| /* |
| * Copyright 2010 Matteo Bruni for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| import "oaidl.idl"; |
| import "ocidl.idl"; |
| |
| typedef struct _D3D_SHADER_MACRO |
| { |
| const char *Name; |
| const char *Definition; |
| } D3D_SHADER_MACRO; |
| |
| typedef struct _D3D_SHADER_MACRO* LPD3D_SHADER_MACRO; |
| |
| [ |
| object, |
| local, |
| uuid(8ba5fb08-5195-40e2-ac58-0d989c3a0102) |
| ] |
| interface ID3D10Blob : IUnknown |
| { |
| void *GetBufferPointer(); |
| SIZE_T GetBufferSize(); |
| } |
| |
| typedef ID3D10Blob* LPD3D10BLOB; |
| typedef ID3D10Blob ID3DBlob; |
| typedef ID3DBlob* LPD3DBLOB; |
| cpp_quote("#define IID_ID3DBlob IID_ID3D10Blob") |
| |
| typedef enum _D3D_INCLUDE_TYPE |
| { |
| D3D_INCLUDE_LOCAL = 0, |
| D3D_INCLUDE_SYSTEM, |
| D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL, |
| D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM, |
| D3D_INCLUDE_FORCE_DWORD = 0x7fffffff |
| } D3D_INCLUDE_TYPE; |
| |
| [ |
| object, |
| local, |
| ] |
| interface ID3DInclude |
| { |
| HRESULT Open(D3D_INCLUDE_TYPE include_type, |
| const char *filename, |
| const void *parent_data, |
| const void **data, |
| UINT *bytes); |
| HRESULT Close(const void *data); |
| } |
| |
| typedef ID3DInclude* LPD3DINCLUDE; |
| |
| typedef enum D3D_DRIVER_TYPE |
| { |
| D3D_DRIVER_TYPE_UNKNOWN, |
| D3D_DRIVER_TYPE_HARDWARE, |
| D3D_DRIVER_TYPE_REFERENCE, |
| D3D_DRIVER_TYPE_NULL, |
| D3D_DRIVER_TYPE_SOFTWARE, |
| D3D_DRIVER_TYPE_WARP, |
| } D3D_DRIVER_TYPE; |
| |
| typedef enum D3D_FEATURE_LEVEL |
| { |
| D3D_FEATURE_LEVEL_9_1 = 0x9100, |
| D3D_FEATURE_LEVEL_9_2 = 0x9200, |
| D3D_FEATURE_LEVEL_9_3 = 0x9300, |
| D3D_FEATURE_LEVEL_10_0 = 0xa000, |
| D3D_FEATURE_LEVEL_10_1 = 0xa100, |
| D3D_FEATURE_LEVEL_11_0 = 0xb000, |
| D3D_FEATURE_LEVEL_11_1 = 0xb100 |
| } D3D_FEATURE_LEVEL; |
| |
| cpp_quote("#define D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION 2048") |
| cpp_quote("#define D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION 4096") |
| cpp_quote("#define D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION 2048") |
| cpp_quote("#define D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION 4096") |
| cpp_quote("#define D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION 512") |
| cpp_quote("#define D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION 4096") |
| cpp_quote("#define D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION 256") |
| cpp_quote("#define D3D_FL9_1_DEFAULT_MAX_ANISOTROPY 2") |
| cpp_quote("#define D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT 65535") |
| cpp_quote("#define D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT 1048575") |
| cpp_quote("#define D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT 1") |
| cpp_quote("#define D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT 4") |
