| /* GStreamer | |
| * Copyright (C) 2018 Matthew Waters <matthew@centricular.com> | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Library General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Library General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Library General Public | |
| * License along with this library; if not, write to the | |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | |
| * Boston, MA 02110-1301, USA. | |
| */ | |
| /* | |
| * This file was modified from the alpha element and converted to OpenGL | |
| */ | |
| /** | |
| * SECTION:element-glalpha | |
| * @title: glalpha | |
| * | |
| * The glalpha element adds an alpha channel to a video stream. The values | |
| * of the alpha channel can be either be set to a constant or can be | |
| * dynamically calculated via chroma keying, e.g. blue can be set as | |
| * the transparent color. | |
| * | |
| * Sample pipeline: | |
| * |[ | |
| * gst-launch-1.0 gltestsrc pattern=snow ! mixer.sink_0 \ | |
| * gltestsrc pattern=smpte ! glalpha method=green ! mixer.sink_1 \ | |
| * glvideomixer name=mixer sink_0::zorder=0 sink_1::zorder=1 ! \ | |
| * glimagesink | |
| * ]| This pipeline adds a alpha channel to the SMPTE color bars | |
| * with green as the transparent color and overlays the output on | |
| * top of a snow video stream. | |
| * | |
| */ | |
| #ifdef HAVE_CONFIG_H | |
| #include "config.h" | |
| #endif | |
| #include "gstglelements.h" | |
| #include "gstglalpha.h" | |
| #include <string.h> | |
| #include <math.h> | |
| #include <gst/gl/gstglfuncs.h> | |
| #ifndef M_PI | |
| #define M_PI 3.14159265358979323846 | |
| #endif | |
| GST_DEBUG_CATEGORY_STATIC (glalpha_debug); | |
| #define GST_CAT_DEFAULT glalpha_debug | |
| #define GST_TYPE_GL_ALPHA_METHOD (gst_gl_alpha_method_get_type()) | |
| static GType | |
| gst_gl_alpha_method_get_type (void) | |
| { | |
| static GType alpha_method_type = 0; | |
| static const GEnumValue alpha_method[] = { | |
| {ALPHA_METHOD_SET, "Set/adjust alpha channel", "set"}, | |
| {ALPHA_METHOD_GREEN, "Chroma Key on pure green", "green"}, | |
| {ALPHA_METHOD_BLUE, "Chroma Key on pure blue", "blue"}, | |
| {ALPHA_METHOD_CUSTOM, "Chroma Key on custom RGB values", "custom"}, | |
| {0, NULL, NULL}, | |
| }; | |
| if (!alpha_method_type) { | |
| alpha_method_type = | |
| g_enum_register_static ("GstGLAlphaMethod", alpha_method); | |
| } | |
| return alpha_method_type; | |
| } | |
| /* GstGLAlpha properties */ | |
| #define DEFAULT_METHOD ALPHA_METHOD_SET | |
| #define DEFAULT_ALPHA 1.0 | |
| #define DEFAULT_TARGET_R 0 | |
| #define DEFAULT_TARGET_G 255 | |
| #define DEFAULT_TARGET_B 0 | |
| #define DEFAULT_ANGLE 20.0 | |
| #define DEFAULT_NOISE_LEVEL 2.0 | |
| #define DEFAULT_BLACK_SENSITIVITY 100 | |
| #define DEFAULT_WHITE_SENSITIVITY 100 | |
| enum | |
| { | |
| PROP_0, | |
| PROP_METHOD, | |
| PROP_ALPHA, | |
| PROP_TARGET_R, | |
| PROP_TARGET_G, | |
| PROP_TARGET_B, | |
| PROP_ANGLE, | |
| PROP_NOISE_LEVEL, | |
| PROP_BLACK_SENSITIVITY, | |
| PROP_WHITE_SENSITIVITY, | |
| }; | |
| /* *INDENT-OFF* */ | |
| static const gchar *alpha_frag = | |
| "varying vec2 v_texcoord;\n" | |
| "uniform sampler2D tex;\n" | |
| "uniform float alpha;\n" | |
| "void main () {\n" | |
| " vec4 rgba = texture2D (tex, v_texcoord);\n" | |
| " rgba.a = alpha;\n" | |
