| /* |
| * Copyright (C) 2000 Peter Hunnisett |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __WINE_D3DCAPS_H |
| #define __WINE_D3DCAPS_H |
| |
| #include <ddraw.h> |
| |
| #ifdef __i386__ |
| #include <pshpack4.h> |
| #endif |
| |
| typedef struct _D3DTRANSFORMCAPS { |
| DWORD dwSize; |
| DWORD dwCaps; |
| } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS; |
| |
| #define D3DTRANSFORMCAPS_CLIP __MSABI_LONG(0x00000001) |
| |
| typedef struct _D3DLIGHTINGCAPS { |
| DWORD dwSize; |
| DWORD dwCaps; |
| DWORD dwLightingModel; |
| DWORD dwNumLights; |
| } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS; |
| |
| #define D3DLIGHTINGMODEL_RGB 0x00000001 |
| #define D3DLIGHTINGMODEL_MONO 0x00000002 |
| |
| #define D3DLIGHTCAPS_POINT 0x00000001 |
| #define D3DLIGHTCAPS_SPOT 0x00000002 |
| #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004 |
| #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008 |
| #define D3DLIGHTCAPS_GLSPOT 0x00000010 |
| |
| typedef struct _D3dPrimCaps { |
| DWORD dwSize; |
| DWORD dwMiscCaps; |
| DWORD dwRasterCaps; |
| DWORD dwZCmpCaps; |
| DWORD dwSrcBlendCaps; |
| DWORD dwDestBlendCaps; |
| DWORD dwAlphaCmpCaps; |
| DWORD dwShadeCaps; |
| DWORD dwTextureCaps; |
| DWORD dwTextureFilterCaps; |
| DWORD dwTextureBlendCaps; |
| DWORD dwTextureAddressCaps; |
| DWORD dwStippleWidth; |
| DWORD dwStippleHeight; |
| } D3DPRIMCAPS, *LPD3DPRIMCAPS; |
| |
| #define D3DPMISCCAPS_MASKPLANES 0x00000001 |
| #define D3DPMISCCAPS_MASKZ 0x00000002 |
| #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004 |
| #define D3DPMISCCAPS_CONFORMANT 0x00000008 |
| #define D3DPMISCCAPS_CULLNONE 0x00000010 |
| #define D3DPMISCCAPS_CULLCW 0x00000020 |
| #define D3DPMISCCAPS_CULLCCW 0x00000040 |
| |
| #define D3DPRASTERCAPS_DITHER 0x00000001 |
| #define D3DPRASTERCAPS_ROP2 0x00000002 |
| #define D3DPRASTERCAPS_XOR 0x00000004 |
| #define D3DPRASTERCAPS_PAT 0x00000008 |
| #define D3DPRASTERCAPS_ZTEST 0x00000010 |
| #define D3DPRASTERCAPS_SUBPIXEL 0x00000020 |
| #define D3DPRASTERCAPS_SUBPIXELX 0x00000040 |
| #define D3DPRASTERCAPS_FOGVERTEX 0x00000080 |
| #define D3DPRASTERCAPS_FOGTABLE 0x00000100 |
| #define D3DPRASTERCAPS_STIPPLE 0x00000200 |
| #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400 |
| #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800 |
| #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000 |
| #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 |
| #define D3DPRASTERCAPS_ZBIAS 0x00004000 |
| #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 |
| #define D3DPRASTERCAPS_FOGRANGE 0x00010000 |
| #define D3DPRASTERCAPS_ANISOTROPY 0x00020000 |
| #define D3DPRASTERCAPS_WBUFFER 0x00040000 |
| #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000 |
| #define D3DPRASTERCAPS_WFOG 0x00100000 |
| #define D3DPRASTERCAPS_ZFOG 0x00200000 |
| |
| #define D3DPCMPCAPS_NEVER 0x00000001 |
| #define D3DPCMPCAPS_LESS 0x00000002 |
| #define D3DPCMPCAPS_EQUAL 0x00000004 |
| #define D3DPCMPCAPS_LESSEQUAL 0x00000008 |
| #define D3DPCMPCAPS_GREATER 0x00000010 |
| #define D3DPCMPCAPS_NOTEQUAL 0x00000020 |
| #define D3DPCMPCAPS_GREATEREQUAL 0x00000040 |
| #define D3DPCMPCAPS_ALWAYS 0x00000080 |
| |
| #define D3DPBLENDCAPS_ZERO 0x00000001 |
| #define D3DPBLENDCAPS_ONE 0x00000002 |
| #define D3DPBLENDCAPS_SRCCOLOR 0x00000004 |
| #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008 |
| #define D3DPBLENDCAPS_SRCALPHA 0x00000010 |
| #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020 |
| #define D3DPBLENDCAPS_DESTALPHA 0x00000040 |
| #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080 |
| #define D3DPBLENDCAPS_DESTCOLOR 0x00000100 |
| #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200 |
| #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400 |
| #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800 |
| #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000 |
| |
| #define D3DPSHADECAPS_COLORFLATMONO 0x00000001 |
| #define D3DPSHADECAPS_COLORFLATRGB 0x00000002 |
| #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004 |
