| /* |
| * Copyright (C) 2002 Jason Edmeades |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __WINE_D3D8CAPS_H |
| #define __WINE_D3D8CAPS_H |
| |
| #ifdef __i386__ |
| #include <pshpack4.h> |
| #endif |
| |
| /* |
| * Definitions |
| */ |
| |
| #define D3DCAPS_READ_SCANLINE 0x20000 |
| |
| #define D3DCURSORCAPS_COLOR 1 |
| #define D3DCURSORCAPS_LOWRES 2 |
| |
| #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x0000010 |
| #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x0000020 |
| #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x0000040 |
| #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x0000080 |
| #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x0000100 |
| #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x0000200 |
| #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x0000400 |
| #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x0000800 |
| #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x0001000 |
| #define D3DDEVCAPS_DRAWPRIMITIVES2 0x0002000 |
| #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000 |
| #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x0008000 |
| #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x0010000 |
| #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x0020000 |
| #define D3DDEVCAPS_HWRASTERIZATION 0x0080000 |
| #define D3DDEVCAPS_PUREDEVICE 0x0100000 |
| #define D3DDEVCAPS_QUINTICRTPATCHES 0x0200000 |
| #define D3DDEVCAPS_RTPATCHES 0x0400000 |
| #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x0800000 |
| #define D3DDEVCAPS_NPATCHES 0x1000000 |
| |
| #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x00FFFF |
| #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000 |
| #define D3DFVFCAPS_PSIZE 0x100000 |
| |
| #define D3DLINECAPS_TEXTURE 0x01 |
| #define D3DLINECAPS_ZTEST 0x02 |
| #define D3DLINECAPS_BLEND 0x04 |
| #define D3DLINECAPS_ALPHACMP 0x08 |
| #define D3DLINECAPS_FOG 0x10 |
| |
| #define D3DPBLENDCAPS_ZERO 0x0001 |
| #define D3DPBLENDCAPS_ONE 0x0002 |
| #define D3DPBLENDCAPS_SRCCOLOR 0x0004 |
| #define D3DPBLENDCAPS_INVSRCCOLOR 0x0008 |
| #define D3DPBLENDCAPS_SRCALPHA 0x0010 |
| #define D3DPBLENDCAPS_INVSRCALPHA 0x0020 |
| #define D3DPBLENDCAPS_DESTALPHA 0x0040 |
| #define D3DPBLENDCAPS_INVDESTALPHA 0x0080 |
| #define D3DPBLENDCAPS_DESTCOLOR 0x0100 |
| #define D3DPBLENDCAPS_INVDESTCOLOR 0x0200 |
| #define D3DPBLENDCAPS_SRCALPHASAT 0x0400 |
| #define D3DPBLENDCAPS_BOTHSRCALPHA 0x0800 |
| #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x1000 |
| |
| #define D3DPCMPCAPS_NEVER 0x01 |
| #define D3DPCMPCAPS_LESS 0x02 |
| #define D3DPCMPCAPS_EQUAL 0x04 |
| #define D3DPCMPCAPS_LESSEQUAL 0x08 |
| #define D3DPCMPCAPS_GREATER 0x10 |
| #define D3DPCMPCAPS_NOTEQUAL 0x20 |
| #define D3DPCMPCAPS_GREATEREQUAL 0x40 |
| #define D3DPCMPCAPS_ALWAYS 0x80 |
| |
| #define D3DPMISCCAPS_MASKZ __MSABI_LONG(0x00000002) |
| #define D3DPMISCCAPS_LINEPATTERNREP __MSABI_LONG(0x00000004) |
| #define D3DPMISCCAPS_CULLNONE __MSABI_LONG(0x00000010) |
| #define D3DPMISCCAPS_CULLCW __MSABI_LONG(0x00000020) |
| #define D3DPMISCCAPS_CULLCCW __MSABI_LONG(0x00000040) |
| #define D3DPMISCCAPS_COLORWRITEENABLE __MSABI_LONG(0x00000080) |
| #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS __MSABI_LONG(0x00000100) |
| #define D3DPMISCCAPS_CLIPTLVERTS __MSABI_LONG(0x00000200) |
| #define D3DPMISCCAPS_TSSARGTEMP __MSABI_LONG(0x00000400) |
| #define D3DPMISCCAPS_BLENDOP __MSABI_LONG(0x00000800) |
| #define D3DPMISCCAPS_NULLREFERENCE __MSABI_LONG(0x00001000) |
| |
| #define D3DPRASTERCAPS_DITHER 0x00000001 |
| #define D3DPRASTERCAPS_PAT 0x00000008 |
