| /* |
| * Copyright (c) 2004-2009 Voltaire, Inc. All rights reserved. |
| * Copyright (c) 2002-2005 Mellanox Technologies LTD. All rights reserved. |
| * Copyright (c) 1996-2003 Intel Corporation. All rights reserved. |
| * |
| * This software is available to you under a choice of one of two |
| * licenses. You may choose to be licensed under the terms of the GNU |
| * General Public License (GPL) Version 2, available from the file |
| * COPYING in the main directory of this source tree, or the |
| * OpenIB.org BSD license below: |
| * |
| * Redistribution and use in source and binary forms, with or |
| * without modification, are permitted provided that the following |
| * conditions are met: |
| * |
| * - Redistributions of source code must retain the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer. |
| * |
| * - Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials |
| * provided with the distribution. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| */ |
| |
| /* |
| * Abstract: |
| * Implementation of quick map, a binary tree where the caller always |
| * provides all necessary storage. |
| * |
| */ |
| |
| /***************************************************************************** |
| * |
| * Map |
| * |
| * Map is an associative array. By providing a key, the caller can retrieve |
| * an object from the map. All objects in the map have an associated key, |
| * as specified by the caller when the object was inserted into the map. |
| * In addition to random access, the caller can traverse the map much like |
| * a linked list, either forwards from the first object or backwards from |
| * the last object. The objects in the map are always traversed in |
| * order since the nodes are stored sorted. |
| * |
| * This implementation of Map uses a red black tree verified against |
| * Cormen-Leiserson-Rivest text, McGraw-Hill Edition, fourteenth |
| * printing, 1994. |
| * |
| *****************************************************************************/ |
| |
| #include <util/cl_qmap.h> |
| #include <string.h> |
| |
| static inline void __cl_primitive_insert(cl_list_item_t *const p_list_item, |
| cl_list_item_t *const p_new_item) |
| { |
| /* CL_ASSERT that a non-null pointer is provided. */ |
| assert(p_list_item); |
| /* CL_ASSERT that a non-null pointer is provided. */ |
| assert(p_new_item); |
| |
| p_new_item->p_next = p_list_item; |
| p_new_item->p_prev = p_list_item->p_prev; |
| p_list_item->p_prev = p_new_item; |
| p_new_item->p_prev->p_next = p_new_item; |
| } |
| |
| static inline void __cl_primitive_remove(cl_list_item_t *const p_list_item) |
| { |
| /* CL_ASSERT that a non-null pointer is provided. */ |
| assert(p_list_item); |
| |
| /* set the back pointer */ |
| p_list_item->p_next->p_prev = p_list_item->p_prev; |
| /* set the next pointer */ |
| p_list_item->p_prev->p_next = p_list_item->p_next; |
| |
| /* if we're debugging, spruce up the pointers to help find bugs */ |
| #if defined( _DEBUG_ ) |
| if (p_list_item != p_list_item->p_next) { |
| p_list_item->p_next = NULL; |
| p_list_item->p_prev = NULL; |
| } |
| #endif /* defined( _DEBUG_ ) */ |
| } |
| |
| /****************************************************************************** |
| IMPLEMENTATION OF QUICK MAP |
| ******************************************************************************/ |
