| // Copyright (c) HashiCorp, Inc. |
| // SPDX-License-Identifier: MPL-2.0 |
| |
| // Package retryablehttp provides a familiar HTTP client interface with |
| // automatic retries and exponential backoff. It is a thin wrapper over the |
| // standard net/http client library and exposes nearly the same public API. |
| // This makes retryablehttp very easy to drop into existing programs. |
| // |
| // retryablehttp performs automatic retries under certain conditions. Mainly, if |
| // an error is returned by the client (connection errors etc), or if a 500-range |
| // response is received, then a retry is invoked. Otherwise, the response is |
| // returned and left to the caller to interpret. |
| // |
| // Requests which take a request body should provide a non-nil function |
| // parameter. The best choice is to provide either a function satisfying |
| // ReaderFunc which provides multiple io.Readers in an efficient manner, a |
| // *bytes.Buffer (the underlying raw byte slice will be used) or a raw byte |
| // slice. As it is a reference type, and we will wrap it as needed by readers, |
| // we can efficiently re-use the request body without needing to copy it. If an |
| // io.Reader (such as a *bytes.Reader) is provided, the full body will be read |
| // prior to the first request, and will be efficiently re-used for any retries. |
| // ReadSeeker can be used, but some users have observed occasional data races |
| // between the net/http library and the Seek functionality of some |
| // implementations of ReadSeeker, so should be avoided if possible. |
| package retryablehttp |
| |
| import ( |
| "bytes" |
| "context" |
| "fmt" |
| "io" |
| "log" |
| "math" |
| "math/rand" |
| "net/http" |
| "net/url" |
| "os" |
| "regexp" |
| "strconv" |
| "strings" |
| "sync" |
| "time" |
| |
| cleanhttp "github.com/hashicorp/go-cleanhttp" |
| ) |
| |
| var ( |
| // Default retry configuration |
| defaultRetryWaitMin = 1 * time.Second |
| defaultRetryWaitMax = 30 * time.Second |
| defaultRetryMax = 4 |
| |
| // defaultLogger is the logger provided with defaultClient |
| defaultLogger = log.New(os.Stderr, "", log.LstdFlags) |
| |
| // defaultClient is used for performing requests without explicitly making |
| // a new client. It is purposely private to avoid modifications. |
| defaultClient = NewClient() |
| |
| // We need to consume response bodies to maintain http connections, but |
| // limit the size we consume to respReadLimit. |
| respReadLimit = int64(4096) |
| |
| // timeNow sets the function that returns the current time. |
| // This defaults to time.Now. Changes to this should only be done in tests. |
| timeNow = time.Now |
| |
| // A regular expression to match the error returned by net/http when the |
| // configured number of redirects is exhausted. This error isn't typed |
| // specifically so we resort to matching on the error string. |
| redirectsErrorRe = regexp.MustCompile(`stopped after \d+ redirects\z`) |
| |
| // A regular expression to match the error returned by net/http when the |
| // scheme specified in the URL is invalid. This error isn't typed |
| // specifically so we resort to matching on the error string. |
| schemeErrorRe = regexp.MustCompile(`unsupported protocol scheme`) |
| |
| // A regular expression to match the error returned by net/http when a |
| // request header or value is invalid. This error isn't typed |
| // specifically so we resort to matching on the error string. |
| invalidHeaderErrorRe = regexp.MustCompile(`invalid header`) |
| |
| // A regular expression to match the error returned by net/http when the |
| // TLS certificate is not trusted. This error isn't typed |
| // specifically so we resort to matching on the error string. |
| notTrustedErrorRe = regexp.MustCompile(`certificate is not trusted`) |
| ) |
| |
| // ReaderFunc is the type of function that can be given natively to NewRequest |
| type ReaderFunc func() (io.Reader, error) |
| |
| // ResponseHandlerFunc is a type of function that takes in a Response, and does something with it. |
| // The ResponseHandlerFunc is called when the HTTP client successfully receives a response and the |