| " gl_FragColor = rgba;\n" | |
| "}\n"; | |
| static const gchar *chroma_key_frag = | |
| "varying vec2 v_texcoord;\n" | |
| "uniform sampler2D tex;\n" | |
| "uniform float cb;\n" | |
| "uniform float cr;\n" | |
| "uniform float kg;\n" | |
| "uniform float accept_angle_tg;\n" | |
| "uniform float accept_angle_ctg;\n" | |
| "uniform float one_over_kc;\n" | |
| "uniform float kfgy_scale;\n" | |
| "uniform float noise_level2;\n" | |
| "uniform float smin;\n" | |
| "uniform float smax;\n" | |
| /* these values are taken from the alpha element and divided by 256 to | |
| * get the floating point numbers below. | |
| * XXX: They are different from the values produced by videoconvert and used | |
| * by glcolorconvert | |
| 298, 0, 409, -57068, | |
| 298, -100, -208, 34707, | |
| 298, 516, 0, -70870, | |
| */ | |
| "#define from_yuv_bt601_offset vec3(-0.0625, -0.5, -0.5)\n" | |
| "#define from_yuv_bt601_rcoeff vec3(1.1640625, 0.000, 1.787)\n" | |
| "#define from_yuv_bt601_gcoeff vec3(1.1640625,-0.213,-0.531)\n" | |
| "#define from_yuv_bt601_bcoeff vec3(1.1640625, 2.112, 0.000)\n" | |
| /* these values are taken from the alpha element and divided by 256 to | |
| * get the floating point numbers below | |
| * XXX: They are different from the values produced by videoconvert and used | |
| * by glcolorconvert | |
| 66, 129, 25, 4096, | |
| -38, -74, 112, 32768, | |
| 112, -94, -18, 32768, | |
| */ | |
| "#define from_rgb_bt601_offset vec3(0.0625, 0.5, 0.5)\n" | |
| "#define from_rgb_bt601_ycoeff vec3( 0.2578125, 0.50390625, 0.09765625)\n" | |
| "#define from_rgb_bt601_ucoeff vec3(-0.1484375,-0.28906250, 0.43750000)\n" | |
| "#define from_rgb_bt601_vcoeff vec3( 0.4375000,-0.36718750,-0.07031250)\n" | |
| "#define PI 3.14159265\n" | |
| "\n" | |
| "vec3 yuv_to_rgb (vec3 val) {\n" | |
| " vec3 rgb;\n" | |
| " val += from_yuv_bt601_offset;\n" | |
| " rgb.r = dot(val, from_yuv_bt601_rcoeff);\n" | |
| " rgb.g = dot(val, from_yuv_bt601_gcoeff);\n" | |
| " rgb.b = dot(val, from_yuv_bt601_bcoeff);\n" | |
| " return rgb;\n" | |
| "}\n" | |
| "vec3 rgb_to_yuv (vec3 val) {\n" | |
| " vec3 yuv;\n" | |
| " yuv.r = dot(val.rgb, from_rgb_bt601_ycoeff);\n" | |
| " yuv.g = dot(val.rgb, from_rgb_bt601_ucoeff);\n" | |
| " yuv.b = dot(val.rgb, from_rgb_bt601_vcoeff);\n" | |
| " yuv += from_rgb_bt601_offset;\n" | |
| " return yuv;\n" | |
| "}\n" | |
| "vec4 chroma_keying_yuv (vec4 yuva) {\n" | |
| " float y, u, v;\n" | |
| " y = yuva.x;\n" | |
| " u = yuva.y-0.5;\n" | |
| " v = yuva.z-0.5;\n" | |
| " if (y < smin || y > smax) {\n" | |
| " return yuva;\n" | |
| " }\n" | |
| " vec4 new;\n" | |
| " float tmp, tmp1;\n" | |
| " float x = clamp ((u * cb + v * cr) * 2.0, -0.5, 0.5);\n" | |
| " float z = clamp ((v * cb - u * cr) * 2.0, -0.5, 0.5);\n" | |
| " if (abs(z) > min (0.5, x * accept_angle_tg * 0.0625)) {\n" | |
| " return yuva;\n" | |
| " }\n" | |
| " float x1 = min (0.5, abs(z * accept_angle_ctg * 0.0625));\n" | |
| " float y1 = z;\n" | |
| " tmp1 = max (0.0, x-x1);\n" | |
| " float b_alpha = yuva.a * (1.0 - clamp (tmp1 * one_over_kc, 0.0, 1.0));\n" | |
| " tmp = min (1.0, tmp1 * kfgy_scale * 0.0625);\n" | |
| " new.x = max (y-tmp, 0.0);//y < tmp ? 0.0 : y - tmp;\n" | |
| " new.y = clamp ((x1 * cb - y1 * cr) * 2.0, -0.5, 0.5)+0.5;\n" | |
| " new.z = clamp ((y1 * cb + x1 * cr) * 2.0, -0.5, 0.5)+0.5;\n" | |