| |
| /* |
| * Get the root. |
| */ |
| static inline cl_map_item_t *__cl_map_root(const cl_qmap_t * const p_map) |
| { |
| assert(p_map); |
| return (p_map->root.p_left); |
| } |
| |
| /* |
| * Returns whether a given item is on the left of its parent. |
| */ |
| static bool __cl_map_is_left_child(const cl_map_item_t * const p_item) |
| { |
| assert(p_item); |
| assert(p_item->p_up); |
| assert(p_item->p_up != p_item); |
| |
| return (p_item->p_up->p_left == p_item); |
| } |
| |
| /* |
| * Retrieve the pointer to the parent's pointer to an item. |
| */ |
| static cl_map_item_t **__cl_map_get_parent_ptr_to_item(cl_map_item_t * |
| const p_item) |
| { |
| assert(p_item); |
| assert(p_item->p_up); |
| assert(p_item->p_up != p_item); |
| |
| if (__cl_map_is_left_child(p_item)) |
| return (&p_item->p_up->p_left); |
| |
| assert(p_item->p_up->p_right == p_item); |
| return (&p_item->p_up->p_right); |
| } |
| |
| /* |
| * Rotate a node to the left. This rotation affects the least number of links |
| * between nodes and brings the level of C up by one while increasing the depth |
| * of A one. Note that the links to/from W, X, Y, and Z are not affected. |
| * |
| * R R |
| * | | |
| * A C |
| * / \ / \ |
| * W C A Z |
| * / \ / \ |
| * B Z W B |
| * / \ / \ |
| * X Y X Y |
| */ |
| static void __cl_map_rot_left(cl_qmap_t * const p_map, |
| cl_map_item_t * const p_item) |
| { |
| cl_map_item_t **pp_root; |
| |
| assert(p_map); |
| assert(p_item); |
| assert(p_item->p_right != &p_map->nil); |
| |
| pp_root = __cl_map_get_parent_ptr_to_item(p_item); |
| |
| /* Point R to C instead of A. */ |
| *pp_root = p_item->p_right; |
| /* Set C's parent to R. */ |
| (*pp_root)->p_up = p_item->p_up; |
| |
| /* Set A's right to B */ |
| p_item->p_right = (*pp_root)->p_left; |
| /* |
| * Set B's parent to A. We trap for B being NIL since the |
| * caller may depend on NIL not changing. |
| */ |
| if ((*pp_root)->p_left != &p_map->nil) |
| (*pp_root)->p_left->p_up = p_item; |
| |
| /* Set C's left to A. */ |
| (*pp_root)->p_left = p_item; |
| /* Set A's parent to C. */ |
| p_item->p_up = *pp_root; |
| } |
| |
| /* |
| * Rotate a node to the right. This rotation affects the least number of links |
| * between nodes and brings the level of A up by one while increasing the depth |
| * of C one. Note that the links to/from W, X, Y, and Z are not affected. |
| * |
| * R R |
| * | | |
| * C A |
| * / \ / \ |
| * A Z W C |
| * / \ / \ |
| * W B B Z |
| * / \ / \ |
| * X Y X Y |
| */ |
| static void __cl_map_rot_right(cl_qmap_t * const p_map, |
| cl_map_item_t * const p_item) |
| { |
| cl_map_item_t **pp_root; |
| |
| assert(p_map); |
| assert(p_item); |
| assert(p_item->p_left != &p_map->nil); |
| |
| /* Point R to A instead of C. */ |
| pp_root = __cl_map_get_parent_ptr_to_item(p_item); |
| (*pp_root) = p_item->p_left; |
| /* Set A's parent to R. */ |
| (*pp_root)->p_up = p_item->p_up; |
| |
| /* Set C's left to B */ |
| p_item->p_left = (*pp_root)->p_right; |
| /* |
| * Set B's parent to C. We trap for B being NIL since the |
| * caller may depend on NIL not changing. |
| */ |
| if ((*pp_root)->p_right != &p_map->nil) |
| (*pp_root)->p_right->p_up = p_item; |
| |
| /* Set A's right to C. */ |
| (*pp_root)->p_right = p_item; |
| /* Set C's parent to A. */ |
| p_item->p_up = *pp_root; |
| } |
| |