| #define D3DPRASTERCAPS_ZTEST 0x00000010 |
| #define D3DPRASTERCAPS_FOGVERTEX 0x00000080 |
| #define D3DPRASTERCAPS_FOGTABLE 0x00000100 |
| #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000 |
| #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 |
| #define D3DPRASTERCAPS_ZBIAS 0x00004000 |
| #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 |
| #define D3DPRASTERCAPS_FOGRANGE 0x00010000 |
| #define D3DPRASTERCAPS_ANISOTROPY 0x00020000 |
| #define D3DPRASTERCAPS_WBUFFER 0x00040000 |
| #define D3DPRASTERCAPS_WFOG 0x00100000 |
| #define D3DPRASTERCAPS_ZFOG 0x00200000 |
| #define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000 |
| #define D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE 0x00800000 |
| |
| #define D3DPRESENT_INTERVAL_DEFAULT 0x00000000 |
| #define D3DPRESENT_INTERVAL_ONE 0x00000001 |
| #define D3DPRESENT_INTERVAL_TWO 0x00000002 |
| #define D3DPRESENT_INTERVAL_THREE 0x00000004 |
| #define D3DPRESENT_INTERVAL_FOUR 0x00000008 |
| #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000 |
| |
| #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00008 |
| #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00200 |
| #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x04000 |
| #define D3DPSHADECAPS_FOGGOURAUD 0x80000 |
| |
| #define D3DPTADDRESSCAPS_WRAP 0x01 |
| #define D3DPTADDRESSCAPS_MIRROR 0x02 |
| #define D3DPTADDRESSCAPS_CLAMP 0x04 |
| #define D3DPTADDRESSCAPS_BORDER 0x08 |
| #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10 |
| #define D3DPTADDRESSCAPS_MIRRORONCE 0x20 |
| |
| #define D3DPTEXTURECAPS_PERSPECTIVE 0x00001 |
| #define D3DPTEXTURECAPS_POW2 0x00002 |
| #define D3DPTEXTURECAPS_ALPHA 0x00004 |
| #define D3DPTEXTURECAPS_SQUAREONLY 0x00020 |
| #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00040 |
| #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00080 |
| #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00100 |
| #define D3DPTEXTURECAPS_PROJECTED 0x00400 |
| #define D3DPTEXTURECAPS_CUBEMAP 0x00800 |
| #define D3DPTEXTURECAPS_VOLUMEMAP 0x02000 |
| #define D3DPTEXTURECAPS_MIPMAP 0x04000 |
| #define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x08000 |
| #define D3DPTEXTURECAPS_MIPCUBEMAP 0x10000 |
| #define D3DPTEXTURECAPS_CUBEMAP_POW2 0x20000 |
| #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x40000 |
| |
| #define D3DPTFILTERCAPS_MINFPOINT 0x00000100 |
| #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 |
| #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 |
| #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 |
| #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 |
| #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 |
| #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 |
| #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 |
| #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000 |
| #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000 |
| |
| #define D3DSTENCILCAPS_KEEP 0x01 |
| #define D3DSTENCILCAPS_ZERO 0x02 |
| #define D3DSTENCILCAPS_REPLACE 0x04 |
| #define D3DSTENCILCAPS_INCRSAT 0x08 |
| #define D3DSTENCILCAPS_DECRSAT 0x10 |
| #define D3DSTENCILCAPS_INVERT 0x20 |
| #define D3DSTENCILCAPS_INCR 0x40 |
| #define D3DSTENCILCAPS_DECR 0x80 |
| |
| #define D3DTEXOPCAPS_DISABLE 0x0000001 |
| #define D3DTEXOPCAPS_SELECTARG1 0x0000002 |
| #define D3DTEXOPCAPS_SELECTARG2 0x0000004 |
| #define D3DTEXOPCAPS_MODULATE 0x0000008 |
| #define D3DTEXOPCAPS_MODULATE2X 0x0000010 |
| #define D3DTEXOPCAPS_MODULATE4X 0x0000020 |
| #define D3DTEXOPCAPS_ADD 0x0000040 |
