| /* GStreamer | |
| * Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com> | |
| * Copyright (C) 2020 Seungha Yang <seungha@centricular.com> | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Library General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Library General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Library General Public | |
| * License along with this library; if not, write to the | |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | |
| * Boston, MA 02110-1301, USA. | |
| */ | |
| /** | |
| * SECTION:element-d3d11videosink | |
| * @title: d3d11videosink | |
| * | |
| * Direct3D11 based video render element | |
| * | |
| * ## Example launch line | |
| * ``` | |
| * gst-launch-1.0 videotestsrc ! d3d11upload ! d3d11videosink | |
| * ``` | |
| * This pipeline will display test video stream on screen via d3d11videosink | |
| * | |
| * Since: 1.18 | |
| * | |
| */ | |
| #ifdef HAVE_CONFIG_H | |
| #include "config.h" | |
| #endif | |
| #include "gstd3d11videosink.h" | |
| #include "gstd3d11pluginutils.h" | |
| #include <string> | |
| #if GST_D3D11_WINAPI_APP | |
| #include "gstd3d11window_corewindow.h" | |
| #include "gstd3d11window_swapchainpanel.h" | |
| #endif | |
| #if (!GST_D3D11_WINAPI_ONLY_APP) | |
| #include "gstd3d11window_win32.h" | |
| #endif | |
| #include "gstd3d11window_dummy.h" | |
| enum | |
| { | |
| PROP_0, | |
| PROP_ADAPTER, | |
| PROP_FORCE_ASPECT_RATIO, | |
| PROP_ENABLE_NAVIGATION_EVENTS, | |
| PROP_FULLSCREEN_TOGGLE_MODE, | |
| PROP_FULLSCREEN, | |
| PROP_DRAW_ON_SHARED_TEXTURE, | |
| PROP_ROTATE_METHOD, | |
| PROP_GAMMA_MODE, | |
| PROP_PRIMARIES_MODE, | |
| PROP_DISPLAY_FORMAT, | |
| PROP_EMIT_PRESENT, | |
| PROP_FOV, | |
| PROP_ORTHO, | |
| PROP_ROTATION_X, | |
| PROP_ROTATION_Y, | |
| PROP_ROTATION_Z, | |
| PROP_SCALE_X, | |
| PROP_SCALE_Y, | |
| PROP_MSAA, | |
| PROP_SAMPLING_METHOD, | |
| PROP_REDRAW_ON_UPDATE, | |
| PROP_RENDER_RECTANGE, | |
| }; | |
| #define DEFAULT_ADAPTER -1 | |
| #define DEFAULT_FORCE_ASPECT_RATIO TRUE | |
| #define DEFAULT_ENABLE_NAVIGATION_EVENTS TRUE | |
| #define DEFAULT_FULLSCREEN_TOGGLE_MODE GST_D3D11_WINDOW_FULLSCREEN_TOGGLE_MODE_NONE | |
| #define DEFAULT_FULLSCREEN FALSE | |
| #define DEFAULT_DRAW_ON_SHARED_TEXTURE FALSE | |
| #define DEFAULT_GAMMA_MODE GST_VIDEO_GAMMA_MODE_NONE | |
| #define DEFAULT_PRIMARIES_MODE GST_VIDEO_PRIMARIES_MODE_NONE | |
| #define DEFAULT_DISPLAY_FORMAT DXGI_FORMAT_UNKNOWN | |
| #define DEFAULT_EMIT_PRESENT FALSE | |
| #define DEFAULT_ROTATION 0.0f | |
| #define DEFAULT_SCALE 1.0f | |
| #define DEFAULT_FOV 90.0f | |
| #define DEFAULT_ORTHO FALSE | |
| #define DEFAULT_MSAA GST_D3D11_MSAA_DISABLED | |
| #define DEFAULT_SAMPLING_METHOD GST_D3D11_SAMPLING_METHOD_BILINEAR | |
| #define DEFAULT_REDROW_ON_UPDATE TRUE | |
| /** | |
| * GstD3D11VideoSinkDisplayFormat: | |
| * | |
| * Swapchain's DXGI format | |
| * | |
| * Since: 1.22 | |
| */ | |
| #define GST_TYPE_D3D11_VIDEO_SINK_DISPLAY_FORMAT (gst_d3d11_video_sink_display_format_type()) | |
| static GType | |
| gst_d3d11_video_sink_display_format_type (void) | |
| { | |
| static GType format_type = 0; | |
| GST_D3D11_CALL_ONCE_BEGIN { | |
| static const GEnumValue format_types[] = { | |
| /** | |
| * GstD3D11VideoSinkDisplayFormat::unknown: | |
| * | |
| * Since: 1.22 | |
| */ | |
| {DXGI_FORMAT_UNKNOWN, "DXGI_FORMAT_UNKNOWN", "unknown"}, | |
| /** | |
| * GstD3D11VideoSinkDisplayFormat::r10g10b10a2-unorm: | |
| * | |
| * Since: 1.22 | |
| */ | |
| {DXGI_FORMAT_R10G10B10A2_UNORM, | |
| "DXGI_FORMAT_R10G10B10A2_UNORM", "r10g10b10a2-unorm"}, | |
| /** | |
| * GstD3D11VideoSinkDisplayFormat::r8g8b8a8-unorm: | |
| * | |
| * Since: 1.22 | |
| */ | |
| {DXGI_FORMAT_R8G8B8A8_UNORM, | |
| "DXGI_FORMAT_R8G8B8A8_UNORM", "r8g8b8a8-unorm"}, | |
| /** | |
| * GstD3D11VideoSinkDisplayFormat::b8g8r8a8-unorm: | |
| * | |
| * Since: 1.22 | |
| */ | |
| {DXGI_FORMAT_B8G8R8A8_UNORM, | |
| "DXGI_FORMAT_B8G8R8A8_UNORM", "b8g8r8a8-unorm"}, | |
| {0, nullptr, nullptr}, | |
| }; | |
| format_type = g_enum_register_static ("GstD3D11VideoSinkDisplayFormat", | |
| format_types); | |
| } GST_D3D11_CALL_ONCE_END; | |
| return format_type; | |
| } | |
| enum | |
| { | |
| /* signals */ | |
| SIGNAL_BEGIN_DRAW, | |
| SIGNAL_PRESENT, | |
| /* actions */ | |
| SIGNAL_DRAW, | |
| LAST_SIGNAL | |
| }; | |
| static guint gst_d3d11_video_sink_signals[LAST_SIGNAL] = { 0, }; | |
| static GstStaticCaps pad_template_caps = | |
| GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES | |
| (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_SINK_FORMATS) "; " | |
| GST_VIDEO_CAPS_MAKE_WITH_FEATURES | |
| (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY "," | |
| GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, | |
| GST_D3D11_SINK_FORMATS) ";" | |
| GST_VIDEO_CAPS_MAKE (GST_D3D11_SINK_FORMATS) "; " | |
| GST_VIDEO_CAPS_MAKE_WITH_FEATURES | |
| (GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY "," | |
| GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, | |
| GST_D3D11_SINK_FORMATS)); | |
| GST_DEBUG_CATEGORY (d3d11_video_sink_debug); | |
| #define GST_CAT_DEFAULT d3d11_video_sink_debug | |
| struct _GstD3D11VideoSink | |
| { | |
| GstVideoSink parent; | |
| GstD3D11Device *device; | |
| GstD3D11Window *window; | |
| gint video_width; | |
| gint video_height; | |
| GstVideoInfo info; | |
| guintptr window_id; | |
| gboolean caps_updated; | |
| GstBuffer *prepared_buffer; | |
| GstBufferPool *pool; | |
| /* properties */ | |
| gint adapter; | |
| gboolean force_aspect_ratio; | |
| gboolean enable_navigation_events; | |
| GstD3D11WindowFullscreenToggleMode fullscreen_toggle_mode; | |
| gboolean fullscreen; | |
| gboolean draw_on_shared_texture; | |
| GstVideoGammaMode gamma_mode; | |
| GstVideoPrimariesMode primaries_mode; | |
| DXGI_FORMAT display_format; | |
| gboolean emit_present; | |
| gfloat fov; | |
| gboolean ortho; | |
| gfloat rotation_x; | |
| gfloat rotation_y; | |
| gfloat rotation_z; | |
| gfloat scale_x; | |
| gfloat scale_y; | |
| GstD3D11MSAAMode msaa; | |
| GstD3D11SamplingMethod sampling_method; | |
| gboolean redraw_on_update; | |
| /* saved render rectangle until we have a window */ | |
| GstVideoRectangle render_rect; | |
| gboolean pending_render_rect; | |
| /* For drawing on user texture */ | |
| gboolean drawing; | |
| CRITICAL_SECTION lock; | |
| gchar *title; | |
| /* method configured via property */ | |
| GstVideoOrientationMethod method; | |
| /* method parsed from tag */ | |
| GstVideoOrientationMethod tag_method; | |
| /* method currently selected based on "method" and "tag_method" */ | |
| GstVideoOrientationMethod selected_method; | |
| }; | |
| static void gst_d3d11_videosink_set_property (GObject * object, guint prop_id, | |
| const GValue * value, GParamSpec * pspec); | |
| static void gst_d3d11_videosink_get_property (GObject * object, guint prop_id, | |
| GValue * value, GParamSpec * pspec); | |
| static void gst_d3d11_video_sink_finalize (GObject * object); | |
| static gboolean | |
| gst_d3d11_video_sink_draw_action (GstD3D11VideoSink * self, | |
| gpointer shared_handle, guint texture_misc_flags, guint64 acquire_key, | |
| guint64 release_key); | |
| static void | |
| gst_d3d11_video_sink_video_overlay_init (GstVideoOverlayInterface * iface); | |
| static void | |
| gst_d3d11_video_sink_navigation_init (GstNavigationInterface * iface); | |
| static void gst_d3d11_video_sink_set_context (GstElement * element, | |
| GstContext * context); | |
| static GstCaps *gst_d3d11_video_sink_get_caps (GstBaseSink * sink, | |
| GstCaps * filter); | |
| static gboolean gst_d3d11_video_sink_set_caps (GstBaseSink * sink, | |
| GstCaps * caps); | |
