| /* GStreamer | |
| * Copyright (C) 2020 Seungha Yang <seungha@centricular.com> | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Library General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Library General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Library General Public | |
| * License along with this library; if not, write to the | |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | |
| * Boston, MA 02110-1301, USA. | |
| */ | |
| #ifdef HAVE_CONFIG_H | |
| #include "config.h" | |
| #endif | |
| #include "gstd3d11utils.h" | |
| #include "gstd3d11device.h" | |
| #include "gstd3d11-private.h" | |
| #include <windows.h> | |
| #include <versionhelpers.h> | |
| #include <mutex> | |
| #include <atomic> | |
| /** | |
| * SECTION:gstd3d11utils | |
| * @title: GstD3D11Utils | |
| * @short_description: Direct3D11 specific utility methods | |
| * | |
| * Since: 1.22 | |
| */ | |
| /* *INDENT-OFF* */ | |
| static std::recursive_mutex _context_lock; | |
| /* *INDENT-ON* */ | |
| GST_DEBUG_CATEGORY_STATIC (GST_CAT_CONTEXT); | |
| #ifndef GST_DISABLE_GST_DEBUG | |
| #define GST_CAT_DEFAULT ensure_debug_category() | |
| static GstDebugCategory * | |
| ensure_debug_category (void) | |
| { | |
| static GstDebugCategory *cat = nullptr; | |
| GST_D3D11_CALL_ONCE_BEGIN { | |
| cat = _gst_debug_category_new ("d3d11utils", 0, "d3d11 utility functions"); | |
| } GST_D3D11_CALL_ONCE_END; | |
| return cat; | |
| } | |
| #else | |
| #define ensure_debug_category() /* NOOP */ | |
| #endif /* GST_DISABLE_GST_DEBUG */ | |
| static void | |
| _init_context_debug (void) | |
| { | |
| GST_D3D11_CALL_ONCE_BEGIN { | |
| GST_DEBUG_CATEGORY_GET (GST_CAT_CONTEXT, "GST_CONTEXT"); | |
| } GST_D3D11_CALL_ONCE_END; | |
| } | |
| /** | |
| * gst_d3d11_handle_set_context: | |
| * @element: a #GstElement | |
| * @context: a #GstContext | |
| * @adapter_index: a DXGI adapter index | |
| * @device: (inout) (transfer full): location of a #GstD3D11Device | |
| * | |
| * Helper function for implementing #GstElementClass.set_context() in | |
| * D3D11 capable elements. | |
| * | |
| * Retrieve's the #GstD3D11Device in @context and places the result in @device. | |
| * @device is accepted if @adapter_index is equal to -1 (accept any device) | |
| * or equal to that of @device | |
| * | |
| * Returns: whether the @device could be set successfully | |
| * | |
| * Since: 1.22 | |
| */ | |
| gboolean | |
| gst_d3d11_handle_set_context (GstElement * element, GstContext * context, | |
| gint adapter_index, GstD3D11Device ** device) | |
| { | |
| const gchar *context_type; | |
| g_return_val_if_fail (GST_IS_ELEMENT (element), FALSE); | |
| g_return_val_if_fail (device != NULL, FALSE); | |
| _init_context_debug (); | |
| if (!context) | |
| return FALSE; | |
| context_type = gst_context_get_context_type (context); | |
| if (g_strcmp0 (context_type, GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE) == 0) { | |
| const GstStructure *str; | |
| GstD3D11Device *other_device = NULL; | |
| guint other_adapter_index = 0; | |
| /* If we had device already, will not replace it */ | |
| if (*device) | |
| return TRUE; | |
| str = gst_context_get_structure (context); | |
| if (gst_structure_get (str, "device", GST_TYPE_D3D11_DEVICE, | |
| &other_device, "adapter", G_TYPE_UINT, &other_adapter_index, | |
| NULL)) { | |
| if (adapter_index == -1 || (guint) adapter_index == other_adapter_index) { | |
| GST_CAT_DEBUG_OBJECT (GST_CAT_CONTEXT, | |
| element, "Found D3D11 device context"); | |
| *device = other_device; | |
| return TRUE; | |
| } | |
| gst_object_unref (other_device); | |
| } | |
| } | |
| return FALSE; | |
| } | |
| /** | |
| * gst_d3d11_handle_set_context_for_adapter_luid: | |
| * @element: a #GstElement | |
| * @context: a #GstContext | |
| * @adapter_luid: an int64 representation of DXGI adapter LUID | |
| * @device: (inout) (transfer full): location of a #GstD3D11Device | |
| * | |
| * Helper function for implementing #GstElementClass.set_context() in | |
