| /* | |
| * GStreamer | |
| * Copyright (C) 2012 Matthew Waters <> | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Library General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Library General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Library General Public | |
| * License along with this library; if not, write to the | |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | |
| * Boston, MA 02110-1301, USA. | |
| */ | |
| #ifdef HAVE_CONFIG_H | |
| #include "config.h" | |
| #endif | |
| #include "gstglbufferpool.h" | |
| #include "gstglmemory.h" | |
| #include "gstglsyncmeta.h" | |
| #include "gstglutils.h" | |
| #define DEFAULT_FREE_QUEUE_MIN_DEPTH 0 | |
| /** | |
| * SECTION:gstglbufferpool | |
| * @title: GstGLBufferPool | |
| * @short_description: buffer pool for #GstGLBaseMemory objects | |
| * @see_also: #GstBufferPool, #GstGLBaseMemory, #GstGLMemory | |
| * | |
| * a #GstGLBufferPool is an object that allocates buffers with #GstGLBaseMemory | |
| * | |
| * A #GstGLBufferPool is created with gst_gl_buffer_pool_new() | |
| * | |
| * #GstGLBufferPool implements the VideoMeta buffer pool option | |
| * %GST_BUFFER_POOL_OPTION_VIDEO_META, the VideoAligment buffer pool option | |
| * %GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT as well as the OpenGL specific | |
| * %GST_BUFFER_POOL_OPTION_GL_SYNC_META buffer pool option. | |
| */ | |
| /* bufferpool */ | |
| struct _GstGLBufferPoolPrivate | |
| { | |
| GstAllocator *allocator; | |
| GstGLVideoAllocationParams *gl_params; | |
| GstCaps *caps; | |
| gboolean add_videometa; | |
| gboolean add_glsyncmeta; | |
| gsize free_queue_min_depth; | |
| /* work around the GPU still potentially executing a buffer after it has been | |
| * freed by keeping N buffers before being able to reuse them */ | |
| GQueue *free_cache_buffers; | |
| }; | |
| static void gst_gl_buffer_pool_finalize (GObject * object); | |
| GST_DEBUG_CATEGORY_STATIC (GST_CAT_GL_BUFFER_POOL); | |
| #define GST_CAT_DEFAULT GST_CAT_GL_BUFFER_POOL | |
| #define _init \ | |
| GST_DEBUG_CATEGORY_INIT (GST_CAT_GL_BUFFER_POOL, "glbufferpool", 0, \ | |
| "GL Buffer Pool"); | |
| #define gst_gl_buffer_pool_parent_class parent_class | |
| G_DEFINE_TYPE_WITH_CODE (GstGLBufferPool, gst_gl_buffer_pool, | |
| GST_TYPE_BUFFER_POOL, G_ADD_PRIVATE (GstGLBufferPool) | |
| _init); | |
| static const gchar ** | |
| gst_gl_buffer_pool_get_options (GstBufferPool * pool) | |
| { | |
| static const gchar *options[] = { GST_BUFFER_POOL_OPTION_VIDEO_META, | |
| GST_BUFFER_POOL_OPTION_GL_SYNC_META, | |
| GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT, | |
| GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D, | |
| GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE, | |
| NULL | |
| }; | |
| return options; | |
| } | |
| static gboolean | |
| gst_gl_buffer_pool_set_config (GstBufferPool * pool, GstStructure * config) | |
| { | |
| GstGLBufferPool *glpool = GST_GL_BUFFER_POOL_CAST (pool); | |
| GstGLBufferPoolPrivate *priv = glpool->priv; | |
| GstVideoInfo info; | |
| GstCaps *caps = NULL; | |