| void cl_qmap_init(cl_qmap_t * const p_map) |
| { |
| assert(p_map); |
| |
| memset(p_map, 0, sizeof(cl_qmap_t)); |
| |
| /* special setup for the root node */ |
| p_map->root.p_up = &p_map->root; |
| p_map->root.p_left = &p_map->nil; |
| p_map->root.p_right = &p_map->nil; |
| p_map->root.color = CL_MAP_BLACK; |
| |
| /* Setup the node used as terminator for all leaves. */ |
| p_map->nil.p_up = &p_map->nil; |
| p_map->nil.p_left = &p_map->nil; |
| p_map->nil.p_right = &p_map->nil; |
| p_map->nil.color = CL_MAP_BLACK; |
| |
| cl_qmap_remove_all(p_map); |
| } |
| |
| cl_map_item_t *cl_qmap_get(const cl_qmap_t * const p_map, |
| const uint64_t key) |
| { |
| cl_map_item_t *p_item; |
| |
| assert(p_map); |
| |
| p_item = __cl_map_root(p_map); |
| |
| while (p_item != &p_map->nil) { |
| if (key == p_item->key) |
| break; /* just right */ |
| |
| if (key < p_item->key) |
| p_item = p_item->p_left; /* too small */ |
| else |
| p_item = p_item->p_right; /* too big */ |
| } |
| |
| return (p_item); |
| } |
| |
| cl_map_item_t *cl_qmap_get_next(const cl_qmap_t * const p_map, |
| const uint64_t key) |
| { |
| cl_map_item_t *p_item; |
| cl_map_item_t *p_item_found; |
| |
| assert(p_map); |
| |
| p_item = __cl_map_root(p_map); |
| p_item_found = (cl_map_item_t *) & p_map->nil; |
| |
| while (p_item != &p_map->nil) { |
| if (key < p_item->key) { |
| p_item_found = p_item; |
| p_item = p_item->p_left; |
| } else { |
| p_item = p_item->p_right; |
| } |
| } |
| |
| return (p_item_found); |
| } |
| |
| void cl_qmap_apply_func(const cl_qmap_t * const p_map, |
| cl_pfn_qmap_apply_t pfn_func, |
| const void *const context) |
| { |
| cl_map_item_t *p_map_item; |
| |
| /* Note that context can have any arbitrary value. */ |
| assert(p_map); |
| assert(pfn_func); |
| |
| p_map_item = cl_qmap_head(p_map); |
| while (p_map_item != cl_qmap_end(p_map)) { |
| pfn_func(p_map_item, (void *)context); |
| p_map_item = cl_qmap_next(p_map_item); |
| } |
| } |
| |
| /* |
| * Balance a tree starting at a given item back to the root. |
| */ |
| static void __cl_map_ins_bal(cl_qmap_t * const p_map, |
| cl_map_item_t * p_item) |
| { |
| cl_map_item_t *p_grand_uncle; |
| |
| assert(p_map); |
| assert(p_item); |
| assert(p_item != &p_map->root); |
| |
| while (p_item->p_up->color == CL_MAP_RED) { |
| if (__cl_map_is_left_child(p_item->p_up)) { |
| p_grand_uncle = p_item->p_up->p_up->p_right; |
| assert(p_grand_uncle); |
| if (p_grand_uncle->color == CL_MAP_RED) { |
| p_grand_uncle->color = CL_MAP_BLACK; |
| p_item->p_up->color = CL_MAP_BLACK; |
| p_item->p_up->p_up->color = CL_MAP_RED; |
| p_item = p_item->p_up->p_up; |
| continue; |
| } |
| |
| if (!__cl_map_is_left_child(p_item)) { |
| p_item = p_item->p_up; |
| __cl_map_rot_left(p_map, p_item); |
| } |
| p_item->p_up->color = CL_MAP_BLACK; |
| p_item->p_up->p_up->color = CL_MAP_RED; |
| __cl_map_rot_right(p_map, p_item->p_up->p_up); |
| } else { |
| p_grand_uncle = p_item->p_up->p_up->p_left; |
| assert(p_grand_uncle); |
| if (p_grand_uncle->color == CL_MAP_RED) { |
| p_grand_uncle->color = CL_MAP_BLACK; |
| p_item->p_up->color = CL_MAP_BLACK; |
| p_item->p_up->p_up->color = CL_MAP_RED; |
| p_item = p_item->p_up->p_up; |
| continue; |
| } |
| |
| if (__cl_map_is_left_child(p_item)) { |
| p_item = p_item->p_up; |
| __cl_map_rot_right(p_map, p_item); |
| } |
| p_item->p_up->color = CL_MAP_BLACK; |