| * D3D11 capable elements. | |
| * | |
| * Retrieve's the #GstD3D11Device in @context and places the result in @device. | |
| * @device is accepted only when @adapter_index is equal to that of @device | |
| * | |
| * Returns: whether the @device could be set successfully | |
| * | |
| * Since: 1.22 | |
| */ | |
| gboolean | |
| gst_d3d11_handle_set_context_for_adapter_luid (GstElement * element, | |
| GstContext * context, gint64 adapter_luid, GstD3D11Device ** device) | |
| { | |
| const gchar *context_type; | |
| g_return_val_if_fail (GST_IS_ELEMENT (element), FALSE); | |
| g_return_val_if_fail (device != NULL, FALSE); | |
| _init_context_debug (); | |
| if (!context) | |
| return FALSE; | |
| context_type = gst_context_get_context_type (context); | |
| if (g_strcmp0 (context_type, GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE) == 0) { | |
| const GstStructure *str; | |
| GstD3D11Device *other_device = NULL; | |
| gint64 other_adapter_luid = 0; | |
| /* If we had device already, will not replace it */ | |
| if (*device) | |
| return TRUE; | |
| str = gst_context_get_structure (context); | |
| if (gst_structure_get (str, "device", GST_TYPE_D3D11_DEVICE, | |
| &other_device, "adapter-luid", G_TYPE_INT64, | |
| &other_adapter_luid, NULL)) { | |
| if (adapter_luid == other_adapter_luid) { | |
| GST_CAT_DEBUG_OBJECT (GST_CAT_CONTEXT, | |
| element, "Found D3D11 device context"); | |
| *device = other_device; | |
| return TRUE; | |
| } | |
| gst_object_unref (other_device); | |
| } | |
| } | |
| return FALSE; | |
| } | |
| static void | |
| context_set_d3d11_device (GstContext * context, GstD3D11Device * device) | |
| { | |
| GstStructure *s; | |
| guint adapter = 0; | |
| guint device_id = 0; | |
| guint vendor_id = 0; | |
| gboolean hardware = FALSE; | |
| gchar *desc = NULL; | |
| gint64 adapter_luid = 0; | |
| g_return_if_fail (context != NULL); | |
| g_object_get (G_OBJECT (device), "adapter", &adapter, "device-id", &device_id, | |
| "vendor-id", &vendor_id, "hardware", &hardware, "description", &desc, | |
| "adapter-luid", &adapter_luid, NULL); | |
| GST_CAT_LOG (GST_CAT_CONTEXT, | |
| "setting GstD3D11Device(%" GST_PTR_FORMAT | |
| ") with adapter %d on context(%" GST_PTR_FORMAT ")", | |
| device, adapter, context); | |
| s = gst_context_writable_structure (context); | |
| gst_structure_set (s, "device", GST_TYPE_D3D11_DEVICE, device, | |
| "adapter", G_TYPE_UINT, adapter, | |
| "adapter-luid", G_TYPE_INT64, adapter_luid, | |
| "device-id", G_TYPE_UINT, device_id, | |
| "vendor-id", G_TYPE_UINT, vendor_id, | |
| "hardware", G_TYPE_BOOLEAN, hardware, | |
| "description", G_TYPE_STRING, GST_STR_NULL (desc), NULL); | |
| g_free (desc); | |
| } | |
| /** | |
| * gst_d3d11_handle_context_query: | |
| * @element: a #GstElement | |
| * @query: a #GstQuery of type %GST_QUERY_CONTEXT | |
| * @device: (transfer none) (nullable): a #GstD3D11Device | |
| * | |
| * Returns: Whether the @query was successfully responded to from the passed | |
| * @device. | |
| * | |
| * Since: 1.22 | |
| */ | |
| gboolean | |
| gst_d3d11_handle_context_query (GstElement * element, GstQuery * query, | |
| GstD3D11Device * device) | |
| { | |
| const gchar *context_type; | |
| GstContext *context, *old_context; | |
| g_return_val_if_fail (GST_IS_ELEMENT (element), FALSE); | |
| g_return_val_if_fail (GST_IS_QUERY (query), FALSE); | |
| _init_context_debug (); | |
| GST_LOG_OBJECT (element, "handle context query %" GST_PTR_FORMAT, query); | |
| if (!device) | |
| return FALSE; | |
| gst_query_parse_context_type (query, &context_type); | |
| if (g_strcmp0 (context_type, GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE) != 0) | |
| return FALSE; | |
| gst_query_parse_context (query, &old_context); | |
| if (old_context) | |
| context = gst_context_copy (old_context); | |
| else | |
| context = gst_context_new (GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE, TRUE); | |
| context_set_d3d11_device (context, device); | |
