| /* | |
| * GStreamer | |
| * Copyright (C) 2020 Seungha Yang <seungha@centricular.com> | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Library General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Library General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Library General Public | |
| * License along with this library; if not, write to the | |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | |
| * Boston, MA 02110-1301, USA. | |
| */ | |
| #ifdef HAVE_CONFIG_H | |
| #include "config.h" | |
| #endif | |
| #include <gst/gst.h> | |
| #include <gst/video/video.h> | |
| #include "d3d11device.h" | |
| #include <wrl.h> | |
| #include <mutex> | |
| using namespace Microsoft::WRL; | |
| static gboolean use_keyed_mutex = FALSE; | |
| static gboolean use_nt_handle = FALSE; | |
| static gchar *texture_foramt = nullptr; | |
| static gchar *uri = nullptr; | |
| static GMainLoop *loop = nullptr; | |
| static gboolean visible = FALSE; | |
| static HWND hwnd = nullptr; | |
| std::mutex lock; | |
| /* Device handles */ | |
| ComPtr<ID3D11Device> device; | |
| ComPtr<ID3D11DeviceContext> context; | |
| ComPtr<IDXGIFactory2> factory; | |
| /* SwapChain resources */ | |
| ComPtr<IDXGISwapChain1> swapchain; | |
| ComPtr<ID3D11RenderTargetView> rtv; | |
| /* Shard texture resources */ | |
| ComPtr<ID3D11Texture2D> shared_texture; | |
| ComPtr<ID3D11ShaderResourceView> srv; | |
| ComPtr<IDXGIKeyedMutex> keyed_mutex; | |
| HANDLE shared_handle = nullptr; | |
| UINT misc_flags = 0; | |
| static void | |
| on_begin_draw (GstElement * videosink, gpointer user_data) | |
| { | |
| std::lock_guard<std::mutex> lk (lock); | |
| GstElement *sink = GST_ELEMENT (user_data); | |
| gboolean ret = TRUE; | |
| HRESULT hr; | |
| /* Windows was destroyed, nothing to draw */ | |
| if (!hwnd) | |
| return; | |
| if (!shared_handle) { | |
| gst_printerrln ("Shared handle wasn't configured"); | |
| exit (-1); | |
| } | |
| g_signal_emit_by_name (sink, | |
| "draw", shared_handle, misc_flags, 0, 0, &ret); | |
| if (!ret) { | |
| gst_printerrln ("Failed to draw on shared handle"); | |
| if (loop) | |
| g_main_loop_quit (loop); | |
| return; | |
| } | |
| /* Acquire sync */ | |
| if (keyed_mutex) { | |
| hr = keyed_mutex->AcquireSync (0, INFINITE); | |
| if (FAILED (hr)) { | |
| gst_printerrln ("Failed to acquire sync"); | |
| exit (-1); | |
| } | |
| } | |
| ID3D11RenderTargetView *render_target_view = rtv.Get(); | |
| context->OMSetRenderTargets (1, &render_target_view, nullptr); | |
| ID3D11ShaderResourceView *shader_resource = srv.Get(); | |
| context->PSSetShaderResources (0, 1, &shader_resource); | |
| context->DrawIndexed (6, 0, 0); | |
| if (keyed_mutex) | |
| keyed_mutex->ReleaseSync (0); | |
| swapchain->Present (0, 0); | |
| } | |
| static void | |
| on_resize (void) | |
| { | |
| std::lock_guard<std::mutex> lk (lock); | |
| ComPtr<ID3D11Texture2D> backbuffer; | |
| rtv = nullptr; | |
| HRESULT hr = swapchain->ResizeBuffers (0, | |
| /* Specify zero width/height to use the size of current client area */ | |
| 0, 0, | |
| /* Reuse configured format */ | |
| DXGI_FORMAT_UNKNOWN, | |
| 0); | |
| if (FAILED (hr)) { | |
| gst_printerrln ("Couldn't resize swapchain"); | |
| exit(-1); | |