| // CheckRetry function indicates that a retry of the base request is not necessary. |
| // If an error is returned from this function, the CheckRetry policy will be used to determine |
| // whether to retry the whole request (including this handler). |
| // |
| // Make sure to check status codes! Even if the request was completed it may have a non-2xx status code. |
| // |
| // The response body is not automatically closed. It must be closed either by the ResponseHandlerFunc or |
| // by the caller out-of-band. Failure to do so will result in a memory leak. |
| type ResponseHandlerFunc func(*http.Response) error |
| |
| // LenReader is an interface implemented by many in-memory io.Reader's. Used |
| // for automatically sending the right Content-Length header when possible. |
| type LenReader interface { |
| Len() int |
| } |
| |
| // Request wraps the metadata needed to create HTTP requests. |
| type Request struct { |
| // body is a seekable reader over the request body payload. This is |
| // used to rewind the request data in between retries. |
| body ReaderFunc |
| |
| responseHandler ResponseHandlerFunc |
| |
| // Embed an HTTP request directly. This makes a *Request act exactly |
| // like an *http.Request so that all meta methods are supported. |
| *http.Request |
| } |
| |
| // WithContext returns wrapped Request with a shallow copy of underlying *http.Request |
| // with its context changed to ctx. The provided ctx must be non-nil. |
| func (r *Request) WithContext(ctx context.Context) *Request { |
| return &Request{ |
| body: r.body, |
| responseHandler: r.responseHandler, |
| Request: r.Request.WithContext(ctx), |
| } |
| } |
| |
| // SetResponseHandler allows setting the response handler. |
| func (r *Request) SetResponseHandler(fn ResponseHandlerFunc) { |
| r.responseHandler = fn |
| } |
| |
| // BodyBytes allows accessing the request body. It is an analogue to |
| // http.Request's Body variable, but it returns a copy of the underlying data |
| // rather than consuming it. |
| // |
| // This function is not thread-safe; do not call it at the same time as another |
| // call, or at the same time this request is being used with Client.Do. |
| func (r *Request) BodyBytes() ([]byte, error) { |
| if r.body == nil { |
| return nil, nil |
| } |
| body, err := r.body() |
| if err != nil { |
| return nil, err |
| } |
| buf := new(bytes.Buffer) |
| _, err = buf.ReadFrom(body) |
| if err != nil { |
| return nil, err |
| } |
| return buf.Bytes(), nil |
| } |
| |
| // SetBody allows setting the request body. |
| // |
| // It is useful if a new body needs to be set without constructing a new Request. |
| func (r *Request) SetBody(rawBody interface{}) error { |
| bodyReader, contentLength, err := getBodyReaderAndContentLength(rawBody) |
| if err != nil { |
| return err |
| } |
| r.body = bodyReader |
| r.ContentLength = contentLength |
| if bodyReader != nil { |
| r.GetBody = func() (io.ReadCloser, error) { |
| body, err := bodyReader() |
| if err != nil { |
| return nil, err |
| } |
| if rc, ok := body.(io.ReadCloser); ok { |
| return rc, nil |
| } |
| return io.NopCloser(body), nil |
| } |
| } else { |
| r.GetBody = func() (io.ReadCloser, error) { return http.NoBody, nil } |
| } |
| return nil |
| } |
| |
| // WriteTo allows copying the request body into a writer. |
| // |
| // It writes data to w until there's no more data to write or |
| // when an error occurs. The return int64 value is the number of bytes |
| // written. Any error encountered during the write is also returned. |
| // The signature matches io.WriterTo interface. |
| func (r *Request) WriteTo(w io.Writer) (int64, error) { |
| body, err := r.body() |
| if err != nil { |
| return 0, err |
| } |
| if c, ok := body.(io.Closer); ok { |
| defer c.Close() |
| } |
| return io.Copy(w, body) |
| } |
| |
| func getBodyReaderAndContentLength(rawBody interface{}) (ReaderFunc, int64, error) { |
| var bodyReader ReaderFunc |
| var contentLength int64 |
| |
| switch body := rawBody.(type) { |
| // If they gave us a function already, great! Use it. |
| case ReaderFunc: |
| bodyReader = body |