| " new.a = z * z + (x - kg) * (x - kg) < noise_level2 ? 0.0 : b_alpha;\n" | |
| " return new;\n" | |
| "}\n" | |
| "void main () {\n" | |
| " vec4 yuva;\n" | |
| /* operations translated from alpha and tested with glvideomixer | |
| * with one pad's parameters blend-equation-rgb={subtract,reverse-subtract}, | |
| * blend-function-src-rgb=src-color and blend-function-dst-rgb=dst-color */ | |
| " vec4 rgba = texture2D (tex, v_texcoord);\n" | |
| " yuva.xyz = rgb_to_yuv (rgba.rgb);\n" | |
| " yuva.a = rgba.a;\n" | |
| " yuva = chroma_keying_yuv (yuva);\n" | |
| " rgba.rgb = yuv_to_rgb (yuva.xyz);\n" | |
| " rgba.a = yuva.a;\n" | |
| " gl_FragColor = rgba;\n" | |
| "}\n"; | |
| /* *INDENT-ON* */ | |
| static const gfloat cog_rgb_to_ycbcr_matrix_8bit_sdtv[] = { | |
| 0.2578125, 0.50390625, 0.09765625, 0.0625f, | |
| -0.1484375, -0.28906250, 0.43750000, 0.5f, | |
| 0.4375000, -0.36718750, -0.07031250, 0.5f | |
| }; | |
| static void gst_gl_alpha_set_property (GObject * object, guint prop_id, | |
| const GValue * value, GParamSpec * pspec); | |
| static void gst_gl_alpha_get_property (GObject * object, guint prop_id, | |
| GValue * value, GParamSpec * pspec); | |
| #define gst_gl_alpha_parent_class parent_class | |
| G_DEFINE_TYPE (GstGLAlpha, gst_gl_alpha, GST_TYPE_GL_FILTER); | |
| GST_ELEMENT_REGISTER_DEFINE_WITH_CODE (glalpha, "glalpha", | |
| GST_RANK_NONE, GST_TYPE_GL_ALPHA, gl_element_init (plugin)); | |
| static gboolean | |
| gst_gl_alpha_is_passthrough (GstGLAlpha * glalpha) | |
| { | |
| return glalpha->method == ALPHA_METHOD_SET && glalpha->alpha == 1.0; | |
| } | |
| /* move v to be inside [from, to] by some multiple of (to-from) */ | |
| static float | |
| wrap (float v, float from, float to) | |
| { | |
| float diff; | |
| if (from > to) { | |
| float t = to; | |
| to = from; | |
| from = t; | |
| } | |
| if (!isfinite (to) || !isfinite (from) || !isfinite (v)) | |
| return v; | |
| diff = to - from; | |
| while (v < from) | |
| v += diff; | |
| while (v > to) | |
| v -= diff; | |
| return v; | |
| } | |
| static void | |
| gst_gl_alpha_update_properties (GstGLAlpha * glalpha) | |
| { | |
| GstBaseTransform *base = GST_BASE_TRANSFORM (glalpha); | |
| gboolean current_passthrough, passthrough; | |
| gfloat kgl; | |
| gfloat tmp; | |
| gfloat target_r, target_g, target_b; | |
| gfloat target_y, target_u, target_v; | |
| const float *matrix = cog_rgb_to_ycbcr_matrix_8bit_sdtv; | |
| GST_OBJECT_LOCK (glalpha); | |
| switch (glalpha->method) { | |
| case ALPHA_METHOD_GREEN: | |
| target_r = 0.0; | |
| target_g = 1.0; | |
| target_b = 0.0; | |
| break; | |
| case ALPHA_METHOD_BLUE: | |
| target_r = 0.0; | |
| target_g = 0.0; | |
| target_b = 1.0; | |
| break; | |
| default: | |
| target_r = (gfloat) glalpha->target_r / 255.0; | |
| target_g = (gfloat) glalpha->target_g / 255.0; | |
| target_b = (gfloat) glalpha->target_b / 255.0; | |
| break; | |
| } | |
| target_y = | |
| matrix[0] * target_r + matrix[1] * target_g + matrix[2] * target_b + | |
| matrix[3]; | |
| /* Cb,Cr without offset here because the chroma keying | |
| * works with them being in range [-128,127] | |
| */ | |
| target_u = matrix[4] * target_r + matrix[5] * target_g + matrix[6] * target_b; | |
| target_v = | |
| matrix[8] * target_r + matrix[9] * target_g + matrix[10] * target_b; | |