| p_item->p_up->p_up->color = CL_MAP_RED; |
| __cl_map_rot_left(p_map, p_item->p_up->p_up); |
| } |
| } |
| } |
| |
| cl_map_item_t *cl_qmap_insert(cl_qmap_t * const p_map, |
| const uint64_t key, |
| cl_map_item_t * const p_item) |
| { |
| cl_map_item_t *p_insert_at, *p_comp_item; |
| |
| assert(p_map); |
| assert(p_item); |
| assert(p_map->root.p_up == &p_map->root); |
| assert(p_map->root.color != CL_MAP_RED); |
| assert(p_map->nil.color != CL_MAP_RED); |
| |
| p_item->p_left = &p_map->nil; |
| p_item->p_right = &p_map->nil; |
| p_item->key = key; |
| p_item->color = CL_MAP_RED; |
| |
| /* Find the insertion location. */ |
| p_insert_at = &p_map->root; |
| p_comp_item = __cl_map_root(p_map); |
| |
| while (p_comp_item != &p_map->nil) { |
| p_insert_at = p_comp_item; |
| |
| if (key == p_insert_at->key) |
| return (p_insert_at); |
| |
| /* Traverse the tree until the correct insertion point is found. */ |
| if (key < p_insert_at->key) |
| p_comp_item = p_insert_at->p_left; |
| else |
| p_comp_item = p_insert_at->p_right; |
| } |
| |
| assert(p_insert_at != &p_map->nil); |
| assert(p_comp_item == &p_map->nil); |
| /* Insert the item. */ |
| if (p_insert_at == &p_map->root) { |
| p_insert_at->p_left = p_item; |
| /* |
| * Primitive insert places the new item in front of |
| * the existing item. |
| */ |
| __cl_primitive_insert(&p_map->nil.pool_item.list_item, |
| &p_item->pool_item.list_item); |
| } else if (key < p_insert_at->key) { |
| p_insert_at->p_left = p_item; |
| /* |
| * Primitive insert places the new item in front of |
| * the existing item. |
| */ |
| __cl_primitive_insert(&p_insert_at->pool_item.list_item, |
| &p_item->pool_item.list_item); |
| } else { |
| p_insert_at->p_right = p_item; |
| /* |
| * Primitive insert places the new item in front of |
| * the existing item. |
| */ |
| __cl_primitive_insert(p_insert_at->pool_item.list_item.p_next, |
| &p_item->pool_item.list_item); |
| } |
| /* Increase the count. */ |
| p_map->count++; |
| |
| p_item->p_up = p_insert_at; |
| |
| /* |
| * We have added depth to this section of the tree. |
| * Rebalance as necessary as we retrace our path through the tree |
| * and update colors. |
| */ |
| __cl_map_ins_bal(p_map, p_item); |
| |
| __cl_map_root(p_map)->color = CL_MAP_BLACK; |
| |
| /* |
| * Note that it is not necessary to re-color the nil node black because all |
| * red color assignments are made via the p_up pointer, and nil is never |
| * set as the value of a p_up pointer. |
| */ |
| |
| #ifdef _DEBUG_ |
| /* Set the pointer to the map in the map item for consistency checking. */ |
| p_item->p_map = p_map; |
| #endif |
| |
| return (p_item); |
| } |
| |
| static void __cl_map_del_bal(cl_qmap_t * const p_map, |
| cl_map_item_t * p_item) |
| { |
| cl_map_item_t *p_uncle; |
| |
| while ((p_item->color != CL_MAP_RED) && (p_item->p_up != &p_map->root)) { |
| if (__cl_map_is_left_child(p_item)) { |
| p_uncle = p_item->p_up->p_right; |
| |
| if (p_uncle->color == CL_MAP_RED) { |
| p_uncle->color = CL_MAP_BLACK; |
| p_item->p_up->color = CL_MAP_RED; |
| __cl_map_rot_left(p_map, p_item->p_up); |
| p_uncle = p_item->p_up->p_right; |
| } |
| |
| if (p_uncle->p_right->color != CL_MAP_RED) { |
| if (p_uncle->p_left->color != CL_MAP_RED) { |
| p_uncle->color = CL_MAP_RED; |
| p_item = p_item->p_up; |
| continue; |
| } |
| |