| tmp, err := body() |
| if err != nil { |
| return nil, 0, err |
| } |
| if lr, ok := tmp.(LenReader); ok { |
| contentLength = int64(lr.Len()) |
| } |
| if c, ok := tmp.(io.Closer); ok { |
| c.Close() |
| } |
| |
| case func() (io.Reader, error): |
| bodyReader = body |
| tmp, err := body() |
| if err != nil { |
| return nil, 0, err |
| } |
| if lr, ok := tmp.(LenReader); ok { |
| contentLength = int64(lr.Len()) |
| } |
| if c, ok := tmp.(io.Closer); ok { |
| c.Close() |
| } |
| |
| // If a regular byte slice, we can read it over and over via new |
| // readers |
| case []byte: |
| buf := body |
| bodyReader = func() (io.Reader, error) { |
| return bytes.NewReader(buf), nil |
| } |
| contentLength = int64(len(buf)) |
| |
| // If a bytes.Buffer we can read the underlying byte slice over and |
| // over |
| case *bytes.Buffer: |
| buf := body |
| bodyReader = func() (io.Reader, error) { |
| return bytes.NewReader(buf.Bytes()), nil |
| } |
| contentLength = int64(buf.Len()) |
| |
| // We prioritize *bytes.Reader here because we don't really want to |
| // deal with it seeking so want it to match here instead of the |
| // io.ReadSeeker case. |
| case *bytes.Reader: |
| snapshot := *body |
| bodyReader = func() (io.Reader, error) { |
| r := snapshot |
| return &r, nil |
| } |
| contentLength = int64(body.Len()) |
| |
| // Compat case |
| case io.ReadSeeker: |
| raw := body |
| bodyReader = func() (io.Reader, error) { |
| _, err := raw.Seek(0, 0) |
| return io.NopCloser(raw), err |
| } |
| if lr, ok := raw.(LenReader); ok { |
| contentLength = int64(lr.Len()) |
| } |
| |
| // Read all in so we can reset |
| case io.Reader: |
| buf, err := io.ReadAll(body) |
| if err != nil { |
| return nil, 0, err |
| } |
| if len(buf) == 0 { |
| bodyReader = func() (io.Reader, error) { |
| return http.NoBody, nil |
| } |
| contentLength = 0 |
| } else { |
| bodyReader = func() (io.Reader, error) { |
| return bytes.NewReader(buf), nil |
| } |
| contentLength = int64(len(buf)) |
| } |
| |
| // No body provided, nothing to do |
| case nil: |
| |
| // Unrecognized type |
| default: |
| return nil, 0, fmt.Errorf("cannot handle type %T", rawBody) |
| } |
| return bodyReader, contentLength, nil |
| } |
| |
| // FromRequest wraps an http.Request in a retryablehttp.Request |
| func FromRequest(r *http.Request) (*Request, error) { |
| bodyReader, _, err := getBodyReaderAndContentLength(r.Body) |
| if err != nil { |
| return nil, err |
| } |
| // Could assert contentLength == r.ContentLength |
| return &Request{body: bodyReader, Request: r}, nil |
| } |
| |
| // NewRequest creates a new wrapped request. |
| func NewRequest(method, url string, rawBody interface{}) (*Request, error) { |
| return NewRequestWithContext(context.Background(), method, url, rawBody) |
| } |
| |
| // NewRequestWithContext creates a new wrapped request with the provided context. |
| // |
| // The context controls the entire lifetime of a request and its response: |
| // obtaining a connection, sending the request, and reading the response headers and body. |
| func NewRequestWithContext(ctx context.Context, method, url string, rawBody interface{}) (*Request, error) { |
| httpReq, err := http.NewRequestWithContext(ctx, method, url, nil) |
| if err != nil { |
| return nil, err |
| } |
| |
| req := &Request{ |
| Request: httpReq, |
| } |
| if err := req.SetBody(rawBody); err != nil { |
| return nil, err |
| } |
| |
| return req, nil |
| } |
| |
| // Logger interface allows to use other loggers than |
| // standard log.Logger. |
| type Logger interface { |
| Printf(string, ...interface{}) |
| } |
| |
| // LeveledLogger is an interface that can be implemented by any logger or a |
| // logger wrapper to provide leveled logging. The methods accept a message |
| // string and a variadic number of key-value pairs. For log.Printf style |
| // formatting where message string contains a format specifier, use Logger |
| // interface. |
| type LeveledLogger interface { |
| Error(msg string, keysAndValues ...interface{}) |
| Info(msg string, keysAndValues ...interface{}) |
| Debug(msg string, keysAndValues ...interface{}) |