| cpp_quote("#define D3D_FL9_1_MAX_TEXTURE_REPEAT 128") |
| cpp_quote("#define D3D_FL9_2_MAX_TEXTURE_REPEAT 2048") |
| cpp_quote("#define D3D_FL9_3_MAX_TEXTURE_REPEAT 8192") |
| |
| typedef enum _D3D_SHADER_VARIABLE_CLASS |
| { |
| D3D_SVC_SCALAR, |
| D3D_SVC_VECTOR, |
| D3D_SVC_MATRIX_ROWS, |
| D3D_SVC_MATRIX_COLUMNS, |
| D3D_SVC_OBJECT, |
| D3D_SVC_STRUCT, |
| D3D_SVC_INTERFACE_CLASS, |
| D3D_SVC_INTERFACE_POINTER, |
| D3D10_SVC_SCALAR = 0, |
| D3D10_SVC_VECTOR, |
| D3D10_SVC_MATRIX_ROWS, |
| D3D10_SVC_MATRIX_COLUMNS, |
| D3D10_SVC_OBJECT, |
| D3D10_SVC_STRUCT, |
| D3D11_SVC_INTERFACE_CLASS, |
| D3D11_SVC_INTERFACE_POINTER, |
| D3D_SVC_FORCE_DWORD = 0x7fffffff, |
| } D3D_SHADER_VARIABLE_CLASS; |
| |
| typedef enum _D3D_SHADER_VARIABLE_FLAGS |
| { |
| D3D_SVF_USERPACKED = 0x01, |
| D3D_SVF_USED = 0x02, |
| D3D_SVF_INTERFACE_POINTER = 0x04, |
| D3D_SVF_INTERFACE_PARAMETER = 0x08, |
| D3D10_SVF_USERPACKED = D3D_SVF_USERPACKED, |
| D3D10_SVF_USED = D3D_SVF_USED, |
| D3D11_SVF_INTERFACE_POINTER = D3D_SVF_INTERFACE_POINTER, |
| D3D11_SVF_INTERFACE_PARAMETER = D3D_SVF_INTERFACE_PARAMETER, |
| D3D_SVF_FORCE_DWORD = 0x7fffffff |
| } D3D_SHADER_VARIABLE_FLAGS; |
| |
| typedef enum _D3D_SHADER_VARIABLE_TYPE |
| { |
| D3D_SVT_VOID, |
| D3D_SVT_BOOL, |
| D3D_SVT_INT, |
| D3D_SVT_FLOAT, |
| D3D_SVT_STRING, |
| D3D_SVT_TEXTURE, |
| D3D_SVT_TEXTURE1D, |
| D3D_SVT_TEXTURE2D, |
| D3D_SVT_TEXTURE3D, |
| D3D_SVT_TEXTURECUBE, |
| D3D_SVT_SAMPLER, |
| D3D_SVT_SAMPLER1D, |
| D3D_SVT_SAMPLER2D, |
| D3D_SVT_SAMPLER3D, |
| D3D_SVT_SAMPLERCUBE, |
| D3D_SVT_PIXELSHADER, |
| D3D_SVT_VERTEXSHADER, |
| D3D_SVT_PIXELFRAGMENT, |
| D3D_SVT_VERTEXFRAGMENT, |
| D3D_SVT_UINT, |
| D3D_SVT_UINT8, |
| D3D_SVT_GEOMETRYSHADER, |
| D3D_SVT_RASTERIZER, |
| D3D_SVT_DEPTHSTENCIL, |
| D3D_SVT_BLEND, |
| D3D_SVT_BUFFER, |
| D3D_SVT_CBUFFER, |
| D3D_SVT_TBUFFER, |
| D3D_SVT_TEXTURE1DARRAY, |
| D3D_SVT_TEXTURE2DARRAY, |
| D3D_SVT_RENDERTARGETVIEW, |
| D3D_SVT_DEPTHSTENCILVIEW, |
| D3D_SVT_TEXTURE2DMS, |
| D3D_SVT_TEXTURE2DMSARRAY, |
| D3D_SVT_TEXTURECUBEARRAY, |
| D3D_SVT_HULLSHADER, |
| D3D_SVT_DOMAINSHADER, |
| D3D_SVT_INTERFACE_POINTER, |
| D3D_SVT_COMPUTESHADER, |
| D3D_SVT_DOUBLE, |
| D3D_SVT_RWTEXTURE1D, |
| D3D_SVT_RWTEXTURE1DARRAY, |
| D3D_SVT_RWTEXTURE2D, |
| D3D_SVT_RWTEXTURE2DARRAY, |
| D3D_SVT_RWTEXTURE3D, |
| D3D_SVT_RWBUFFER, |
| D3D_SVT_BYTEADDRESS_BUFFER, |
| D3D_SVT_RWBYTEADDRESS_BUFFER, |
| D3D_SVT_STRUCTURED_BUFFER, |
| D3D_SVT_RWSTRUCTURED_BUFFER, |
| D3D_SVT_APPEND_STRUCTURED_BUFFER, |
| D3D_SVT_CONSUME_STRUCTURED_BUFFER, |
| D3D10_SVT_VOID = 0, |
| D3D10_SVT_BOOL, |
| D3D10_SVT_INT, |
| D3D10_SVT_FLOAT, |
| D3D10_SVT_STRING, |
| D3D10_SVT_TEXTURE, |
| D3D10_SVT_TEXTURE1D, |
| D3D10_SVT_TEXTURE2D, |
| D3D10_SVT_TEXTURE3D, |
| D3D10_SVT_TEXTURECUBE, |
| D3D10_SVT_SAMPLER, |