| } | |
| hr = swapchain->GetBuffer (0, IID_PPV_ARGS (&backbuffer)); | |
| if (FAILED (hr)) { | |
| gst_printerrln ("Couldn't get backbuffer from swapchain"); | |
| exit(-1); | |
| } | |
| hr = device->CreateRenderTargetView (backbuffer.Get(), nullptr, &rtv); | |
| if (FAILED (hr)) { | |
| gst_printerrln ("Couldn't get ID3D11RenderTargetView from backbuffer"); | |
| exit(-1); | |
| } | |
| D3D11_TEXTURE2D_DESC desc; | |
| backbuffer->GetDesc(&desc); | |
| D3D11_VIEWPORT viewport; | |
| viewport.TopLeftX = 0; | |
| viewport.TopLeftY = 0; | |
| viewport.Width = desc.Width; | |
| viewport.Height = desc.Height; | |
| viewport.MinDepth = 0.0f; | |
| viewport.MaxDepth = 1.0f; | |
| context->RSSetViewports (1, &viewport); | |
| } | |
| static LRESULT CALLBACK | |
| window_proc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) | |
| { | |
| switch (message) { | |
| case WM_DESTROY: | |
| { | |
| std::lock_guard<std::mutex> lk (lock); | |
| hwnd = NULL; | |
| if (loop) | |
| g_main_loop_quit (loop); | |
| break; | |
| } | |
| case WM_SIZE: | |
| on_resize (); | |
| break; | |
| default: | |
| break; | |
| } | |
| return DefWindowProc (hWnd, message, wParam, lParam); | |
| } | |
| static gboolean | |
| bus_msg (GstBus * bus, GstMessage * msg, GstElement * pipeline) | |
| { | |
| switch (GST_MESSAGE_TYPE (msg)) { | |
| case GST_MESSAGE_ASYNC_DONE: | |
| /* make window visible when we have something to show */ | |
| if (!visible && hwnd) { | |
| ShowWindow (hwnd, SW_SHOW); | |
| visible = TRUE; | |
| } | |
| gst_element_set_state (pipeline, GST_STATE_PLAYING); | |
| break; | |
| case GST_MESSAGE_ERROR:{ | |
| GError *err; | |
| gchar *dbg; | |
| gst_message_parse_error (msg, &err, &dbg); | |
| g_printerr ("ERROR %s \n", err->message); | |
| if (dbg != NULL) | |
| g_printerr ("ERROR debug information: %s\n", dbg); | |
| g_clear_error (&err); | |
| g_free (dbg); | |
| g_main_loop_quit (loop); | |
| break; | |
| } | |
| default: | |
| break; | |
| } | |
| return TRUE; | |
| } | |
| static gboolean | |
| msg_cb (GIOChannel * source, GIOCondition condition, gpointer data) | |
| { | |
| MSG msg; | |
| if (!PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) | |
| return G_SOURCE_CONTINUE; | |
| TranslateMessage (&msg); | |
| DispatchMessage (&msg); | |
| return G_SOURCE_CONTINUE; | |
| } | |
| gint | |
| main (gint argc, gchar ** argv) | |
| { | |
| GstElement *pipeline, *sink; | |
| GstStateChangeReturn sret; | |
| WNDCLASSEX wc = { 0, }; | |
| HINSTANCE hinstance = GetModuleHandle (NULL); | |
| GIOChannel *msg_io_channel = NULL; | |
| RECT wr = { 0, 0, 320, 240 }; | |
| ComPtr<ID3D11SamplerState> sampler; | |
| ComPtr<ID3D11PixelShader> ps; | |
| ComPtr<ID3D11VertexShader> vs; | |
| ComPtr<ID3D11InputLayout> layout; | |
| ComPtr<ID3D11Buffer> vertex; | |
| ComPtr<ID3D11Buffer> index; | |
| HRESULT hr; | |
| GOptionEntry options[] = { | |
| {"use-keyed-mutex", 0, 0, G_OPTION_ARG_NONE, &use_keyed_mutex, | |
| "Allocate shared texture with D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX flag", | |
| NULL}, | |
| {"use-nt-handle", 0, 0, G_OPTION_ARG_NONE, &use_nt_handle, | |
| "Allocate shared texture with D3D11_RESOURCE_MISC_SHARED_NTHANDLE flag", | |
| NULL}, | |