| tmp = target_u * target_u + target_v * target_v; | |
| kgl = sqrt (tmp); | |
| glalpha->cb = target_u / kgl * 0.5; | |
| glalpha->cr = target_v / kgl * 0.5; | |
| tmp = 15 * tan (M_PI * glalpha->angle / 180); | |
| tmp = MIN (tmp, 255); | |
| glalpha->accept_angle_tg = tmp; | |
| tmp = 15 / tan (M_PI * glalpha->angle / 180); | |
| tmp = MIN (tmp, 255); | |
| glalpha->accept_angle_ctg = tmp; | |
| glalpha->one_over_kc = wrap (2 / kgl - 255, 0, 256); | |
| tmp = 15 * target_y / kgl; | |
| tmp = MIN (tmp, 255); | |
| glalpha->kfgy_scale = tmp; | |
| glalpha->kg = MIN (kgl, 0.5); | |
| glalpha->noise_level2 = | |
| glalpha->noise_level / 256.0 * glalpha->noise_level / 256.0; | |
| GST_INFO_OBJECT (glalpha, "target yuv: %f, %f, %f, " | |
| "kgl: %f, cb: %f, cr: %f, accept_angle_tg: %f, accept_angle_ctg: %f, " | |
| "one_over_kc: %f, kgfy_scale: %f, kg: %f, noise level: %f", | |
| (float) target_y, (float) target_u, (float) target_v, (float) kgl, | |
| (float) glalpha->cb, (float) glalpha->cr, | |
| (float) glalpha->accept_angle_tg, (float) glalpha->accept_angle_ctg, | |
| (float) glalpha->one_over_kc, (float) glalpha->kfgy_scale, | |
| (float) glalpha->kg, (float) glalpha->noise_level2); | |
| passthrough = gst_gl_alpha_is_passthrough (glalpha); | |
| GST_OBJECT_UNLOCK (glalpha); | |
| current_passthrough = gst_base_transform_is_passthrough (base); | |
| gst_base_transform_set_passthrough (base, passthrough); | |
| if (current_passthrough != passthrough) | |
| gst_base_transform_reconfigure_src (base); | |
| } | |
| static gboolean | |
| _create_shader (GstGLAlpha * alpha) | |
| { | |
| GstGLBaseFilter *base_filter = GST_GL_BASE_FILTER (alpha); | |
| GstGLFilter *filter = GST_GL_FILTER (alpha); | |
| GError *error = NULL; | |
| const gchar *frags[2]; | |
| if (alpha->alpha_shader) | |
| gst_object_unref (alpha->alpha_shader); | |
| frags[0] = | |
| gst_gl_shader_string_get_highest_precision (base_filter->context, | |
| GST_GLSL_VERSION_NONE, | |
| GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY); | |
| frags[1] = alpha_frag; | |
| if (!(alpha->alpha_shader = | |
| gst_gl_shader_new_link_with_stages (base_filter->context, &error, | |
| gst_glsl_stage_new_default_vertex (base_filter->context), | |
| gst_glsl_stage_new_with_strings (base_filter->context, | |
| GL_FRAGMENT_SHADER, GST_GLSL_VERSION_NONE, | |
| GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, | |
| frags), NULL))) { | |
| GST_ELEMENT_ERROR (alpha, RESOURCE, NOT_FOUND, ("%s", | |
| "Failed to initialize alpha shader"), ("%s", | |
| error ? error->message : "Unknown error")); | |
| return FALSE; | |
| } | |
| if (alpha->chroma_key_shader) | |
| gst_object_unref (alpha->chroma_key_shader); | |
| frags[1] = chroma_key_frag; | |
| if (!(alpha->chroma_key_shader = | |
| gst_gl_shader_new_link_with_stages (base_filter->context, &error, | |
| gst_glsl_stage_new_default_vertex (base_filter->context), | |
| gst_glsl_stage_new_with_strings (base_filter->context, | |
| GL_FRAGMENT_SHADER, GST_GLSL_VERSION_NONE, | |
| GST_GLSL_PROFILE_ES | GST_GLSL_PROFILE_COMPATIBILITY, 2, | |
| frags), NULL))) { | |
| GST_ELEMENT_ERROR (alpha, RESOURCE, NOT_FOUND, ("%s", | |
| "Failed to initialize chroma key shader"), ("%s", | |
| error ? error->message : "Unknown error")); | |