| static gboolean gst_d3d11_video_sink_start (GstBaseSink * sink); | |
| static gboolean gst_d3d11_video_sink_stop (GstBaseSink * sink); | |
| static gboolean gst_d3d11_video_sink_propose_allocation (GstBaseSink * sink, | |
| GstQuery * query); | |
| static gboolean gst_d3d11_video_sink_query (GstBaseSink * sink, | |
| GstQuery * query); | |
| static gboolean gst_d3d11_video_sink_unlock (GstBaseSink * sink); | |
| static gboolean gst_d3d11_video_sink_unlock_stop (GstBaseSink * sink); | |
| static gboolean gst_d3d11_video_sink_event (GstBaseSink * sink, | |
| GstEvent * event); | |
| static GstFlowReturn gst_d3d11_video_sink_prepare (GstBaseSink * sink, | |
| GstBuffer * buffer); | |
| static GstFlowReturn | |
| gst_d3d11_video_sink_show_frame (GstVideoSink * sink, GstBuffer * buf); | |
| static gboolean gst_d3d11_video_sink_prepare_window (GstD3D11VideoSink * self); | |
| static void gst_d3d11_video_sink_set_orientation (GstD3D11VideoSink * self, | |
| GstVideoOrientationMethod method, gboolean from_tag); | |
| #define gst_d3d11_video_sink_parent_class parent_class | |
| G_DEFINE_TYPE_WITH_CODE (GstD3D11VideoSink, gst_d3d11_video_sink, | |
| GST_TYPE_VIDEO_SINK, | |
| G_IMPLEMENT_INTERFACE (GST_TYPE_VIDEO_OVERLAY, | |
| gst_d3d11_video_sink_video_overlay_init); | |
| G_IMPLEMENT_INTERFACE (GST_TYPE_NAVIGATION, | |
| gst_d3d11_video_sink_navigation_init); | |
| GST_DEBUG_CATEGORY_INIT (d3d11_video_sink_debug, | |
| "d3d11videosink", 0, "Direct3D11 Video Sink")); | |
| static void | |
| gst_d3d11_video_sink_class_init (GstD3D11VideoSinkClass * klass) | |
| { | |
| GObjectClass *gobject_class = G_OBJECT_CLASS (klass); | |
| GstElementClass *element_class = GST_ELEMENT_CLASS (klass); | |
| GstBaseSinkClass *basesink_class = GST_BASE_SINK_CLASS (klass); | |
| GstVideoSinkClass *videosink_class = GST_VIDEO_SINK_CLASS (klass); | |
| GstCaps *caps; | |
| gobject_class->set_property = gst_d3d11_videosink_set_property; | |
| gobject_class->get_property = gst_d3d11_videosink_get_property; | |
| gobject_class->finalize = gst_d3d11_video_sink_finalize; | |
| g_object_class_install_property (gobject_class, PROP_ADAPTER, | |
| g_param_spec_int ("adapter", "Adapter", | |
| "Adapter index for creating device (-1 for default)", | |
| -1, G_MAXINT32, DEFAULT_ADAPTER, | |
| (GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY | | |
| G_PARAM_STATIC_STRINGS))); | |
| g_object_class_install_property (gobject_class, PROP_FORCE_ASPECT_RATIO, | |
| g_param_spec_boolean ("force-aspect-ratio", | |
| "Force aspect ratio", | |
| "When enabled, scaling will respect original aspect ratio", | |
| DEFAULT_FORCE_ASPECT_RATIO, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| g_object_class_install_property (gobject_class, PROP_ENABLE_NAVIGATION_EVENTS, | |
| g_param_spec_boolean ("enable-navigation-events", | |
| "Enable navigation events", | |
| "When enabled, navigation events are sent upstream", | |
| DEFAULT_ENABLE_NAVIGATION_EVENTS, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| g_object_class_install_property (gobject_class, PROP_FULLSCREEN_TOGGLE_MODE, | |
| g_param_spec_flags ("fullscreen-toggle-mode", | |
| "Full screen toggle mode", | |
| "Full screen toggle mode used to trigger fullscreen mode change", | |
| GST_D3D11_WINDOW_TOGGLE_MODE_GET_TYPE, DEFAULT_FULLSCREEN_TOGGLE_MODE, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| g_object_class_install_property (gobject_class, PROP_FULLSCREEN, | |
| g_param_spec_boolean ("fullscreen", | |
| "fullscreen", | |
| "Ignored when \"fullscreen-toggle-mode\" does not include \"property\"", | |
| DEFAULT_FULLSCREEN, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:draw-on-shared-texture: | |
| * | |
| * Instruct the sink to draw on a shared texture provided by user. | |
| * User must watch #d3d11videosink::begin-draw signal and should call | |
| * #d3d11videosink::draw method on the #d3d11videosink::begin-draw | |
| * signal handler. | |
| * | |
| * Currently supported formats for user texture are: | |
| * - DXGI_FORMAT_R8G8B8A8_UNORM | |
| * - DXGI_FORMAT_B8G8R8A8_UNORM | |
| * - DXGI_FORMAT_R10G10B10A2_UNORM | |
| * | |
| * Since: 1.20 | |
| * | |
| * Deprecated, Use appsink to access GStreamer produced D3D11 texture | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_DRAW_ON_SHARED_TEXTURE, | |
| g_param_spec_boolean ("draw-on-shared-texture", | |
| "Draw on shared texture", | |
| "Draw on user provided shared texture instead of window. " | |
| "When enabled, user can pass application's own texture to sink " | |
| "by using \"draw\" action signal on \"begin-draw\" signal handler, " | |
| "so that sink can draw video data on application's texture. " | |
| "Supported texture formats for user texture are " | |
| "DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, and " | |
| "DXGI_FORMAT_R10G10B10A2_UNORM.", | |
| DEFAULT_DRAW_ON_SHARED_TEXTURE, | |
| (GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY | | |
| G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:rotate-method: | |
| * | |
| * Video rotation/flip method to use | |
| * | |
| * Since: 1.22 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_ROTATE_METHOD, | |
| g_param_spec_enum ("rotate-method", "Rotate Method", | |
| "Rotate method to use", | |
| GST_TYPE_VIDEO_ORIENTATION_METHOD, GST_VIDEO_ORIENTATION_IDENTITY, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:gamma-mode: | |
| * | |
| * Gamma conversion mode | |
| * | |
| * Since: 1.22 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_GAMMA_MODE, | |
| g_param_spec_enum ("gamma-mode", "Gamma mode", | |
| "Gamma conversion mode", GST_TYPE_VIDEO_GAMMA_MODE, | |
| DEFAULT_GAMMA_MODE, (GParamFlags) (GST_PARAM_MUTABLE_READY | | |
| G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:primaries-mode: | |
| * | |
| * Primaries conversion mode | |
| * | |
| * Since: 1.22 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_PRIMARIES_MODE, | |
| g_param_spec_enum ("primaries-mode", "Primaries Mode", | |
| "Primaries conversion mode", GST_TYPE_VIDEO_PRIMARIES_MODE, | |
| DEFAULT_PRIMARIES_MODE, (GParamFlags) (GST_PARAM_MUTABLE_READY | | |
| G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:display-format: | |
| * | |
| * Swapchain display format | |
| * | |
| * Since: 1.22 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_DISPLAY_FORMAT, | |
| g_param_spec_enum ("display-format", "Display Format", | |
| "Swapchain display format", GST_TYPE_D3D11_VIDEO_SINK_DISPLAY_FORMAT, | |
| DEFAULT_DISPLAY_FORMAT, (GParamFlags) (G_PARAM_READWRITE | | |
| GST_PARAM_MUTABLE_READY | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:emit-present: | |
| * | |
| * Emits "present" signal | |
| * | |
| * Since: 1.22 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_EMIT_PRESENT, | |
| g_param_spec_boolean ("emit-present", "Emit present", | |
| "Emits present signal", DEFAULT_EMIT_PRESENT, | |
| (GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY | | |
| G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:fov: | |
| * | |
| * Field of view angle in degrees | |
| * | |
| * Since: 1.24 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_FOV, | |
| g_param_spec_float ("fov", "Fov", | |
| "Field of view angle in degrees", | |
| 0, G_MAXFLOAT, DEFAULT_FOV, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:ortho: | |
| * | |
| * Use orthographic projection | |
| * | |
| * Since: 1.24 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_ORTHO, | |
| g_param_spec_boolean ("ortho", "Orthographic", | |
| "Use orthographic projection", DEFAULT_ORTHO, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:rotation-x: | |
| * | |
| * x-axis rotation angle to be applied prior to "rotate-method" | |
| * | |
