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/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// "mTunnel" multicast access service
// Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved.
// Helper routines to implement 'group sockets'
// C++ header
#ifndef _GROUPSOCK_HELPER_HH
#define _GROUPSOCK_HELPER_HH
#ifndef _NET_ADDRESS_HH
#include "NetAddress.hh"
#endif
int setupDatagramSocket(UsageEnvironment& env, Port port);
int setupStreamSocket(UsageEnvironment& env,
Port port, Boolean makeNonBlocking = True, Boolean setKeepAlive = False);
int readSocket(UsageEnvironment& env,
int socket, unsigned char* buffer, unsigned bufferSize,
struct sockaddr_in& fromAddress);
Boolean writeSocket(UsageEnvironment& env,
int socket, struct in_addr address, portNumBits portNum/*network byte order*/,
u_int8_t ttlArg,
unsigned char* buffer, unsigned bufferSize);
Boolean writeSocket(UsageEnvironment& env,
int socket, struct in_addr address, portNumBits portNum/*network byte order*/,
unsigned char* buffer, unsigned bufferSize);
// An optimized version of "writeSocket" that omits the "setsockopt()" call to set the TTL.
void ignoreSigPipeOnSocket(int socketNum);
unsigned getSendBufferSize(UsageEnvironment& env, int socket);
unsigned getReceiveBufferSize(UsageEnvironment& env, int socket);
unsigned setSendBufferTo(UsageEnvironment& env,
int socket, unsigned requestedSize);
unsigned setReceiveBufferTo(UsageEnvironment& env,
int socket, unsigned requestedSize);
unsigned increaseSendBufferTo(UsageEnvironment& env,
int socket, unsigned requestedSize);
unsigned increaseReceiveBufferTo(UsageEnvironment& env,
int socket, unsigned requestedSize);
Boolean makeSocketNonBlocking(int sock);
Boolean makeSocketBlocking(int sock, unsigned writeTimeoutInMilliseconds = 0);
// A "writeTimeoutInMilliseconds" value of 0 means: Don't timeout
Boolean setSocketKeepAlive(int sock);
Boolean socketJoinGroup(UsageEnvironment& env, int socket,
netAddressBits groupAddress);
Boolean socketLeaveGroup(UsageEnvironment&, int socket,
netAddressBits groupAddress);
// source-specific multicast join/leave
Boolean socketJoinGroupSSM(UsageEnvironment& env, int socket,
netAddressBits groupAddress,
netAddressBits sourceFilterAddr);
Boolean socketLeaveGroupSSM(UsageEnvironment&, int socket,
netAddressBits groupAddress,
netAddressBits sourceFilterAddr);
Boolean getSourcePort(UsageEnvironment& env, int socket, Port& port);
netAddressBits ourIPAddress(UsageEnvironment& env); // in network order
// IP addresses of our sending and receiving interfaces. (By default, these
// are INADDR_ANY (i.e., 0), specifying the default interface.)
extern netAddressBits SendingInterfaceAddr;
extern netAddressBits ReceivingInterfaceAddr;
// Allocates a randomly-chosen IPv4 SSM (multicast) address:
netAddressBits chooseRandomIPv4SSMAddress(UsageEnvironment& env);
// Returns a simple "hh:mm:ss" string, for use in debugging output (e.g.)
char const* timestampString();
#ifdef HAVE_SOCKADDR_LEN
#define SET_SOCKADDR_SIN_LEN(var) var.sin_len = sizeof var
#else
#define SET_SOCKADDR_SIN_LEN(var)
#endif
#define MAKE_SOCKADDR_IN(var,adr,prt) /*adr,prt must be in network order*/\
struct sockaddr_in var;\
var.sin_family = AF_INET;\
var.sin_addr.s_addr = (adr);\
var.sin_port = (prt);\
SET_SOCKADDR_SIN_LEN(var);
// By default, we create sockets with the SO_REUSE_* flag set.
// If, instead, you want to create sockets without the SO_REUSE_* flags,
// Then enclose the creation code with:
// {
// NoReuse dummy;
// ...
// }
class NoReuse {
public:
NoReuse(UsageEnvironment& env);
~NoReuse();
private:
UsageEnvironment& fEnv;
};
// Define the "UsageEnvironment"-specific "groupsockPriv" structure:
struct _groupsockPriv { // There should be only one of these allocated
HashTable* socketTable;
int reuseFlag;
};
_groupsockPriv* groupsockPriv(UsageEnvironment& env); // allocates it if necessary
void reclaimGroupsockPriv(UsageEnvironment& env);
#if (defined(__WIN32__) || defined(_WIN32)) && !defined(__MINGW32__)
// For Windoze, we need to implement our own gettimeofday()
extern int gettimeofday(struct timeval*, int*);
#else
#include <sys/time.h>
#endif
// The following are implemented in inet.c:
extern "C" netAddressBits our_inet_addr(char const*);
extern "C" void our_srandom(int x);
extern "C" long our_random();
extern "C" u_int32_t our_random32(); // because "our_random()" returns a 31-bit number
#endif