| guint min_buffers, max_buffers; | |
| guint max_align, n; | |
| GstAllocator *allocator = NULL; | |
| GstAllocationParams alloc_params; | |
| GstGLTextureTarget tex_target; | |
| gboolean ret = TRUE; | |
| gint p; | |
| if (!gst_buffer_pool_config_get_params (config, &caps, NULL, &min_buffers, | |
| &max_buffers)) | |
| goto wrong_config; | |
| if (caps == NULL) | |
| goto no_caps; | |
| /* now parse the caps from the config */ | |
| if (!gst_video_info_from_caps (&info, caps)) | |
| goto wrong_caps; | |
| GST_LOG_OBJECT (pool, "%dx%d, caps %" GST_PTR_FORMAT, info.width, info.height, | |
| caps); | |
| if (!gst_buffer_pool_config_get_allocator (config, &allocator, &alloc_params)) | |
| goto wrong_config; | |
| { | |
| guint min_free_queue_size = | |
| gst_buffer_pool_config_get_gl_min_free_queue_size (config); | |
| if (min_buffers < min_free_queue_size) { | |
| min_buffers = MAX (min_buffers, min_free_queue_size); | |
| } | |
| if (max_buffers != 0 && max_buffers < min_buffers) | |
| goto wrong_buffer_count; | |
| priv->free_queue_min_depth = min_free_queue_size; | |
| } | |
| gst_caps_replace (&priv->caps, caps); | |
| if (priv->allocator) | |
| gst_object_unref (priv->allocator); | |
| if (allocator) { | |
| if (!GST_IS_GL_MEMORY_ALLOCATOR (allocator)) { | |
| gst_object_unref (allocator); | |
| goto wrong_allocator; | |
| } else { | |
| priv->allocator = gst_object_ref (allocator); | |
| } | |
| } else { | |
| priv->allocator = | |
| GST_ALLOCATOR (gst_gl_memory_allocator_get_default (glpool->context)); | |
| g_assert (priv->allocator); | |
| } | |
| priv->add_videometa = gst_buffer_pool_config_has_option (config, | |
| GST_BUFFER_POOL_OPTION_VIDEO_META); | |
| priv->add_glsyncmeta = gst_buffer_pool_config_has_option (config, | |
| GST_BUFFER_POOL_OPTION_GL_SYNC_META); | |
| if (priv->gl_params) | |
| gst_gl_allocation_params_free ((GstGLAllocationParams *) priv->gl_params); | |
| priv->gl_params = (GstGLVideoAllocationParams *) | |
| gst_buffer_pool_config_get_gl_allocation_params (config); | |
| if (!priv->gl_params) | |
| priv->gl_params = gst_gl_video_allocation_params_new (glpool->context, | |
| &alloc_params, &info, -1, NULL, 0, 0); | |
| max_align = alloc_params.align; | |
| if (gst_buffer_pool_config_has_option (config, | |
| GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT)) { | |
| priv->add_videometa = TRUE; | |
| gst_buffer_pool_config_get_video_alignment (config, | |
| priv->gl_params->valign); | |
| for (n = 0; n < GST_VIDEO_MAX_PLANES; ++n) | |
| max_align |= priv->gl_params->valign->stride_align[n]; | |
| for (n = 0; n < GST_VIDEO_MAX_PLANES; ++n) | |
| priv->gl_params->valign->stride_align[n] = max_align; | |
| gst_video_info_align (priv->gl_params->v_info, priv->gl_params->valign); | |
| gst_buffer_pool_config_set_video_alignment (config, | |
| priv->gl_params->valign); | |
| } | |
| if (alloc_params.align < max_align) { | |
| GST_WARNING_OBJECT (pool, "allocation params alignment %u is smaller " | |
| "than the max specified video stride alignment %u, fixing", | |
| (guint) alloc_params.align, max_align); | |
| alloc_params.align = max_align; | |
