| LIBRARY "d3d10.dll" |
| EXPORTS |
| D3D10CompileEffectFromMemory |
| D3D10CompileShader |
| D3D10CreateBlob |
| D3D10CreateDevice |
| D3D10CreateDeviceAndSwapChain |
| D3D10CreateEffectFromMemory |
| D3D10CreateEffectPoolFromMemory |
| D3D10CreateStateBlock |
| D3D10DisassembleEffect |
| D3D10DisassembleShader |
| D3D10GetGeometryShaderProfile |
| D3D10GetInputAndOutputSignatureBlob |
| D3D10GetInputSignatureBlob |
| D3D10GetOutputSignatureBlob |
| D3D10GetPixelShaderProfile |
| D3D10GetShaderDebugInfo |
| D3D10GetVersion |
| D3D10GetVertexShaderProfile |
| D3D10PreprocessShader |
| D3D10ReflectShader |
| D3D10RegisterLayers |
| D3D10StateBlockMaskDifference |
| D3D10StateBlockMaskDisableAll |
| D3D10StateBlockMaskDisableCapture |
| D3D10StateBlockMaskEnableAll |
| D3D10StateBlockMaskEnableCapture |
| D3D10StateBlockMaskGetSetting |
| D3D10StateBlockMaskIntersect |
| D3D10StateBlockMaskUnion |