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/**
* This file is part of the mingw-w64 runtime package.
* No warranty is given; refer to the file DISCLAIMER within this package.
*/
#ifndef _HEAPAPI_H_
#define _HEAPAPI_H_
#include <apiset.h>
#include <apisetcconv.h>
#include <minwindef.h>
#include <minwinbase.h>
#ifdef __cplusplus
extern "C" {
#endif
#if WINAPI_FAMILY_PARTITION (WINAPI_PARTITION_DESKTOP)
typedef struct _HEAP_SUMMARY {
DWORD cb;
SIZE_T cbAllocated;
SIZE_T cbCommitted;
SIZE_T cbReserved;
SIZE_T cbMaxReserve;
} HEAP_SUMMARY,*PHEAP_SUMMARY;
typedef PHEAP_SUMMARY LPHEAP_SUMMARY;
WINBASEAPI WINBOOL WINAPI HeapValidate (HANDLE hHeap, DWORD dwFlags, LPCVOID lpMem);
WINBOOL WINAPI HeapSummary (HANDLE hHeap, DWORD dwFlags, LPHEAP_SUMMARY lpSummary);
WINBASEAPI DWORD WINAPI GetProcessHeaps (DWORD NumberOfHeaps, PHANDLE ProcessHeaps);
WINBASEAPI WINBOOL WINAPI HeapLock (HANDLE hHeap);
WINBASEAPI WINBOOL WINAPI HeapUnlock (HANDLE hHeap);
WINBASEAPI WINBOOL WINAPI HeapWalk (HANDLE hHeap, LPPROCESS_HEAP_ENTRY lpEntry);
WINBASEAPI WINBOOL WINAPI HeapQueryInformation (HANDLE HeapHandle, HEAP_INFORMATION_CLASS HeapInformationClass, PVOID HeapInformation, SIZE_T HeapInformationLength, PSIZE_T ReturnLength);
#endif
#if WINAPI_FAMILY_PARTITION (WINAPI_PARTITION_APP)
WINBASEAPI HANDLE WINAPI HeapCreate (DWORD flOptions, SIZE_T dwInitialSize, SIZE_T dwMaximumSize);
WINBASEAPI SIZE_T WINAPI HeapCompact (HANDLE hHeap, DWORD dwFlags);
WINBASEAPI WINBOOL WINAPI HeapDestroy (HANDLE hHeap);
WINBASEAPI LPVOID WINAPI HeapAlloc (HANDLE hHeap, DWORD dwFlags, SIZE_T dwBytes);
WINBASEAPI LPVOID WINAPI HeapReAlloc (HANDLE hHeap, DWORD dwFlags, LPVOID lpMem, SIZE_T dwBytes);
WINBASEAPI WINBOOL WINAPI HeapFree (HANDLE hHeap, DWORD dwFlags, LPVOID lpMem);
WINBASEAPI SIZE_T WINAPI HeapSize (HANDLE hHeap, DWORD dwFlags, LPCVOID lpMem);
WINBASEAPI HANDLE WINAPI GetProcessHeap (VOID);
WINBASEAPI WINBOOL WINAPI HeapSetInformation (HANDLE HeapHandle, HEAP_INFORMATION_CLASS HeapInformationClass, PVOID HeapInformation, SIZE_T HeapInformationLength);
#endif
#ifdef __cplusplus
}
#endif
#endif