| /* GStreamer | |
| * Copyright (C) 2016 Matthew Waters <matthew@centricular.com> | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Library General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Library General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Library General Public | |
| * License along with this library; if not, write to the | |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | |
| * Boston, MA 02110-1301, USA. | |
| */ | |
| #ifdef HAVE_CONFIG_H | |
| # include "config.h" | |
| #endif | |
| #include <gst/check/gstcheck.h> | |
| #include <gst/gl/gl.h> | |
| #include <stdio.h> | |
| static GstGLDisplay *display; | |
| static GstGLContext *context; | |
| static void | |
| setup (void) | |
| { | |
| GError *error = NULL; | |
| display = gst_gl_display_new (); | |
| context = gst_gl_context_new (display); | |
| gst_gl_context_create (context, NULL, &error); | |
| fail_if (error != NULL, "Error creating context: %s\n", | |
| error ? error->message : "Unknown Error"); | |
| } | |
| static void | |
| teardown (void) | |
| { | |
| gst_object_unref (display); | |
| gst_object_unref (context); | |
| } | |
| static void | |
| _test_compile_attach_gl (GstGLContext * context, gpointer data) | |
| { | |
| GstGLShader *shader; | |
| GstGLSLStage *vert; | |
| GError *error = NULL; | |
| shader = gst_gl_shader_new (context); | |
| vert = gst_glsl_stage_new_default_vertex (context); | |
| fail_unless (gst_gl_shader_compile_attach_stage (shader, vert, &error)); | |
| gst_object_unref (shader); | |
| } | |
| GST_START_TEST (test_compile_attach) | |
| { | |
| gst_gl_context_thread_add (context, | |
| (GstGLContextThreadFunc) _test_compile_attach_gl, NULL); | |
| } | |
| GST_END_TEST; | |
| static void | |
| _test_separate_compile_attach_gl (GstGLContext * context, gpointer data) | |
| { | |
| GstGLShader *shader; | |
| GstGLSLStage *vert; | |
| GError *error = NULL; | |
| shader = gst_gl_shader_new (context); | |
| vert = gst_glsl_stage_new_default_vertex (context); | |
| fail_unless (gst_glsl_stage_compile (vert, &error)); | |
| fail_unless (gst_gl_shader_attach (shader, vert)); | |
| fail_unless (gst_gl_shader_attach (shader, vert)); | |
| gst_object_unref (shader); | |
| } | |
| GST_START_TEST (test_separate_compile_attach) | |
| { | |
| gst_gl_context_thread_add (context, | |
| (GstGLContextThreadFunc) _test_separate_compile_attach_gl, NULL); | |
| } | |
| GST_END_TEST; | |
| static void | |
| _test_detach_gl (GstGLContext * context, gpointer data) | |
| { | |
| GstGLShader *shader; | |
| GstGLSLStage *vert; | |
| GError *error = NULL; | |
| shader = gst_gl_shader_new (context); | |
| vert = gst_glsl_stage_new_default_vertex (context); | |
| fail_unless (gst_glsl_stage_compile (vert, &error)); | |
| fail_unless (gst_gl_shader_attach (shader, vert)); | |
| gst_gl_shader_detach (shader, vert); | |
| gst_object_unref (shader); | |
| } | |
| GST_START_TEST (test_detach) | |
| { | |
| gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _test_detach_gl, | |
| NULL); | |
| } | |
| GST_END_TEST; | |
| static void | |
| _test_link_gl (GstGLContext * context, gpointer data) | |
| { | |
| GstGLShader *shader; | |
| GstGLSLStage *vert, *frag; | |
| GError *error = NULL; | |
| shader = gst_gl_shader_new (context); | |
| vert = gst_glsl_stage_new_default_vertex (context); | |
| frag = gst_glsl_stage_new_default_fragment (context); | |
| fail_unless (gst_gl_shader_compile_attach_stage (shader, vert, &error)); | |
| fail_unless (gst_gl_shader_compile_attach_stage (shader, frag, &error)); | |
| fail_unless (gst_gl_shader_link (shader, &error)); | |
| fail_unless (gst_gl_shader_is_linked (shader)); | |
| gst_object_unref (shader); | |
| } | |
| GST_START_TEST (test_link) | |
| { | |
| gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _test_link_gl, | |
| NULL); | |
| } | |
| GST_END_TEST; | |
| static void | |
| _test_default_shader_gl (GstGLContext * context, gpointer data) | |
| { | |
| GstGLShader *shader; | |
| GError *error = NULL; | |
| shader = gst_gl_shader_new_default (context, &error); | |
| fail_unless (shader != NULL); | |
| fail_unless (error == NULL); | |
| gst_gl_shader_use (shader); | |
| gst_gl_context_clear_shader (context); | |
| gst_object_unref (shader); | |
| } | |
| GST_START_TEST (test_default_shader) | |
| { | |
| gst_gl_context_thread_add (context, | |
| (GstGLContextThreadFunc) _test_default_shader_gl, NULL); | |
| } | |
| GST_END_TEST; | |
| static void | |
| _test_get_attribute_location_gl (GstGLContext * context, gpointer data) | |
| { | |
| GstGLShader *shader; | |
| GError *error = NULL; | |
| gint loc; | |
| shader = gst_gl_shader_new_default (context, &error); | |
| gst_gl_shader_use (shader); | |
| loc = gst_gl_shader_get_attribute_location (shader, "a_position"); | |
| fail_unless (loc != -1); | |
| loc = gst_gl_shader_get_attribute_location (shader, "a_texcoord"); | |
| fail_unless (loc != -1); | |
| loc = gst_gl_shader_get_attribute_location (shader, "unused_value_1928374"); | |
| fail_unless (loc == -1); | |
| gst_object_unref (shader); | |
| } | |
| GST_START_TEST (test_get_attribute_location) | |
| { | |
| gst_gl_context_thread_add (context, | |
| (GstGLContextThreadFunc) _test_get_attribute_location_gl, NULL); | |
| } | |
| GST_END_TEST; | |
| static Suite * | |
| gst_gl_shader_suite (void) | |
| { | |
| Suite *s = suite_create ("GstGLShader"); | |
| TCase *tc_chain = tcase_create ("glshader"); | |
| suite_add_tcase (s, tc_chain); | |
| tcase_add_checked_fixture (tc_chain, setup, teardown); | |
| tcase_add_test (tc_chain, test_compile_attach); | |
| tcase_add_test (tc_chain, test_separate_compile_attach); | |
| tcase_add_test (tc_chain, test_detach); | |
| tcase_add_test (tc_chain, test_link); | |
| tcase_add_test (tc_chain, test_default_shader); | |
| tcase_add_test (tc_chain, test_get_attribute_location); | |
| return s; | |
| } | |
| GST_CHECK_MAIN (gst_gl_shader); |