| gst_buffer_pool_config_set_allocator (config, allocator, &alloc_params); | |
| if (priv->gl_params->parent.alloc_params) | |
| gst_allocation_params_free (priv->gl_params->parent.alloc_params); | |
| priv->gl_params->parent.alloc_params = | |
| gst_allocation_params_copy (&alloc_params); | |
| } | |
| { | |
| GstStructure *s = gst_caps_get_structure (caps, 0); | |
| const gchar *target_str = gst_structure_get_string (s, "texture-target"); | |
| gboolean multiple_texture_targets = FALSE; | |
| tex_target = priv->gl_params->target; | |
| if (target_str) | |
| tex_target = gst_gl_texture_target_from_string (target_str); | |
| if (gst_buffer_pool_config_has_option (config, | |
| GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D)) { | |
| if (tex_target && tex_target != GST_GL_TEXTURE_TARGET_2D) | |
| multiple_texture_targets = TRUE; | |
| tex_target = GST_GL_TEXTURE_TARGET_2D; | |
| } | |
| if (gst_buffer_pool_config_has_option (config, | |
| GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE)) { | |
| if (tex_target && tex_target != GST_GL_TEXTURE_TARGET_RECTANGLE) | |
| multiple_texture_targets = TRUE; | |
| tex_target = GST_GL_TEXTURE_TARGET_RECTANGLE; | |
| } | |
| if (gst_buffer_pool_config_has_option (config, | |
| GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES)) { | |
| if (tex_target && tex_target != GST_GL_TEXTURE_TARGET_EXTERNAL_OES) | |
| multiple_texture_targets = TRUE; | |
| tex_target = GST_GL_TEXTURE_TARGET_EXTERNAL_OES; | |
| } | |
| if (!tex_target) | |
| tex_target = GST_GL_TEXTURE_TARGET_2D; | |
| if (multiple_texture_targets) { | |
| GST_WARNING_OBJECT (pool, "Multiple texture targets configured either " | |
| "through caps or buffer pool options"); | |
| ret = FALSE; | |
| } | |
| priv->gl_params->target = tex_target; | |
| } | |
| /* Recalculate the size and offset as we don't add padding between planes. */ | |
| priv->gl_params->v_info->size = 0; | |
| for (p = 0; p < GST_VIDEO_INFO_N_PLANES (priv->gl_params->v_info); p++) { | |
| priv->gl_params->v_info->offset[p] = priv->gl_params->v_info->size; | |
| priv->gl_params->v_info->size += | |
| gst_gl_get_plane_data_size (priv->gl_params->v_info, | |
| priv->gl_params->valign, p); | |
| } | |
| gst_buffer_pool_config_set_params (config, caps, | |
| priv->gl_params->v_info->size, min_buffers, max_buffers); | |
| return GST_BUFFER_POOL_CLASS (parent_class)->set_config (pool, config) && ret; | |
| /* ERRORS */ | |
| wrong_config: | |
| { | |
| GST_WARNING_OBJECT (pool, "invalid config"); | |
| return FALSE; | |
| } | |
| no_caps: | |
| { | |
| GST_WARNING_OBJECT (pool, "no caps in config"); | |
| return FALSE; | |
| } | |
| wrong_caps: | |
| { | |
| GST_WARNING_OBJECT (pool, | |
| "failed getting geometry from caps %" GST_PTR_FORMAT, caps); | |
| return FALSE; | |
| } | |
| wrong_allocator: | |
| { | |
| GST_WARNING_OBJECT (pool, "Incorrect allocator type for this pool"); | |
| return FALSE; | |
| } | |
| wrong_buffer_count: | |
| { | |
| GST_WARNING_OBJECT (pool, "Cannot achieve minimum buffer requirements"); | |
| return FALSE; | |
| } | |
