| /* GStreamer | |
| * Copyright (C) 2023 Seungha Yang <seungha@centricular.com> | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Library General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Library General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Library General Public | |
| * License along with this library; if not, write to the | |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | |
| * Boston, MA 02110-1301, USA. | |
| */ | |
| #ifdef HAVE_CONFIG_H | |
| #include "config.h" | |
| #endif | |
| #include "gstd3d12.h" | |
| #include "gstd3d12memory-private.h" | |
| #include <directx/d3dx12.h> | |
| GST_DEBUG_CATEGORY_STATIC (gst_d3d12_buffer_pool_debug); | |
| #define GST_CAT_DEFAULT gst_d3d12_buffer_pool_debug | |
| struct _GstD3D12BufferPoolPrivate | |
| { | |
| GstD3D12Allocator *alloc[GST_VIDEO_MAX_PLANES]; | |
| GstD3D12AllocationParams *d3d12_params; | |
| gint stride[GST_VIDEO_MAX_PLANES]; | |
| gsize offset[GST_VIDEO_MAX_PLANES]; | |
| }; | |
| #define gst_d3d12_buffer_pool_parent_class parent_class | |
| G_DEFINE_TYPE_WITH_PRIVATE (GstD3D12BufferPool, | |
| gst_d3d12_buffer_pool, GST_TYPE_BUFFER_POOL); | |
| static void gst_d3d12_buffer_pool_dispose (GObject * object); | |
| static const gchar **gst_d3d12_buffer_pool_get_options (GstBufferPool * pool); | |
| static gboolean gst_d3d12_buffer_pool_set_config (GstBufferPool * pool, | |
| GstStructure * config); | |
| static GstFlowReturn gst_d3d12_buffer_pool_alloc_buffer (GstBufferPool * pool, | |
| GstBuffer ** buffer, GstBufferPoolAcquireParams * params); | |
| static GstFlowReturn gst_d3d12_buffer_pool_acquire_buffer (GstBufferPool * pool, | |
| GstBuffer ** buffer, GstBufferPoolAcquireParams * params); | |
| static gboolean gst_d3d12_buffer_pool_start (GstBufferPool * pool); | |
| static gboolean gst_d3d12_buffer_pool_stop (GstBufferPool * pool); | |
| static void | |
| gst_d3d12_buffer_pool_class_init (GstD3D12BufferPoolClass * klass) | |
| { | |
| auto object_class = G_OBJECT_CLASS (klass); | |
| auto pool_class = GST_BUFFER_POOL_CLASS (klass); | |
| object_class->dispose = gst_d3d12_buffer_pool_dispose; | |
| pool_class->get_options = gst_d3d12_buffer_pool_get_options; | |
| pool_class->set_config = gst_d3d12_buffer_pool_set_config; | |
| pool_class->alloc_buffer = gst_d3d12_buffer_pool_alloc_buffer; | |
| pool_class->acquire_buffer = gst_d3d12_buffer_pool_acquire_buffer; | |
| pool_class->start = gst_d3d12_buffer_pool_start; | |
| pool_class->stop = gst_d3d12_buffer_pool_stop; | |
| GST_DEBUG_CATEGORY_INIT (gst_d3d12_buffer_pool_debug, "d3d12bufferpool", 0, | |
| "d3d12bufferpool"); | |
| } | |
| static void | |
| gst_d3d12_buffer_pool_init (GstD3D12BufferPool * self) | |
| { | |
| self->priv = (GstD3D12BufferPoolPrivate *) | |
| gst_d3d12_buffer_pool_get_instance_private (self); | |
| } | |
| static void | |
| gst_d3d12_buffer_pool_clear_allocator (GstD3D12BufferPool * self) | |
| { | |
| auto priv = self->priv; | |
| guint i; | |
| for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) { | |
| if (priv->alloc[i]) { | |
| gst_d3d12_allocator_set_active (priv->alloc[i], FALSE); | |
| gst_clear_object (&priv->alloc[i]); | |
| } | |
| } | |
| } | |
| static void | |
