| /* GStreamer | |
| * Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com> | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Library General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Library General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Library General Public | |
| * License along with this library; if not, write to the | |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | |
| * Boston, MA 02110-1301, USA. | |
| */ | |
| /** | |
| * SECTION:element-d3d11upload | |
| * @title: d3d11upload | |
| * | |
| * Upload video frame to Direct3D11 texture memory | |
| * | |
| * ## Example launch line | |
| * ``` | |
| * gst-launch-1.0 videotestsrc ! d3d11upload ! d3d11videosinkelement | |
| * ``` | |
| * This pipeline will upload video test frame (system memory) into Direct3D11 | |
| * textures and d3d11videosinkelement will display frames on screen. | |
| * | |
| * Since: 1.18 | |
| * | |
| */ | |
| #ifdef HAVE_CONFIG_H | |
| # include <config.h> | |
| #endif | |
| #include "gstd3d11upload.h" | |
| #include <string.h> | |
| GST_DEBUG_CATEGORY_STATIC (gst_d3d11_upload_debug); | |
| #define GST_CAT_DEFAULT gst_d3d11_upload_debug | |
| static GstStaticCaps sink_template_caps = | |
| GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE (GST_D3D11_ALL_FORMATS) "; " | |
| GST_VIDEO_CAPS_MAKE_WITH_FEATURES | |
| (GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY "," | |
| GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, | |
| GST_D3D11_ALL_FORMATS) "; " | |
| GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, | |
| GST_D3D11_ALL_FORMATS) ";" | |
| GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY | |
| "," GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, | |
| GST_D3D11_ALL_FORMATS)); | |
| static GstStaticCaps src_template_caps = | |
| GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES | |
| (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_ALL_FORMATS) "; " | |
| GST_VIDEO_CAPS_MAKE_WITH_FEATURES | |
| (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY "," | |
| GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, | |
| GST_D3D11_ALL_FORMATS) ";" | |
| GST_VIDEO_CAPS_MAKE (GST_D3D11_ALL_FORMATS) "; " | |
| GST_VIDEO_CAPS_MAKE_WITH_FEATURES | |
| (GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY "," | |
| GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, | |
| GST_D3D11_ALL_FORMATS)); | |
| struct _GstD3D11Upload | |
| { | |
| GstD3D11BaseFilter parent; | |
| }; | |
| #define gst_d3d11_upload_parent_class parent_class | |
| G_DEFINE_TYPE (GstD3D11Upload, gst_d3d11_upload, GST_TYPE_D3D11_BASE_FILTER); | |
| static GstCaps *gst_d3d11_upload_transform_caps (GstBaseTransform * trans, | |
| GstPadDirection direction, GstCaps * caps, GstCaps * filter); | |
| static gboolean gst_d3d11_upload_propose_allocation (GstBaseTransform * trans, | |
| GstQuery * decide_query, GstQuery * query); | |
| static gboolean gst_d3d11_upload_decide_allocation (GstBaseTransform * trans, | |
| GstQuery * query); | |
| static GstFlowReturn gst_d3d11_upload_transform (GstBaseTransform * trans, | |
| GstBuffer * inbuf, GstBuffer * outbuf); | |
| static void | |
| gst_d3d11_upload_class_init (GstD3D11UploadClass * klass) | |
| { | |
| GstElementClass *element_class = GST_ELEMENT_CLASS (klass); | |
| GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass); | |
| GstCaps *caps; | |
| caps = gst_d3d11_get_updated_template_caps (&sink_template_caps); | |
| gst_element_class_add_pad_template (element_class, | |
| gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, caps)); | |
| gst_caps_unref (caps); | |
| caps = gst_d3d11_get_updated_template_caps (&src_template_caps); | |
| gst_element_class_add_pad_template (element_class, | |
| gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS, caps)); | |
| gst_caps_unref (caps); | |
| gst_element_class_set_static_metadata (element_class, | |
| "Direct3D11 Uploader", "Filter/Video", | |
| "Uploads data into Direct3D11 texture memory", | |
| "Seungha Yang <seungha.yang@navercorp.com>"); | |
| trans_class->passthrough_on_same_caps = TRUE; | |
| trans_class->transform_caps = | |
| GST_DEBUG_FUNCPTR (gst_d3d11_upload_transform_caps); | |
| trans_class->propose_allocation = | |
| GST_DEBUG_FUNCPTR (gst_d3d11_upload_propose_allocation); | |
| trans_class->decide_allocation = | |
| GST_DEBUG_FUNCPTR (gst_d3d11_upload_decide_allocation); | |
| trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d11_upload_transform); | |
| GST_DEBUG_CATEGORY_INIT (gst_d3d11_upload_debug, | |
| "d3d11upload", 0, "d3d11upload Element"); | |
| } | |
| static void | |