| #define D3DTEXOPCAPS_ADDSIGNED 0x0000080 |
| #define D3DTEXOPCAPS_ADDSIGNED2X 0x0000100 |
| #define D3DTEXOPCAPS_SUBTRACT 0x0000200 |
| #define D3DTEXOPCAPS_ADDSMOOTH 0x0000400 |
| #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x0000800 |
| #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x0001000 |
| #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x0002000 |
| #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000 |
| #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x0008000 |
| #define D3DTEXOPCAPS_PREMODULATE 0x0010000 |
| #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x0020000 |
| #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x0040000 |
| #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x0080000 |
| #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x0100000 |
| #define D3DTEXOPCAPS_BUMPENVMAP 0x0200000 |
| #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x0400000 |
| #define D3DTEXOPCAPS_DOTPRODUCT3 0x0800000 |
| #define D3DTEXOPCAPS_MULTIPLYADD 0x1000000 |
| #define D3DTEXOPCAPS_LERP 0x2000000 |
| |
| #define D3DVTXPCAPS_TEXGEN __MSABI_LONG(0x00000001) |
| #define D3DVTXPCAPS_MATERIALSOURCE7 __MSABI_LONG(0x00000002) |
| #define D3DVTXPCAPS_DIRECTIONALLIGHTS __MSABI_LONG(0x00000008) |
| #define D3DVTXPCAPS_POSITIONALLIGHTS __MSABI_LONG(0x00000010) |
| #define D3DVTXPCAPS_LOCALVIEWER __MSABI_LONG(0x00000020) |
| #define D3DVTXPCAPS_TWEENING __MSABI_LONG(0x00000040) |
| #define D3DVTXPCAPS_NO_VSDT_UBYTE4 __MSABI_LONG(0x00000080) |
| |
| #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020 |
| #define D3DCAPS3_RESERVED 0x8000001f |
| |
| #define D3DCAPS2_CANCALIBRATEGAMMA 0x0100000 |
| #define D3DCAPS2_CANRENDERWINDOWED 0x0080000 |
| #define D3DCAPS2_CANMANAGERESOURCE 0x10000000 |
| #define D3DCAPS2_DYNAMICTEXTURES 0x20000000 |
| #define D3DCAPS2_FULLSCREENGAMMA 0x0020000 |
| #define D3DCAPS2_NO2DDURING3DSCENE 0x0000002 |
| #define D3DCAPS2_RESERVED 0x2000000 |
| |
| /* |
| * The d3dcaps8 structure |
| */ |
| typedef struct _D3DCAPS8 { |
| D3DDEVTYPE DeviceType; |
| UINT AdapterOrdinal; |
| |
| DWORD Caps; |
| DWORD Caps2; |
| DWORD Caps3; |
| DWORD PresentationIntervals; |
| |
| DWORD CursorCaps; |
| |
| DWORD DevCaps; |
| |
| DWORD PrimitiveMiscCaps; |
| DWORD RasterCaps; |
| DWORD ZCmpCaps; |
| DWORD SrcBlendCaps; |
| DWORD DestBlendCaps; |
| DWORD AlphaCmpCaps; |
| DWORD ShadeCaps; |
| DWORD TextureCaps; |
| DWORD TextureFilterCaps; |
| DWORD CubeTextureFilterCaps; |
| DWORD VolumeTextureFilterCaps; |
| DWORD TextureAddressCaps; |
| DWORD VolumeTextureAddressCaps; |
| |
| DWORD LineCaps; |
| |
| DWORD MaxTextureWidth, MaxTextureHeight; |
| DWORD MaxVolumeExtent; |
| |
| DWORD MaxTextureRepeat; |
| DWORD MaxTextureAspectRatio; |
| DWORD MaxAnisotropy; |
| float MaxVertexW; |
| |
| float GuardBandLeft; |
| float GuardBandTop; |
| float GuardBandRight; |
| float GuardBandBottom; |
| |
| float ExtentsAdjust; |
| DWORD StencilCaps; |
| |
| DWORD FVFCaps; |
| DWORD TextureOpCaps; |
| DWORD MaxTextureBlendStages; |
| DWORD MaxSimultaneousTextures; |
| |
| DWORD VertexProcessingCaps; |
| DWORD MaxActiveLights; |
| DWORD MaxUserClipPlanes; |
| DWORD MaxVertexBlendMatrices; |
| DWORD MaxVertexBlendMatrixIndex; |
| |
| float MaxPointSize; |
| |
| DWORD MaxPrimitiveCount; |
| DWORD MaxVertexIndex; |
| DWORD MaxStreams; |
| DWORD MaxStreamStride; |
| |
| DWORD VertexShaderVersion; |
| DWORD MaxVertexShaderConst; |
| |
| DWORD PixelShaderVersion; |
| float MaxPixelShaderValue; |
| } D3DCAPS8; |
| |
| #ifdef __i386__ |
| #include <poppack.h> |
| #endif |
| |
| #endif /* __WINE_D3D8CAPS_H */ |