| gst_query_set_context (query, context); | |
| gst_context_unref (context); | |
| GST_DEBUG_OBJECT (element, "successfully set %" GST_PTR_FORMAT | |
| " on %" GST_PTR_FORMAT, device, query); | |
| return TRUE; | |
| } | |
| static gboolean | |
| pad_query (const GValue * item, GValue * value, gpointer user_data) | |
| { | |
| GstPad *pad = (GstPad *) g_value_get_object (item); | |
| GstQuery *query = (GstQuery *) user_data; | |
| gboolean res; | |
| res = gst_pad_peer_query (pad, query); | |
| if (res) { | |
| g_value_set_boolean (value, TRUE); | |
| return FALSE; | |
| } | |
| GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, pad, "pad peer query failed"); | |
| return TRUE; | |
| } | |
| static gboolean | |
| run_query (GstElement * element, GstQuery * query, GstPadDirection direction) | |
| { | |
| GstIterator *it; | |
| GstIteratorFoldFunction func = pad_query; | |
| GValue res = { 0 }; | |
| g_value_init (&res, G_TYPE_BOOLEAN); | |
| g_value_set_boolean (&res, FALSE); | |
| /* Ask neighbor */ | |
| if (direction == GST_PAD_SRC) | |
| it = gst_element_iterate_src_pads (element); | |
| else | |
| it = gst_element_iterate_sink_pads (element); | |
| while (gst_iterator_fold (it, func, &res, query) == GST_ITERATOR_RESYNC) | |
| gst_iterator_resync (it); | |
| gst_iterator_free (it); | |
| return g_value_get_boolean (&res); | |
| } | |
| static void | |
| run_d3d11_context_query (GstElement * element, GstD3D11Device ** device) | |
| { | |
| GstQuery *query; | |
| GstContext *ctxt = NULL; | |
| /* 1) Query downstream with GST_QUERY_CONTEXT for the context and | |
| * check if downstream already has a context of the specific type | |
| */ | |
| query = gst_query_new_context (GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE); | |
| if (run_query (element, query, GST_PAD_SRC)) { | |
| gst_query_parse_context (query, &ctxt); | |
| if (ctxt) { | |
| GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element, | |
| "found context (%" GST_PTR_FORMAT ") in downstream query", ctxt); | |
| gst_element_set_context (element, ctxt); | |
| } | |
| } | |
| /* 2) although we found d3d11 device context above, the context might not be | |
| * expected/wanted one by the element (e.g., belongs to the other GPU). | |
| * Then try to find it from the other direction */ | |
| if (*device == NULL && run_query (element, query, GST_PAD_SINK)) { | |
| gst_query_parse_context (query, &ctxt); | |
| if (ctxt) { | |
| GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element, | |
| "found context (%" GST_PTR_FORMAT ") in upstream query", ctxt); | |
| gst_element_set_context (element, ctxt); | |
| } | |
| } | |
| if (*device == NULL) { | |
| /* 3) Post a GST_MESSAGE_NEED_CONTEXT message on the bus with | |
| * the required context type and afterwards check if a | |
| * usable context was set now as in 1). The message could | |
| * be handled by the parent bins of the element and the | |
| * application. | |
| */ | |
| GstMessage *msg; | |
| GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element, | |
| "posting need context message"); | |
| msg = gst_message_new_need_context (GST_OBJECT_CAST (element), | |
| GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE); | |
| gst_element_post_message (element, msg); | |
| } | |
| gst_query_unref (query); | |
| } | |
| /** | |
| * gst_d3d11_ensure_element_data: | |
| * @element: the #GstElement running the query | |
| * @adapter: preferred DXGI adapter index, pass adapter >=0 when | |
| * the adapter explicitly required. Otherwise, set -1. | |
| * @device: (inout): the resulting #GstD3D11Device | |
| * | |
| * Perform the steps necessary for retrieving a #GstD3D11Device | |
| * from the surrounding elements or from the application using the #GstContext mechanism. | |
| * | |
| * If the contents of @device is not %NULL, then no #GstContext query is | |
| * necessary for #GstD3D11Device retrieval is performed. | |
| * | |
| * Returns: whether a #GstD3D11Device exists in @device | |
