--- a/glslang/Public/ShaderLang.h | |
+++ b/glslang/Public/ShaderLang.h | |
@@ -701,7 +701,7 @@ | |
public: | |
GLSLANG_EXPORT TObjectReflection(const std::string& pName, const TType& pType, int pOffset, int pGLDefineType, int pSize, int pIndex); | |
- GLSLANG_EXPORT const TType* getType() const { return type; } | |
+ const TType* getType() const { return type; } | |
GLSLANG_EXPORT int getBinding() const; | |
GLSLANG_EXPORT void dump() const; | |
static TObjectReflection badReflection() { return TObjectReflection(); } |