| * Since: 1.24 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_ROTATION_X, | |
| g_param_spec_float ("rotation-x", "Rotation X", | |
| "x-axis rotation angle in degrees", | |
| -G_MAXFLOAT, G_MAXFLOAT, DEFAULT_ROTATION, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:rotation-y: | |
| * | |
| * y-axis rotation angle to be applied prior to "rotate-method" | |
| * | |
| * Since: 1.24 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_ROTATION_Y, | |
| g_param_spec_float ("rotation-y", "Rotation Y", | |
| "y-axis rotation angle in degrees", | |
| -G_MAXFLOAT, G_MAXFLOAT, DEFAULT_ROTATION, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:rotation-z: | |
| * | |
| * z-axis rotation angle to be applied prior to "rotate-method" | |
| * | |
| * Since: 1.24 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_ROTATION_Z, | |
| g_param_spec_float ("rotation-z", "Rotation Z", | |
| "z-axis rotation angle in degrees", | |
| -G_MAXFLOAT, G_MAXFLOAT, DEFAULT_ROTATION, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:scale-x: | |
| * | |
| * Scale multiplier for x-axis | |
| * | |
| * Since: 1.24 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_SCALE_X, | |
| g_param_spec_float ("scale-x", "Scale X", | |
| "Scale multiplier for x-axis", | |
| -G_MAXFLOAT, G_MAXFLOAT, DEFAULT_SCALE, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:scale-y: | |
| * | |
| * Scale multiplier for y-axis | |
| * | |
| * Since: 1.24 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_SCALE_Y, | |
| g_param_spec_float ("scale-y", "Scale Y", | |
| "Scale multiplier for y-axis", | |
| -G_MAXFLOAT, G_MAXFLOAT, DEFAULT_SCALE, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:msaa: | |
| * | |
| * MSAA (Multi-Sampling Anti-Aliasing) level | |
| * | |
| * Since: 1.24 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_MSAA, | |
| g_param_spec_enum ("msaa", "MSAA", | |
| "MSAA (Multi-Sampling Anti-Aliasing) level", | |
| GST_TYPE_D3D11_MSAA_MODE, DEFAULT_MSAA, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:sampling-method: | |
| * | |
| * Sampling method | |
| * | |
| * Since: 1.24 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_SAMPLING_METHOD, | |
| g_param_spec_enum ("sampling-method", "Sampling method", | |
| "Sampler filter type to use", GST_TYPE_D3D11_SAMPLING_METHOD, | |
| DEFAULT_SAMPLING_METHOD, (GParamFlags) (GST_PARAM_MUTABLE_READY | | |
| G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:redraw-on-update: | |
| * | |
| * Immediately apply updated geometry related properties and redraw | |
| * | |
| * Since: 1.24 | |
| */ | |
| g_object_class_install_property (gobject_class, PROP_REDRAW_ON_UPDATE, | |
| g_param_spec_boolean ("redraw-on-update", | |
| "redraw-on-update", | |
| "Immediately apply updated geometry related properties and redraw. " | |
| "If disabled, properties will be applied on the next frame or " | |
| "window resize", DEFAULT_REDROW_ON_UPDATE, | |
| (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); | |
| /** | |
| * GstD3D11VideoSink:render-rectangle: | |
| * | |
| * Since: 1.24 | |
| */ | |
| gst_video_overlay_install_properties (gobject_class, PROP_RENDER_RECTANGE); | |
| /** | |
| * GstD3D11VideoSink::begin-draw: | |
| * @videosink: the #d3d11videosink | |
| * | |
| * Emitted when sink has a texture to draw. Application needs to invoke | |
| * #d3d11videosink::draw action signal before returning from | |
| * #d3d11videosink::begin-draw signal handler. | |
| * | |
| * Since: 1.20 | |
| * | |
| * Deprecated, Use appsink to access GStreamer produced D3D11 texture | |
| */ | |
| gst_d3d11_video_sink_signals[SIGNAL_BEGIN_DRAW] = | |
| g_signal_new ("begin-draw", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, | |
| G_STRUCT_OFFSET (GstD3D11VideoSinkClass, begin_draw), | |
| NULL, NULL, NULL, G_TYPE_NONE, 0, G_TYPE_NONE); | |
| /** | |
| * GstD3D11VideoSink::draw: | |
| * @videosink: the #d3d11videosink | |
| * @shard_handle: a pointer to HANDLE | |
| * @texture_misc_flags: a D3D11_RESOURCE_MISC_FLAG value | |
| * @acquire_key: a key value used for IDXGIKeyedMutex::AcquireSync | |
| * @release_key: a key value used for IDXGIKeyedMutex::ReleaseSync | |
| * | |
| * Draws on a shared texture. @shard_handle must be a valid pointer to | |
| * a HANDLE which was obtained via IDXGIResource::GetSharedHandle or | |
| * IDXGIResource1::CreateSharedHandle. | |
| * | |
| * If the texture was created with D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX flag, | |
| * caller must specify valid @acquire_key and @release_key. | |
| * Otherwise (i.e., created with D3D11_RESOURCE_MISC_SHARED flag), | |
| * @acquire_key and @release_key will be ignored. | |
| * | |
| * Since: 1.20 | |
| * | |
| * As of 1.24, @acquire_key and @release_key must be zero. Other values are | |
| * not supported. | |
| * | |
| * Deprecated, Use appsink to access GStreamer produced D3D11 texture | |
| */ | |
| gst_d3d11_video_sink_signals[SIGNAL_DRAW] = | |
| g_signal_new ("draw", G_TYPE_FROM_CLASS (klass), | |
| (GSignalFlags) (G_SIGNAL_RUN_LAST | G_SIGNAL_ACTION), | |
| G_STRUCT_OFFSET (GstD3D11VideoSinkClass, draw), NULL, NULL, NULL, | |
| G_TYPE_BOOLEAN, 4, G_TYPE_POINTER, G_TYPE_UINT, G_TYPE_UINT64, | |
| G_TYPE_UINT64); | |
| /** | |
| * GstD3D11VideoSink::present | |
| * @videosink: the #GstD3D11VideoSink | |
| * @device: a GstD3D11Device object | |
| * @render_target: a ID3D11RenderTargetView handle of swapchain's backbuffer | |
| * | |
| * Emitted just before presenting a texture via the IDXGISwapChain::Present. | |
| * The client can perform additional rendering on the given @render_target, | |
| * or can read the content already rendered on the swapchain's backbuffer. | |
| * | |
| * This signal will be emitted with gst_d3d11_device_lock taken and | |
| * client should perform GPU operation from the thread where this signal | |
| * emitted. | |
| * | |
| * Since: 1.22 | |
| */ | |
| gst_d3d11_video_sink_signals[SIGNAL_PRESENT] = | |
| g_signal_new ("present", G_TYPE_FROM_CLASS (klass), | |
| G_SIGNAL_RUN_LAST, 0, nullptr, nullptr, nullptr, | |
| G_TYPE_NONE, 2, GST_TYPE_OBJECT, G_TYPE_POINTER); | |
| element_class->set_context = | |
| GST_DEBUG_FUNCPTR (gst_d3d11_video_sink_set_context); | |
| gst_element_class_set_static_metadata (element_class, | |
| "Direct3D11 Video Sink", "Sink/Video", | |
| "A Direct3D11 based videosink", | |
| "Seungha Yang <seungha.yang@navercorp.com>"); | |
| caps = gst_d3d11_get_updated_template_caps (&pad_template_caps); | |
| gst_element_class_add_pad_template (element_class, | |
| gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, caps)); | |
| gst_caps_unref (caps); | |
| basesink_class->get_caps = GST_DEBUG_FUNCPTR (gst_d3d11_video_sink_get_caps); | |
| basesink_class->set_caps = GST_DEBUG_FUNCPTR (gst_d3d11_video_sink_set_caps); | |
| basesink_class->start = GST_DEBUG_FUNCPTR (gst_d3d11_video_sink_start); | |
| basesink_class->stop = GST_DEBUG_FUNCPTR (gst_d3d11_video_sink_stop); | |
| basesink_class->propose_allocation = | |
| GST_DEBUG_FUNCPTR (gst_d3d11_video_sink_propose_allocation); | |
| basesink_class->query = GST_DEBUG_FUNCPTR (gst_d3d11_video_sink_query); | |
| basesink_class->unlock = GST_DEBUG_FUNCPTR (gst_d3d11_video_sink_unlock); | |
| basesink_class->unlock_stop = | |
| GST_DEBUG_FUNCPTR (gst_d3d11_video_sink_unlock_stop); | |
| basesink_class->event = GST_DEBUG_FUNCPTR (gst_d3d11_video_sink_event); | |
| basesink_class->prepare = GST_DEBUG_FUNCPTR (gst_d3d11_video_sink_prepare); | |
| videosink_class->show_frame = | |
| GST_DEBUG_FUNCPTR (gst_d3d11_video_sink_show_frame); | |
| klass->draw = gst_d3d11_video_sink_draw_action; | |
| gst_type_mark_as_plugin_api (GST_D3D11_WINDOW_TOGGLE_MODE_GET_TYPE, | |