| gst_d3d12_buffer_pool_dispose (GObject * object) | |
| { | |
| auto self = GST_D3D12_BUFFER_POOL (object); | |
| auto priv = self->priv; | |
| g_clear_pointer (&priv->d3d12_params, gst_d3d12_allocation_params_free); | |
| gst_clear_object (&self->device); | |
| gst_d3d12_buffer_pool_clear_allocator (self); | |
| G_OBJECT_CLASS (parent_class)->dispose (object); | |
| } | |
| static const gchar ** | |
| gst_d3d12_buffer_pool_get_options (GstBufferPool * pool) | |
| { | |
| /* NOTE: d3d12 memory does not support alignment */ | |
| static const gchar *options[] = | |
| { GST_BUFFER_POOL_OPTION_VIDEO_META, nullptr }; | |
| return options; | |
| } | |
| static gboolean | |
| gst_d3d12_buffer_pool_set_config (GstBufferPool * pool, GstStructure * config) | |
| { | |
| auto self = GST_D3D12_BUFFER_POOL (pool); | |
| auto priv = self->priv; | |
| GstVideoInfo info; | |
| GstCaps *caps = nullptr; | |
| guint min_buffers, max_buffers; | |
| D3D12_RESOURCE_DESC desc[GST_VIDEO_MAX_PLANES]; | |
| D3D12_HEAP_PROPERTIES heap_props = | |
| CD3DX12_HEAP_PROPERTIES (D3D12_HEAP_TYPE_DEFAULT); | |
| if (!gst_buffer_pool_config_get_params (config, &caps, nullptr, &min_buffers, | |
| &max_buffers)) { | |
| GST_WARNING_OBJECT (self, "invalid config"); | |
| return FALSE; | |
| } | |
| if (!caps) { | |
| GST_WARNING_OBJECT (self, "Empty caps"); | |
| return FALSE; | |
| } | |
| /* now parse the caps from the config */ | |
| if (!gst_video_info_from_caps (&info, caps)) { | |
| GST_WARNING_OBJECT (self, "Invalid caps %" GST_PTR_FORMAT, caps); | |
| return FALSE; | |
| } | |
| GST_LOG_OBJECT (self, "%dx%d, caps %" GST_PTR_FORMAT, info.width, info.height, | |
| caps); | |
| gst_d3d12_buffer_pool_clear_allocator (self); | |
| memset (priv->stride, 0, sizeof (priv->stride)); | |
| memset (priv->offset, 0, sizeof (priv->offset)); | |
| g_clear_pointer (&priv->d3d12_params, gst_d3d12_allocation_params_free); | |
| priv->d3d12_params = | |
| gst_buffer_pool_config_get_d3d12_allocation_params (config); | |
| if (!priv->d3d12_params) { | |
| priv->d3d12_params = | |
| gst_d3d12_allocation_params_new (self->device, | |
| &info, GST_D3D12_ALLOCATION_FLAG_DEFAULT, | |
| D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS); | |
| } | |
| auto device = gst_d3d12_device_get_device_handle (self->device); | |
| const auto params = priv->d3d12_params; | |
| memset (desc, 0, sizeof (desc)); | |
| gsize total_mem_size = 0; | |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT layout[GST_VIDEO_MAX_PLANES]; | |
| if (params->d3d12_format.dxgi_format != DXGI_FORMAT_UNKNOWN) { | |
| desc[0] = CD3DX12_RESOURCE_DESC::Tex2D (params->d3d12_format.dxgi_format, | |
| params->aligned_info.width, params->aligned_info.height, | |
| params->array_size, 1, 1, 0, params->resource_flags); | |
| switch (params->d3d12_format.dxgi_format) { | |
| case DXGI_FORMAT_NV12: | |
| case DXGI_FORMAT_P010: | |
| case DXGI_FORMAT_P016: | |
| desc[0].Width = GST_ROUND_UP_2 (desc[0].Width); | |
| desc[0].Height = GST_ROUND_UP_2 (desc[0].Height); | |
| break; | |
| case DXGI_FORMAT_Y210: | |
| case DXGI_FORMAT_Y216: | |
| desc[0].Width = GST_ROUND_UP_2 (desc[0].Width); | |
| break; | |
| default: | |
| break; | |
| } | |
