| /* GStreamer | |
| * Copyright (C) 2023 Seungha Yang <seungha@centricular.com> | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Library General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Library General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Library General Public | |
| * License along with this library; if not, write to the | |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | |
| * Boston, MA 02110-1301, USA. | |
| */ | |
| #ifdef HAVE_CONFIG_H | |
| #include "config.h" | |
| #endif | |
| #include "gstd3d11on12.h" | |
| #include <d3d11on12.h> | |
| #include <wrl.h> | |
| /* *INDENT-OFF* */ | |
| using namespace Microsoft::WRL; | |
| /* *INDENT-ON* */ | |
| HRESULT | |
| GstD3D11On12CreateDevice (IUnknown * device, IUnknown * command_queue, | |
| IUnknown ** d3d11on12) | |
| { | |
| static const D3D_FEATURE_LEVEL feature_levels[] = { | |
| D3D_FEATURE_LEVEL_12_1, | |
| D3D_FEATURE_LEVEL_12_0, | |
| D3D_FEATURE_LEVEL_11_1, | |
| D3D_FEATURE_LEVEL_11_0, | |
| }; | |
| g_return_val_if_fail (device, E_INVALIDARG); | |
| g_return_val_if_fail (command_queue, E_INVALIDARG); | |
| g_return_val_if_fail (d3d11on12, E_INVALIDARG); | |
| IUnknown *cq[] = { command_queue }; | |
| ComPtr < ID3D11Device > d3d11device; | |
| auto hr = D3D11On12CreateDevice (device, D3D11_CREATE_DEVICE_BGRA_SUPPORT, | |
| feature_levels, G_N_ELEMENTS (feature_levels), cq, 1, 0, &d3d11device, | |
| nullptr, nullptr); | |
| if (FAILED (hr)) | |
| return hr; | |
| ComPtr < ID3D11On12Device > d3d11on12device; | |
| hr = d3d11device.As (&d3d11on12device); | |
| if (FAILED (hr)) | |
| return hr; | |
| *d3d11on12 = d3d11on12device.Detach (); | |
| return S_OK; | |
| } | |
| HRESULT | |
| GstD3D11On12CreateWrappedResource (IUnknown * d3d11on12, IUnknown * resource12, | |
| UINT bind_flags, UINT misc_flags, UINT cpu_access_flags, | |
| UINT structure_byte_stride, UINT in_state, UINT out_state, | |
| ID3D11Resource ** resource11) | |
| { | |
| g_return_val_if_fail (d3d11on12, E_INVALIDARG); | |
| g_return_val_if_fail (resource12, E_INVALIDARG); | |
| g_return_val_if_fail (resource11, E_INVALIDARG); | |
| ComPtr < ID3D11On12Device > device; | |
| auto hr = d3d11on12->QueryInterface (IID_PPV_ARGS (&device)); | |
| if (FAILED (hr)) | |
| return hr; | |
| D3D11_RESOURCE_FLAGS flags = { }; | |
| flags.BindFlags = bind_flags; | |
| flags.MiscFlags = misc_flags; | |
| flags.CPUAccessFlags = cpu_access_flags; | |
| flags.StructureByteStride = structure_byte_stride; | |
| ComPtr < ID3D11Resource > resource; | |
| hr = device->CreateWrappedResource (resource12, &flags, | |
| (D3D12_RESOURCE_STATES) in_state, (D3D12_RESOURCE_STATES) out_state, | |
| IID_PPV_ARGS (&resource)); | |
| if (FAILED (hr)) | |
| return hr; | |
| *resource11 = resource.Detach (); | |
| return S_OK; | |
| } | |
| HRESULT | |
| GstD3D11On12ReleaseWrappedResource (IUnknown * d3d11on12, | |
| ID3D11Resource ** resources, guint num_resources) | |
| { | |
| g_return_val_if_fail (d3d11on12, E_INVALIDARG); | |
| ComPtr < ID3D11On12Device > device; | |
| auto hr = d3d11on12->QueryInterface (IID_PPV_ARGS (&device)); | |
| if (FAILED (hr)) | |
| return hr; | |
| device->ReleaseWrappedResources (resources, num_resources); | |
| return S_OK; | |
| } | |
| HRESULT | |
| GstD3D11On12AcquireWrappedResource (IUnknown * d3d11on12, | |
| ID3D11Resource ** resources, guint num_resources) | |
| { | |
| g_return_val_if_fail (d3d11on12, E_INVALIDARG); | |
| ComPtr < ID3D11On12Device > device; | |
| auto hr = d3d11on12->QueryInterface (IID_PPV_ARGS (&device)); | |
| if (FAILED (hr)) | |
| return hr; | |
| device->AcquireWrappedResources (resources, num_resources); | |
| return S_OK; | |
| } |