| Warn(msg string, keysAndValues ...interface{}) |
| } |
| |
| // hookLogger adapts an LeveledLogger to Logger for use by the existing hook functions |
| // without changing the API. |
| type hookLogger struct { |
| LeveledLogger |
| } |
| |
| func (h hookLogger) Printf(s string, args ...interface{}) { |
| h.Info(fmt.Sprintf(s, args...)) |
| } |
| |
| // RequestLogHook allows a function to run before each retry. The HTTP |
| // request which will be made, and the retry number (0 for the initial |
| // request) are available to users. The internal logger is exposed to |
| // consumers. |
| type RequestLogHook func(Logger, *http.Request, int) |
| |
| // ResponseLogHook is like RequestLogHook, but allows running a function |
| // on each HTTP response. This function will be invoked at the end of |
| // every HTTP request executed, regardless of whether a subsequent retry |
| // needs to be performed or not. If the response body is read or closed |
| // from this method, this will affect the response returned from Do(). |
| type ResponseLogHook func(Logger, *http.Response) |
| |
| // CheckRetry specifies a policy for handling retries. It is called |
| // following each request with the response and error values returned by |
| // the http.Client. If CheckRetry returns false, the Client stops retrying |
| // and returns the response to the caller. If CheckRetry returns an error, |
| // that error value is returned in lieu of the error from the request. The |
| // Client will close any response body when retrying, but if the retry is |
| // aborted it is up to the CheckRetry callback to properly close any |
| // response body before returning. |
| type CheckRetry func(ctx context.Context, resp *http.Response, err error) (bool, error) |
| |
| // Backoff specifies a policy for how long to wait between retries. |
| // It is called after a failing request to determine the amount of time |
| // that should pass before trying again. |
| type Backoff func(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration |
| |
| // ErrorHandler is called if retries are expired, containing the last status |
| // from the http library. If not specified, default behavior for the library is |
| // to close the body and return an error indicating how many tries were |
| // attempted. If overriding this, be sure to close the body if needed. |
| type ErrorHandler func(resp *http.Response, err error, numTries int) (*http.Response, error) |
| |
| // PrepareRetry is called before retry operation. It can be used for example to re-sign the request |
| type PrepareRetry func(req *http.Request) error |
| |
| // Client is used to make HTTP requests. It adds additional functionality |
| // like automatic retries to tolerate minor outages. |
| type Client struct { |
| HTTPClient *http.Client // Internal HTTP client. |
| Logger interface{} // Customer logger instance. Can be either Logger or LeveledLogger |
| |
| RetryWaitMin time.Duration // Minimum time to wait |
| RetryWaitMax time.Duration // Maximum time to wait |
| RetryMax int // Maximum number of retries |
| |
| // RequestLogHook allows a user-supplied function to be called |
| // before each retry. |
| RequestLogHook RequestLogHook |
| |
| // ResponseLogHook allows a user-supplied function to be called |
| // with the response from each HTTP request executed. |
| ResponseLogHook ResponseLogHook |
| |
| // CheckRetry specifies the policy for handling retries, and is called |
| // after each request. The default policy is DefaultRetryPolicy. |
| CheckRetry CheckRetry |
| |
| // Backoff specifies the policy for how long to wait between retries |
| Backoff Backoff |
| |
| // ErrorHandler specifies the custom error handler to use, if any |
| ErrorHandler ErrorHandler |
| |
| // PrepareRetry can prepare the request for retry operation, for example re-sign it |
| PrepareRetry PrepareRetry |
| |
| loggerInit sync.Once |
| clientInit sync.Once |
| } |
| |
| // NewClient creates a new Client with default settings. |
| func NewClient() *Client { |
| return &Client{ |
| HTTPClient: cleanhttp.DefaultPooledClient(), |
| Logger: defaultLogger, |
| RetryWaitMin: defaultRetryWaitMin, |
