| ; |
| ; Definition file of d3dx11_42.dll |
| ; Automatic generated by gendef |
| ; written by Kai Tietz 2008 |
| ; |
| LIBRARY "d3dx11_42.dll" |
| EXPORTS |
| D3DX11CheckVersion |
| D3DX11CompileFromFileA |
| D3DX11CompileFromFileW |
| D3DX11CompileFromMemory |
| D3DX11CompileFromResourceA |
| D3DX11CompileFromResourceW |
| D3DX11ComputeNormalMap |
| D3DX11CreateAsyncCompilerProcessor |
| D3DX11CreateAsyncFileLoaderA |
| D3DX11CreateAsyncFileLoaderW |
| D3DX11CreateAsyncMemoryLoader |
| D3DX11CreateAsyncResourceLoaderA |
| D3DX11CreateAsyncResourceLoaderW |
| D3DX11CreateAsyncShaderPreprocessProcessor |
| D3DX11CreateAsyncShaderResourceViewProcessor |
| D3DX11CreateAsyncTextureInfoProcessor |
| D3DX11CreateAsyncTextureProcessor |
| D3DX11CreateShaderResourceViewFromFileA |
| D3DX11CreateShaderResourceViewFromFileW |
| D3DX11CreateShaderResourceViewFromMemory |
| D3DX11CreateShaderResourceViewFromResourceA |
| D3DX11CreateShaderResourceViewFromResourceW |
| D3DX11CreateTextureFromFileA |
| D3DX11CreateTextureFromFileW |
| D3DX11CreateTextureFromMemory |
| D3DX11CreateTextureFromResourceA |
| D3DX11CreateTextureFromResourceW |
| D3DX11CreateThreadPump |
| D3DX11FilterTexture |
| D3DX11GetImageInfoFromFileA |
| D3DX11GetImageInfoFromFileW |
| D3DX11GetImageInfoFromMemory |
| D3DX11GetImageInfoFromResourceA |
| D3DX11GetImageInfoFromResourceW |
| D3DX11LoadTextureFromTexture |
| D3DX11PreprocessShaderFromFileA |
| D3DX11PreprocessShaderFromFileW |
| D3DX11PreprocessShaderFromMemory |
| D3DX11PreprocessShaderFromResourceA |
| D3DX11PreprocessShaderFromResourceW |
| D3DX11SHProjectCubeMap |
| D3DX11SaveTextureToFileA |
| D3DX11SaveTextureToFileW |
| D3DX11SaveTextureToMemory |