| {"texture-format", 0, 0, G_OPTION_ARG_STRING, &texture_foramt, | |
| "texture format to test, supported arguments are { BGRA, RGBA, RGB10A2_LE }", | |
| NULL}, | |
| {"uri", 0, 0, G_OPTION_ARG_STRING, &uri, | |
| "URI to test (if unspecified, videotestsrc will be used)", | |
| NULL}, | |
| {NULL} | |
| }; | |
| GOptionContext *option_ctx; | |
| gboolean ret; | |
| GError *error = nullptr; | |
| DXGI_FORMAT format = DXGI_FORMAT_B8G8R8A8_UNORM; | |
| option_ctx = g_option_context_new ("d3d11videosink shard-texture example"); | |
| g_option_context_add_main_entries (option_ctx, options, NULL); | |
| g_option_context_add_group (option_ctx, gst_init_get_option_group ()); | |
| ret = g_option_context_parse (option_ctx, &argc, &argv, &error); | |
| g_option_context_free (option_ctx); | |
| if (!ret) { | |
| g_printerr ("option parsing failed: %s\n", error->message); | |
| g_clear_error (&error); | |
| exit (1); | |
| } | |
| if (g_strcmp0 (texture_foramt, "RGBA") == 0) { | |
| gst_println ("Use DXGI_FORMAT_R8G8B8A8_UNORM (RGBA) format"); | |
| format = DXGI_FORMAT_R8G8B8A8_UNORM; | |
| } else if (g_strcmp0 (texture_foramt, "RGB10A2_LE") == 0) { | |
| gst_println ("Use DXGI_FORMAT_R10G10B10A2_UNORM (RGB10A2_LE) format"); | |
| format = DXGI_FORMAT_R10G10B10A2_UNORM; | |
| } else { | |
| gst_println ("Use DXGI_FORMAT_B8G8R8A8_UNORM format"); | |
| format = DXGI_FORMAT_B8G8R8A8_UNORM; | |
| } | |
| /* NT handle needs to be used with keyed mutex */ | |
| if (use_nt_handle) { | |
| misc_flags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX | D3D11_RESOURCE_MISC_SHARED_NTHANDLE; | |
| } else if (use_keyed_mutex) { | |
| misc_flags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX; | |
| } else { | |
| misc_flags = D3D11_RESOURCE_MISC_SHARED; | |
| } | |
| gst_println ("Use keyed-mutex: %d, use_nt_handle: %d", use_keyed_mutex, | |
| use_nt_handle); | |
| /* 1) Prepare window */ | |
| wc.cbSize = sizeof (WNDCLASSEX); | |
| wc.style = CS_HREDRAW | CS_VREDRAW; | |
| wc.lpfnWndProc = (WNDPROC) window_proc; | |
| wc.hInstance = hinstance; | |
| wc.hCursor = LoadCursor (NULL, IDC_ARROW); | |
| wc.lpszClassName = TEXT ("GstD3D11VideoSinkSharedTextureExExample"); | |
| RegisterClassEx (&wc); | |
| AdjustWindowRect (&wr, WS_OVERLAPPEDWINDOW, FALSE); | |
| hwnd = CreateWindowEx (0, wc.lpszClassName, | |
| TEXT ("GstD3D11VideoSinkSharedTextureExExample"), | |
| WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW, | |
| CW_USEDEFAULT, CW_USEDEFAULT, | |
| wr.right - wr.left, wr.bottom - wr.top, (HWND) NULL, (HMENU) NULL, | |
| hinstance, NULL); | |
| /* 2) Prepare D3D11 device */ | |
| hr = prepare_d3d11_device (&device, &context, &factory); | |
| if (FAILED (hr)) { | |
| gst_printerrln ("D3D11 device is unavailable"); | |
| return -1; | |
| } | |
| hr = prepare_shader (device.Get(), context.Get(), &sampler, | |
| &ps, &vs, &layout, &vertex, &index); | |
| if (FAILED (hr)) { | |
| gst_printerrln ("Couldn't setup shader"); | |
| return -1; | |
| } | |
| /* 3) Prepare SwapChain */ | |
| DXGI_SWAP_CHAIN_DESC1 desc = { 0, }; | |
| desc.Width = 0; | |
| desc.Height = 0; | |
| desc.Format = format; | |
| desc.Stereo = FALSE; | |
| desc.SampleDesc.Count = 1; | |
