
| D3D11_TEXTURE2D_DESC desc[GST_VIDEO_MAX_PLANES]; | |
| const GstD3D11Format *format; | |
| GstD3D11AllocationParams *params; | |
| gsize offset = 0; | |
| if (!gst_buffer_pool_config_get_params (config, &caps, NULL, &min_buffers, | |
| &max_buffers)) | |
| goto wrong_config; | |
| if (caps == NULL) | |
| goto no_caps; | |
| /* now parse the caps from the config */ | |
| if (!gst_video_info_from_caps (&info, caps)) | |
| goto wrong_caps; | |
| GST_LOG_OBJECT (pool, "%dx%d, caps %" GST_PTR_FORMAT, info.width, info.height, | |
| caps); | |
| gst_d3d11_buffer_pool_clear_allocator (self); | |
| memset (priv->stride, 0, sizeof (priv->stride)); | |
| memset (priv->offset, 0, sizeof (priv->offset)); | |
| if (priv->d3d11_params) | |
| gst_d3d11_allocation_params_free (priv->d3d11_params); | |
| priv->d3d11_params = | |
| gst_buffer_pool_config_get_d3d11_allocation_params (config); | |
| if (!priv->d3d11_params) { | |
| /* allocate memory with resource format by default */ | |
| priv->d3d11_params = | |
| gst_d3d11_allocation_params_new (self->device, | |
| &info, GST_D3D11_ALLOCATION_FLAG_DEFAULT, 0, 0); | |
| } | |
| params = priv->d3d11_params; | |
| memset (desc, 0, sizeof (desc)); | |
| if (params->d3d11_format.dxgi_format != DXGI_FORMAT_UNKNOWN) { | |
| desc[0].Width = GST_VIDEO_INFO_WIDTH (¶ms->aligned_info); | |
| desc[0].Height = GST_VIDEO_INFO_HEIGHT (¶ms->aligned_info); | |
| desc[0].Format = params->d3d11_format.dxgi_format; | |
| desc[0].MipLevels = 1; | |
| desc[0].ArraySize = params->array_size; | |
| desc[0].SampleDesc.Count = params->sample_count; | |
| desc[0].SampleDesc.Quality = params->sample_quality; | |
| desc[0].BindFlags = params->bind_flags; | |
| desc[0].MiscFlags = params->misc_flags; | |
| switch (params->d3d11_format.dxgi_format) { | |
| case DXGI_FORMAT_NV12: | |
| case DXGI_FORMAT_P010: | |
| case DXGI_FORMAT_P016: | |
| desc[0].Width = GST_ROUND_UP_2 (desc[0].Width); | |
| desc[0].Height = GST_ROUND_UP_2 (desc[0].Height); | |
| break; | |
| case DXGI_FORMAT_Y210: | |
| case DXGI_FORMAT_Y216: | |
| desc[0].Width = GST_ROUND_UP_2 (desc[0].Width); | |
| break; | |
| default: | |
| break; | |
| } | |
| } else { | |
| for (guint i = 0; i < GST_VIDEO_MAX_PLANES; i++) { | |
| if (params->d3d11_format.resource_format[i] == DXGI_FORMAT_UNKNOWN) | |
| break; | |
| desc[i].Width = GST_VIDEO_INFO_COMP_WIDTH (¶ms->aligned_info, i); | |
| desc[i].Height = GST_VIDEO_INFO_COMP_HEIGHT (¶ms->aligned_info, i); | |
| desc[i].Format = params->d3d11_format.resource_format[i]; | |
| desc[i].MipLevels = 1; | |
| desc[i].ArraySize = params->array_size; | |
| desc[i].SampleDesc.Count = params->sample_count; | |
| desc[i].SampleDesc.Quality = params->sample_quality; | |
| desc[i].BindFlags = params->bind_flags; | |
| desc[i].MiscFlags = params->misc_flags; | |
| } | |
| } | |
| if (params->array_size > 1) | |
| max_buffers = params->array_size; | |
| offset = 0; | |
| for (guint i = 0; i < GST_VIDEO_MAX_PLANES; i++) { | |
| GstD3D11Allocator *alloc; | |
| GstD3D11PoolAllocator *pool_alloc; | |
| GstFlowReturn flow_ret; | |
| GstMemory *mem = NULL; | |
| guint stride = 0; | |
| if (desc[i].Format == DXGI_FORMAT_UNKNOWN) | |
| break; | |
| alloc = | |
| (GstD3D11Allocator *) gst_d3d11_pool_allocator_new (self->device, | |
| &desc[i]); | |