| (GstPluginAPIFlags) 0); | |
| gst_type_mark_as_plugin_api (GST_TYPE_D3D11_VIDEO_SINK_DISPLAY_FORMAT, | |
| (GstPluginAPIFlags) 0); | |
| gst_type_mark_as_plugin_api (GST_TYPE_D3D11_MSAA_MODE, (GstPluginAPIFlags) 0); | |
| } | |
| static void | |
| gst_d3d11_video_sink_init (GstD3D11VideoSink * self) | |
| { | |
| self->adapter = DEFAULT_ADAPTER; | |
| self->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; | |
| self->enable_navigation_events = DEFAULT_ENABLE_NAVIGATION_EVENTS; | |
| self->fullscreen_toggle_mode = DEFAULT_FULLSCREEN_TOGGLE_MODE; | |
| self->fullscreen = DEFAULT_FULLSCREEN; | |
| self->draw_on_shared_texture = DEFAULT_DRAW_ON_SHARED_TEXTURE; | |
| self->gamma_mode = DEFAULT_GAMMA_MODE; | |
| self->primaries_mode = DEFAULT_PRIMARIES_MODE; | |
| self->display_format = DEFAULT_DISPLAY_FORMAT; | |
| self->emit_present = DEFAULT_EMIT_PRESENT; | |
| self->fov = DEFAULT_FOV; | |
| self->ortho = DEFAULT_ORTHO; | |
| self->rotation_x = DEFAULT_ROTATION; | |
| self->rotation_y = DEFAULT_ROTATION; | |
| self->rotation_z = DEFAULT_ROTATION; | |
| self->scale_x = DEFAULT_SCALE; | |
| self->scale_y = DEFAULT_SCALE; | |
| self->msaa = DEFAULT_MSAA; | |
| self->sampling_method = DEFAULT_SAMPLING_METHOD; | |
| self->redraw_on_update = DEFAULT_REDROW_ON_UPDATE; | |
| InitializeCriticalSection (&self->lock); | |
| } | |
| static void | |
| gst_d3d11_videosink_set_property (GObject * object, guint prop_id, | |
| const GValue * value, GParamSpec * pspec) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (object); | |
| GstD3D11CSLockGuard lk (&self->lock); | |
| switch (prop_id) { | |
| case PROP_ADAPTER: | |
| self->adapter = g_value_get_int (value); | |
| break; | |
| case PROP_FORCE_ASPECT_RATIO: | |
| self->force_aspect_ratio = g_value_get_boolean (value); | |
| if (self->window) | |
| g_object_set (self->window, | |
| "force-aspect-ratio", self->force_aspect_ratio, NULL); | |
| break; | |
| case PROP_ENABLE_NAVIGATION_EVENTS: | |
| self->enable_navigation_events = g_value_get_boolean (value); | |
| if (self->window) { | |
| g_object_set (self->window, | |
| "enable-navigation-events", self->enable_navigation_events, NULL); | |
| } | |
| break; | |
| case PROP_FULLSCREEN_TOGGLE_MODE: | |
| self->fullscreen_toggle_mode = | |
| (GstD3D11WindowFullscreenToggleMode) g_value_get_flags (value); | |
| if (self->window) { | |
| g_object_set (self->window, | |
| "fullscreen-toggle-mode", self->fullscreen_toggle_mode, NULL); | |
| } | |
| break; | |
| case PROP_FULLSCREEN: | |
| self->fullscreen = g_value_get_boolean (value); | |
| if (self->window) { | |
| g_object_set (self->window, "fullscreen", self->fullscreen, NULL); | |
| } | |
| break; | |
| case PROP_DRAW_ON_SHARED_TEXTURE: | |
| self->draw_on_shared_texture = g_value_get_boolean (value); | |
| break; | |
| case PROP_ROTATE_METHOD: | |
| gst_d3d11_video_sink_set_orientation (self, | |
| (GstVideoOrientationMethod) g_value_get_enum (value), FALSE); | |
| break; | |
| case PROP_GAMMA_MODE: | |
| self->gamma_mode = (GstVideoGammaMode) g_value_get_enum (value); | |
| break; | |
| case PROP_PRIMARIES_MODE: | |
| self->primaries_mode = (GstVideoPrimariesMode) g_value_get_enum (value); | |
| break; | |
| case PROP_DISPLAY_FORMAT: | |
| self->display_format = (DXGI_FORMAT) g_value_get_enum (value); | |
| break; | |
| case PROP_EMIT_PRESENT: | |
| self->emit_present = g_value_get_boolean (value); | |
| break; | |
| case PROP_FOV: | |
| self->fov = g_value_get_float (value); | |
| gst_d3d11_video_sink_set_orientation (self, self->method, FALSE); | |
| break; | |
| case PROP_ORTHO: | |
| self->ortho = g_value_get_boolean (value); | |
| gst_d3d11_video_sink_set_orientation (self, self->method, FALSE); | |
| break; | |
| case PROP_ROTATION_X: | |
| self->rotation_x = g_value_get_float (value); | |
| gst_d3d11_video_sink_set_orientation (self, self->method, FALSE); | |
| break; | |
| case PROP_ROTATION_Y: | |
| self->rotation_y = g_value_get_float (value); | |
| gst_d3d11_video_sink_set_orientation (self, self->method, FALSE); | |
| break; | |
| case PROP_ROTATION_Z: | |
| self->rotation_z = g_value_get_float (value); | |
| gst_d3d11_video_sink_set_orientation (self, self->method, FALSE); | |
| break; | |
| case PROP_SCALE_X: | |
| self->scale_x = g_value_get_float (value); | |
| gst_d3d11_video_sink_set_orientation (self, self->method, FALSE); | |
| break; | |
| case PROP_SCALE_Y: | |
| self->scale_y = g_value_get_float (value); | |
| gst_d3d11_video_sink_set_orientation (self, self->method, FALSE); | |
| break; | |
| case PROP_MSAA: | |
| self->msaa = (GstD3D11MSAAMode) g_value_get_enum (value); | |
| if (self->window) | |
| gst_d3d11_window_set_msaa_mode (self->window, self->msaa); | |
| break; | |
| case PROP_SAMPLING_METHOD: | |
| self->sampling_method = (GstD3D11SamplingMethod) g_value_get_enum (value); | |
| break; | |
| case PROP_REDRAW_ON_UPDATE: | |
| self->redraw_on_update = g_value_get_boolean (value); | |
| break; | |
| case PROP_RENDER_RECTANGE: | |
| gst_video_overlay_set_property (object, PROP_RENDER_RECTANGE, | |
| PROP_RENDER_RECTANGE, value); | |
| break; | |
| default: | |
| G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); | |
| break; | |
| } | |
| } | |
| static void | |
| gst_d3d11_videosink_get_property (GObject * object, guint prop_id, | |
| GValue * value, GParamSpec * pspec) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (object); | |
| GstD3D11CSLockGuard lk (&self->lock); | |
| switch (prop_id) { | |
| case PROP_ADAPTER: | |
| g_value_set_int (value, self->adapter); | |
| break; | |
| case PROP_FORCE_ASPECT_RATIO: | |
| g_value_set_boolean (value, self->force_aspect_ratio); | |
| break; | |
| case PROP_ENABLE_NAVIGATION_EVENTS: | |
| g_value_set_boolean (value, self->enable_navigation_events); | |
| break; | |
| case PROP_FULLSCREEN_TOGGLE_MODE: | |
| g_value_set_flags (value, self->fullscreen_toggle_mode); | |
| break; | |
| case PROP_FULLSCREEN: | |
| if (self->window) { | |
| g_object_get_property (G_OBJECT (self->window), pspec->name, value); | |
| } else { | |
| g_value_set_boolean (value, self->fullscreen); | |
| } | |
| break; | |
| case PROP_DRAW_ON_SHARED_TEXTURE: | |
| g_value_set_boolean (value, self->draw_on_shared_texture); | |
| break; | |
| case PROP_ROTATE_METHOD: | |
| g_value_set_enum (value, self->method); | |
| break; | |
| case PROP_GAMMA_MODE: | |
| g_value_set_enum (value, self->gamma_mode); | |
| break; | |
| case PROP_PRIMARIES_MODE: | |
| g_value_set_enum (value, self->primaries_mode); | |
| break; | |
| case PROP_DISPLAY_FORMAT: | |
| g_value_set_enum (value, self->display_format); | |
| break; | |
| case PROP_EMIT_PRESENT: | |
| g_value_set_boolean (value, self->emit_present); | |
| break; | |
| case PROP_FOV: | |
| g_value_set_float (value, self->fov); | |
| break; | |
| case PROP_ORTHO: | |
| g_value_set_boolean (value, self->ortho); | |
| break; | |
| case PROP_ROTATION_X: | |
| g_value_set_float (value, self->rotation_x); | |
| break; | |
| case PROP_ROTATION_Y: | |
| g_value_set_float (value, self->rotation_x); | |
| break; | |
| case PROP_ROTATION_Z: | |
| g_value_set_float (value, self->rotation_z); | |
| break; | |
| case PROP_SCALE_X: | |
| g_value_set_float (value, self->scale_x); | |
| break; | |
| case PROP_SCALE_Y: | |
| g_value_set_float (value, self->scale_y); | |
| break; | |
| case PROP_MSAA: | |
| g_value_set_enum (value, self->msaa); | |
| break; | |
| case PROP_SAMPLING_METHOD: | |
| g_value_set_enum (value, self->sampling_method); | |
| break; | |
| case PROP_REDRAW_ON_UPDATE: | |
| g_value_set_boolean (value, self->redraw_on_update); | |
| break; | |
| default: | |
| G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); | |