| gst_d3d11_upload_init (GstD3D11Upload * upload) | |
| { | |
| } | |
| static GstCaps * | |
| _set_caps_features (const GstCaps * caps, const gchar * feature_name) | |
| { | |
| guint i, j, m, n; | |
| GstCaps *tmp; | |
| GstCapsFeatures *overlay_feature = | |
| gst_caps_features_from_string | |
| (GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION); | |
| tmp = gst_caps_new_empty (); | |
| n = gst_caps_get_size (caps); | |
| for (i = 0; i < n; i++) { | |
| GstCapsFeatures *features, *orig_features; | |
| GstStructure *s = gst_caps_get_structure (caps, i); | |
| orig_features = gst_caps_get_features (caps, i); | |
| features = gst_caps_features_new (feature_name, NULL); | |
| if (gst_caps_features_is_any (orig_features)) { | |
| gst_caps_append_structure_full (tmp, gst_structure_copy (s), | |
| gst_caps_features_copy (features)); | |
| if (!gst_caps_features_contains (features, | |
| GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION)) | |
| gst_caps_features_add (features, | |
| GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION); | |
| } else { | |
| m = gst_caps_features_get_size (orig_features); | |
| for (j = 0; j < m; j++) { | |
| const gchar *feature = gst_caps_features_get_nth (orig_features, j); | |
| /* if we already have the features */ | |
| if (gst_caps_features_contains (features, feature)) | |
| continue; | |
| if (g_strcmp0 (feature, GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY) == 0) | |
| continue; | |
| if (gst_caps_features_contains (overlay_feature, feature)) { | |
| gst_caps_features_add (features, feature); | |
| } | |
| } | |
| } | |
| gst_caps_append_structure_full (tmp, gst_structure_copy (s), features); | |
| } | |
| gst_caps_features_free (overlay_feature); | |
| return tmp; | |
| } | |
| static GstCaps * | |
| gst_d3d11_upload_transform_caps (GstBaseTransform * trans, | |
| GstPadDirection direction, GstCaps * caps, GstCaps * filter) | |
| { | |
| GstCaps *result, *tmp; | |
| GST_DEBUG_OBJECT (trans, | |
| "Transforming caps %" GST_PTR_FORMAT " in direction %s", caps, | |
| (direction == GST_PAD_SINK) ? "sink" : "src"); | |
| if (direction == GST_PAD_SINK) { | |
| tmp = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY); | |
| tmp = gst_caps_merge (gst_caps_ref (caps), tmp); | |
| } else { | |
| GstCaps *newcaps; | |
| tmp = gst_caps_ref (caps); | |
| newcaps = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY); | |
| tmp = gst_caps_merge (tmp, newcaps); | |
| } | |
| if (filter) { | |
| result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST); | |
| gst_caps_unref (tmp); | |
| } else { | |
| result = tmp; | |
| } | |
| GST_DEBUG_OBJECT (trans, "returning caps: %" GST_PTR_FORMAT, result); | |
| return result; | |
| } | |
| static gboolean | |
| gst_d3d11_upload_propose_allocation (GstBaseTransform * trans, | |
| GstQuery * decide_query, GstQuery * query) | |
| { | |
| GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans); | |
| GstVideoInfo info; | |
| GstBufferPool *pool; | |
| GstCaps *caps; | |
| guint size; | |
| gboolean is_d3d11 = FALSE; | |
| if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans, | |
| decide_query, query)) | |
| return FALSE; | |
| /* passthrough, we're done */ | |
| if (decide_query == NULL) | |
| return TRUE; | |
| gst_query_parse_allocation (query, &caps, NULL); | |
| if (caps == NULL) | |
| return FALSE; | |
| if (!gst_video_info_from_caps (&info, caps)) | |
| return FALSE; | |
| if (gst_query_get_n_allocation_pools (query) == 0) { | |
| GstCapsFeatures *features; | |
| GstStructure *config; | |
| features = gst_caps_get_features (caps, 0); | |
| if (features && gst_caps_features_contains (features, | |
| GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) { | |
| GST_DEBUG_OBJECT (filter, "upstream support d3d11 memory"); | |
| pool = gst_d3d11_buffer_pool_new (filter->device); | |
| is_d3d11 = TRUE; | |
| } else { | |
| pool = gst_video_buffer_pool_new (); | |
| } | |
| config = gst_buffer_pool_get_config (pool); | |
| gst_buffer_pool_config_add_option (config, | |
| GST_BUFFER_POOL_OPTION_VIDEO_META); | |
| if (!is_d3d11) { | |
| gst_buffer_pool_config_add_option (config, | |
| GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT); | |
| } | |
| size = GST_VIDEO_INFO_SIZE (&info); | |
| gst_buffer_pool_config_set_params (config, caps, size, 0, 0); | |
| if (!gst_buffer_pool_set_config (pool, config)) | |
| goto config_failed; | |
| /* d3d11 buffer pool will update buffer size based on allocated texture, | |
| * get size from config again */ | |
| config = gst_buffer_pool_get_config (pool); | |