| #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008 |
| #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010 |
| #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020 |
| |
| #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040 |
| #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080 |
| #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100 |
| #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200 |
| #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400 |
| #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800 |
| |
| #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000 |
| #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000 |
| #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000 |
| #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000 |
| #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000 |
| #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000 |
| |
| #define D3DPSHADECAPS_FOGFLAT 0x00040000 |
| #define D3DPSHADECAPS_FOGGOURAUD 0x00080000 |
| #define D3DPSHADECAPS_FOGPHONG 0x00100000 |
| |
| #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001 |
| #define D3DPTEXTURECAPS_POW2 0x00000002 |
| #define D3DPTEXTURECAPS_ALPHA 0x00000004 |
| #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008 |
| #define D3DPTEXTURECAPS_BORDER 0x00000010 |
| #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020 |
| #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040 |
| #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080 |
| #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL __MSABI_LONG(0x00000100) |
| /* yes actually 0x00000200 is unused - or at least unreleased */ |
| #define D3DPTEXTURECAPS_PROJECTED 0x00000400 |
| #define D3DPTEXTURECAPS_CUBEMAP 0x00000800 |
| #define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000 |
| |
| #define D3DPTFILTERCAPS_NEAREST 0x00000001 |
| #define D3DPTFILTERCAPS_LINEAR 0x00000002 |
| #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004 |
| #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008 |
| #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010 |
| #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020 |
| /* yes - missing numbers */ |
| #define D3DPTFILTERCAPS_MINFPOINT 0x00000100 |
| #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 |
| #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 |
| /* yes - missing numbers */ |
| #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 |
| #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 |
| /* yes - missing numbers */ |
| #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 |
| #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 |
| #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 |
| #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000 |
| #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000 |
| |
| #define D3DPTBLENDCAPS_DECAL 0x00000001 |
| #define D3DPTBLENDCAPS_MODULATE 0x00000002 |
| #define D3DPTBLENDCAPS_DECALALPHA 0x00000004 |
| #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008 |
| #define D3DPTBLENDCAPS_DECALMASK 0x00000010 |
| #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020 |
| #define D3DPTBLENDCAPS_COPY 0x00000040 |
| #define D3DPTBLENDCAPS_ADD 0x00000080 |
| |
| #define D3DPTADDRESSCAPS_WRAP 0x00000001 |
| #define D3DPTADDRESSCAPS_MIRROR 0x00000002 |
| #define D3DPTADDRESSCAPS_CLAMP 0x00000004 |
| #define D3DPTADDRESSCAPS_BORDER 0x00000008 |
| #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010 |
| |
| |
| typedef struct _D3DDeviceDesc { |
| DWORD dwSize; |
| DWORD dwFlags; |
| D3DCOLORMODEL dcmColorModel; |
| DWORD dwDevCaps; |
| D3DTRANSFORMCAPS dtcTransformCaps; |
| WINBOOL bClipping; |
| D3DLIGHTINGCAPS dlcLightingCaps; |
| D3DPRIMCAPS dpcLineCaps; |
| D3DPRIMCAPS dpcTriCaps; |
| DWORD dwDeviceRenderBitDepth; |
| DWORD dwDeviceZBufferBitDepth; |
| DWORD dwMaxBufferSize; |
| DWORD dwMaxVertexCount; |
| |
| DWORD dwMinTextureWidth,dwMinTextureHeight; |
| DWORD dwMaxTextureWidth,dwMaxTextureHeight; |
| DWORD dwMinStippleWidth,dwMaxStippleWidth; |