| break; | |
| } | |
| } | |
| static void | |
| gst_d3d11_video_sink_finalize (GObject * object) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (object); | |
| DeleteCriticalSection (&self->lock); | |
| g_free (self->title); | |
| G_OBJECT_CLASS (parent_class)->finalize (object); | |
| } | |
| static void | |
| gst_d3d11_video_sink_set_context (GstElement * element, GstContext * context) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (element); | |
| gst_d3d11_handle_set_context (element, context, self->adapter, &self->device); | |
| GST_ELEMENT_CLASS (parent_class)->set_context (element, context); | |
| } | |
| static GstCaps * | |
| gst_d3d11_video_sink_get_caps (GstBaseSink * sink, GstCaps * filter) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (sink); | |
| GstCaps *caps = NULL; | |
| caps = gst_pad_get_pad_template_caps (GST_VIDEO_SINK_PAD (sink)); | |
| if (self->device) { | |
| gboolean is_hardware = FALSE; | |
| g_object_get (self->device, "hardware", &is_hardware, NULL); | |
| /* In case of WARP device, conversion via shader would be inefficient than | |
| * upstream videoconvert. Allow native formats in this case */ | |
| if (!is_hardware) { | |
| GValue format_list = G_VALUE_INIT; | |
| GValue format = G_VALUE_INIT; | |
| g_value_init (&format_list, GST_TYPE_LIST); | |
| g_value_init (&format, G_TYPE_STRING); | |
| g_value_set_string (&format, "RGBA"); | |
| gst_value_list_append_and_take_value (&format_list, &format); | |
| format = G_VALUE_INIT; | |
| g_value_init (&format, G_TYPE_STRING); | |
| g_value_set_string (&format, "BGRA"); | |
| gst_value_list_append_and_take_value (&format_list, &format); | |
| caps = gst_caps_make_writable (caps); | |
| gst_caps_set_value (caps, "format", &format_list); | |
| g_value_unset (&format_list); | |
| } | |
| } | |
| if (filter) { | |
| GstCaps *isect; | |
| isect = gst_caps_intersect_full (filter, caps, GST_CAPS_INTERSECT_FIRST); | |
| gst_caps_unref (caps); | |
| caps = isect; | |
| } | |
| return caps; | |
| } | |
| static gboolean | |
| gst_d3d11_video_sink_set_caps (GstBaseSink * sink, GstCaps * caps) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (sink); | |
| GST_DEBUG_OBJECT (self, "set caps %" GST_PTR_FORMAT, caps); | |
| /* We will update window on show_frame() */ | |
| self->caps_updated = TRUE; | |
| return TRUE; | |
| } | |
| static void | |
| gst_d3d11_video_sink_release_window (GstD3D11VideoSink * self) | |
| { | |
| if (self->window == NULL) | |
| return; | |
| g_signal_handlers_disconnect_by_data (self->window, self); | |
| gst_d3d11_window_unprepare (self->window); | |
| gst_clear_object (&self->window); | |
| } | |
| static GstFlowReturn | |
| gst_d3d11_video_sink_update_window (GstD3D11VideoSink * self, GstCaps * caps) | |
| { | |
| gint video_width, video_height; | |
| gint video_par_n, video_par_d; /* video's PAR */ | |
| gint display_par_n = 1, display_par_d = 1; /* display's PAR */ | |
| guint num, den; | |
| GError *error = NULL; | |
| GstStructure *config; | |
| GstD3D11Window *window; | |
| GstFlowReturn ret = GST_FLOW_OK; | |
| GstD3D11AllocationParams *params; | |
| guint bind_flags = D3D11_BIND_SHADER_RESOURCE; | |
| GstD3D11Format device_format; | |
| GST_DEBUG_OBJECT (self, "Updating window with caps %" GST_PTR_FORMAT, caps); | |
| self->caps_updated = FALSE; | |
| if (self->pool) { | |
| gst_buffer_pool_set_active (self->pool, FALSE); | |
| gst_clear_object (&self->pool); | |
| } | |
| EnterCriticalSection (&self->lock); | |
| if (!gst_d3d11_video_sink_prepare_window (self)) { | |
| LeaveCriticalSection (&self->lock); | |
| GST_ELEMENT_ERROR (self, RESOURCE, NOT_FOUND, (nullptr), | |
| ("Failed to open window.")); | |
| return GST_FLOW_ERROR; | |
| } | |
| if (!gst_video_info_from_caps (&self->info, caps)) { | |
| GST_DEBUG_OBJECT (self, | |
| "Could not locate image format from caps %" GST_PTR_FORMAT, caps); | |
| LeaveCriticalSection (&self->lock); | |
| return GST_FLOW_ERROR; | |
| } | |
| video_width = GST_VIDEO_INFO_WIDTH (&self->info); | |
| video_height = GST_VIDEO_INFO_HEIGHT (&self->info); | |
| video_par_n = GST_VIDEO_INFO_PAR_N (&self->info); | |
| video_par_d = GST_VIDEO_INFO_PAR_D (&self->info); | |
| /* get aspect ratio from caps if it's present, and | |
| * convert video width and height to a display width and height | |
| * using wd / hd = wv / hv * PARv / PARd */ | |
| if (!gst_video_calculate_display_ratio (&num, &den, video_width, | |
| video_height, video_par_n, video_par_d, display_par_n, | |
| display_par_d)) { | |
| LeaveCriticalSection (&self->lock); | |
| GST_ELEMENT_ERROR (self, CORE, NEGOTIATION, (nullptr), | |
| ("Error calculating the output display ratio of the video.")); | |
| return GST_FLOW_ERROR; | |
| } | |
| GST_DEBUG_OBJECT (self, | |
| "video width/height: %dx%d, calculated display ratio: %d/%d format: %s", | |
| video_width, video_height, num, den, | |
| gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (&self->info))); | |
| /* now find a width x height that respects this display ratio. | |
| * prefer those that have one of w/h the same as the incoming video | |
| * using wd / hd = num / den | |
| */ | |
| /* start with same height, because of interlaced video | |
| * check hd / den is an integer scale factor, and scale wd with the PAR | |
| */ | |
| if (video_height % den == 0) { | |
| GST_DEBUG_OBJECT (self, "keeping video height"); | |
| GST_VIDEO_SINK_WIDTH (self) = (guint) | |
| gst_util_uint64_scale_int (video_height, num, den); | |
| GST_VIDEO_SINK_HEIGHT (self) = video_height; | |
| } else if (video_width % num == 0) { | |
| GST_DEBUG_OBJECT (self, "keeping video width"); | |
| GST_VIDEO_SINK_WIDTH (self) = video_width; | |
| GST_VIDEO_SINK_HEIGHT (self) = (guint) | |
| gst_util_uint64_scale_int (video_width, den, num); | |
| } else { | |
| GST_DEBUG_OBJECT (self, "approximating while keeping video height"); | |
| GST_VIDEO_SINK_WIDTH (self) = (guint) | |
| gst_util_uint64_scale_int (video_height, num, den); | |
| GST_VIDEO_SINK_HEIGHT (self) = video_height; | |
| } | |
| GST_DEBUG_OBJECT (self, "scaling to %dx%d", | |
| GST_VIDEO_SINK_WIDTH (self), GST_VIDEO_SINK_HEIGHT (self)); | |
| self->video_width = video_width; | |
| self->video_height = video_height; | |
| if (GST_VIDEO_SINK_WIDTH (self) <= 0 || GST_VIDEO_SINK_HEIGHT (self) <= 0) { | |
| LeaveCriticalSection (&self->lock); | |
| GST_ELEMENT_ERROR (self, CORE, NEGOTIATION, (nullptr), | |
| ("Error calculating the output display ratio of the video.")); | |
| return GST_FLOW_ERROR; | |
| } | |
| if (self->pending_render_rect) { | |
| GstVideoRectangle rect = self->render_rect; | |
| self->pending_render_rect = FALSE; | |
| gst_d3d11_window_set_render_rectangle (self->window, &rect); | |
| } | |
| config = gst_structure_new ("convert-config", | |
| GST_D3D11_CONVERTER_OPT_GAMMA_MODE, | |
| GST_TYPE_VIDEO_GAMMA_MODE, self->gamma_mode, | |
| GST_D3D11_CONVERTER_OPT_PRIMARIES_MODE, | |
| GST_TYPE_VIDEO_PRIMARIES_MODE, self->primaries_mode, | |
| GST_D3D11_CONVERTER_OPT_SAMPLER_FILTER, | |
| GST_TYPE_D3D11_CONVERTER_SAMPLER_FILTER, | |
| gst_d3d11_sampling_method_to_native (self->sampling_method), nullptr); | |
| window = (GstD3D11Window *) gst_object_ref (self->window); | |
| LeaveCriticalSection (&self->lock); | |
| ret = gst_d3d11_window_prepare (window, GST_VIDEO_SINK_WIDTH (self), | |
| GST_VIDEO_SINK_HEIGHT (self), caps, config, self->display_format, &error); | |
| if (ret != GST_FLOW_OK) { | |
| GstMessage *error_msg; | |
| if (ret == GST_FLOW_FLUSHING) { | |
| GstD3D11CSLockGuard lk (&self->lock); | |
| GST_WARNING_OBJECT (self, "Couldn't prepare window but we are flushing"); | |
| gst_d3d11_video_sink_release_window (self); | |
