| /* | |
| * Copyright (c) 2011 Apple Inc. All rights reserved. | |
| * Copyright (C) 2012-2014 Erik de Castro Lopo <erikd@mega-nerd.com> | |
| * | |
| * @APPLE_APACHE_LICENSE_HEADER_START@ | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License") ; | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| * | |
| * @APPLE_APACHE_LICENSE_HEADER_END@ | |
| */ | |
| /* | |
| File: matrix_enc.c | |
| Contains: ALAC mixing/matrixing encode routines. | |
| Copyright: (c) 2004-2011 Apple, Inc. | |
| */ | |
| #include "matrixlib.h" | |
| #include "ALACAudioTypes.h" | |
| /* | |
| There is no plain middle-side option ; instead there are various mixing | |
| modes including middle-side, each lossless, as embodied in the mix () | |
| and unmix () functions. These functions exploit a generalized middle-side | |
| transformation: | |
| u := [(rL + (m-r)R)/m] ; | |
| v := L - R ; | |
| where [ ] denotes integer floor. The (lossless) inverse is | |
| L = u + v - [rV/m] ; | |
| R = L - v ; | |
| */ | |
| // 16-bit routines | |
| void | |
| mix16 (const int32_t * in, uint32_t stride, int32_t * u, int32_t * v, int32_t numSamples, int32_t mixbits, int32_t mixres) | |
| { | |
| int32_t j ; | |
| if (mixres != 0) | |
| { | |
| int32_t mod = 1 << mixbits ; | |
| int32_t m2 ; | |
| /* matrixed stereo */ | |
| m2 = mod - mixres ; | |
| for (j = 0 ; j < numSamples ; j++) | |
| { | |
| int32_t l, r ; | |
| l = in [0] >> 16 ; | |
| r = in [1] >> 16 ; | |
| in += stride ; | |
| u [j] = (mixres * l + m2 * r) >> mixbits ; | |
| v [j] = l - r ; | |
| } | |
| } | |
| else | |
| { | |
| /* Conventional separated stereo. */ | |
| for (j = 0 ; j < numSamples ; j++) | |
| { | |
| u [j] = in [0] >> 16 ; | |
| v [j] = in [1] >> 16 ; | |
| in += stride ; | |
| } | |
| } | |
| } | |
| // 20-bit routines | |
| // - the 20 bits of data are left-justified in 3 bytes of storage but right-aligned for input/output predictor buffers | |
| void | |
| mix20 (const int32_t * in, uint32_t stride, int32_t * u, int32_t * v, int32_t numSamples, int32_t mixbits, int32_t mixres) | |
| { | |
| int32_t l, r ; | |
| int32_t j ; | |
| if (mixres != 0) | |
| { | |
| /* matrixed stereo */ | |
| int32_t mod = 1 << mixbits ; | |
| int32_t m2 = mod - mixres ; | |
| for (j = 0 ; j < numSamples ; j++) | |
| { | |
| l = in [0] >> 12 ; | |
| r = in [1] >> 12 ; | |
| in += stride ; | |
| u [j] = (mixres * l + m2 * r) >> mixbits ; | |
| v [j] = l - r ; | |
| } | |
| } | |
| else | |
| { | |
| /* Conventional separated stereo. */ | |
| for (j = 0 ; j < numSamples ; j++) | |
| { | |
| u [j] = in [0] >> 12 ; | |
| v [j] = in [1] >> 12 ; | |
| in += stride ; | |
| } | |
| } | |
| } | |
| // 24-bit routines | |
| // - the 24 bits of data are right-justified in the input/output predictor buffers | |
| void | |
| mix24 (const int32_t * in, uint32_t stride, int32_t * u, int32_t * v, int32_t numSamples, | |
| int32_t mixbits, int32_t mixres, uint16_t * shiftUV, int32_t bytesShifted) | |
| { | |
| int32_t l, r ; | |
| int32_t shift = bytesShifted * 8 ; | |
| uint32_t mask = (1ul << shift) - 1 ; | |
| int32_t j, k ; | |