| } | |
| static gboolean | |
| gst_gl_buffer_pool_start (GstBufferPool * pool) | |
| { | |
| return GST_BUFFER_POOL_CLASS (parent_class)->start (pool); | |
| } | |
| static gboolean | |
| gst_gl_buffer_pool_stop (GstBufferPool * pool) | |
| { | |
| GstGLBufferPool *glpool = GST_GL_BUFFER_POOL_CAST (pool); | |
| GstGLBufferPoolPrivate *priv = glpool->priv; | |
| GstBuffer *buffer; | |
| GQueue *free_buffers; | |
| GST_OBJECT_LOCK (pool); | |
| free_buffers = priv->free_cache_buffers; | |
| priv->free_cache_buffers = g_queue_new (); | |
| GST_OBJECT_UNLOCK (pool); | |
| while ((buffer = g_queue_pop_head (free_buffers))) { | |
| GST_BUFFER_POOL_CLASS (parent_class)->release_buffer (pool, buffer); | |
| } | |
| g_clear_pointer (&free_buffers, g_queue_free); | |
| return GST_BUFFER_POOL_CLASS (parent_class)->stop (pool); | |
| } | |
| /* This function handles GstBuffer creation */ | |
| static GstFlowReturn | |
| gst_gl_buffer_pool_alloc (GstBufferPool * pool, GstBuffer ** buffer, | |
| GstBufferPoolAcquireParams * params) | |
| { | |
| GstGLMemoryAllocator *alloc; | |
| GstGLBufferPool *glpool = GST_GL_BUFFER_POOL_CAST (pool); | |
| GstGLBufferPoolPrivate *priv = glpool->priv; | |
| GstBuffer *buf; | |
| if (!(buf = gst_buffer_new ())) { | |
| goto no_buffer; | |
| } | |
| alloc = GST_GL_MEMORY_ALLOCATOR (priv->allocator); | |
| if (!gst_gl_memory_setup_buffer (alloc, buf, priv->gl_params, NULL, NULL, 0)) | |
| goto mem_create_failed; | |
| if (priv->add_glsyncmeta) | |
| gst_buffer_add_gl_sync_meta (glpool->context, buf); | |
| *buffer = buf; | |
| return GST_FLOW_OK; | |
| /* ERROR */ | |
| no_buffer: | |
| { | |
| GST_WARNING_OBJECT (pool, "can't create image"); | |
| return GST_FLOW_ERROR; | |
| } | |
| mem_create_failed: | |
| { | |
| GST_WARNING_OBJECT (pool, "Could not create GL Memory"); | |
| return GST_FLOW_ERROR; | |
| } | |
| } | |
| static void | |
| gst_gl_buffer_pool_release_buffer (GstBufferPool * pool, GstBuffer * buffer) | |
| { | |
| GstGLBufferPool *glpool = GST_GL_BUFFER_POOL_CAST (pool); | |
| GstGLBufferPoolPrivate *priv = glpool->priv; | |
| GST_OBJECT_LOCK (pool); | |
| if (priv->free_queue_min_depth == 0 | |
| && g_queue_is_empty (priv->free_cache_buffers)) { | |
| GST_OBJECT_UNLOCK (pool); | |
| GST_BUFFER_POOL_CLASS (parent_class)->release_buffer (pool, buffer); | |
| } else { | |
| GPtrArray *free_buffers = g_ptr_array_new (); | |
| guint q_len = g_queue_get_length (priv->free_cache_buffers); | |
| guint i; | |
| g_queue_push_tail (priv->free_cache_buffers, buffer); | |
| while (q_len > priv->free_queue_min_depth) { | |
| GstBuffer *release_buffer = g_queue_pop_head (priv->free_cache_buffers); | |
| g_ptr_array_add (free_buffers, release_buffer); | |
| q_len -= 1; | |
| } | |
| GST_OBJECT_UNLOCK (pool); | |
| for (i = 0; i < free_buffers->len; i++) { | |
| GstBuffer *release_buffer = g_ptr_array_index (free_buffers, i); | |
| GST_BUFFER_POOL_CLASS (parent_class)->release_buffer (pool, | |
| release_buffer); | |
| } | |
| g_ptr_array_unref (free_buffers); | |
| } | |
| } | |
| /** | |
| * gst_gl_buffer_pool_new: | |
