| // This file is part of libigl, a simple c++ geometry processing library. |
| // |
| // Copyright (C) 2020 Alec Jacobson <alecjacobson@gmail.com> |
| // |
| // This Source Code Form is subject to the terms of the Mozilla Public License |
| // v. 2.0. If a copy of the MPL was not distributed with this file, You can |
| // obtain one at http://mozilla.org/MPL/2.0/. |
| #include "exploded_view.h" |
| #include "barycenter.h" |
| #include "volume.h" |
| |
| template < |
| typename DerivedV, |
| typename DerivedT, |
| typename DerivedEV, |
| typename DerivedEF, |
| typename DerivedI, |
| typename DerivedJ> |
| IGL_INLINE void igl::exploded_view( |
| const Eigen::MatrixBase<DerivedV> & V, |
| const Eigen::MatrixBase<DerivedT> & T, |
| const typename DerivedV::Scalar s, |
| const typename DerivedV::Scalar t, |
| Eigen::PlainObjectBase<DerivedEV> & EV, |
| Eigen::PlainObjectBase<DerivedEF> & EF, |
| Eigen::PlainObjectBase<DerivedI> & I, |
| Eigen::PlainObjectBase<DerivedJ> & J) |
| { |
| assert(T.cols() == 4 && "T should be a tet mesh"); |
| EV.resize(4*T.rows(),3); |
| EF.resize(4*T.rows(),3); |
| I.resize(EV.rows()); |
| J.resize(EF.rows()); |
| Eigen::MatrixXd BC; |
| igl::barycenter(V,T,BC); |
| Eigen::VectorXd vol; |
| igl::volume(V,T,vol); |
| const Eigen::RowVectorXd c = vol.transpose()*BC/vol.array().sum(); |
| for(int i = 0;i<T.rows();i++) |
| { |
| // scale the barycenters outward |
| const auto tbc = ((BC.row(i)-c)*t+c).eval(); |
| for(int j = 0;j<4;j++) |
| { |
| // vector to barycenter |
| const auto v = V.row(T(i,j))-BC.row(i); |
| // scale vector and add to scaled barycenter |
| EV.row(i*4+j) = v*s+tbc; |
| I(i*4+j) = T(i,j); |
| J(i*4+j) = i; |
| if(j%2) |
| { |
| EF(i*4+j,0) = i*4+((j+3)%4); |
| EF(i*4+j,1) = i*4+((j+2)%4); |
| EF(i*4+j,2) = i*4+((j+1)%4); |
| }else |
| { |
| EF(i*4+j,0) = i*4+((j+1)%4); |
| EF(i*4+j,1) = i*4+((j+2)%4); |
| EF(i*4+j,2) = i*4+((j+3)%4); |
| } |
| } |
| } |
| } |
| |
| #ifdef IGL_STATIC_LIBRARY |
| // Explicit template instantiation |
| // generated by autoexplicit.sh |
| template void igl::exploded_view<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::Matrix<double, -1, -1, 0, -1, -1>::Scalar, Eigen::Matrix<double, -1, -1, 0, -1, -1>::Scalar, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&); |
| #endif |