| if (!gst_d3d11_allocator_set_active (alloc, TRUE)) { | |
| GST_ERROR_OBJECT (self, "Failed to activate allocator"); | |
| gst_object_unref (alloc); | |
| return FALSE; | |
| } | |
| pool_alloc = GST_D3D11_POOL_ALLOCATOR (alloc); | |
| flow_ret = gst_d3d11_pool_allocator_acquire_memory (pool_alloc, &mem); | |
| gst_d3d11_allocator_set_active (alloc, FALSE); | |
| if (flow_ret != GST_FLOW_OK) { | |
| GST_ERROR_OBJECT (self, "Failed to allocate initial memory"); | |
| gst_object_unref (alloc); | |
| return FALSE; | |
| } | |
| if (!gst_d3d11_memory_get_resource_stride (GST_D3D11_MEMORY_CAST (mem), | |
| &stride) || stride < desc[i].Width) { | |
| GST_ERROR_OBJECT (self, "Failed to calculate stride"); | |
| gst_object_unref (alloc); | |
| gst_memory_unref (mem); | |
| return FALSE; | |
| } | |
| priv->stride[i] = stride; | |
| priv->offset[i] = offset; | |
| offset += mem->size; | |
| priv->alloc[i] = alloc; | |
| gst_memory_unref (mem); | |
| } | |
| format = ¶ms->d3d11_format; | |
| /* single texture semi-planar formats */ | |
| if (format->dxgi_format != DXGI_FORMAT_UNKNOWN && | |
| GST_VIDEO_INFO_N_PLANES (&info) == 2) { | |
| priv->stride[1] = priv->stride[0]; | |
| priv->offset[1] = priv->stride[0] * desc[0].Height; | |
| } | |
| gst_buffer_pool_config_set_params (config, | |
| caps, offset, min_buffers, max_buffers); | |
| return GST_BUFFER_POOL_CLASS (parent_class)->set_config (pool, config) && ret; | |
| /* ERRORS */ | |
| wrong_config: | |
| { | |
| GST_WARNING_OBJECT (pool, "invalid config"); | |
| return FALSE; | |
| } | |
| no_caps: | |
| { | |
| GST_WARNING_OBJECT (pool, "no caps in config"); | |
| return FALSE; | |
| } | |
| wrong_caps: | |
| { | |
| GST_WARNING_OBJECT (pool, | |
| "failed getting geometry from caps %" GST_PTR_FORMAT, caps); | |
| return FALSE; | |
| } | |
| } | |
| static GstFlowReturn | |
| gst_d3d11_buffer_pool_fill_buffer (GstD3D11BufferPool * self, GstBuffer * buf) | |
| { | |
| GstD3D11BufferPoolPrivate *priv = self->priv; | |
| GstFlowReturn ret = GST_FLOW_OK; | |
| guint i; | |
| for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) { | |
| GstMemory *mem = NULL; | |
| GstD3D11PoolAllocator *alloc = GST_D3D11_POOL_ALLOCATOR (priv->alloc[i]); | |
| if (!alloc) | |
| break; | |
| ret = gst_d3d11_pool_allocator_acquire_memory (alloc, &mem); | |
| if (ret != GST_FLOW_OK) { | |
| GST_WARNING_OBJECT (self, "Failed to acquire memory, ret %s", | |
| gst_flow_get_name (ret)); | |
| return ret; | |
| } | |
| gst_buffer_append_memory (buf, mem); | |
| } | |
| return GST_FLOW_OK; | |
| } | |
| static GstFlowReturn | |
| gst_d3d11_buffer_pool_alloc_buffer (GstBufferPool * pool, GstBuffer ** buffer, | |
| GstBufferPoolAcquireParams * params) | |
| { | |
| GstD3D11BufferPool *self = GST_D3D11_BUFFER_POOL (pool); | |
| GstD3D11BufferPoolPrivate *priv = self->priv; | |
| GstD3D11AllocationParams *d3d11_params = priv->d3d11_params; | |
| GstVideoInfo *info = &d3d11_params->info; | |
| GstBuffer *buf; | |
| GstFlowReturn ret = GST_FLOW_OK; | |
| buf = gst_buffer_new (); | |
| ret = gst_d3d11_buffer_pool_fill_buffer (self, buf); | |
| if (ret != GST_FLOW_OK) { | |
| gst_buffer_unref (buf); | |
| return ret; | |
| } | |
| gst_buffer_add_video_meta_full (buf, GST_VIDEO_FRAME_FLAG_NONE, | |