| * @context: the #GstGLContext to use | |
| * | |
| * Returns: a #GstBufferPool that allocates buffers with #GstGLMemory | |
| */ | |
| GstBufferPool * | |
| gst_gl_buffer_pool_new (GstGLContext * context) | |
| { | |
| GstGLBufferPool *pool; | |
| pool = g_object_new (GST_TYPE_GL_BUFFER_POOL, NULL); | |
| gst_object_ref_sink (pool); | |
| pool->context = gst_object_ref (context); | |
| GST_LOG_OBJECT (pool, "new GL buffer pool for context %" GST_PTR_FORMAT, | |
| context); | |
| return GST_BUFFER_POOL_CAST (pool); | |
| } | |
| static void | |
| gst_gl_buffer_pool_class_init (GstGLBufferPoolClass * klass) | |
| { | |
| GObjectClass *gobject_class = (GObjectClass *) klass; | |
| GstBufferPoolClass *gstbufferpool_class = (GstBufferPoolClass *) klass; | |
| gobject_class->finalize = gst_gl_buffer_pool_finalize; | |
| gstbufferpool_class->get_options = gst_gl_buffer_pool_get_options; | |
| gstbufferpool_class->set_config = gst_gl_buffer_pool_set_config; | |
| gstbufferpool_class->alloc_buffer = gst_gl_buffer_pool_alloc; | |
| gstbufferpool_class->release_buffer = gst_gl_buffer_pool_release_buffer; | |
| gstbufferpool_class->start = gst_gl_buffer_pool_start; | |
| gstbufferpool_class->stop = gst_gl_buffer_pool_stop; | |
| } | |
| static void | |
| gst_gl_buffer_pool_init (GstGLBufferPool * pool) | |
| { | |
| GstGLBufferPoolPrivate *priv = NULL; | |
| pool->priv = gst_gl_buffer_pool_get_instance_private (pool); | |
| priv = pool->priv; | |
| priv->allocator = NULL; | |
| priv->caps = NULL; | |
| priv->add_videometa = TRUE; | |
| priv->add_glsyncmeta = FALSE; | |
| priv->free_queue_min_depth = DEFAULT_FREE_QUEUE_MIN_DEPTH; | |
| priv->free_cache_buffers = g_queue_new (); | |
| } | |
| static void | |
| gst_gl_buffer_pool_finalize (GObject * object) | |
| { | |
| GstGLBufferPool *pool = GST_GL_BUFFER_POOL_CAST (object); | |
| GstGLBufferPoolPrivate *priv = pool->priv; | |
| GST_LOG_OBJECT (pool, "finalize GL buffer pool %p", pool); | |
| if (priv->caps) | |
| gst_caps_unref (priv->caps); | |
| g_clear_pointer (&priv->free_cache_buffers, g_queue_free); | |
| G_OBJECT_CLASS (gst_gl_buffer_pool_parent_class)->finalize (object); | |
| /* only release the context once all our memory have been deleted */ | |
| if (pool->context) { | |
| gst_object_unref (pool->context); | |
| pool->context = NULL; | |
| } | |
| if (priv->allocator) { | |
| gst_object_unref (priv->allocator); | |
| priv->allocator = NULL; | |
| } | |
| if (priv->gl_params) | |
| gst_gl_allocation_params_free ((GstGLAllocationParams *) priv->gl_params); | |
| priv->gl_params = NULL; | |
| } | |
| /** | |
| * gst_gl_buffer_pool_get_gl_allocation_params: | |
| * @pool: the #GstGLBufferPool | |
| * | |
| * The returned #GstGLAllocationParams will by %NULL before the first successful | |
| * call to gst_buffer_pool_set_config(). Subsequent successful calls to | |
| * gst_buffer_pool_set_config() will cause this function to return a new | |
| * #GstGLAllocationParams which may or may not contain the same information. | |
| * | |
| * Returns: (transfer full) (nullable): a copy of the #GstGLAllocationParams being used by the @pool | |
