| /* GStreamer | |
| * Copyright (C) 2023 Seungha Yang <seungha@centricular.com> | |
| * | |
| * This library is free software; you cln redistribute it and/or | |
| * modify it under the terms of the GNU Library General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Library General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Library General Public | |
| * License along with this library; if not, write to the | |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | |
| * Boston, MA 02110-1301, USA. | |
| */ | |
| #ifdef HAVE_CONFIG_H | |
| #include "config.h" | |
| #endif | |
| #include "gstd3d12.h" | |
| #include <wrl.h> | |
| #include <queue> | |
| #include <mutex> | |
| GST_DEBUG_CATEGORY_STATIC (gst_d3d12_command_list_pool_debug); | |
| #define GST_CAT_DEFAULT gst_d3d12_command_list_pool_debug | |
| /* *INDENT-OFF* */ | |
| using namespace Microsoft::WRL; | |
| struct _GstD3D12CommandList : public GstMiniObject | |
| { | |
| GstD3D12CommandListPool *pool = nullptr; | |
| D3D12_COMMAND_LIST_TYPE type; | |
| ComPtr < ID3D12CommandList > cl; | |
| }; | |
| struct GstD3D12CommandListPoolPrivate | |
| { | |
| ~GstD3D12CommandListPoolPrivate () | |
| { | |
| while (!cmd_pool.empty ()) { | |
| auto cmd = cmd_pool.front (); | |
| cmd_pool.pop (); | |
| gst_mini_object_unref (cmd); | |
| } | |
| } | |
| ComPtr<ID3D12Device> device; | |
| std::mutex lock; | |
| std::queue<GstD3D12CommandList *>cmd_pool; | |
| D3D12_COMMAND_LIST_TYPE cmd_type; | |
| }; | |
| /* *INDENT-ON* */ | |
| struct _GstD3D12CommandListPool | |
| { | |
| GstObject parent; | |
| GstD3D12CommandListPoolPrivate *priv; | |
| }; | |
| GST_DEFINE_MINI_OBJECT_TYPE (GstD3D12CommandList, gst_d3d12_command_list); | |
| static void gst_d3d12_command_list_pool_finalize (GObject * object); | |
| #define gst_d3d12_command_list_pool_parent_class parent_class | |
| G_DEFINE_TYPE (GstD3D12CommandListPool, | |
| gst_d3d12_command_list_pool, GST_TYPE_OBJECT); | |
| static void | |
| gst_d3d12_command_list_pool_class_init (GstD3D12CommandListPoolClass * klass) | |
| { | |
| auto object_class = G_OBJECT_CLASS (klass); | |
| object_class->finalize = gst_d3d12_command_list_pool_finalize; | |
| GST_DEBUG_CATEGORY_INIT (gst_d3d12_command_list_pool_debug, | |
| "d3d12commandlistpool", 0, "d3d12commandlistpool"); | |
| } | |
| static void | |
| gst_d3d12_command_list_pool_init (GstD3D12CommandListPool * self) | |
| { | |
| self->priv = new GstD3D12CommandListPoolPrivate (); | |
| } | |
| static void | |
| gst_d3d12_command_list_pool_finalize (GObject * object) | |
| { | |
| auto self = GST_D3D12_COMMAND_LIST_POOL (object); | |
| delete self->priv; | |
| G_OBJECT_CLASS (parent_class)->finalize (object); | |
| } | |
| GstD3D12CommandListPool * | |
| gst_d3d12_command_list_pool_new (GstD3D12Device * device, | |
| D3D12_COMMAND_LIST_TYPE type) | |
| { | |
| g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), nullptr); | |
| if (type != D3D12_COMMAND_LIST_TYPE_DIRECT && | |
| type != D3D12_COMMAND_LIST_TYPE_COPY) { | |
| GST_ERROR_OBJECT (device, "Not supported command list type"); | |
| return nullptr; | |
| } | |
| auto self = (GstD3D12CommandListPool *) | |
| g_object_new (GST_TYPE_D3D12_COMMAND_LIST_POOL, nullptr); | |
| gst_object_ref_sink (self); | |
| auto priv = self->priv; | |
| priv->device = gst_d3d12_device_get_device_handle (device);; | |
| priv->cmd_type = type; | |
| return self; | |
| } | |
| static void | |
| gst_d3d12_command_list_pool_release (GstD3D12CommandListPool * pool, | |
| GstD3D12CommandList * cmd) | |
| { | |