| GST_VIDEO_INFO_FORMAT (info), GST_VIDEO_INFO_WIDTH (info), | |
| GST_VIDEO_INFO_HEIGHT (info), GST_VIDEO_INFO_N_PLANES (info), | |
| priv->offset, priv->stride); | |
| *buffer = buf; | |
| return GST_FLOW_OK; | |
| } | |
| static gboolean | |
| gst_d3d11_buffer_pool_start (GstBufferPool * pool) | |
| { | |
| GstD3D11BufferPool *self = GST_D3D11_BUFFER_POOL (pool); | |
| GstD3D11BufferPoolPrivate *priv = self->priv; | |
| guint i; | |
| GST_DEBUG_OBJECT (self, "Start"); | |
| for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) { | |
| GstD3D11Allocator *alloc = priv->alloc[i]; | |
| if (!alloc) | |
| break; | |
| if (!gst_d3d11_allocator_set_active (alloc, TRUE)) { | |
| GST_ERROR_OBJECT (self, "Failed to activate allocator"); | |
| return FALSE; | |
| } | |
| } | |
| return TRUE; | |
| } | |
| static gboolean | |
| gst_d3d11_buffer_pool_stop (GstBufferPool * pool) | |
| { | |
| GstD3D11BufferPool *self = GST_D3D11_BUFFER_POOL (pool); | |
| GstD3D11BufferPoolPrivate *priv = self->priv; | |
| guint i; | |
| GST_DEBUG_OBJECT (self, "Stop"); | |
| for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) { | |
| GstD3D11Allocator *alloc = priv->alloc[i]; | |
| if (!alloc) | |
| break; | |
| if (!gst_d3d11_allocator_set_active (alloc, FALSE)) { | |
| GST_ERROR_OBJECT (self, "Failed to deactivate allocator"); | |
| return FALSE; | |
| } | |
| } | |
| return GST_BUFFER_POOL_CLASS (parent_class)->stop (pool); | |
| } | |
| /** | |
| * gst_d3d11_buffer_pool_new: | |
| * @device: a #GstD3D11Device to use | |
| * | |
| * Returns: a #GstBufferPool that allocates buffers with #GstD3D11Memory | |
| * | |
| * Since: 1.22 | |
| */ | |
| GstBufferPool * | |
| gst_d3d11_buffer_pool_new (GstD3D11Device * device) | |
| { | |
| GstD3D11BufferPool *pool; | |
| g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), NULL); | |
| pool = (GstD3D11BufferPool *) g_object_new (GST_TYPE_D3D11_BUFFER_POOL, NULL); | |
| gst_object_ref_sink (pool); | |
| pool->device = (GstD3D11Device *) gst_object_ref (device); | |
| return GST_BUFFER_POOL_CAST (pool); | |
| } | |
| /** | |
| * gst_buffer_pool_config_get_d3d11_allocation_params: | |
| * @config: a buffer pool config | |
| * | |
| * Returns: (transfer full) (nullable): the currently configured | |
| * #GstD3D11AllocationParams on @config or %NULL if @config doesn't contain | |
| * #GstD3D11AllocationParams | |
| * | |
| * Since: 1.22 | |
| */ | |
| GstD3D11AllocationParams * | |
| gst_buffer_pool_config_get_d3d11_allocation_params (GstStructure * config) | |
| { | |
| GstD3D11AllocationParams *ret; | |
| if (!gst_structure_get (config, "d3d11-allocation-params", | |
| GST_TYPE_D3D11_ALLOCATION_PARAMS, &ret, NULL)) | |
| ret = NULL; | |
| return ret; | |
| } | |
| /** | |
| * gst_buffer_pool_config_set_d3d11_allocation_params: | |
| * @config: a buffer pool config | |
| * @params: (transfer none): a #GstD3D11AllocationParams | |
| * | |
| * Sets @params on @config | |
| * | |
| * Since: 1.22 | |
| */ | |
| void | |
| gst_buffer_pool_config_set_d3d11_allocation_params (GstStructure * config, | |
| GstD3D11AllocationParams * params) | |
| { | |
| g_return_if_fail (config != NULL); | |
| g_return_if_fail (params != NULL); | |
| gst_structure_set (config, "d3d11-allocation-params", | |
| GST_TYPE_D3D11_ALLOCATION_PARAMS, params, NULL); | |
| } |