| gst_object_unref (window); | |
| return GST_FLOW_FLUSHING; | |
| } | |
| GST_ERROR_OBJECT (self, "cannot create swapchain"); | |
| error_msg = gst_message_new_error (GST_OBJECT_CAST (self), | |
| error, "Failed to prepare d3d11window"); | |
| g_clear_error (&error); | |
| gst_element_post_message (GST_ELEMENT (self), error_msg); | |
| gst_object_unref (window); | |
| return GST_FLOW_ERROR; | |
| } | |
| if (self->title) { | |
| gst_d3d11_window_set_title (window, self->title); | |
| g_clear_pointer (&self->title, g_free); | |
| } | |
| gst_object_unref (window); | |
| self->pool = gst_d3d11_buffer_pool_new (self->device); | |
| config = gst_buffer_pool_get_config (self->pool); | |
| if (gst_d3d11_device_get_format (self->device, | |
| GST_VIDEO_INFO_FORMAT (&self->info), &device_format) && | |
| (device_format.format_support[0] & | |
| (guint) D3D11_FORMAT_SUPPORT_RENDER_TARGET) != 0) { | |
| bind_flags |= D3D11_BIND_RENDER_TARGET; | |
| } | |
| params = gst_d3d11_allocation_params_new (self->device, &self->info, | |
| GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0); | |
| gst_buffer_pool_config_set_d3d11_allocation_params (config, params); | |
| gst_d3d11_allocation_params_free (params); | |
| gst_buffer_pool_config_set_params (config, caps, self->info.size, 0, 0); | |
| if (!gst_buffer_pool_set_config (self->pool, config) || | |
| !gst_buffer_pool_set_active (self->pool, TRUE)) { | |
| GST_ERROR_OBJECT (self, "Couldn't setup buffer pool"); | |
| gst_clear_object (&self->pool); | |
| GST_ELEMENT_ERROR (self, RESOURCE, FAILED, (nullptr), | |
| ("Couldn't setup buffer pool")); | |
| return GST_FLOW_ERROR; | |
| } | |
| return GST_FLOW_OK; | |
| } | |
| static void | |
| gst_d3d11_video_sink_key_event (GstD3D11Window * window, const gchar * event, | |
| const gchar * key, GstD3D11VideoSink * self) | |
| { | |
| GstEvent *key_event; | |
| if (!self->enable_navigation_events || !event || !key) | |
| return; | |
| GST_LOG_OBJECT (self, "send key event %s, key %s", event, key); | |
| if (g_strcmp0 ("key-press", event) == 0) { | |
| key_event = gst_navigation_event_new_key_press (key, | |
| GST_NAVIGATION_MODIFIER_NONE); | |
| } else if (g_strcmp0 ("key-release", event) == 0) { | |
| key_event = gst_navigation_event_new_key_release (key, | |
| GST_NAVIGATION_MODIFIER_NONE); | |
| } else { | |
| return; | |
| } | |
| gst_navigation_send_event_simple (GST_NAVIGATION (self), key_event); | |
| } | |
| static void | |
| gst_d3d11_video_mouse_key_event (GstD3D11Window * window, const gchar * event, | |
| gint button, gdouble x, gdouble y, GstD3D11VideoSink * self) | |
| { | |
| GstEvent *mouse_event; | |
| if (!self->enable_navigation_events || !event) | |
| return; | |
| GST_LOG_OBJECT (self, | |
| "send mouse event %s, button %d (%.1f, %.1f)", event, button, x, y); | |
| if (g_strcmp0 ("mouse-button-press", event) == 0) { | |
| mouse_event = gst_navigation_event_new_mouse_button_press (button, x, y, | |
| GST_NAVIGATION_MODIFIER_NONE); | |
| } else if (g_strcmp0 ("mouse-button-release", event) == 0) { | |
| mouse_event = gst_navigation_event_new_mouse_button_release (button, x, y, | |
| GST_NAVIGATION_MODIFIER_NONE); | |
| } else if (g_strcmp0 ("mouse-move", event) == 0) { | |
| mouse_event = gst_navigation_event_new_mouse_move (x, y, | |
| GST_NAVIGATION_MODIFIER_NONE); | |
| } else { | |
| return; | |
| } | |
| gst_navigation_send_event_simple (GST_NAVIGATION (self), mouse_event); | |
| } | |
| static void | |
| gst_d3d11_video_sink_present (GstD3D11Window * window, GstD3D11Device * device, | |
| ID3D11RenderTargetView * rtv, GstD3D11VideoSink * self) | |
| { | |
| g_signal_emit (self, gst_d3d11_video_sink_signals[SIGNAL_PRESENT], 0, | |
| device, rtv); | |
| } | |
| static gboolean | |
| gst_d3d11_video_sink_start (GstBaseSink * sink) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (sink); | |
| GST_DEBUG_OBJECT (self, "Start"); | |
| if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (self), self->adapter, | |
| &self->device)) { | |
| GST_ERROR_OBJECT (sink, "Cannot create d3d11device"); | |
| return FALSE; | |
| } | |
| return TRUE; | |
| } | |
| /* called with lock */ | |
| static gboolean | |
| gst_d3d11_video_sink_prepare_window (GstD3D11VideoSink * self) | |
| { | |
| GstD3D11WindowNativeType window_type = GST_D3D11_WINDOW_NATIVE_TYPE_HWND; | |
| if (self->window) | |
| return TRUE; | |
| if (self->draw_on_shared_texture) { | |
| GST_INFO_OBJECT (self, | |
| "Create dummy window for rendering on shared texture"); | |
| self->window = gst_d3d11_window_dummy_new (self->device); | |
| goto done; | |
| } | |
| if (!self->window_id) | |
| gst_video_overlay_prepare_window_handle (GST_VIDEO_OVERLAY (self)); | |
| if (self->window_id) { | |
| window_type = | |
| gst_d3d11_window_get_native_type_from_handle (self->window_id); | |
| if (window_type != GST_D3D11_WINDOW_NATIVE_TYPE_NONE) { | |
| GST_DEBUG_OBJECT (self, "Have window handle %" G_GUINTPTR_FORMAT, | |
| self->window_id); | |
| gst_video_overlay_got_window_handle (GST_VIDEO_OVERLAY (self), | |
| self->window_id); | |
| } | |
| } | |
| GST_DEBUG_OBJECT (self, "Create window (type: %s)", | |
| gst_d3d11_window_get_native_type_to_string (window_type)); | |
| #if GST_D3D11_WINAPI_ONLY_APP | |
| if (window_type != GST_D3D11_WINDOW_NATIVE_TYPE_CORE_WINDOW && | |
| window_type != GST_D3D11_WINDOW_NATIVE_TYPE_SWAP_CHAIN_PANEL) { | |
| GST_ERROR_OBJECT (self, "Overlay handle must be set before READY state"); | |
| return FALSE; | |
| } | |
| #endif | |
| switch (window_type) { | |
| #if (!GST_D3D11_WINAPI_ONLY_APP) | |
| case GST_D3D11_WINDOW_NATIVE_TYPE_HWND: | |
| self->window = gst_d3d11_window_win32_new (self->device, self->window_id); | |
| if (!self->window_id) { | |
| HWND internal_hwnd = | |
| gst_d3d11_window_win32_get_internal_hwnd (self->window); | |
| GST_DEBUG_OBJECT (self, "Have window handle %" G_GUINTPTR_FORMAT, | |
| (guintptr) internal_hwnd); | |
| gst_video_overlay_got_window_handle (GST_VIDEO_OVERLAY (self), | |
| (guintptr) internal_hwnd); | |
| } | |
| break; | |
| #endif | |
| #if GST_D3D11_WINAPI_APP | |
| case GST_D3D11_WINDOW_NATIVE_TYPE_CORE_WINDOW: | |
| self->window = gst_d3d11_window_core_window_new (self->device, | |
| self->window_id); | |
| break; | |
| case GST_D3D11_WINDOW_NATIVE_TYPE_SWAP_CHAIN_PANEL: | |
| self->window = gst_d3d11_window_swap_chain_panel_new (self->device, | |
| self->window_id); | |
| break; | |
| #endif | |
| default: | |
| break; | |
| } | |
| done: | |
| if (!self->window) { | |
| GST_ERROR_OBJECT (self, "Cannot create d3d11window"); | |
| return FALSE; | |
| } | |
| g_object_set (self->window, | |
| "force-aspect-ratio", self->force_aspect_ratio, | |
| "fullscreen-toggle-mode", self->fullscreen_toggle_mode, | |
| "fullscreen", self->fullscreen, | |
| "enable-navigation-events", self->enable_navigation_events, | |
| "emit-present", self->emit_present, nullptr); | |
| gst_d3d11_window_set_orientation (self->window, self->redraw_on_update, | |
| self->selected_method, | |
| self->fov, self->ortho, self->rotation_x, self->rotation_y, | |
| self->rotation_z, self->scale_x, self->scale_y); | |
| gst_d3d11_window_set_msaa_mode (self->window, self->msaa); | |
| g_signal_connect (self->window, "key-event", | |
| G_CALLBACK (gst_d3d11_video_sink_key_event), self); | |
| g_signal_connect (self->window, "mouse-event", | |
| G_CALLBACK (gst_d3d11_video_mouse_key_event), self); | |
| g_signal_connect (self->window, "present", | |
| G_CALLBACK (gst_d3d11_video_sink_present), self); | |
| GST_DEBUG_OBJECT (self, | |
| "Have prepared window %" GST_PTR_FORMAT, self->window); | |
| return TRUE; | |
| } | |
| static gboolean | |