| return FALSE; | |
| } | |
| filter->draw_attr_position_loc = | |
| gst_gl_shader_get_attribute_location (alpha->alpha_shader, "a_position"); | |
| filter->draw_attr_texture_loc = | |
| gst_gl_shader_get_attribute_location (alpha->alpha_shader, "a_texcoord"); | |
| return TRUE; | |
| } | |
| static gboolean | |
| gst_gl_alpha_gl_start (GstGLBaseFilter * base_filter) | |
| { | |
| GstGLAlpha *alpha = GST_GL_ALPHA (base_filter); | |
| if (!_create_shader (alpha)) | |
| return FALSE; | |
| return GST_GL_BASE_FILTER_CLASS (parent_class)->gl_start (base_filter); | |
| } | |
| static void | |
| gst_gl_alpha_gl_stop (GstGLBaseFilter * base_filter) | |
| { | |
| GstGLAlpha *alpha = GST_GL_ALPHA (base_filter); | |
| if (alpha->alpha_shader) | |
| gst_object_unref (alpha->alpha_shader); | |
| alpha->alpha_shader = NULL; | |
| if (alpha->chroma_key_shader) | |
| gst_object_unref (alpha->chroma_key_shader); | |
| alpha->chroma_key_shader = NULL; | |
| GST_GL_BASE_FILTER_CLASS (parent_class)->gl_stop (base_filter); | |
| } | |
| static void | |
| gst_gl_alpha_before_transform (GstBaseTransform * base, GstBuffer * buf) | |
| { | |
| GstGLAlpha *alpha = GST_GL_ALPHA (base); | |
| GstClockTime timestamp, stream_time; | |
| timestamp = GST_BUFFER_TIMESTAMP (buf); | |
| stream_time = | |
| gst_segment_to_stream_time (&base->segment, GST_FORMAT_TIME, timestamp); | |
| GST_DEBUG_OBJECT (alpha, "sync to %" GST_TIME_FORMAT, | |
| GST_TIME_ARGS (timestamp)); | |
| if (GST_CLOCK_TIME_IS_VALID (stream_time)) | |
| gst_object_sync_values (GST_OBJECT (alpha), stream_time); | |
| } | |
| static gboolean | |
| gst_gl_alpha_filter_texture (GstGLFilter * filter, GstGLMemory * in_tex, | |
| GstGLMemory * out_tex) | |
| { | |
| GstGLAlpha *alpha = GST_GL_ALPHA (filter); | |
| GstGLShader *shader; | |
| if (!alpha->alpha_shader) | |
| _create_shader (alpha); | |
| GST_OBJECT_LOCK (alpha); | |
| if (alpha->method == ALPHA_METHOD_SET) { | |
| shader = alpha->alpha_shader; | |
| gst_gl_shader_use (shader); | |
| gst_gl_shader_set_uniform_1f (shader, "alpha", alpha->alpha); | |
| } else { | |
| shader = alpha->chroma_key_shader; | |
| gst_gl_shader_use (shader); | |
| gst_gl_shader_set_uniform_1f (shader, "cb", alpha->cb); | |
| gst_gl_shader_set_uniform_1f (shader, "cr", alpha->cr); | |
| gst_gl_shader_set_uniform_1f (shader, "kg", alpha->kg); | |
| gst_gl_shader_set_uniform_1f (shader, "accept_angle_tg", | |
| alpha->accept_angle_tg); | |
| gst_gl_shader_set_uniform_1f (shader, "accept_angle_ctg", | |
| alpha->accept_angle_ctg); | |
| gst_gl_shader_set_uniform_1f (shader, "one_over_kc", alpha->one_over_kc); | |
| gst_gl_shader_set_uniform_1f (shader, "kfgy_scale", alpha->kfgy_scale); | |
| gst_gl_shader_set_uniform_1f (shader, "noise_level2", alpha->noise_level2); | |
| gst_gl_shader_set_uniform_1f (shader, "smin", | |
| 0.5 - alpha->black_sensitivity / 255.0); | |
| gst_gl_shader_set_uniform_1f (shader, "smax", | |
| 0.5 + alpha->white_sensitivity / 255.0); | |
| } | |
| GST_OBJECT_UNLOCK (alpha); | |
| gst_gl_filter_render_to_target_with_shader (filter, in_tex, out_tex, shader); | |
| return TRUE; | |
| } | |
| static void | |
| gst_gl_alpha_class_init (GstGLAlphaClass * klass) | |
| { | |
| GObjectClass *gobject_class = (GObjectClass *) klass; | |
| GstElementClass *gstelement_class = (GstElementClass *) klass; | |