| p_uncle->p_left->color = CL_MAP_BLACK; |
| p_uncle->color = CL_MAP_RED; |
| __cl_map_rot_right(p_map, p_uncle); |
| p_uncle = p_item->p_up->p_right; |
| } |
| p_uncle->color = p_item->p_up->color; |
| p_item->p_up->color = CL_MAP_BLACK; |
| p_uncle->p_right->color = CL_MAP_BLACK; |
| __cl_map_rot_left(p_map, p_item->p_up); |
| break; |
| } else { |
| p_uncle = p_item->p_up->p_left; |
| |
| if (p_uncle->color == CL_MAP_RED) { |
| p_uncle->color = CL_MAP_BLACK; |
| p_item->p_up->color = CL_MAP_RED; |
| __cl_map_rot_right(p_map, p_item->p_up); |
| p_uncle = p_item->p_up->p_left; |
| } |
| |
| if (p_uncle->p_left->color != CL_MAP_RED) { |
| if (p_uncle->p_right->color != CL_MAP_RED) { |
| p_uncle->color = CL_MAP_RED; |
| p_item = p_item->p_up; |
| continue; |
| } |
| |
| p_uncle->p_right->color = CL_MAP_BLACK; |
| p_uncle->color = CL_MAP_RED; |
| __cl_map_rot_left(p_map, p_uncle); |
| p_uncle = p_item->p_up->p_left; |
| } |
| p_uncle->color = p_item->p_up->color; |
| p_item->p_up->color = CL_MAP_BLACK; |
| p_uncle->p_left->color = CL_MAP_BLACK; |
| __cl_map_rot_right(p_map, p_item->p_up); |
| break; |
| } |
| } |
| p_item->color = CL_MAP_BLACK; |
| } |
| |
| void cl_qmap_remove_item(cl_qmap_t * const p_map, |
| cl_map_item_t * const p_item) |
| { |
| cl_map_item_t *p_child, *p_del_item; |
| |
| assert(p_map); |
| assert(p_item); |
| |
| if (p_item == cl_qmap_end(p_map)) |
| return; |
| |
| if ((p_item->p_right == &p_map->nil) || (p_item->p_left == &p_map->nil)) { |
| /* The item being removed has children on at most on side. */ |
| p_del_item = p_item; |
| } else { |
| /* |
| * The item being removed has children on both side. |
| * We select the item that will replace it. After removing |
| * the substitute item and rebalancing, the tree will have the |
| * correct topology. Exchanging the substitute for the item |
| * will finalize the removal. |
| */ |
| p_del_item = cl_qmap_next(p_item); |
| assert(p_del_item != &p_map->nil); |
| } |
| |
| /* Remove the item from the list. */ |
| __cl_primitive_remove(&p_item->pool_item.list_item); |
| /* Decrement the item count. */ |
| p_map->count--; |
| |
| /* Get the pointer to the new root's child, if any. */ |
| if (p_del_item->p_left != &p_map->nil) |
| p_child = p_del_item->p_left; |
| else |
| p_child = p_del_item->p_right; |
| |
| /* |
| * This assignment may modify the parent pointer of the nil node. |
| * This is inconsequential. |
| */ |
| p_child->p_up = p_del_item->p_up; |
| (*__cl_map_get_parent_ptr_to_item(p_del_item)) = p_child; |
| |
| if (p_del_item->color != CL_MAP_RED) |
| __cl_map_del_bal(p_map, p_child); |
| |
| /* |
| * Note that the splicing done below does not need to occur before |
| * the tree is balanced, since the actual topology changes are made by the |
| * preceding code. The topology is preserved by the color assignment made |
| * below (reader should be reminded that p_del_item == p_item in some cases). |
| */ |
| if (p_del_item != p_item) { |
| /* |
| * Finalize the removal of the specified item by exchanging it with |
| * the substitute which we removed above. |
| */ |
| p_del_item->p_up = p_item->p_up; |
| p_del_item->p_left = p_item->p_left; |
| p_del_item->p_right = p_item->p_right; |
| (*__cl_map_get_parent_ptr_to_item(p_item)) = p_del_item; |
| p_item->p_right->p_up = p_del_item; |
| p_item->p_left->p_up = p_del_item; |