| D3D10_SVT_SAMPLER1D, |
| D3D10_SVT_SAMPLER2D, |
| D3D10_SVT_SAMPLER3D, |
| D3D10_SVT_SAMPLERCUBE, |
| D3D10_SVT_PIXELSHADER, |
| D3D10_SVT_VERTEXSHADER, |
| D3D10_SVT_PIXELFRAGMENT, |
| D3D10_SVT_VERTEXFRAGMENT, |
| D3D10_SVT_UINT, |
| D3D10_SVT_UINT8, |
| D3D10_SVT_GEOMETRYSHADER, |
| D3D10_SVT_RASTERIZER, |
| D3D10_SVT_DEPTHSTENCIL, |
| D3D10_SVT_BLEND, |
| D3D10_SVT_BUFFER, |
| D3D10_SVT_CBUFFER, |
| D3D10_SVT_TBUFFER, |
| D3D10_SVT_TEXTURE1DARRAY, |
| D3D10_SVT_TEXTURE2DARRAY, |
| D3D10_SVT_RENDERTARGETVIEW, |
| D3D10_SVT_DEPTHSTENCILVIEW, |
| D3D10_SVT_TEXTURE2DMS, |
| D3D10_SVT_TEXTURE2DMSARRAY, |
| D3D10_SVT_TEXTURECUBEARRAY, |
| D3D11_SVT_HULLSHADER, |
| D3D11_SVT_DOMAINSHADER, |
| D3D11_SVT_INTERFACE_POINTER, |
| D3D11_SVT_COMPUTESHADER, |
| D3D11_SVT_DOUBLE, |
| D3D11_SVT_RWTEXTURE1D, |
| D3D11_SVT_RWTEXTURE1DARRAY, |
| D3D11_SVT_RWTEXTURE2D, |
| D3D11_SVT_RWTEXTURE2DARRAY, |
| D3D11_SVT_RWTEXTURE3D, |
| D3D11_SVT_RWBUFFER, |
| D3D11_SVT_BYTEADDRESS_BUFFER, |
| D3D11_SVT_RWBYTEADDRESS_BUFFER, |
| D3D11_SVT_STRUCTURED_BUFFER, |
| D3D11_SVT_RWSTRUCTURED_BUFFER, |
| D3D11_SVT_APPEND_STRUCTURED_BUFFER, |
| D3D11_SVT_CONSUME_STRUCTURED_BUFFER, |
| D3D_SVT_FORCE_DWORD = 0x7fffffff, |
| } D3D_SHADER_VARIABLE_TYPE; |
| |
| typedef enum _D3D_SHADER_INPUT_FLAGS |
| { |
| D3D_SIF_USERPACKED = 0x01, |
| D3D_SIF_COMPARISON_SAMPLER = 0x02, |
| D3D_SIF_TEXTURE_COMPONENT_0 = 0x04, |
| D3D_SIF_TEXTURE_COMPONENT_1 = 0x08, |
| D3D_SIF_TEXTURE_COMPONENTS = 0x0C, |
| D3D_SIF_UNUSED = 0x10, |
| D3D10_SIF_USERPACKED = D3D_SIF_USERPACKED, |
| D3D10_SIF_COMPARISON_SAMPLER = D3D_SIF_COMPARISON_SAMPLER, |
| D3D10_SIF_TEXTURE_COMPONENT_0 = D3D_SIF_TEXTURE_COMPONENT_0, |
| D3D10_SIF_TEXTURE_COMPONENT_1 = D3D_SIF_TEXTURE_COMPONENT_1, |
| D3D10_SIF_TEXTURE_COMPONENTS = D3D_SIF_TEXTURE_COMPONENTS, |
| D3D_SIF_FORCE_DWORD = 0x7fffffff |
| } D3D_SHADER_INPUT_FLAGS; |
| |
| typedef enum D3D_PRIMITIVE |
| { |
| D3D_PRIMITIVE_UNDEFINED, |
| D3D_PRIMITIVE_POINT, |
| D3D_PRIMITIVE_LINE, |
| D3D_PRIMITIVE_TRIANGLE, |
| D3D_PRIMITIVE_LINE_ADJ = 6, |
| D3D_PRIMITIVE_TRIANGLE_ADJ, |
| D3D_PRIMITIVE_1_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_2_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_3_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_4_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_5_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_6_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_7_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_8_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_9_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_10_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_11_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_12_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_13_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_14_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_15_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_16_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_17_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_18_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_19_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, |