| GstBaseTransformClass *trans_class = (GstBaseTransformClass *) klass; | |
| GstGLBaseFilterClass *base_filter_class = (GstGLBaseFilterClass *) klass; | |
| GstGLFilterClass *filter_class = (GstGLFilterClass *) klass; | |
| GST_DEBUG_CATEGORY_INIT (glalpha_debug, "glalpha", 0, "glalpha"); | |
| gst_gl_filter_add_rgba_pad_templates (GST_GL_FILTER_CLASS (klass)); | |
| gobject_class->set_property = gst_gl_alpha_set_property; | |
| gobject_class->get_property = gst_gl_alpha_get_property; | |
| g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_METHOD, | |
| g_param_spec_enum ("method", "Method", | |
| "How the alpha channels should be created", GST_TYPE_GL_ALPHA_METHOD, | |
| DEFAULT_METHOD, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); | |
| g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_ALPHA, | |
| g_param_spec_double ("alpha", "Alpha", "The value for the alpha channel", | |
| 0.0, 1.0, DEFAULT_ALPHA, | |
| G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS)); | |
| g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_TARGET_R, | |
| g_param_spec_uint ("target-r", "Target Red", | |
| "The red color value for custom RGB chroma keying", 0, 255, | |
| DEFAULT_TARGET_R, | |
| G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS)); | |
| g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_TARGET_G, | |
| g_param_spec_uint ("target-g", "Target Green", | |
| "The green color value for custom RGB chroma keying", 0, 255, | |
| DEFAULT_TARGET_G, | |
| G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS)); | |
| g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_TARGET_B, | |
| g_param_spec_uint ("target-b", "Target Blue", | |
| "The blue color value for custom RGB chroma keying", 0, 255, | |
| DEFAULT_TARGET_B, | |
| G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS)); | |
| g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_ANGLE, | |
| g_param_spec_float ("angle", "Angle", "Size of the colorcube to change", | |
| 0.0, 90.0, DEFAULT_ANGLE, | |
| G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS)); | |
| g_object_class_install_property (G_OBJECT_CLASS (klass), PROP_NOISE_LEVEL, | |
| g_param_spec_float ("noise-level", "Noise Level", "Size of noise radius", | |
| 0.0, 64.0, DEFAULT_NOISE_LEVEL, | |
| G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS)); | |
| g_object_class_install_property (G_OBJECT_CLASS (klass), | |
| PROP_BLACK_SENSITIVITY, g_param_spec_uint ("black-sensitivity", | |
| "Black Sensitivity", "Sensitivity to dark colors", 0, 128, | |
| DEFAULT_BLACK_SENSITIVITY, | |
| G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS)); | |
| g_object_class_install_property (G_OBJECT_CLASS (klass), | |
| PROP_WHITE_SENSITIVITY, g_param_spec_uint ("white-sensitivity", | |
| "White Sensitivity", "Sensitivity to bright colors", 0, 128, | |
| DEFAULT_WHITE_SENSITIVITY, | |
| G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS)); | |
| gst_element_class_set_static_metadata (gstelement_class, | |
| "OpenGL Alpha Filter", "Filter/Effect/Video", | |
| "Adds an alpha channel to video using OpenGL - uniform or chroma-keying", | |
| "Matthew Waters <matthew@centricular.com>"); | |
| trans_class->before_transform = | |
| GST_DEBUG_FUNCPTR (gst_gl_alpha_before_transform); | |