| p_del_item->color = p_item->color; |
| } |
| |
| assert(p_map->nil.color != CL_MAP_RED); |
| |
| #ifdef _DEBUG_ |
| /* Clear the pointer to the map since the item has been removed. */ |
| p_item->p_map = NULL; |
| #endif |
| } |
| |
| cl_map_item_t *cl_qmap_remove(cl_qmap_t * const p_map, const uint64_t key) |
| { |
| cl_map_item_t *p_item; |
| |
| assert(p_map); |
| |
| /* Seek the node with the specified key */ |
| p_item = cl_qmap_get(p_map, key); |
| |
| cl_qmap_remove_item(p_map, p_item); |
| |
| return (p_item); |
| } |
| |
| void cl_qmap_merge(cl_qmap_t * const p_dest_map, |
| cl_qmap_t * const p_src_map) |
| { |
| cl_map_item_t *p_item, *p_item2, *p_next; |
| |
| assert(p_dest_map); |
| assert(p_src_map); |
| |
| p_item = cl_qmap_head(p_src_map); |
| |
| while (p_item != cl_qmap_end(p_src_map)) { |
| p_next = cl_qmap_next(p_item); |
| |
| /* Remove the item from its current map. */ |
| cl_qmap_remove_item(p_src_map, p_item); |
| /* Insert the item into the destination map. */ |
| p_item2 = |
| cl_qmap_insert(p_dest_map, cl_qmap_key(p_item), p_item); |
| /* Check that the item was successfully inserted. */ |
| if (p_item2 != p_item) { |
| /* Put the item in back in the source map. */ |
| p_item2 = |
| cl_qmap_insert(p_src_map, cl_qmap_key(p_item), |
| p_item); |
| assert(p_item2 == p_item); |
| } |
| p_item = p_next; |
| } |
| } |
| |
| static void __cl_qmap_delta_move(cl_qmap_t * const p_dest, |
| cl_qmap_t * const p_src, |
| cl_map_item_t ** const pp_item) |
| { |
| cl_map_item_t __attribute__((__unused__)) *p_temp; |
| cl_map_item_t *p_next; |
| |
| /* |
| * Get the next item so that we can ensure that pp_item points to |
| * a valid item upon return from the function. |
| */ |
| p_next = cl_qmap_next(*pp_item); |
| /* Move the old item from its current map the the old map. */ |
| cl_qmap_remove_item(p_src, *pp_item); |
| p_temp = cl_qmap_insert(p_dest, cl_qmap_key(*pp_item), *pp_item); |
| /* We should never have duplicates. */ |
| assert(p_temp == *pp_item); |
| /* Point pp_item to a valid item in the source map. */ |
| (*pp_item) = p_next; |
| } |
| |
| void cl_qmap_delta(cl_qmap_t * const p_map1, |
| cl_qmap_t * const p_map2, |
| cl_qmap_t * const p_new, cl_qmap_t * const p_old) |
| { |
| cl_map_item_t *p_item1, *p_item2; |
| uint64_t key1, key2; |
| |
| assert(p_map1); |
| assert(p_map2); |
| assert(p_new); |
| assert(p_old); |
| assert(cl_is_qmap_empty(p_new)); |
| assert(cl_is_qmap_empty(p_old)); |
| |
| p_item1 = cl_qmap_head(p_map1); |
| p_item2 = cl_qmap_head(p_map2); |
| |
| while (p_item1 != cl_qmap_end(p_map1) && p_item2 != cl_qmap_end(p_map2)) { |
| key1 = cl_qmap_key(p_item1); |
| key2 = cl_qmap_key(p_item2); |
| if (key1 < key2) { |
| /* We found an old item. */ |
| __cl_qmap_delta_move(p_old, p_map1, &p_item1); |
| } else if (key1 > key2) { |
| /* We found a new item. */ |
| __cl_qmap_delta_move(p_new, p_map2, &p_item2); |
| } else { |
| /* Move both forward since they have the same key. */ |
| p_item1 = cl_qmap_next(p_item1); |
| p_item2 = cl_qmap_next(p_item2); |
| } |
| } |
| |
| /* Process the remainder if the end of either source map was reached. */ |
| while (p_item2 != cl_qmap_end(p_map2)) |
| __cl_qmap_delta_move(p_new, p_map2, &p_item2); |
| |
| while (p_item1 != cl_qmap_end(p_map1)) |
| __cl_qmap_delta_move(p_old, p_map1, &p_item1); |
| } |