| RetryWaitMax: defaultRetryWaitMax, |
| RetryMax: defaultRetryMax, |
| CheckRetry: DefaultRetryPolicy, |
| Backoff: DefaultBackoff, |
| } |
| } |
| |
| func (c *Client) logger() interface{} { |
| c.loggerInit.Do(func() { |
| if c.Logger == nil { |
| return |
| } |
| |
| switch c.Logger.(type) { |
| case Logger, LeveledLogger: |
| // ok |
| default: |
| // This should happen in dev when they are setting Logger and work on code, not in prod. |
| panic(fmt.Sprintf("invalid logger type passed, must be Logger or LeveledLogger, was %T", c.Logger)) |
| } |
| }) |
| |
| return c.Logger |
| } |
| |
| // DefaultRetryPolicy provides a default callback for Client.CheckRetry, which |
| // will retry on connection errors and server errors. |
| func DefaultRetryPolicy(ctx context.Context, resp *http.Response, err error) (bool, error) { |
| // do not retry on context.Canceled or context.DeadlineExceeded |
| if ctx.Err() != nil { |
| return false, ctx.Err() |
| } |
| |
| // don't propagate other errors |
| shouldRetry, _ := baseRetryPolicy(resp, err) |
| return shouldRetry, nil |
| } |
| |
| // ErrorPropagatedRetryPolicy is the same as DefaultRetryPolicy, except it |
| // propagates errors back instead of returning nil. This allows you to inspect |
| // why it decided to retry or not. |
| func ErrorPropagatedRetryPolicy(ctx context.Context, resp *http.Response, err error) (bool, error) { |
| // do not retry on context.Canceled or context.DeadlineExceeded |
| if ctx.Err() != nil { |
| return false, ctx.Err() |
| } |
| |
| return baseRetryPolicy(resp, err) |
| } |
| |
| func baseRetryPolicy(resp *http.Response, err error) (bool, error) { |
| if err != nil { |
| if v, ok := err.(*url.Error); ok { |
| // Don't retry if the error was due to too many redirects. |
| if redirectsErrorRe.MatchString(v.Error()) { |
| return false, v |
| } |
| |
| // Don't retry if the error was due to an invalid protocol scheme. |
| if schemeErrorRe.MatchString(v.Error()) { |
| return false, v |
| } |
| |
| // Don't retry if the error was due to an invalid header. |
| if invalidHeaderErrorRe.MatchString(v.Error()) { |
| return false, v |
| } |
| |
| // Don't retry if the error was due to TLS cert verification failure. |
| if notTrustedErrorRe.MatchString(v.Error()) { |
| return false, v |
| } |
| if isCertError(v.Err) { |
| return false, v |
| } |
| } |
| |
| // The error is likely recoverable so retry. |
| return true, nil |
| } |
| |
| // 429 Too Many Requests is recoverable. Sometimes the server puts |
| // a Retry-After response header to indicate when the server is |
| // available to start processing request from client. |
| if resp.StatusCode == http.StatusTooManyRequests { |
| return true, nil |
| } |
| |
| // Check the response code. We retry on 500-range responses to allow |
| // the server time to recover, as 500's are typically not permanent |
| // errors and may relate to outages on the server side. This will catch |
| // invalid response codes as well, like 0 and 999. |
| if resp.StatusCode == 0 || (resp.StatusCode >= 500 && resp.StatusCode != http.StatusNotImplemented) { |
| return true, fmt.Errorf("unexpected HTTP status %s", resp.Status) |
| } |
| |
| return false, nil |
| } |
| |
| // DefaultBackoff provides a default callback for Client.Backoff which |
| // will perform exponential backoff based on the attempt number and limited |
| // by the provided minimum and maximum durations. |
| // |
| // It also tries to parse Retry-After response header when a http.StatusTooManyRequests |
| // (HTTP Code 429) is found in the resp parameter. Hence it will return the number of |
| // seconds the server states it may be ready to process more requests from this client. |
| func DefaultBackoff(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration { |
| if resp != nil { |
| if resp.StatusCode == http.StatusTooManyRequests || resp.StatusCode == http.StatusServiceUnavailable { |
| if sleep, ok := parseRetryAfterHeader(resp.Header["Retry-After"]); ok { |
| return sleep |
| } |
| } |
| } |
| |
| mult := math.Pow(2, float64(attemptNum)) * float64(min) |
| sleep := time.Duration(mult) |