| * | |
| * Since: 1.22 | |
| */ | |
| gboolean | |
| gst_d3d11_ensure_element_data (GstElement * element, gint adapter, | |
| GstD3D11Device ** device) | |
| { | |
| guint target_adapter = 0; | |
| /* *INDENT-OFF* */ | |
| std::lock_guard<std::recursive_mutex> lk (_context_lock); | |
| /* *INDENT-ON* */ | |
| g_return_val_if_fail (element != NULL, FALSE); | |
| g_return_val_if_fail (device != NULL, FALSE); | |
| _init_context_debug (); | |
| if (*device) { | |
| GST_LOG_OBJECT (element, "already have a device %" GST_PTR_FORMAT, *device); | |
| return TRUE; | |
| } | |
| run_d3d11_context_query (element, device); | |
| if (*device) | |
| return TRUE; | |
| if (adapter > 0) | |
| target_adapter = adapter; | |
| /* Needs D3D11_CREATE_DEVICE_BGRA_SUPPORT flag for Direct2D interop */ | |
| *device = gst_d3d11_device_new (target_adapter, | |
| D3D11_CREATE_DEVICE_BGRA_SUPPORT); | |
| if (*device == NULL) { | |
| GST_ERROR_OBJECT (element, | |
| "Couldn't create new device with adapter index %d", target_adapter); | |
| return FALSE; | |
| } else { | |
| GstContext *context; | |
| GstMessage *msg; | |
| /* Propagate new D3D11 device context */ | |
| context = gst_context_new (GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE, TRUE); | |
| context_set_d3d11_device (context, *device); | |
| gst_element_set_context (element, context); | |
| GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element, | |
| "posting have context (%p) message with D3D11 device context (%p)", | |
| context, *device); | |
| msg = gst_message_new_have_context (GST_OBJECT_CAST (element), context); | |
| gst_element_post_message (GST_ELEMENT_CAST (element), msg); | |
| } | |
| return TRUE; | |
| } | |
| /** | |
| * gst_d3d11_ensure_element_data_for_adapter_luid: | |
| * @element: the #GstElement running the query | |
| * @adapter_luid: an int64 representation of DXGI adapter LUID | |
| * @device: (inout): the resulting #GstD3D11Device | |
| * | |
| * Perform the steps necessary for retrieving a #GstD3D11Device | |
| * from the surrounding elements or from the application using the #GstContext mechanism. | |
| * | |
| * If the contents of @device is not %NULL, then no #GstContext query is | |
| * necessary for #GstD3D11Device retrieval is performed. | |
| * | |
| * Returns: whether a #GstD3D11Device exists in @device | |
| * | |
| * Since: 1.22 | |
| */ | |
| gboolean | |
| gst_d3d11_ensure_element_data_for_adapter_luid (GstElement * element, | |
| gint64 adapter_luid, GstD3D11Device ** device) | |
| { | |
| /* *INDENT-OFF* */ | |
| std::lock_guard<std::recursive_mutex> lk (_context_lock); | |
| /* *INDENT-ON* */ | |
| g_return_val_if_fail (element != NULL, FALSE); | |
| g_return_val_if_fail (device != NULL, FALSE); | |
| _init_context_debug (); | |
| if (*device) { | |
| GST_LOG_OBJECT (element, "already have a device %" GST_PTR_FORMAT, *device); | |
| return TRUE; | |
| } | |
| run_d3d11_context_query (element, device); | |
| if (*device) | |
| return TRUE; | |
| /* Needs D3D11_CREATE_DEVICE_BGRA_SUPPORT flag for Direct2D interop */ | |
| *device = gst_d3d11_device_new_for_adapter_luid (adapter_luid, | |
| D3D11_CREATE_DEVICE_BGRA_SUPPORT); | |
| if (*device == NULL) { | |
| GST_ERROR_OBJECT (element, | |
| "Couldn't create new device with adapter luid %" G_GINT64_FORMAT, | |
| adapter_luid); | |
| return FALSE; | |
| } else { | |
| GstContext *context; | |
| GstMessage *msg; | |
| /* Propagate new D3D11 device context */ | |
| context = gst_context_new (GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE, TRUE); | |
| context_set_d3d11_device (context, *device); | |
| gst_element_set_context (element, context); | |
| GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element, | |
| "posting have context (%p) message with D3D11 device context (%p)", | |
| context, *device); | |
| msg = gst_message_new_have_context (GST_OBJECT_CAST (element), context); | |
| gst_element_post_message (GST_ELEMENT_CAST (element), msg); | |