| trans_class->transform_ip_on_passthrough = FALSE; | |
| base_filter_class->gl_start = GST_DEBUG_FUNCPTR (gst_gl_alpha_gl_start); | |
| base_filter_class->gl_stop = GST_DEBUG_FUNCPTR (gst_gl_alpha_gl_stop); | |
| filter_class->filter_texture = | |
| GST_DEBUG_FUNCPTR (gst_gl_alpha_filter_texture); | |
| gst_type_mark_as_plugin_api (GST_TYPE_GL_ALPHA_METHOD, 0); | |
| } | |
| static void | |
| gst_gl_alpha_init (GstGLAlpha * alpha) | |
| { | |
| alpha->alpha = DEFAULT_ALPHA; | |
| alpha->method = DEFAULT_METHOD; | |
| alpha->target_r = DEFAULT_TARGET_R; | |
| alpha->target_g = DEFAULT_TARGET_G; | |
| alpha->target_b = DEFAULT_TARGET_B; | |
| alpha->angle = DEFAULT_ANGLE; | |
| alpha->noise_level = DEFAULT_NOISE_LEVEL; | |
| alpha->black_sensitivity = DEFAULT_BLACK_SENSITIVITY; | |
| alpha->white_sensitivity = DEFAULT_WHITE_SENSITIVITY; | |
| gst_gl_alpha_update_properties (alpha); | |
| } | |
| static void | |
| gst_gl_alpha_set_property (GObject * object, guint prop_id, | |
| const GValue * value, GParamSpec * pspec) | |
| { | |
| GstGLAlpha *alpha = GST_GL_ALPHA (object); | |
| GST_OBJECT_LOCK (alpha); | |
| switch (prop_id) { | |
| case PROP_METHOD:{ | |
| alpha->method = g_value_get_enum (value); | |
| break; | |
| } | |
| case PROP_ALPHA:{ | |
| alpha->alpha = g_value_get_double (value); | |
| break; | |
| } | |
| case PROP_TARGET_R: | |
| alpha->target_r = g_value_get_uint (value); | |
| break; | |
| case PROP_TARGET_G: | |
| alpha->target_g = g_value_get_uint (value); | |
| break; | |
| case PROP_TARGET_B: | |
| alpha->target_b = g_value_get_uint (value); | |
| break; | |
| case PROP_ANGLE: | |
| alpha->angle = g_value_get_float (value); | |
| break; | |
| case PROP_NOISE_LEVEL: | |
| alpha->noise_level = g_value_get_float (value); | |
| break; | |
| case PROP_BLACK_SENSITIVITY: | |
| alpha->black_sensitivity = g_value_get_uint (value); | |
| break; | |
| case PROP_WHITE_SENSITIVITY: | |
| alpha->white_sensitivity = g_value_get_uint (value); | |
| break; | |
| default: | |
| G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); | |
| break; | |
| } | |
| GST_OBJECT_UNLOCK (alpha); | |
| gst_gl_alpha_update_properties (alpha); | |
| } | |
| static void | |
| gst_gl_alpha_get_property (GObject * object, guint prop_id, | |
| GValue * value, GParamSpec * pspec) | |
| { | |
| GstGLAlpha *alpha = GST_GL_ALPHA (object); | |
| switch (prop_id) { | |
| case PROP_METHOD: | |
| g_value_set_enum (value, alpha->method); | |
| break; | |
| case PROP_ALPHA: | |
| g_value_set_double (value, alpha->alpha); | |
| break; | |
| case PROP_TARGET_R: | |
| g_value_set_uint (value, alpha->target_r); | |
| break; | |
| case PROP_TARGET_G: | |
| g_value_set_uint (value, alpha->target_g); | |
| break; | |
| case PROP_TARGET_B: | |
| g_value_set_uint (value, alpha->target_b); | |
| break; | |
| case PROP_ANGLE: | |
| g_value_set_float (value, alpha->angle); | |
| break; | |
| case PROP_NOISE_LEVEL: | |
| g_value_set_float (value, alpha->noise_level); | |
| break; | |
| case PROP_BLACK_SENSITIVITY: | |
| g_value_set_uint (value, alpha->black_sensitivity); | |
| break; | |
| case PROP_WHITE_SENSITIVITY: | |
| g_value_set_uint (value, alpha->white_sensitivity); | |
| break; | |
| default: | |
| G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); | |
| break; | |
| } | |
| } |