| if float64(sleep) != mult || sleep > max { |
| sleep = max |
| } |
| return sleep |
| } |
| |
| // parseRetryAfterHeader parses the Retry-After header and returns the |
| // delay duration according to the spec: https://httpwg.org/specs/rfc7231.html#header.retry-after |
| // The bool returned will be true if the header was successfully parsed. |
| // Otherwise, the header was either not present, or was not parseable according to the spec. |
| // |
| // Retry-After headers come in two flavors: Seconds or HTTP-Date |
| // |
| // Examples: |
| // * Retry-After: Fri, 31 Dec 1999 23:59:59 GMT |
| // * Retry-After: 120 |
| func parseRetryAfterHeader(headers []string) (time.Duration, bool) { |
| if len(headers) == 0 || headers[0] == "" { |
| return 0, false |
| } |
| header := headers[0] |
| // Retry-After: 120 |
| if sleep, err := strconv.ParseInt(header, 10, 64); err == nil { |
| if sleep < 0 { // a negative sleep doesn't make sense |
| return 0, false |
| } |
| return time.Second * time.Duration(sleep), true |
| } |
| |
| // Retry-After: Fri, 31 Dec 1999 23:59:59 GMT |
| retryTime, err := time.Parse(time.RFC1123, header) |
| if err != nil { |
| return 0, false |
| } |
| if until := retryTime.Sub(timeNow()); until > 0 { |
| return until, true |
| } |
| // date is in the past |
| return 0, true |
| } |
| |
| // LinearJitterBackoff provides a callback for Client.Backoff which will |
| // perform linear backoff based on the attempt number and with jitter to |
| // prevent a thundering herd. |
| // |
| // min and max here are *not* absolute values. The number to be multiplied by |
| // the attempt number will be chosen at random from between them, thus they are |
| // bounding the jitter. |
| // |
| // For instance: |
| // * To get strictly linear backoff of one second increasing each retry, set |
| // both to one second (1s, 2s, 3s, 4s, ...) |
| // * To get a small amount of jitter centered around one second increasing each |
| // retry, set to around one second, such as a min of 800ms and max of 1200ms |
| // (892ms, 2102ms, 2945ms, 4312ms, ...) |
| // * To get extreme jitter, set to a very wide spread, such as a min of 100ms |
| // and a max of 20s (15382ms, 292ms, 51321ms, 35234ms, ...) |
| func LinearJitterBackoff(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration { |
| // attemptNum always starts at zero but we want to start at 1 for multiplication |
| attemptNum++ |
| |
| if max <= min { |
| // Unclear what to do here, or they are the same, so return min * |
| // attemptNum |
| return min * time.Duration(attemptNum) |
| } |
| |
| // Seed rand; doing this every time is fine |
| source := rand.New(rand.NewSource(int64(time.Now().Nanosecond()))) |
| |
| // Pick a random number that lies somewhere between the min and max and |
| // multiply by the attemptNum. attemptNum starts at zero so we always |
| // increment here. We first get a random percentage, then apply that to the |
| // difference between min and max, and add to min. |
| jitter := source.Float64() * float64(max-min) |
| jitterMin := int64(jitter) + int64(min) |
| return time.Duration(jitterMin * int64(attemptNum)) |
| } |
| |
| // RateLimitLinearJitterBackoff wraps the retryablehttp.LinearJitterBackoff. |
| // It first checks if the response status code is http.StatusTooManyRequests |
| // (HTTP Code 429) or http.StatusServiceUnavailable (HTTP Code 503). If it is |
| // and the response contains a Retry-After response header, it will wait the |
| // amount of time specified by the header. Otherwise, this calls |
| // LinearJitterBackoff. |
| func RateLimitLinearJitterBackoff(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration { |
| if resp != nil { |
| if resp.StatusCode == http.StatusTooManyRequests || resp.StatusCode == http.StatusServiceUnavailable { |
| if sleep, ok := parseRetryAfterHeader(resp.Header["Retry-After"]); ok { |
| return sleep |
| } |
| } |
| } |
| return LinearJitterBackoff(min, max, attemptNum, resp) |
| } |
| |
| // PassthroughErrorHandler is an ErrorHandler that directly passes through the |
| // values from the net/http library for the final request. The body is not |
| // closed. |