| auto priv = pool->priv; | |
| { | |
| std::lock_guard < std::mutex > lk (priv->lock); | |
| cmd->dispose = nullptr; | |
| cmd->pool = nullptr; | |
| priv->cmd_pool.push (cmd); | |
| } | |
| gst_object_unref (pool); | |
| } | |
| static gboolean | |
| gst_d3d12_command_list_dispose (GstD3D12CommandList * cmd) | |
| { | |
| if (!cmd->pool) | |
| return TRUE; | |
| gst_mini_object_ref (cmd); | |
| gst_d3d12_command_list_pool_release (cmd->pool, cmd); | |
| return FALSE; | |
| } | |
| static void | |
| gst_d3d12_command_list_free (GstD3D12CommandList * cmd) | |
| { | |
| delete cmd; | |
| } | |
| static GstD3D12CommandList * | |
| gst_d3d12_command_list_new (ID3D12CommandList * cl, | |
| D3D12_COMMAND_LIST_TYPE type) | |
| { | |
| auto cmd = new GstD3D12CommandList (); | |
| cmd->cl = cl; | |
| cmd->type = type; | |
| gst_mini_object_init (cmd, 0, gst_d3d12_command_list_get_type (), | |
| nullptr, nullptr, | |
| (GstMiniObjectFreeFunction) gst_d3d12_command_list_free); | |
| return cmd; | |
| } | |
| gboolean | |
| gst_d3d12_command_list_pool_acquire (GstD3D12CommandListPool * pool, | |
| ID3D12CommandAllocator * ca, GstD3D12CommandList ** cmd) | |
| { | |
| g_return_val_if_fail (GST_IS_D3D12_COMMAND_LIST_POOL (pool), FALSE); | |
| g_return_val_if_fail (ca, FALSE); | |
| g_return_val_if_fail (cmd, FALSE); | |
| *cmd = nullptr; | |
| auto priv = pool->priv; | |
| GstD3D12CommandList *new_cmd = nullptr; | |
| HRESULT hr; | |
| hr = ca->Reset (); | |
| if (FAILED (hr)) { | |
| GST_ERROR_OBJECT (pool, "Couldn't reset command allocator"); | |
| return FALSE; | |
| } | |
| { | |
| std::lock_guard < std::mutex > lk (priv->lock); | |
| if (!priv->cmd_pool.empty ()) { | |
| new_cmd = priv->cmd_pool.front (); | |
| priv->cmd_pool.pop (); | |
| } | |
| } | |
| ComPtr < ID3D12GraphicsCommandList > cl; | |
| if (!new_cmd) { | |
| hr = priv->device->CreateCommandList (0, priv->cmd_type, | |
| ca, nullptr, IID_PPV_ARGS (&cl)); | |
| if (FAILED (hr)) { | |
| GST_ERROR_OBJECT (pool, "Couldn't create command list, hr: 0x%x", | |
| (guint) hr); | |
| return FALSE; | |
| } | |
| new_cmd = gst_d3d12_command_list_new (cl.Get (), priv->cmd_type); | |
| } else { | |
| new_cmd->cl->QueryInterface (IID_PPV_ARGS (&cl)); | |
| hr = cl->Reset (ca, nullptr); | |
| if (FAILED (hr)) { | |
| GST_ERROR_OBJECT (pool, "Couldn't reset command list"); | |
| gst_mini_object_unref (new_cmd); | |
| return false; | |
| } | |
| } | |
| new_cmd->pool = (GstD3D12CommandListPool *) gst_object_ref (pool); | |
| new_cmd->dispose = | |
| (GstMiniObjectDisposeFunction) gst_d3d12_command_list_dispose; | |
| *cmd = new_cmd; | |
| return TRUE; | |
| } | |
| GstD3D12CommandList * | |
| gst_d3d12_command_list_ref (GstD3D12CommandList * cmd) | |
| { | |
| return (GstD3D12CommandList *) gst_mini_object_ref (cmd); | |
| } | |
| void | |
| gst_d3d12_command_list_unref (GstD3D12CommandList * cmd) | |
| { | |
| gst_mini_object_unref (cmd); | |
| } | |
| void | |
| gst_clear_d3d12_command_list (GstD3D12CommandList ** cmd) | |
| { | |
| gst_clear_mini_object (cmd); | |
| } | |
| D3D12_COMMAND_LIST_TYPE | |
| gst_d3d12_command_list_get_command_type (GstD3D12CommandList * cmd) | |
| { | |
| g_return_val_if_fail (cmd, D3D12_COMMAND_LIST_TYPE_NONE); | |
| return cmd->type; | |
| } | |
| gboolean | |
| gst_d3d12_command_list_get_handle (GstD3D12CommandList * cmd, | |
| ID3D12CommandList ** cl) | |
| { | |
| g_return_val_if_fail (cmd, FALSE); | |
| g_return_val_if_fail (cl, FALSE); | |
| *cl = cmd->cl.Get (); | |
| (*cl)->AddRef (); | |
| return TRUE; | |
| } |