| DWORD dwMinStippleHeight,dwMaxStippleHeight; |
| |
| DWORD dwMaxTextureRepeat; |
| DWORD dwMaxTextureAspectRatio; |
| DWORD dwMaxAnisotropy; |
| |
| D3DVALUE dvGuardBandLeft; |
| D3DVALUE dvGuardBandTop; |
| D3DVALUE dvGuardBandRight; |
| D3DVALUE dvGuardBandBottom; |
| |
| D3DVALUE dvExtentsAdjust; |
| DWORD dwStencilCaps; |
| |
| DWORD dwFVFCaps; |
| DWORD dwTextureOpCaps; |
| WORD wMaxTextureBlendStages; |
| WORD wMaxSimultaneousTextures; |
| } D3DDEVICEDESC,*LPD3DDEVICEDESC; |
| #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC)) |
| |
| typedef struct _D3DDeviceDesc7 { |
| DWORD dwDevCaps; |
| D3DPRIMCAPS dpcLineCaps; |
| D3DPRIMCAPS dpcTriCaps; |
| DWORD dwDeviceRenderBitDepth; |
| DWORD dwDeviceZBufferBitDepth; |
| |
| DWORD dwMinTextureWidth, dwMinTextureHeight; |
| DWORD dwMaxTextureWidth, dwMaxTextureHeight; |
| |
| DWORD dwMaxTextureRepeat; |
| DWORD dwMaxTextureAspectRatio; |
| DWORD dwMaxAnisotropy; |
| |
| D3DVALUE dvGuardBandLeft; |
| D3DVALUE dvGuardBandTop; |
| D3DVALUE dvGuardBandRight; |
| D3DVALUE dvGuardBandBottom; |
| |
| D3DVALUE dvExtentsAdjust; |
| DWORD dwStencilCaps; |
| DWORD dwFVFCaps; |
| DWORD dwTextureOpCaps; |
| WORD wMaxTextureBlendStages; |
| WORD wMaxSimultaneousTextures; |
| |
| DWORD dwMaxActiveLights; |
| D3DVALUE dvMaxVertexW; |
| GUID deviceGUID; |
| |
| WORD wMaxUserClipPlanes; |
| WORD wMaxVertexBlendMatrices; |
| |
| DWORD dwVertexProcessingCaps; |
| |
| DWORD dwReserved1; |
| DWORD dwReserved2; |
| DWORD dwReserved3; |
| DWORD dwReserved4; |
| } D3DDEVICEDESC7, *LPD3DDEVICEDESC7; |
| #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7)) |
| |
| #define D3DDD_COLORMODEL 0x00000001 |
| #define D3DDD_DEVCAPS 0x00000002 |
| #define D3DDD_TRANSFORMCAPS 0x00000004 |
| #define D3DDD_LIGHTINGCAPS 0x00000008 |
| #define D3DDD_BCLIPPING 0x00000010 |
| #define D3DDD_LINECAPS 0x00000020 |
| #define D3DDD_TRICAPS 0x00000040 |
| #define D3DDD_DEVICERENDERBITDEPTH 0x00000080 |
| #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100 |
| #define D3DDD_MAXBUFFERSIZE 0x00000200 |
| #define D3DDD_MAXVERTEXCOUNT 0x00000400 |
| |
| #define D3DDEVCAPS_FLOATTLVERTEX 0x00000001 |
| #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002 |
| #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004 |
| #define D3DDEVCAPS_SORTEXACT 0x00000008 |
| #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010 |
| #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020 |
| #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040 |
| #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080 |
| #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100 |
| #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200 |
| #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400 |
| #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800 |
| #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000 |
| #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000 |
| #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000 |
| #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000 |
| #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000 |
| #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000 |
| #define D3DDEVCAPS_HWRASTERIZATION 0x00080000 |
| |
| #define D3DSTENCILCAPS_KEEP 0x00000001 |
| #define D3DSTENCILCAPS_ZERO 0x00000002 |
| #define D3DSTENCILCAPS_REPLACE 0x00000004 |
| #define D3DSTENCILCAPS_INCRSAT 0x00000008 |
| #define D3DSTENCILCAPS_DECRSAT 0x00000010 |
| #define D3DSTENCILCAPS_INVERT 0x00000020 |
| #define D3DSTENCILCAPS_INCR 0x00000040 |
| #define D3DSTENCILCAPS_DECR 0x00000080 |
| |
| #define D3DTEXOPCAPS_DISABLE 0x00000001 |
| #define D3DTEXOPCAPS_SELECTARG1 0x00000002 |
| #define D3DTEXOPCAPS_SELECTARG2 0x00000004 |
| #define D3DTEXOPCAPS_MODULATE 0x00000008 |
| #define D3DTEXOPCAPS_MODULATE2X 0x00000010 |
| #define D3DTEXOPCAPS_MODULATE4X 0x00000020 |
| #define D3DTEXOPCAPS_ADD 0x00000040 |
| #define D3DTEXOPCAPS_ADDSIGNED 0x00000080 |
| #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100 |
| #define D3DTEXOPCAPS_SUBTRACT 0x00000200 |