| } | |
| return TRUE; | |
| } | |
| /** | |
| * gst_d3d11_context_new: | |
| * @device: (transfer none): a #GstD3D11Device | |
| * | |
| * Creates a new #GstContext object with @device | |
| * | |
| * Returns: a #GstContext object | |
| * | |
| * Since: 1.22 | |
| */ | |
| GstContext * | |
| gst_d3d11_context_new (GstD3D11Device * device) | |
| { | |
| GstContext *context; | |
| g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), nullptr); | |
| context = gst_context_new (GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE, TRUE); | |
| context_set_d3d11_device (context, device); | |
| return context; | |
| } | |
| /** | |
| * gst_d3d11_luid_to_int64: | |
| * @luid: A pointer to LUID struct | |
| * | |
| * Converts @luid to a 64-bit signed integer. | |
| * See also Int64FromLuid method defined in | |
| * windows.devices.display.core.interop.h Windows SDK header | |
| * | |
| * Since: 1.22 | |
| */ | |
| gint64 | |
| gst_d3d11_luid_to_int64 (const LUID * luid) | |
| { | |
| LARGE_INTEGER val; | |
| g_return_val_if_fail (luid != nullptr, 0); | |
| val.LowPart = luid->LowPart; | |
| val.HighPart = luid->HighPart; | |
| return val.QuadPart; | |
| } | |
| #ifndef GST_DISABLE_GST_DEBUG | |
| static void | |
| gst_d3d11_log_gpu_remove_reason (HRESULT hr, GstD3D11Device * device, | |
| GstDebugCategory * cat, const gchar * file, const gchar * function, | |
| gint line) | |
| { | |
| gchar *error_text = g_win32_error_message ((guint) hr); | |
| gst_debug_log (cat, GST_LEVEL_ERROR, file, function, line, | |
| NULL, "DeviceRemovedReason: 0x%x, %s", (guint) hr, | |
| GST_STR_NULL (error_text)); | |
| g_free (error_text); | |
| gst_d3d11_device_log_live_objects (device, file, function, line); | |
| } | |
| #endif | |
| /** | |
| * _gst_d3d11_result: | |
| * @result: HRESULT D3D11 API return code | |
| * @device: (nullable): Associated #GstD3D11Device | |
| * @cat: a #GstDebugCategory | |
| * @file: the file that checking the result code | |
| * @function: the function that checking the result code | |
| * @line: the line that checking the result code | |
| * | |
| * Prints debug message if @result code indicates the operation was failed. | |
| * | |
| * Returns: %TRUE if D3D11 API call result is SUCCESS | |
| * | |
| * Since: 1.22 | |
| */ | |
| gboolean | |
| _gst_d3d11_result (HRESULT hr, GstD3D11Device * device, GstDebugCategory * cat, | |
| const gchar * file, const gchar * function, gint line) | |
| { | |
| #ifndef GST_DISABLE_GST_DEBUG | |
| gboolean ret = TRUE; | |
| if (FAILED (hr)) { | |
| gchar *error_text = NULL; | |
| error_text = g_win32_error_message ((guint) hr); | |
| /* g_win32_error_message() doesn't cover all HERESULT return code, | |
| * so it could be empty string, or null if there was an error | |
| * in g_utf16_to_utf8() */ | |
| gst_debug_log (cat, GST_LEVEL_WARNING, file, function, line, | |
| NULL, "D3D11 call failed: 0x%x, %s", (guint) hr, | |
| GST_STR_NULL (error_text)); | |
| g_free (error_text); | |
| if (device) { | |
| ID3D11Device *device_handle = gst_d3d11_device_get_device_handle (device); | |
| hr = device_handle->GetDeviceRemovedReason (); | |
| if (hr != S_OK) { | |
| gst_d3d11_log_gpu_remove_reason (hr, device, cat, file, function, line); | |
| } | |
| } | |
| ret = FALSE; | |
| } | |
| #if (HAVE_D3D11SDKLAYERS_H || HAVE_DXGIDEBUG_H) | |
| if (device) { | |
| gst_d3d11_device_d3d11_debug (device, file, function, line); | |
| gst_d3d11_device_dxgi_debug (device, file, function, line); | |
| } | |
| #endif | |
| return ret; | |
| #else | |
| return SUCCEEDED (hr); | |
| #endif | |
| } | |
| /** | |
| * gst_d3d11_create_user_token: | |
| * | |
| * Creates new user token value | |
| * | |
| * Returns: user token value | |
| * | |
| * Since: 1.24 | |
| */ | |
| gint64 | |
| gst_d3d11_create_user_token (void) | |
| { | |
| /* *INDENT-OFF* */ | |
| static std::atomic < gint64 > user_token { 0 }; | |
| /* *INDENT-ON* */ | |
| return user_token.fetch_add (1); | |
| } |