| /* GStreamer | |
| * Copyright (C) 2023 Seungha Yang <seungha@centricular.com> | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Library General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Library General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Library General Public | |
| * License along with this library; if not, write to the | |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | |
| * Boston, MA 02110-1301, USA. | |
| */ | |
| #ifdef HAVE_CONFIG_H | |
| #include "config.h" | |
| #endif | |
| #include "gstd3d11shadercache.h" | |
| #include "gstd3d11compile.h" | |
| #include <string.h> | |
| #include <mutex> | |
| #include <map> | |
| /* *INDENT-OFF* */ | |
| static std::mutex cache_lock_; | |
| static std::map <gint64, ID3DBlob *> ps_blob_; | |
| static std::map <gint64, ID3DBlob *> vs_blob_; | |
| static std::map <gint64, ID3DBlob *> cs_blob_; | |
| /* *INDENT-ON* */ | |
| HRESULT | |
| gst_d3d11_shader_cache_get_pixel_shader_blob (gint64 token, | |
| const gchar * source, gsize source_size, const gchar * entry_point, | |
| const D3D_SHADER_MACRO * defines, ID3DBlob ** blob) | |
| { | |
| std::lock_guard < std::mutex > lk (cache_lock_); | |
| auto cached = ps_blob_.find (token); | |
| if (cached != ps_blob_.end ()) { | |
| *blob = cached->second; | |
| cached->second->AddRef (); | |
| return S_OK; | |
| } | |
| HRESULT hr = gst_d3d11_compile (source, source_size, nullptr, defines, | |
| nullptr, entry_point, "ps_4_0", 0, 0, blob, nullptr); | |
| if (FAILED (hr)) | |
| return hr; | |
| (*blob)->AddRef (); | |
| ps_blob_[token] = *blob; | |
| return S_OK; | |
| } | |
| HRESULT | |
| gst_d3d11_shader_cache_get_vertex_shader_blob (gint64 token, | |
| const gchar * source, gsize source_size, const gchar * entry_point, | |
| ID3DBlob ** blob) | |
| { | |
| std::lock_guard < std::mutex > lk (cache_lock_); | |
| auto cached = vs_blob_.find (token); | |
| if (cached != vs_blob_.end ()) { | |
| *blob = cached->second; | |
| cached->second->AddRef (); | |
| return S_OK; | |
| } | |
| HRESULT hr = gst_d3d11_compile (source, source_size, nullptr, nullptr, | |
| nullptr, entry_point, "vs_4_0", 0, 0, blob, nullptr); | |
| if (FAILED (hr)) | |
| return hr; | |
| (*blob)->AddRef (); | |
| vs_blob_[token] = *blob; | |
| return S_OK; | |
| } | |
| HRESULT | |
| gst_d3d11_shader_cache_get_compute_shader_blob (gint64 token, | |
| const gchar * source, gsize source_size, const gchar * entry_point, | |
| const D3D_SHADER_MACRO * defines, ID3DBlob ** blob) | |
| { | |
| std::lock_guard < std::mutex > lk (cache_lock_); | |
| auto cached = cs_blob_.find (token); | |
| if (cached != cs_blob_.end ()) { | |
| *blob = cached->second; | |
| cached->second->AddRef (); | |
| return S_OK; | |
| } | |
| HRESULT hr = gst_d3d11_compile (source, source_size, nullptr, defines, | |
| nullptr, entry_point, "cs_5_0", 0, 0, blob, nullptr); | |
| if (FAILED (hr)) | |
| return hr; | |
| (*blob)->AddRef (); | |
| cs_blob_[token] = *blob; | |
| return S_OK; | |
| } |