| gst_buffer_pool_config_get_params (config, | |
| nullptr, &size, nullptr, nullptr); | |
| gst_structure_free (config); | |
| gst_query_add_allocation_pool (query, pool, size, 0, 0); | |
| gst_object_unref (pool); | |
| } | |
| gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL); | |
| gst_query_add_allocation_meta (query, | |
| GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, NULL); | |
| return TRUE; | |
| /* ERRORS */ | |
| config_failed: | |
| { | |
| GST_ERROR_OBJECT (filter, "failed to set config"); | |
| gst_object_unref (pool); | |
| return FALSE; | |
| } | |
| } | |
| static gboolean | |
| gst_d3d11_upload_decide_allocation (GstBaseTransform * trans, GstQuery * query) | |
| { | |
| GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans); | |
| GstCaps *outcaps = NULL; | |
| GstBufferPool *pool = NULL; | |
| guint size, min, max; | |
| GstStructure *config; | |
| gboolean update_pool = FALSE; | |
| GstVideoInfo vinfo; | |
| GstD3D11Format d3d11_format; | |
| GstD3D11AllocationParams *d3d11_params; | |
| guint bind_flags = 0; | |
| DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN; | |
| UINT supported = 0; | |
| HRESULT hr; | |
| ID3D11Device *device_handle; | |
| gst_query_parse_allocation (query, &outcaps, NULL); | |
| if (!outcaps) | |
| return FALSE; | |
| gst_video_info_from_caps (&vinfo, outcaps); | |
| if (!gst_d3d11_device_get_format (filter->device, | |
| GST_VIDEO_INFO_FORMAT (&vinfo), &d3d11_format)) { | |
| GST_ERROR_OBJECT (filter, "Unknown format caps %" GST_PTR_FORMAT, outcaps); | |
| return FALSE; | |
| } | |
| if (d3d11_format.dxgi_format == DXGI_FORMAT_UNKNOWN) { | |
| dxgi_format = d3d11_format.resource_format[0]; | |
| } else { | |
| dxgi_format = d3d11_format.dxgi_format; | |
| } | |
| device_handle = gst_d3d11_device_get_device_handle (filter->device); | |
| hr = device_handle->CheckFormatSupport (dxgi_format, &supported); | |
| if (gst_d3d11_result (hr, filter->device)) { | |
| if ((supported & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) == | |
| D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) { | |
| bind_flags |= D3D11_BIND_SHADER_RESOURCE; | |
| } | |
| if ((supported & D3D11_FORMAT_SUPPORT_RENDER_TARGET) == | |
| D3D11_FORMAT_SUPPORT_RENDER_TARGET) { | |
| bind_flags |= D3D11_BIND_RENDER_TARGET; | |
| } | |
| } | |
| if (gst_query_get_n_allocation_pools (query) > 0) { | |
| gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max); | |
| if (pool) { | |
| if (!GST_IS_D3D11_BUFFER_POOL (pool)) { | |
| gst_clear_object (&pool); | |
| } else { | |
| GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool); | |
| if (dpool->device != filter->device) | |
| gst_clear_object (&pool); | |
| } | |
| } | |
| update_pool = TRUE; | |
| } else { | |
| size = GST_VIDEO_INFO_SIZE (&vinfo); | |
| min = max = 0; | |
| } | |
| if (!pool) { | |
| GST_DEBUG_OBJECT (trans, "create our pool"); | |
| pool = gst_d3d11_buffer_pool_new (filter->device); | |
| } | |
| config = gst_buffer_pool_get_config (pool); | |
| gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); | |
| gst_buffer_pool_config_set_params (config, outcaps, size, min, max); | |
| d3d11_params = gst_buffer_pool_config_get_d3d11_allocation_params (config); | |
| if (!d3d11_params) { | |
| d3d11_params = gst_d3d11_allocation_params_new (filter->device, &vinfo, | |
| GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0); | |
| } else { | |
| gst_d3d11_allocation_params_set_bind_flags (d3d11_params, bind_flags); | |
| } | |
| gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params); | |
| gst_d3d11_allocation_params_free (d3d11_params); | |
| gst_buffer_pool_set_config (pool, config); | |
| /* d3d11 buffer pool will update buffer size based on allocated texture, | |
| * get size from config again */ | |
| config = gst_buffer_pool_get_config (pool); | |
| gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr); | |
| gst_structure_free (config); | |
| if (update_pool) | |
| gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max); | |
| else | |
| gst_query_add_allocation_pool (query, pool, size, min, max); | |
| gst_object_unref (pool); | |
| return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans, | |
| query); | |
| } | |
| static GstFlowReturn | |
| gst_d3d11_upload_transform (GstBaseTransform * trans, GstBuffer * inbuf, | |
| GstBuffer * outbuf) | |
| { | |
| GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans); | |
| if (!gst_d3d11_buffer_copy_into (outbuf, inbuf, &filter->in_info)) { | |
| GST_ERROR_OBJECT (filter, "Failed to copy buffer"); | |
| return GST_FLOW_ERROR; | |
| } | |
| return GST_FLOW_OK; | |
| } |