| gst_d3d11_video_sink_stop (GstBaseSink * sink) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (sink); | |
| GstD3D11CSLockGuard lk (&self->lock); | |
| GST_DEBUG_OBJECT (self, "Stop"); | |
| gst_clear_buffer (&self->prepared_buffer); | |
| if (self->pool) { | |
| gst_buffer_pool_set_active (self->pool, FALSE); | |
| gst_clear_object (&self->pool); | |
| } | |
| gst_d3d11_video_sink_release_window (self); | |
| gst_clear_object (&self->device); | |
| g_clear_pointer (&self->title, g_free); | |
| return TRUE; | |
| } | |
| static gboolean | |
| gst_d3d11_video_sink_propose_allocation (GstBaseSink * sink, GstQuery * query) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (sink); | |
| GstCaps *caps; | |
| GstBufferPool *pool = NULL; | |
| GstVideoInfo info; | |
| guint size; | |
| gboolean need_pool; | |
| if (!self->device) | |
| return FALSE; | |
| gst_query_parse_allocation (query, &caps, &need_pool); | |
| if (caps == NULL) | |
| goto no_caps; | |
| if (!gst_video_info_from_caps (&info, caps)) | |
| goto invalid_caps; | |
| /* the normal size of a frame */ | |
| size = info.size; | |
| if (need_pool) { | |
| GstCapsFeatures *features; | |
| GstStructure *config; | |
| gboolean is_d3d11 = FALSE; | |
| features = gst_caps_get_features (caps, 0); | |
| if (features | |
| && gst_caps_features_contains (features, | |
| GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) { | |
| GST_DEBUG_OBJECT (self, "upstream support d3d11 memory"); | |
| pool = gst_d3d11_buffer_pool_new (self->device); | |
| is_d3d11 = TRUE; | |
| } else { | |
| pool = gst_video_buffer_pool_new (); | |
| } | |
| config = gst_buffer_pool_get_config (pool); | |
| gst_buffer_pool_config_add_option (config, | |
| GST_BUFFER_POOL_OPTION_VIDEO_META); | |
| if (!is_d3d11) { | |
| gst_buffer_pool_config_add_option (config, | |
| GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT); | |
| } | |
| size = GST_VIDEO_INFO_SIZE (&info); | |
| if (is_d3d11) { | |
| GstD3D11AllocationParams *d3d11_params; | |
| d3d11_params = | |
| gst_d3d11_allocation_params_new (self->device, | |
| &info, GST_D3D11_ALLOCATION_FLAG_DEFAULT, D3D11_BIND_SHADER_RESOURCE, | |
| 0); | |
| gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params); | |
| gst_d3d11_allocation_params_free (d3d11_params); | |
| } | |
| gst_buffer_pool_config_set_params (config, caps, (guint) size, 2, 0); | |
| if (!gst_buffer_pool_set_config (pool, config)) { | |
| GST_ERROR_OBJECT (pool, "Couldn't set config"); | |
| gst_object_unref (pool); | |
| return FALSE; | |
| } | |
| /* d3d11 buffer pool will update buffer size based on allocated texture, | |
| * get size from config again */ | |
| config = gst_buffer_pool_get_config (pool); | |
| gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, | |
| nullptr); | |
| gst_structure_free (config); | |
| if (is_d3d11) { | |
| /* In case of system memory, we will upload video frame to GPU memory, | |
| * (which is copy in any case), so crop meta support for system memory | |
| * is almost pointless */ | |
| gst_query_add_allocation_meta (query, | |
| GST_VIDEO_CROP_META_API_TYPE, nullptr); | |
| } | |
| } | |
| /* We need at least 2 buffers because we hold on to the last one for redrawing | |
| * on window-resize event */ | |
| gst_query_add_allocation_pool (query, pool, size, 2, 0); | |
| if (pool) | |
| gst_object_unref (pool); | |
| gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL); | |
| gst_query_add_allocation_meta (query, | |
| GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, NULL); | |
| return TRUE; | |
| /* ERRORS */ | |
| no_caps: | |
| { | |
| GST_WARNING_OBJECT (self, "no caps specified"); | |
| return FALSE; | |
| } | |
| invalid_caps: | |
| { | |
| GST_WARNING_OBJECT (self, "invalid caps specified"); | |
| return FALSE; | |
| } | |
| return TRUE; | |
| } | |
| static gboolean | |
| gst_d3d11_video_sink_query (GstBaseSink * sink, GstQuery * query) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (sink); | |
| switch (GST_QUERY_TYPE (query)) { | |
| case GST_QUERY_CONTEXT: | |
| if (gst_d3d11_handle_context_query (GST_ELEMENT (self), query, | |
| self->device)) { | |
| return TRUE; | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| return GST_BASE_SINK_CLASS (parent_class)->query (sink, query); | |
| } | |
| static gboolean | |
| gst_d3d11_video_sink_unlock (GstBaseSink * sink) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (sink); | |
| GstD3D11CSLockGuard lk (&self->lock); | |
| if (self->window) | |
| gst_d3d11_window_unlock (self->window); | |
| return TRUE; | |
| } | |
| static gboolean | |
| gst_d3d11_video_sink_unlock_stop (GstBaseSink * sink) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (sink); | |
| GstD3D11CSLockGuard lk (&self->lock); | |
| if (self->window) | |
| gst_d3d11_window_unlock_stop (self->window); | |
| return TRUE; | |
| } | |
| static gboolean | |
| gst_d3d11_video_sink_event (GstBaseSink * sink, GstEvent * event) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (sink); | |
| switch (GST_EVENT_TYPE (event)) { | |
| case GST_EVENT_TAG:{ | |
| GstTagList *taglist; | |
| gchar *title = nullptr; | |
| GstVideoOrientationMethod method = GST_VIDEO_ORIENTATION_IDENTITY; | |
| gst_event_parse_tag (event, &taglist); | |
| gst_tag_list_get_string (taglist, GST_TAG_TITLE, &title); | |
| if (title) { | |
| const gchar *app_name = g_get_application_name (); | |
| std::string title_string; | |
| GstD3D11CSLockGuard lk (&self->lock); | |
| if (app_name) { | |
| title_string = std::string (title) + " : " + std::string (app_name); | |
| } else { | |
| title_string = std::string (title); | |
| } | |
| if (self->window) { | |
| gst_d3d11_window_set_title (self->window, title_string.c_str ()); | |
| } else { | |
| g_free (self->title); | |
| self->title = g_strdup (title_string.c_str ()); | |
| } | |
| g_free (title); | |
| } | |
| if (gst_video_orientation_from_tag (taglist, &method)) { | |
| GstD3D11CSLockGuard lk (&self->lock); | |
| gst_d3d11_video_sink_set_orientation (self, method, TRUE); | |
| } | |
| break; | |
| } | |
| default: | |
| break; | |
| } | |
| return GST_BASE_SINK_CLASS (parent_class)->event (sink, event); | |
| } | |
| /* called with lock */ | |
| static void | |
| gst_d3d11_video_sink_set_orientation (GstD3D11VideoSink * self, | |
| GstVideoOrientationMethod method, gboolean from_tag) | |
| { | |
| if (method == GST_VIDEO_ORIENTATION_CUSTOM) { | |
| GST_WARNING_OBJECT (self, "Unsupported custom orientation"); | |
| return; | |
| } | |
| if (from_tag) | |
| self->tag_method = method; | |
| else | |
| self->method = method; | |
| if (self->method == GST_VIDEO_ORIENTATION_AUTO) { | |
| self->selected_method = self->tag_method; | |
| } else { | |
| self->selected_method = self->method; | |
| } | |
| if (self->window) { | |
| gst_d3d11_window_set_orientation (self->window, self->redraw_on_update, | |
| self->selected_method, | |
| self->fov, self->ortho, self->rotation_x, self->rotation_y, | |
| self->rotation_z, self->scale_x, self->scale_y); | |
| } | |
| } | |
| static void | |
| gst_d3d11_video_sink_check_device_update (GstD3D11VideoSink * self, | |
| GstBuffer * buf) | |
| { | |
| GstMemory *mem; | |
| GstD3D11Memory *dmem; | |
| gboolean update_device = FALSE; | |
| /* We have configured window already, cannot update device */ | |
| if (self->window) | |
| return; | |
| mem = gst_buffer_peek_memory (buf, 0); | |
| if (!gst_is_d3d11_memory (mem)) | |
| return; | |
| dmem = GST_D3D11_MEMORY_CAST (mem); | |
| /* Same device, nothing to do */ | |
| if (dmem->device == self->device) | |
| return; | |
| if (self->adapter < 0) { | |
| update_device = TRUE; | |
| } else { | |
| guint adapter = 0; | |
| g_object_get (dmem->device, "adapter", &adapter, NULL); | |
