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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package physical
import (
"context"
"math/rand"
"sync"
"time"
log "github.com/hashicorp/go-hclog"
uberAtomic "go.uber.org/atomic"
)
const (
// DefaultJitterPercent is used if no cache size is specified for NewCache
DefaultJitterPercent = 20
)
// LatencyInjector is used to add latency into underlying physical requests
type LatencyInjector struct {
logger log.Logger
backend Backend
latency *uberAtomic.Duration
jitterPercent int
randomLock *sync.Mutex
random *rand.Rand
}
// TransactionalLatencyInjector is the transactional version of the latency
// injector
type TransactionalLatencyInjector struct {
*LatencyInjector
Transactional
}
// Verify LatencyInjector satisfies the correct interfaces
var (
_ Backend = (*LatencyInjector)(nil)
_ Transactional = (*TransactionalLatencyInjector)(nil)
)
// NewLatencyInjector returns a wrapped physical backend to simulate latency
func NewLatencyInjector(b Backend, latency time.Duration, jitter int, logger log.Logger) *LatencyInjector {
if jitter < 0 || jitter > 100 {
jitter = DefaultJitterPercent
}
logger.Info("creating latency injector")
return &LatencyInjector{
logger: logger,
backend: b,
latency: uberAtomic.NewDuration(latency),
jitterPercent: jitter,
randomLock: new(sync.Mutex),
random: rand.New(rand.NewSource(int64(time.Now().Nanosecond()))),
}
}
// NewTransactionalLatencyInjector creates a new transactional LatencyInjector
// jitter is the random percent that latency will vary between.
// For example, if you specify latency = 50ms and jitter = 20, then for any
// given operation, the latency will be 50ms +- 10ms (20% of 50), or between 40 and 60ms.
func NewTransactionalLatencyInjector(b Backend, latency time.Duration, jitter int, logger log.Logger) *TransactionalLatencyInjector {
return &TransactionalLatencyInjector{
LatencyInjector: NewLatencyInjector(b, latency, jitter, logger),
Transactional: b.(Transactional),
}
}
func (l *LatencyInjector) SetLatency(latency time.Duration) {
l.logger.Info("Changing backend latency", "latency", latency)
l.latency.Store(latency)
}
func (l *LatencyInjector) addLatency() {
// Calculate a value between 1 +- jitter%
percent := 100
if l.jitterPercent > 0 {
min := 100 - l.jitterPercent
max := 100 + l.jitterPercent
l.randomLock.Lock()
percent = l.random.Intn(max-min) + min
l.randomLock.Unlock()
}
latencyDuration := time.Duration(int(l.latency.Load()) * percent / 100)
time.Sleep(latencyDuration)
}
// Put is a latent put request
func (l *LatencyInjector) Put(ctx context.Context, entry *Entry) error {
l.addLatency()
return l.backend.Put(ctx, entry)
}
// Get is a latent get request
func (l *LatencyInjector) Get(ctx context.Context, key string) (*Entry, error) {
l.addLatency()
return l.backend.Get(ctx, key)
}
// Delete is a latent delete request
func (l *LatencyInjector) Delete(ctx context.Context, key string) error {
l.addLatency()
return l.backend.Delete(ctx, key)
}
// List is a latent list request
func (l *LatencyInjector) List(ctx context.Context, prefix string) ([]string, error) {
l.addLatency()
return l.backend.List(ctx, prefix)
}
// Transaction is a latent transaction request
func (l *TransactionalLatencyInjector) Transaction(ctx context.Context, txns []*TxnEntry) error {
l.addLatency()
return l.Transactional.Transaction(ctx, txns)
}