| desc.SampleDesc.Quality = 0; | |
| desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; | |
| desc.BufferCount = 2; | |
| desc.Scaling = DXGI_SCALING_NONE; | |
| desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; | |
| desc.AlphaMode = DXGI_ALPHA_MODE_UNSPECIFIED; | |
| hr = factory->CreateSwapChainForHwnd (device.Get(), hwnd, &desc, | |
| nullptr, nullptr, &swapchain); | |
| if (FAILED (hr)) { | |
| gst_printerrln ("IDXGISwapChain1 is unavailable"); | |
| return -1; | |
| } | |
| /* 4) Create shared texture */ | |
| /* Texture size doesn't need to be identical to that of backbuffer */ | |
| hr = prepare_shared_texture (device.Get(), 1280, 720, | |
| format, misc_flags, &shared_texture, &srv, &keyed_mutex, &shared_handle); | |
| if (FAILED (hr)) { | |
| gst_printerrln ("Couldn't create texture to share with d3d11videosink"); | |
| return -1; | |
| } | |
| context->IASetPrimitiveTopology (D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); | |
| context->IASetInputLayout (layout.Get()); | |
| ID3D11Buffer *buf = vertex.Get(); | |
| UINT offsets = 0; | |
| UINT stride = sizeof(VertexData); | |
| context->IASetVertexBuffers (0, 1, &buf, &stride, &offsets); | |
| context->IASetIndexBuffer (index.Get(), DXGI_FORMAT_R16_UINT, 0); | |
| ID3D11SamplerState *sampler_state = sampler.Get(); | |
| context->PSSetSamplers (0, 1, &sampler_state); | |
| context->VSSetShader (vs.Get(), nullptr, 0); | |
| context->PSSetShader (ps.Get(), nullptr, 0); | |
| /* Call initial resize to prepare resources */ | |
| on_resize(); | |
| loop = g_main_loop_new (NULL, FALSE); | |
| msg_io_channel = g_io_channel_win32_new_messages ((gsize) hwnd); | |
| g_io_add_watch (msg_io_channel, G_IO_IN, msg_cb, NULL); | |
| /* Enable drawing on our texture and add signal handler */ | |
| sink = gst_element_factory_make ("d3d11videosink", NULL); | |
| g_object_set (sink, "draw-on-shared-texture", TRUE, nullptr); | |
| g_signal_connect (sink, "begin-draw", G_CALLBACK (on_begin_draw), sink); | |
| if (uri) { | |
| pipeline = gst_element_factory_make ("playbin", nullptr); | |
| g_object_set (pipeline, "uri", uri, "video-sink", sink, nullptr); | |
| } else { | |
| GstElement *src = gst_element_factory_make ("videotestsrc", nullptr); | |
| pipeline = gst_pipeline_new ("d3d11videosink-pipeline"); | |
| gst_bin_add_many (GST_BIN (pipeline), src, sink, NULL); | |
| gst_element_link (src, sink); | |
| } | |
| gst_bus_add_watch (GST_ELEMENT_BUS (pipeline), (GstBusFunc) bus_msg, | |
| pipeline); | |
| sret = gst_element_set_state (pipeline, GST_STATE_PAUSED); | |
| if (sret == GST_STATE_CHANGE_FAILURE) { | |
| g_printerr ("Pipeline doesn't want to pause\n"); | |
| } else { | |
| g_main_loop_run (loop); | |
| gst_element_set_state (pipeline, GST_STATE_NULL); | |
| } | |
| gst_bus_remove_watch (GST_ELEMENT_BUS (pipeline)); | |
| if (hwnd) | |
| DestroyWindow (hwnd); | |
| gst_object_unref (pipeline); | |
| if (msg_io_channel) | |
| g_io_channel_unref (msg_io_channel); | |
| g_main_loop_unref (loop); | |
| gst_deinit (); | |
| g_free (texture_foramt); | |
| g_free (uri); | |
| /* NT handle should be explicitly closed to avoid leak */ | |
| if (use_nt_handle) | |
| CloseHandle (shared_handle); | |
| return 0; | |
| } |