| auto alloc = (GstD3D12Allocator *) | |
| gst_d3d12_pool_allocator_new (self->device, | |
| &heap_props, params->heap_flags, &desc[0], | |
| D3D12_RESOURCE_STATE_COMMON, nullptr); | |
| auto num_planes = D3D12GetFormatPlaneCount (device, | |
| params->d3d12_format.dxgi_format); | |
| auto single_array_desc = desc[0]; | |
| single_array_desc.DepthOrArraySize = 1; | |
| UINT64 mem_size; | |
| device->GetCopyableFootprints (&single_array_desc, 0, num_planes, 0, | |
| layout, nullptr, nullptr, &mem_size); | |
| total_mem_size = mem_size; | |
| for (guint i = 0; i < num_planes; i++) { | |
| priv->stride[i] = layout[i].Footprint.RowPitch; | |
| priv->offset[i] = layout[i].Offset; | |
| } | |
| priv->alloc[0] = alloc; | |
| } else { | |
| for (guint i = 0; i < GST_VIDEO_MAX_PLANES; i++) { | |
| if (params->d3d12_format.resource_format[i] == DXGI_FORMAT_UNKNOWN) | |
| break; | |
| desc[i] = | |
| CD3DX12_RESOURCE_DESC::Tex2D (params->d3d12_format.resource_format[i], | |
| GST_VIDEO_INFO_COMP_WIDTH (¶ms->aligned_info, i), | |
| GST_VIDEO_INFO_COMP_HEIGHT (¶ms->aligned_info, i), | |
| params->array_size, 1, 1, 0, params->resource_flags); | |
| auto alloc = (GstD3D12Allocator *) | |
| gst_d3d12_pool_allocator_new (self->device, | |
| &heap_props, params->heap_flags, &desc[i], | |
| D3D12_RESOURCE_STATE_COMMON, nullptr); | |
| UINT64 mem_size; | |
| device->GetCopyableFootprints (&desc[i], 0, 1, 0, | |
| &layout[i], nullptr, nullptr, &mem_size); | |
| priv->stride[i] = layout[i].Footprint.RowPitch; | |
| priv->offset[i] = total_mem_size; | |
| total_mem_size += mem_size; | |
| priv->alloc[i] = alloc; | |
| } | |
| } | |
| if (params->array_size > 1) | |
| max_buffers = params->array_size; | |
| gst_buffer_pool_config_set_params (config, | |
| caps, total_mem_size, min_buffers, max_buffers); | |
| return GST_BUFFER_POOL_CLASS (parent_class)->set_config (pool, config); | |
| } | |
| static GstFlowReturn | |
| gst_d3d12_buffer_pool_fill_buffer (GstD3D12BufferPool * self, GstBuffer * buf) | |
| { | |
| auto priv = self->priv; | |
| GstFlowReturn ret = GST_FLOW_OK; | |
| guint i; | |
| for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) { | |
| GstMemory *mem = nullptr; | |
| auto alloc = (GstD3D12PoolAllocator *) priv->alloc[i]; | |
| if (!alloc) | |
| break; | |
| ret = gst_d3d12_pool_allocator_acquire_memory (alloc, &mem); | |
| if (ret != GST_FLOW_OK) { | |
| GST_WARNING_OBJECT (self, "Failed to acquire memory, ret %s", | |
| gst_flow_get_name (ret)); | |
| return ret; | |
| } | |
| auto dmem = (GstD3D12Memory *) mem; | |
| GST_MINI_OBJECT_FLAG_UNSET (dmem, GST_D3D12_MEMORY_TRANSFER_NEED_UPLOAD); | |
| gst_d3d12_memory_sync (dmem); | |
| gst_buffer_append_memory (buf, mem); | |
| } | |
| return GST_FLOW_OK; | |
| } | |
| static GstFlowReturn | |
| gst_d3d12_buffer_pool_alloc_buffer (GstBufferPool * pool, GstBuffer ** buffer, | |
| GstBufferPoolAcquireParams * params) | |
| { | |
| auto self = GST_D3D12_BUFFER_POOL (pool); | |
| auto priv = self->priv; | |
| GstD3D12AllocationParams *d3d12_params = priv->d3d12_params; | |
| GstVideoInfo *info = &d3d12_params->info; | |
| GstBuffer *buf; | |
| GstFlowReturn ret = GST_FLOW_OK; | |
| buf = gst_buffer_new (); | |