| if (mixres != 0) | |
| { | |
| /* matrixed stereo */ | |
| int32_t mod = 1 << mixbits ; | |
| int32_t m2 = mod - mixres ; | |
| if (bytesShifted != 0) | |
| { | |
| for (j = 0, k = 0 ; j < numSamples ; j++, k += 2) | |
| { | |
| l = in [0] >> 8 ; | |
| r = in [1] >> 8 ; | |
| in += stride ; | |
| shiftUV [k + 0] = (uint16_t) (l & mask) ; | |
| shiftUV [k + 1] = (uint16_t) (r & mask) ; | |
| l >>= shift ; | |
| r >>= shift ; | |
| u [j] = (mixres * l + m2 * r) >> mixbits ; | |
| v [j] = l - r ; | |
| } | |
| } | |
| else | |
| { | |
| for (j = 0 ; j < numSamples ; j++) | |
| { | |
| l = in [0] >> 8 ; | |
| r = in [1] >> 8 ; | |
| in += stride ; | |
| u [j] = (mixres * l + m2 * r) >> mixbits ; | |
| v [j] = l - r ; | |
| } | |
| } | |
| } | |
| else | |
| { | |
| /* Conventional separated stereo. */ | |
| if (bytesShifted != 0) | |
| { | |
| for (j = 0, k = 0 ; j < numSamples ; j++, k += 2) | |
| { | |
| l = in [0] >> 8 ; | |
| r = in [1] >> 8 ; | |
| in += stride ; | |
| shiftUV [k + 0] = (uint16_t) (l & mask) ; | |
| shiftUV [k + 1] = (uint16_t) (r & mask) ; | |
| l >>= shift ; | |
| r >>= shift ; | |
| u [j] = l ; | |
| v [j] = r ; | |
| } | |
| } | |
| else | |
| { | |
| for (j = 0 ; j < numSamples ; j++) | |
| { | |
| l = in [0] >> 8 ; | |
| r = in [1] >> 8 ; | |
| in += stride ; | |
| } | |
| } | |
| } | |
| } | |
| // 32-bit routines | |
| // - note that these really expect the internal data width to be < 32 but the arrays are 32-bit | |
| // - otherwise, the calculations might overflow into the 33rd bit and be lost | |
| // - therefore, these routines deal with the specified "unused lower" bytes in the "shift" buffers | |
| void | |
| mix32 (const int32_t * in, uint32_t stride, int32_t * u, int32_t * v, int32_t numSamples, | |
| int32_t mixbits, int32_t mixres, uint16_t * shiftUV, int32_t bytesShifted) | |
| { | |
| int32_t shift = bytesShifted * 8 ; | |
| uint32_t mask = (1ul << shift) - 1 ; | |
| int32_t l, r ; | |
| int32_t j, k ; | |
| if (mixres != 0) | |
| { | |
| int32_t mod = 1 << mixbits ; | |
| int32_t m2 ; | |
| //Assert (bytesShifted != 0) ; | |
| /* matrixed stereo with shift */ | |
| m2 = mod - mixres ; | |
| for (j = 0, k = 0 ; j < numSamples ; j++, k += 2) | |
| { | |
| l = in [0] ; | |
| r = in [1] ; | |
| in += stride ; | |
| shiftUV [k + 0] = (uint16_t) (l & mask) ; | |
| shiftUV [k + 1] = (uint16_t) (r & mask) ; | |
| l >>= shift ; | |
| r >>= shift ; | |
| u [j] = (mixres * l + m2 * r) >> mixbits ; | |
| v [j] = l - r ; | |
| } | |
| } | |
| else | |
| { | |
| if (bytesShifted == 0) | |
| { | |
| /* de-interleaving w/o shift */ | |
| for (j = 0 ; j < numSamples ; j++) | |
| { | |
| u [j] = in [0] ; | |
| v [j] = in [1] ; | |
| in += stride ; | |
| } | |
| } | |
| else | |
| { | |
| /* de-interleaving with shift */ | |
| for (j = 0, k = 0 ; j < numSamples ; j++, k += 2) | |
| { | |
| l = in [0] ; | |
| r = in [1] ; | |
| in += stride ; | |
| shiftUV [k + 0] = (uint16_t) (l & mask) ; | |
| shiftUV [k + 1] = (uint16_t) (r & mask) ; | |
| l >>= shift ; | |
| r >>= shift ; | |
| u [j] = l ; | |
| v [j] = r ; | |
| } | |
| } | |
| } | |
| } |