| func PassthroughErrorHandler(resp *http.Response, err error, _ int) (*http.Response, error) { |
| return resp, err |
| } |
| |
| // Do wraps calling an HTTP method with retries. |
| func (c *Client) Do(req *Request) (*http.Response, error) { |
| c.clientInit.Do(func() { |
| if c.HTTPClient == nil { |
| c.HTTPClient = cleanhttp.DefaultPooledClient() |
| } |
| }) |
| |
| logger := c.logger() |
| |
| if logger != nil { |
| switch v := logger.(type) { |
| case LeveledLogger: |
| v.Debug("performing request", "method", req.Method, "url", redactURL(req.URL)) |
| case Logger: |
| v.Printf("[DEBUG] %s %s", req.Method, redactURL(req.URL)) |
| } |
| } |
| |
| var resp *http.Response |
| var attempt int |
| var shouldRetry bool |
| var doErr, respErr, checkErr, prepareErr error |
| |
| for i := 0; ; i++ { |
| doErr, respErr, prepareErr = nil, nil, nil |
| attempt++ |
| |
| // Always rewind the request body when non-nil. |
| if req.body != nil { |
| body, err := req.body() |
| if err != nil { |
| c.HTTPClient.CloseIdleConnections() |
| return resp, err |
| } |
| if c, ok := body.(io.ReadCloser); ok { |
| req.Body = c |
| } else { |
| req.Body = io.NopCloser(body) |
| } |
| } |
| |
| if c.RequestLogHook != nil { |
| switch v := logger.(type) { |
| case LeveledLogger: |
| c.RequestLogHook(hookLogger{v}, req.Request, i) |
| case Logger: |
| c.RequestLogHook(v, req.Request, i) |
| default: |
| c.RequestLogHook(nil, req.Request, i) |
| } |
| } |
| |
| // Attempt the request |
| resp, doErr = c.HTTPClient.Do(req.Request) |
| |
| // Check if we should continue with retries. |
| shouldRetry, checkErr = c.CheckRetry(req.Context(), resp, doErr) |
| if !shouldRetry && doErr == nil && req.responseHandler != nil { |
| respErr = req.responseHandler(resp) |
| shouldRetry, checkErr = c.CheckRetry(req.Context(), resp, respErr) |
| } |
| |
| err := doErr |
| if respErr != nil { |
| err = respErr |
| } |
| if err != nil { |
| switch v := logger.(type) { |
| case LeveledLogger: |
| v.Error("request failed", "error", err, "method", req.Method, "url", redactURL(req.URL)) |
| case Logger: |
| v.Printf("[ERR] %s %s request failed: %v", req.Method, redactURL(req.URL), err) |
| } |
| } else { |
| // Call this here to maintain the behavior of logging all requests, |
| // even if CheckRetry signals to stop. |
| if c.ResponseLogHook != nil { |
| // Call the response logger function if provided. |
| switch v := logger.(type) { |
| case LeveledLogger: |
| c.ResponseLogHook(hookLogger{v}, resp) |
| case Logger: |
| c.ResponseLogHook(v, resp) |
| default: |
| c.ResponseLogHook(nil, resp) |
| } |
| } |
| } |
| |
| if !shouldRetry { |
| break |
| } |
| |
| // We do this before drainBody because there's no need for the I/O if |
| // we're breaking out |
| remain := c.RetryMax - i |
| if remain <= 0 { |
| break |
| } |
| |
| // We're going to retry, consume any response to reuse the connection. |
| if doErr == nil { |
| c.drainBody(resp.Body) |
| } |
| |
| wait := c.Backoff(c.RetryWaitMin, c.RetryWaitMax, i, resp) |
| if logger != nil { |
| desc := fmt.Sprintf("%s %s", req.Method, redactURL(req.URL)) |
| if resp != nil { |
| desc = fmt.Sprintf("%s (status: %d)", desc, resp.StatusCode) |
| } |
| switch v := logger.(type) { |
| case LeveledLogger: |
| v.Debug("retrying request", "request", desc, "timeout", wait, "remaining", remain) |
| case Logger: |
| v.Printf("[DEBUG] %s: retrying in %s (%d left)", desc, wait, remain) |
| } |
| } |
| timer := time.NewTimer(wait) |
| select { |
| case <-req.Context().Done(): |
| timer.Stop() |
| c.HTTPClient.CloseIdleConnections() |
| return nil, req.Context().Err() |
| case <-timer.C: |
| } |
| |
| // Make shallow copy of http Request so that we can modify its body |
| // without racing against the closeBody call in persistConn.writeLoop. |
| httpreq := *req.Request |
| req.Request = &httpreq |
| |
| if c.PrepareRetry != nil { |
| if err := c.PrepareRetry(req.Request); err != nil { |
| prepareErr = err |
| break |
| } |
| } |
| } |
| |
| // this is the closest we have to success criteria |
| if doErr == nil && respErr == nil && checkErr == nil && prepareErr == nil && !shouldRetry { |