| D3D_PRIMITIVE_21_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_22_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_23_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_24_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_25_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_26_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_27_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_28_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_29_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_30_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_31_CONTROL_POINT_PATCH, |
| D3D_PRIMITIVE_32_CONTROL_POINT_PATCH, |
| D3D10_PRIMITIVE_UNDEFINED = 0, |
| D3D10_PRIMITIVE_POINT, |
| D3D10_PRIMITIVE_LINE, |
| D3D10_PRIMITIVE_TRIANGLE, |
| D3D10_PRIMITIVE_LINE_ADJ = 6, |
| D3D10_PRIMITIVE_TRIANGLE_ADJ, |
| D3D11_PRIMITIVE_UNDEFINED = 0, |
| D3D11_PRIMITIVE_POINT, |
| D3D11_PRIMITIVE_LINE, |
| D3D11_PRIMITIVE_TRIANGLE, |
| D3D11_PRIMITIVE_LINE_ADJ = 6, |
| D3D11_PRIMITIVE_TRIANGLE_ADJ, |
| D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, |
| D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH, |
| D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH, |
| } D3D_PRIMITIVE; |
| |
| typedef enum D3D_PRIMITIVE_TOPOLOGY |
| { |
| D3D_PRIMITIVE_TOPOLOGY_UNDEFINED, |
| D3D_PRIMITIVE_TOPOLOGY_POINTLIST, |
| D3D_PRIMITIVE_TOPOLOGY_LINELIST, |
| D3D_PRIMITIVE_TOPOLOGY_LINESTRIP, |
| D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST, |
| D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, |
| D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
| D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, |
| D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, |
| D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, |
| D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, |
| D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST, |
| D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST, |
| D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, |
| D3D10_PRIMITIVE_TOPOLOGY_POINTLIST, |
| D3D10_PRIMITIVE_TOPOLOGY_LINELIST, |
| D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP, |
| D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST, |
| D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, |
| D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
| D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, |
| D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, |