| #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400 |
| #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800 |
| #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000 |
| #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000 |
| #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000 |
| #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000 |
| #define D3DTEXOPCAPS_PREMODULATE 0x00010000 |
| #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000 |
| #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000 |
| #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000 |
| #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000 |
| #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000 |
| #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000 |
| #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000 |
| |
| #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF |
| #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000 |
| |
| #define D3DVTXPCAPS_TEXGEN 0x00000001 |
| #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002 |
| #define D3DVTXPCAPS_VERTEXFOG 0x00000004 |
| #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008 |
| #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010 |
| #define D3DVTXPCAPS_LOCALVIEWER 0x00000020 |
| |
| typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(GUID *guid, char *description, char *name, |
| D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx); |
| typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(char *description, char *name, D3DDEVICEDESC7 *desc, void *ctx); |
| |
| #define D3DFDS_COLORMODEL 0x00000001 |
| #define D3DFDS_GUID 0x00000002 |
| #define D3DFDS_HARDWARE 0x00000004 |
| #define D3DFDS_TRIANGLES 0x00000008 |
| #define D3DFDS_LINES 0x00000010 |
| #define D3DFDS_MISCCAPS 0x00000020 |
| #define D3DFDS_RASTERCAPS 0x00000040 |
| #define D3DFDS_ZCMPCAPS 0x00000080 |
| #define D3DFDS_ALPHACMPCAPS 0x00000100 |
| #define D3DFDS_SRCBLENDCAPS 0x00000200 |
| #define D3DFDS_DSTBLENDCAPS 0x00000400 |
| #define D3DFDS_SHADECAPS 0x00000800 |
| #define D3DFDS_TEXTURECAPS 0x00001000 |
| #define D3DFDS_TEXTUREFILTERCAPS 0x00002000 |
| #define D3DFDS_TEXTUREBLENDCAPS 0x00004000 |
| #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000 |
| |
| typedef struct _D3DFINDDEVICESEARCH { |
| DWORD dwSize; |
| DWORD dwFlags; |
| WINBOOL bHardware; |
| D3DCOLORMODEL dcmColorModel; |
| GUID guid; |
| DWORD dwCaps; |
| D3DPRIMCAPS dpcPrimCaps; |
| } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH; |
| |
| typedef struct _D3DFINDDEVICERESULT { |
| DWORD dwSize; |
| GUID guid; |
| D3DDEVICEDESC ddHwDesc; |
| D3DDEVICEDESC ddSwDesc; |
| } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT; |
| |
| typedef struct _D3DExecuteBufferDesc { |
| DWORD dwSize; |
| DWORD dwFlags; |
| DWORD dwCaps; |
| DWORD dwBufferSize; |
| void *lpData; |
| } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC; |
| |
| #define D3DDEB_BUFSIZE 0x00000001 |
| #define D3DDEB_CAPS 0x00000002 |
| #define D3DDEB_LPDATA 0x00000004 |
| |
| #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001 |
| #define D3DDEBCAPS_VIDEOMEMORY 0x00000002 |
| #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */ |
| |
| typedef struct _D3DDEVINFO_TEXTUREMANAGER { |
| WINBOOL bThrashing; |
| DWORD dwApproxBytesDownloaded; |
| DWORD dwNumEvicts; |
| DWORD dwNumVidCreates; |
| DWORD dwNumTexturesUsed; |
| DWORD dwNumUsedTexInVid; |
| DWORD dwWorkingSet; |
| DWORD dwWorkingSetBytes; |
| DWORD dwTotalManaged; |
| DWORD dwTotalBytes; |
| DWORD dwLastPri; |
| } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER; |
| |
| typedef struct _D3DDEVINFO_TEXTURING { |
| DWORD dwNumLoads; |
| DWORD dwApproxBytesLoaded; |
| DWORD dwNumPreLoads; |
| DWORD dwNumSet; |
| DWORD dwNumCreates; |
| DWORD dwNumDestroys; |
| DWORD dwNumSetPriorities; |
| DWORD dwNumSetLODs; |
| DWORD dwNumLocks; |
| DWORD dwNumGetDCs; |
| } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING; |
| |
| #ifdef __i386__ |
| #include <poppack.h> |
| #endif |
| |
| #endif |