| /* The same GPU as what user wanted, update */ | |
| if (adapter == (guint) self->adapter) | |
| update_device = TRUE; | |
| } | |
| if (!update_device) | |
| return; | |
| GST_INFO_OBJECT (self, "Updating device %" GST_PTR_FORMAT " -> %" | |
| GST_PTR_FORMAT, self->device, dmem->device); | |
| gst_object_unref (self->device); | |
| self->device = (GstD3D11Device *) gst_object_ref (dmem->device); | |
| } | |
| static gboolean | |
| gst_d3d11_video_sink_foreach_meta (GstBuffer * buffer, GstMeta ** meta, | |
| GstBuffer * uploaded) | |
| { | |
| GstVideoOverlayCompositionMeta *cmeta; | |
| if ((*meta)->info->api != GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE) | |
| return TRUE; | |
| cmeta = (GstVideoOverlayCompositionMeta *) (*meta); | |
| if (!cmeta->overlay) | |
| return TRUE; | |
| if (gst_video_overlay_composition_n_rectangles (cmeta->overlay) == 0) | |
| return TRUE; | |
| gst_buffer_add_video_overlay_composition_meta (uploaded, cmeta->overlay); | |
| return TRUE; | |
| } | |
| static GstFlowReturn | |
| gst_d3d11_video_sink_prepare (GstBaseSink * sink, GstBuffer * buffer) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (sink); | |
| GstFlowReturn ret; | |
| gst_clear_buffer (&self->prepared_buffer); | |
| gst_d3d11_video_sink_check_device_update (self, buffer); | |
| if (self->caps_updated || !self->window) { | |
| GstCaps *caps = gst_pad_get_current_caps (GST_BASE_SINK_PAD (sink)); | |
| /* shouldn't happen */ | |
| if (!caps) | |
| return GST_FLOW_NOT_NEGOTIATED; | |
| ret = gst_d3d11_video_sink_update_window (self, caps); | |
| gst_caps_unref (caps); | |
| if (ret != GST_FLOW_OK) | |
| return ret; | |
| } | |
| if (!gst_is_d3d11_buffer (buffer)) { | |
| ret = gst_buffer_pool_acquire_buffer (self->pool, &self->prepared_buffer, | |
| nullptr); | |
| if (ret != GST_FLOW_OK) | |
| return ret; | |
| gst_d3d11_buffer_copy_into (self->prepared_buffer, buffer, &self->info); | |
| /* Upload to default texture */ | |
| for (guint i = 0; i < gst_buffer_n_memory (self->prepared_buffer); i++) { | |
| GstMemory *mem = gst_buffer_peek_memory (self->prepared_buffer, i); | |
| GstMapInfo info; | |
| if (!gst_memory_map (mem, | |
| &info, (GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) { | |
| GST_ERROR_OBJECT (self, "Couldn't map fallback buffer"); | |
| gst_clear_buffer (&self->prepared_buffer); | |
| return GST_FLOW_ERROR; | |
| } | |
| gst_memory_unmap (mem, &info); | |
| } | |
| gst_buffer_foreach_meta (buffer, | |
| (GstBufferForeachMetaFunc) gst_d3d11_video_sink_foreach_meta, | |
| self->prepared_buffer); | |
| } else { | |
| self->prepared_buffer = gst_buffer_ref (buffer); | |
| } | |
| return GST_FLOW_OK; | |
| } | |
| static GstFlowReturn | |
| gst_d3d11_video_sink_show_frame (GstVideoSink * sink, GstBuffer * buf) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (sink); | |
| GstFlowReturn ret = GST_FLOW_OK; | |
| if (!self->prepared_buffer) { | |
| GST_ERROR_OBJECT (self, "No prepared buffer"); | |
| return GST_FLOW_ERROR; | |
| } | |
| if (self->draw_on_shared_texture) { | |
| GstD3D11CSLockGuard lk (&self->lock); | |
| self->drawing = TRUE; | |
| GST_LOG_OBJECT (self, "Begin drawing"); | |
| /* Application should call draw method on this callback */ | |
| g_signal_emit (self, gst_d3d11_video_sink_signals[SIGNAL_BEGIN_DRAW], 0, | |
| NULL); | |
| GST_LOG_OBJECT (self, "End drawing"); | |
| self->drawing = FALSE; | |
| } else { | |
| gst_d3d11_window_show (self->window); | |
| ret = gst_d3d11_window_render (self->window, self->prepared_buffer); | |
| } | |
| if (ret == GST_D3D11_WINDOW_FLOW_CLOSED) { | |
| GST_ELEMENT_ERROR (self, RESOURCE, NOT_FOUND, | |
| ("Output window was closed"), (NULL)); | |
| ret = GST_FLOW_ERROR; | |
| } | |
| return ret; | |
| } | |
| /* VideoOverlay interface */ | |
| static void | |
| gst_d3d11_video_sink_set_window_handle (GstVideoOverlay * overlay, | |
| guintptr window_id) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (overlay); | |
| GST_DEBUG ("set window handle %" G_GUINTPTR_FORMAT, window_id); | |
| self->window_id = window_id; | |
| } | |
| static void | |
| gst_d3d11_video_sink_set_render_rectangle (GstVideoOverlay * overlay, gint x, | |
| gint y, gint width, gint height) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (overlay); | |
| GstD3D11CSLockGuard lk (&self->lock); | |
| GST_DEBUG_OBJECT (self, | |
| "render rect x: %d, y: %d, width: %d, height %d", x, y, width, height); | |
| if (self->window) { | |
| GstVideoRectangle rect; | |
| rect.x = x; | |
| rect.y = y; | |
| rect.w = width; | |
| rect.h = height; | |
| self->render_rect = rect; | |
| gst_d3d11_window_set_render_rectangle (self->window, &rect); | |
| } else { | |
| self->render_rect.x = x; | |
| self->render_rect.y = y; | |
| self->render_rect.w = width; | |
| self->render_rect.h = height; | |
| self->pending_render_rect = TRUE; | |
| } | |
| } | |
| static void | |
| gst_d3d11_video_sink_expose (GstVideoOverlay * overlay) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (overlay); | |
| GstD3D11CSLockGuard lk (&self->lock); | |
| if (self->window && self->window->swap_chain) | |
| gst_d3d11_window_render (self->window, nullptr); | |
| } | |
| static void | |
| gst_d3d11_video_sink_video_overlay_init (GstVideoOverlayInterface * iface) | |
| { | |
| iface->set_window_handle = gst_d3d11_video_sink_set_window_handle; | |
| iface->set_render_rectangle = gst_d3d11_video_sink_set_render_rectangle; | |
| iface->expose = gst_d3d11_video_sink_expose; | |
| } | |
| /* Navigation interface */ | |
| static void | |
| gst_d3d11_video_sink_navigation_send_event (GstNavigation * navigation, | |
| GstEvent * event) | |
| { | |
| GstD3D11VideoSink *self = GST_D3D11_VIDEO_SINK (navigation); | |
| /* TODO: add support for translating native coordinate and video coordinate | |
| * when force-aspect-ratio is set */ | |
| if (event) { | |
| gboolean handled; | |
| gst_event_ref (event); | |
| handled = gst_pad_push_event (GST_VIDEO_SINK_PAD (self), event); | |
| if (!handled) | |
| gst_element_post_message (GST_ELEMENT_CAST (self), | |
| gst_navigation_message_new_event (GST_OBJECT_CAST (self), event)); | |
| gst_event_unref (event); | |
| } | |
| } | |
| static void | |
| gst_d3d11_video_sink_navigation_init (GstNavigationInterface * iface) | |
| { | |
| iface->send_event_simple = gst_d3d11_video_sink_navigation_send_event; | |
| } | |
| static gboolean | |
| gst_d3d11_video_sink_draw_action (GstD3D11VideoSink * self, | |
| gpointer shared_handle, guint texture_misc_flags, | |
| guint64 acquire_key, guint64 release_key) | |
| { | |
| GstFlowReturn ret; | |
| g_return_val_if_fail (shared_handle != NULL, FALSE); | |
| if (!self->draw_on_shared_texture) { | |
| GST_ERROR_OBJECT (self, "Invalid draw call, we are drawing on window"); | |
| return FALSE; | |
| } | |
| if (!shared_handle) { | |
| GST_ERROR_OBJECT (self, "Invalid handle"); | |
| return FALSE; | |
| } | |
| if (acquire_key != 0 || release_key != 0) { | |
| GST_ERROR_OBJECT (self, "Non zero mutex key value is not supported"); | |
| return FALSE; | |
| } | |
| GstD3D11CSLockGuard lk (&self->lock); | |
| if (!self->drawing || !self->prepared_buffer) { | |
| GST_WARNING_OBJECT (self, "Nothing to draw"); | |
| return FALSE; | |
| } | |
| GST_LOG_OBJECT (self, "Drawing on shared handle %p, MiscFlags: 0x%x" | |
| ", acquire key: %" G_GUINT64_FORMAT ", release key: %" | |
| G_GUINT64_FORMAT, shared_handle, texture_misc_flags, acquire_key, | |
| release_key); | |
| ret = gst_d3d11_window_render_on_shared_handle (self->window, | |
| self->prepared_buffer, shared_handle, texture_misc_flags, acquire_key, | |
| release_key); | |
| return ret == GST_FLOW_OK; | |
| } |