| D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, |
| D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, |
| D3D11_PRIMITIVE_TOPOLOGY_POINTLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_LINELIST, |
| D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP, |
| D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST, |
| D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, |
| D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
| D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, |
| D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, |
| D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, |
| D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, |
| D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST, |
| D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST, |
| } D3D_PRIMITIVE_TOPOLOGY; |
| |
| typedef enum D3D_TESSELLATOR_DOMAIN |
| { |
| D3D_TESSELLATOR_DOMAIN_UNDEFINED, |
| D3D_TESSELLATOR_DOMAIN_ISOLINE, |
| D3D_TESSELLATOR_DOMAIN_TRI, |
| D3D_TESSELLATOR_DOMAIN_QUAD, |
| D3D11_TESSELLATOR_DOMAIN_UNDEFINED = 0, |
| D3D11_TESSELLATOR_DOMAIN_ISOLINE, |
| D3D11_TESSELLATOR_DOMAIN_TRI, |
| D3D11_TESSELLATOR_DOMAIN_QUAD, |
| } D3D_TESSELLATOR_DOMAIN; |
| |
| typedef enum D3D_TESSELLATOR_PARTITIONING |
| { |
| D3D_TESSELLATOR_PARTITIONING_UNDEFINED, |
| D3D_TESSELLATOR_PARTITIONING_INTEGER, |
| D3D_TESSELLATOR_PARTITIONING_POW2, |
| D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD, |
| D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN, |
| D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = 0, |
| D3D11_TESSELLATOR_PARTITIONING_INTEGER, |
| D3D11_TESSELLATOR_PARTITIONING_POW2, |
| D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD, |
| D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN, |
| } D3D_TESSELLATOR_PARTITIONING; |
| |
| typedef enum D3D_TESSELLATOR_OUTPUT_PRIMITIVE |
| { |
| D3D_TESSELLATOR_OUTPUT_UNDEFINED, |
| D3D_TESSELLATOR_OUTPUT_POINT, |
| D3D_TESSELLATOR_OUTPUT_LINE, |
| D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW, |
| D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW, |
| D3D11_TESSELLATOR_OUTPUT_UNDEFINED = 0, |
| D3D11_TESSELLATOR_OUTPUT_POINT, |
| D3D11_TESSELLATOR_OUTPUT_LINE, |
| D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW, |
| D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW, |
| } D3D_TESSELLATOR_OUTPUT_PRIMITIVE; |
| |
| typedef enum D3D_CBUFFER_TYPE |
| { |
| D3D_CT_CBUFFER, |
| D3D_CT_TBUFFER, |
| D3D_CT_INTERFACE_POINTERS, |
| D3D_CT_RESOURCE_BIND_INFO, |
| D3D10_CT_CBUFFER = 0, |
| D3D10_CT_TBUFFER, |
| D3D11_CT_CBUFFER = 0, |
| D3D11_CT_TBUFFER, |
| D3D11_CT_INTERFACE_POINTERS, |
| D3D11_CT_RESOURCE_BIND_INFO, |
| } D3D_CBUFFER_TYPE; |
| |
| typedef enum D3D_SRV_DIMENSION |
| { |
| D3D_SRV_DIMENSION_UNKNOWN, |
| D3D_SRV_DIMENSION_BUFFER, |