| return resp, nil |
| } |
| |
| defer c.HTTPClient.CloseIdleConnections() |
| |
| var err error |
| if prepareErr != nil { |
| err = prepareErr |
| } else if checkErr != nil { |
| err = checkErr |
| } else if respErr != nil { |
| err = respErr |
| } else { |
| err = doErr |
| } |
| |
| if c.ErrorHandler != nil { |
| return c.ErrorHandler(resp, err, attempt) |
| } |
| |
| // By default, we close the response body and return an error without |
| // returning the response |
| if resp != nil { |
| c.drainBody(resp.Body) |
| } |
| |
| // this means CheckRetry thought the request was a failure, but didn't |
| // communicate why |
| if err == nil { |
| return nil, fmt.Errorf("%s %s giving up after %d attempt(s)", |
| req.Method, redactURL(req.URL), attempt) |
| } |
| |
| return nil, fmt.Errorf("%s %s giving up after %d attempt(s): %w", |
| req.Method, redactURL(req.URL), attempt, err) |
| } |
| |
| // Try to read the response body so we can reuse this connection. |
| func (c *Client) drainBody(body io.ReadCloser) { |
| defer body.Close() |
| _, err := io.Copy(io.Discard, io.LimitReader(body, respReadLimit)) |
| if err != nil { |
| if c.logger() != nil { |
| switch v := c.logger().(type) { |
| case LeveledLogger: |
| v.Error("error reading response body", "error", err) |
| case Logger: |
| v.Printf("[ERR] error reading response body: %v", err) |
| } |
| } |
| } |
| } |
| |
| // Get is a shortcut for doing a GET request without making a new client. |
| func Get(url string) (*http.Response, error) { |
| return defaultClient.Get(url) |
| } |
| |
| // Get is a convenience helper for doing simple GET requests. |
| func (c *Client) Get(url string) (*http.Response, error) { |
| req, err := NewRequest("GET", url, nil) |
| if err != nil { |
| return nil, err |
| } |
| return c.Do(req) |
| } |
| |
| // Head is a shortcut for doing a HEAD request without making a new client. |
| func Head(url string) (*http.Response, error) { |
| return defaultClient.Head(url) |
| } |
| |
| // Head is a convenience method for doing simple HEAD requests. |
| func (c *Client) Head(url string) (*http.Response, error) { |
| req, err := NewRequest("HEAD", url, nil) |
| if err != nil { |
| return nil, err |
| } |
| return c.Do(req) |
| } |
| |
| // Post is a shortcut for doing a POST request without making a new client. |
| // The bodyType parameter sets the "Content-Type" header of the request. |
| func Post(url, bodyType string, body interface{}) (*http.Response, error) { |
| return defaultClient.Post(url, bodyType, body) |
| } |
| |
| // Post is a convenience method for doing simple POST requests. |
| // The bodyType parameter sets the "Content-Type" header of the request. |
| func (c *Client) Post(url, bodyType string, body interface{}) (*http.Response, error) { |
| req, err := NewRequest("POST", url, body) |
| if err != nil { |
| return nil, err |
| } |
| req.Header.Set("Content-Type", bodyType) |
| return c.Do(req) |
| } |
| |
| // PostForm is a shortcut to perform a POST with form data without creating |
| // a new client. |
| func PostForm(url string, data url.Values) (*http.Response, error) { |
| return defaultClient.PostForm(url, data) |
| } |
| |
| // PostForm is a convenience method for doing simple POST operations using |
| // pre-filled url.Values form data. |
| func (c *Client) PostForm(url string, data url.Values) (*http.Response, error) { |
| return c.Post(url, "application/x-www-form-urlencoded", strings.NewReader(data.Encode())) |
| } |
| |
| // StandardClient returns a stdlib *http.Client with a custom Transport, which |
| // shims in a *retryablehttp.Client for added retries. |
| func (c *Client) StandardClient() *http.Client { |
| return &http.Client{ |
| Transport: &RoundTripper{Client: c}, |
| } |
| } |
| |
| // Taken from url.URL#Redacted() which was introduced in go 1.15. |
| // We can switch to using it directly if we'll bump the minimum required go version. |
| func redactURL(u *url.URL) string { |
| if u == nil { |
| return "" |
| } |
| |
| ru := *u |
| if _, has := ru.User.Password(); has { |
| ru.User = url.UserPassword(ru.User.Username(), "xxxxx") |
| } |
| return ru.String() |
| } |