blob: 555d877b112e24df04c185635ab36179e54b846f [file] [log] [blame]
LIBRARY "d3d10.dll"
EXPORTS
D3D10CompileEffectFromMemory@36
D3D10CompileShader@40
D3D10CreateBlob@8
D3D10CreateDevice@24
D3D10CreateDeviceAndSwapChain@32
D3D10CreateEffectFromMemory@24
D3D10CreateEffectPoolFromMemory@20
D3D10CreateStateBlock@12
D3D10DisassembleEffect@12
D3D10DisassembleShader@20
D3D10GetGeometryShaderProfile@4
D3D10GetInputAndOutputSignatureBlob@12
D3D10GetInputSignatureBlob@12
D3D10GetOutputSignatureBlob@12
D3D10GetPixelShaderProfile@4
D3D10GetShaderDebugInfo@12
D3D10GetVersion@0
D3D10GetVertexShaderProfile@4
D3D10PreprocessShader@28
D3D10ReflectShader@12
D3D10RegisterLayers@0
D3D10StateBlockMaskDifference@12
D3D10StateBlockMaskDisableAll@4
D3D10StateBlockMaskDisableCapture@16
D3D10StateBlockMaskEnableAll@4
D3D10StateBlockMaskEnableCapture@16
D3D10StateBlockMaskGetSetting@12
D3D10StateBlockMaskIntersect@12
D3D10StateBlockMaskUnion@12