| ret = gst_d3d12_buffer_pool_fill_buffer (self, buf); | |
| if (ret != GST_FLOW_OK) { | |
| gst_buffer_unref (buf); | |
| return ret; | |
| } | |
| gst_buffer_add_video_meta_full (buf, GST_VIDEO_FRAME_FLAG_NONE, | |
| GST_VIDEO_INFO_FORMAT (info), GST_VIDEO_INFO_WIDTH (info), | |
| GST_VIDEO_INFO_HEIGHT (info), GST_VIDEO_INFO_N_PLANES (info), | |
| priv->offset, priv->stride); | |
| *buffer = buf; | |
| return GST_FLOW_OK; | |
| } | |
| static GstFlowReturn | |
| gst_d3d12_buffer_pool_acquire_buffer (GstBufferPool * pool, | |
| GstBuffer ** buffer, GstBufferPoolAcquireParams * params) | |
| { | |
| GstFlowReturn ret; | |
| ret = GST_BUFFER_POOL_CLASS (parent_class)->acquire_buffer (pool, | |
| buffer, params); | |
| if (ret != GST_FLOW_OK) | |
| return ret; | |
| auto mem = (GstD3D12Memory *) gst_buffer_peek_memory (*buffer, 0); | |
| GST_MINI_OBJECT_FLAG_UNSET (mem, GST_D3D12_MEMORY_TRANSFER_NEED_UPLOAD); | |
| gst_d3d12_memory_sync (mem); | |
| return ret; | |
| } | |
| static gboolean | |
| gst_d3d12_buffer_pool_start (GstBufferPool * pool) | |
| { | |
| auto self = GST_D3D12_BUFFER_POOL (pool); | |
| auto priv = self->priv; | |
| guint i; | |
| GST_DEBUG_OBJECT (self, "Start"); | |
| for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) { | |
| GstD3D12Allocator *alloc = priv->alloc[i]; | |
| if (!alloc) | |
| break; | |
| if (!gst_d3d12_allocator_set_active (alloc, TRUE)) { | |
| GST_ERROR_OBJECT (self, "Failed to activate allocator"); | |
| return FALSE; | |
| } | |
| } | |
| return TRUE; | |
| } | |
| static gboolean | |
| gst_d3d12_buffer_pool_stop (GstBufferPool * pool) | |
| { | |
| auto self = GST_D3D12_BUFFER_POOL (pool); | |
| auto priv = self->priv; | |
| guint i; | |
| GST_DEBUG_OBJECT (self, "Stop"); | |
| for (i = 0; i < G_N_ELEMENTS (priv->alloc); i++) { | |
| GstD3D12Allocator *alloc = priv->alloc[i]; | |
| if (!alloc) | |
| break; | |
| if (!gst_d3d12_allocator_set_active (alloc, FALSE)) { | |
| GST_ERROR_OBJECT (self, "Failed to deactivate allocator"); | |
| return FALSE; | |
| } | |
| } | |
| return GST_BUFFER_POOL_CLASS (parent_class)->stop (pool); | |
| } | |
| GstBufferPool * | |
| gst_d3d12_buffer_pool_new (GstD3D12Device * device) | |
| { | |
| g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), nullptr); | |
| auto self = (GstD3D12BufferPool *) | |
| g_object_new (GST_TYPE_D3D12_BUFFER_POOL, nullptr); | |
| gst_object_ref_sink (self); | |
| self->device = (GstD3D12Device *) gst_object_ref (device); | |
| return GST_BUFFER_POOL_CAST (self); | |
| } | |
| GstD3D12AllocationParams * | |
| gst_buffer_pool_config_get_d3d12_allocation_params (GstStructure * config) | |
| { | |
| GstD3D12AllocationParams *ret = nullptr; | |
| if (!gst_structure_get (config, "d3d12-allocation-params", | |
| GST_TYPE_D3D12_ALLOCATION_PARAMS, &ret, nullptr)) { | |
| return nullptr; | |
| } | |
| return ret; | |
| } | |
| void | |
| gst_buffer_pool_config_set_d3d12_allocation_params (GstStructure * config, | |
| GstD3D12AllocationParams * params) | |
| { | |
| g_return_if_fail (config); | |
| g_return_if_fail (params); | |
| gst_structure_set (config, "d3d12-allocation-params", | |
| GST_TYPE_D3D12_ALLOCATION_PARAMS, params, nullptr); | |
| } |