| * | |
| * Since: 1.20 | |
| */ | |
| GstGLAllocationParams * | |
| gst_gl_buffer_pool_get_gl_allocation_params (GstGLBufferPool * pool) | |
| { | |
| g_return_val_if_fail (GST_IS_GL_BUFFER_POOL (pool), NULL); | |
| if (pool->priv->gl_params) | |
| return gst_gl_allocation_params_copy ((GstGLAllocationParams *) pool-> | |
| priv->gl_params); | |
| else | |
| return NULL; | |
| } | |
| /** | |
| * gst_buffer_pool_config_get_gl_allocation_params: | |
| * @config: a buffer pool config | |
| * | |
| * Returns: (transfer full) (nullable): the currently set #GstGLAllocationParams or %NULL | |
| */ | |
| GstGLAllocationParams * | |
| gst_buffer_pool_config_get_gl_allocation_params (GstStructure * config) | |
| { | |
| GstGLAllocationParams *ret; | |
| if (!gst_structure_get (config, "gl-allocation-params", | |
| GST_TYPE_GL_ALLOCATION_PARAMS, &ret, NULL)) | |
| ret = NULL; | |
| return ret; | |
| } | |
| /** | |
| * gst_buffer_pool_config_set_gl_allocation_params: | |
| * @config: a buffer pool config | |
| * @params: (transfer none) (nullable): a #GstGLAllocationParams | |
| * | |
| * Sets @params on @config | |
| */ | |
| void | |
| gst_buffer_pool_config_set_gl_allocation_params (GstStructure * config, | |
| const GstGLAllocationParams * params) | |
| { | |
| g_return_if_fail (config != NULL); | |
| g_return_if_fail (params != NULL); | |
| gst_structure_set (config, "gl-allocation-params", | |
| GST_TYPE_GL_ALLOCATION_PARAMS, params, NULL); | |
| } | |
| /** | |
| * gst_buffer_pool_config_set_gl_min_free_queue_size: | |
| * @config: a buffer pool config | |
| * @queue_size: the number of buffers | |
| * | |
| * Instructs the #GstGLBufferPool to keep @queue_size amount of buffers around | |
| * before allowing them for reuse. | |
| * | |
| * This is helpful to allow GPU processing to complete before the CPU | |
| * operations on the same buffer could start. Particularly useful when | |
| * uploading or downloading data to/from the GPU. | |
| * | |
| * A value of 0 disabled this functionality. | |
| * | |
| * This value must be less than the configured maximum amount of buffers for | |
| * this @config. | |
| * | |
| * Since: 1.24 | |
| */ | |
| void | |
| gst_buffer_pool_config_set_gl_min_free_queue_size (GstStructure * config, | |
| guint queue_size) | |
| { | |
| g_return_if_fail (config != NULL); | |
| gst_structure_set (config, "gl-min-free-queue-size", | |
| G_TYPE_UINT, queue_size, NULL); | |
| } | |
| /** | |
| * gst_buffer_pool_config_get_gl_min_free_queue_size: | |
| * @config: a buffer pool config | |
| * | |
| * See gst_buffer_pool_config_set_gl_min_free_queue_size(). | |
| * | |
| * Returns: then number of buffers configured the free queue | |
| * | |
| * Since: 1.24 | |
| */ | |
| guint | |
| gst_buffer_pool_config_get_gl_min_free_queue_size (GstStructure * config) | |
| { | |
| guint queue_size = 0; | |
| g_return_val_if_fail (config != NULL, 0); | |
| if (!gst_structure_get (config, "gl-min-free-queue-size", | |
| G_TYPE_UINT, &queue_size, NULL)) | |
| queue_size = 0; | |
| return queue_size; | |
| } |