| D3D_SRV_DIMENSION_TEXTURE1D, |
| D3D_SRV_DIMENSION_TEXTURE1DARRAY, |
| D3D_SRV_DIMENSION_TEXTURE2D, |
| D3D_SRV_DIMENSION_TEXTURE2DARRAY, |
| D3D_SRV_DIMENSION_TEXTURE2DMS, |
| D3D_SRV_DIMENSION_TEXTURE2DMSARRAY, |
| D3D_SRV_DIMENSION_TEXTURE3D, |
| D3D_SRV_DIMENSION_TEXTURECUBE, |
| D3D_SRV_DIMENSION_TEXTURECUBEARRAY, |
| D3D_SRV_DIMENSION_BUFFEREX, |
| D3D10_SRV_DIMENSION_UNKNOWN = 0, |
| D3D10_SRV_DIMENSION_BUFFER, |
| D3D10_SRV_DIMENSION_TEXTURE1D, |
| D3D10_SRV_DIMENSION_TEXTURE1DARRAY, |
| D3D10_SRV_DIMENSION_TEXTURE2D, |
| D3D10_SRV_DIMENSION_TEXTURE2DARRAY, |
| D3D10_SRV_DIMENSION_TEXTURE2DMS, |
| D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY, |
| D3D10_SRV_DIMENSION_TEXTURE3D, |
| D3D10_SRV_DIMENSION_TEXTURECUBE, |
| D3D10_1_SRV_DIMENSION_UNKNOWN = 0, |
| D3D10_1_SRV_DIMENSION_BUFFER, |
| D3D10_1_SRV_DIMENSION_TEXTURE1D, |
| D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY, |
| D3D10_1_SRV_DIMENSION_TEXTURE2D, |
| D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY, |
| D3D10_1_SRV_DIMENSION_TEXTURE2DMS, |
| D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY, |
| D3D10_1_SRV_DIMENSION_TEXTURE3D, |
| D3D10_1_SRV_DIMENSION_TEXTURECUBE, |
| D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY, |
| D3D11_SRV_DIMENSION_UNKNOWN = 0, |
| D3D11_SRV_DIMENSION_BUFFER, |
| D3D11_SRV_DIMENSION_TEXTURE1D, |
| D3D11_SRV_DIMENSION_TEXTURE1DARRAY, |
| D3D11_SRV_DIMENSION_TEXTURE2D, |
| D3D11_SRV_DIMENSION_TEXTURE2DARRAY, |
| D3D11_SRV_DIMENSION_TEXTURE2DMS, |
| D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY, |
| D3D11_SRV_DIMENSION_TEXTURE3D, |
| D3D11_SRV_DIMENSION_TEXTURECUBE, |
| D3D11_SRV_DIMENSION_TEXTURECUBEARRAY, |
| D3D11_SRV_DIMENSION_BUFFEREX, |
| } D3D_SRV_DIMENSION; |
| |
| typedef enum D3D_REGISTER_COMPONENT_TYPE |
| { |
| D3D_REGISTER_COMPONENT_UNKNOWN, |
| D3D_REGISTER_COMPONENT_UINT32, |
| D3D_REGISTER_COMPONENT_SINT32, |
| D3D_REGISTER_COMPONENT_FLOAT32, |
| D3D10_REGISTER_COMPONENT_UNKNOWN = 0, |
| D3D10_REGISTER_COMPONENT_UINT32, |
| D3D10_REGISTER_COMPONENT_SINT32, |
| D3D10_REGISTER_COMPONENT_FLOAT32, |
| } D3D_REGISTER_COMPONENT_TYPE; |
| |
| typedef enum D3D_RESOURCE_RETURN_TYPE |
| { |
| D3D_RETURN_TYPE_UNORM = 1, |
| D3D_RETURN_TYPE_SNORM, |
| D3D_RETURN_TYPE_SINT, |
| D3D_RETURN_TYPE_UINT, |
| D3D_RETURN_TYPE_FLOAT, |
| D3D_RETURN_TYPE_MIXED, |
| D3D_RETURN_TYPE_DOUBLE, |
| D3D_RETURN_TYPE_CONTINUED, |
| D3D10_RETURN_TYPE_UNORM = 1, |
| D3D10_RETURN_TYPE_SNORM, |
| D3D10_RETURN_TYPE_SINT, |
| D3D10_RETURN_TYPE_UINT, |
| D3D10_RETURN_TYPE_FLOAT, |
| D3D10_RETURN_TYPE_MIXED, |
| D3D11_RETURN_TYPE_UNORM = 1, |
| D3D11_RETURN_TYPE_SNORM, |
| D3D11_RETURN_TYPE_SINT, |
| D3D11_RETURN_TYPE_UINT, |
| D3D11_RETURN_TYPE_FLOAT, |
| D3D11_RETURN_TYPE_MIXED, |
| D3D11_RETURN_TYPE_DOUBLE, |
| D3D11_RETURN_TYPE_CONTINUED, |
| } D3D_RESOURCE_RETURN_TYPE; |
| |
| typedef enum D3D_NAME |
| { |
| D3D_NAME_UNDEFINED, |
| D3D_NAME_POSITION, |
| D3D_NAME_CLIP_DISTANCE, |
| D3D_NAME_CULL_DISTANCE, |
| D3D_NAME_RENDER_TARGET_ARRAY_INDEX, |
| D3D_NAME_VIEWPORT_ARRAY_INDEX, |
| D3D_NAME_VERTEX_ID, |
| D3D_NAME_PRIMITIVE_ID, |
| D3D_NAME_INSTANCE_ID, |
| D3D_NAME_IS_FRONT_FACE, |
| D3D_NAME_SAMPLE_INDEX, |
| D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR, |
| D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR, |
| D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR, |
| D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR, |
| D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR, |
| D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR, |
| D3D_NAME_TARGET = 64, |
| D3D_NAME_DEPTH, |
| D3D_NAME_COVERAGE, |
| D3D_NAME_DEPTH_GREATER_EQUAL, |
| D3D_NAME_DEPTH_LESS_EQUAL, |
| D3D10_NAME_UNDEFINED = 0, |
| D3D10_NAME_POSITION, |
| D3D10_NAME_CLIP_DISTANCE, |
| D3D10_NAME_CULL_DISTANCE, |
| D3D10_NAME_RENDER_TARGET_ARRAY_INDEX, |
| D3D10_NAME_VIEWPORT_ARRAY_INDEX, |
| D3D10_NAME_VERTEX_ID, |
| D3D10_NAME_PRIMITIVE_ID, |
| D3D10_NAME_INSTANCE_ID, |
| D3D10_NAME_IS_FRONT_FACE, |
| D3D10_NAME_SAMPLE_INDEX, |
| D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR, |
| D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR, |
| D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR, |
| D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR, |
| D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR, |
| D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR, |
| D3D10_NAME_TARGET = 64, |
| D3D10_NAME_DEPTH, |
| D3D10_NAME_COVERAGE, |
| D3D11_NAME_DEPTH_GREATER_EQUAL, |
| D3D11_NAME_DEPTH_LESS_EQUAL, |
| } D3D_NAME; |
| |
| typedef enum _D3D_SHADER_INPUT_TYPE |
| { |
| D3D_SIT_CBUFFER, |
| D3D_SIT_TBUFFER, |
| D3D_SIT_TEXTURE, |
| D3D_SIT_SAMPLER, |
| D3D_SIT_UAV_RWTYPED, |
| D3D_SIT_STRUCTURED, |
| D3D_SIT_UAV_RWSTRUCTURED, |
| D3D_SIT_BYTEADDRESS, |
| D3D_SIT_UAV_RWBYTEADDRESS, |
| D3D_SIT_UAV_APPEND_STRUCTURED, |
| D3D_SIT_UAV_CONSUME_STRUCTURED, |
| D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, |
| D3D10_SIT_CBUFFER = 0, |
| D3D10_SIT_TBUFFER, |
| D3D10_SIT_TEXTURE, |
| D3D10_SIT_SAMPLER, |
| D3D11_SIT_UAV_RWTYPED, |
| D3D11_SIT_STRUCTURED, |
| D3D11_SIT_UAV_RWSTRUCTURED, |
| D3D11_SIT_BYTEADDRESS, |
| D3D11_SIT_UAV_RWBYTEADDRESS, |
| D3D11_SIT_UAV_APPEND_STRUCTURED, |
| D3D11_SIT_UAV_CONSUME_STRUCTURED, |
| D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, |
| } D3D_SHADER_INPUT_TYPE; |
| |
| typedef enum _D3D_SHADER_CBUFFER_FLAGS |
| { |
| D3D_CBF_USERPACKED = 0x01, |
| D3D10_CBF_USERPACKED = D3D_CBF_USERPACKED, |
| D3D_CBF_FORCE_DWORD = 0x7fffffff |
| } D3D_SHADER_CBUFFER_FLAGS; |
| |
| cpp_quote("DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00);") |