| #include <_mingw_unicode.h> |
| #undef INTERFACE |
| /* |
| * Copyright (C) 2007, 2008 Tony Wasserka |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "d3dx9.h" |
| |
| #ifndef __WINE_D3DX9CORE_H |
| #define __WINE_D3DX9CORE_H |
| |
| /********************************************** |
| ***************** Definitions **************** |
| **********************************************/ |
| #define D3DX_VERSION 0x0902 |
| #ifndef D3DX_SDK_VERSION |
| #define D3DX_SDK_VERSION 43 |
| #endif |
| #define D3DXSPRITE_DONOTSAVESTATE 0x00000001 |
| #define D3DXSPRITE_DONOTMODIFY_RENDERSTATE 0x00000002 |
| #define D3DXSPRITE_OBJECTSPACE 0x00000004 |
| #define D3DXSPRITE_BILLBOARD 0x00000008 |
| #define D3DXSPRITE_ALPHABLEND 0x00000010 |
| #define D3DXSPRITE_SORT_TEXTURE 0x00000020 |
| #define D3DXSPRITE_SORT_DEPTH_FRONTTOBACK 0x00000040 |
| #define D3DXSPRITE_SORT_DEPTH_BACKTOFRONT 0x00000080 |
| #define D3DXSPRITE_DO_NOT_ADDREF_TEXTURE 0x00000100 |
| |
| /********************************************** |
| ******************** GUIDs ******************* |
| **********************************************/ |
| DEFINE_GUID(IID_ID3DXBuffer, 0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2); |
| DEFINE_GUID(IID_ID3DXFont, 0xd79dbb70, 0x5f21, 0x4d36, 0xbb, 0xc2, 0xff, 0x52, 0x5c, 0x21, 0x3c, 0xdc); |
| DEFINE_GUID(IID_ID3DXLine, 0xd379ba7f, 0x9042, 0x4ac4, 0x9f, 0x5e, 0x58, 0x19, 0x2a, 0x4c, 0x6b, 0xd8); |
| DEFINE_GUID(IID_ID3DXRenderToEnvMap, 0x313f1b4b, 0xc7b0, 0x4fa2, 0x9d, 0x9d, 0x8d, 0x38, 0xb, 0x64, 0x38, 0x5e); |
| DEFINE_GUID(IID_ID3DXRenderToSurface, 0x6985f346, 0x2c3d, 0x43b3, 0xbe, 0x8b, 0xda, 0xae, 0x8a, 0x3, 0xd8, 0x94); |
| DEFINE_GUID(IID_ID3DXSprite, 0xba0b762d, 0x7d28, 0x43ec, 0xb9, 0xdc, 0x2f, 0x84, 0x44, 0x3b, 0x6, 0x14); |
| |
| /********************************************** |
| ****************** typedefs ****************** |
| **********************************************/ |
| typedef struct ID3DXBuffer *LPD3DXBUFFER; |
| typedef struct ID3DXFont *LPD3DXFONT; |
| typedef struct ID3DXLine *LPD3DXLINE; |
| typedef struct ID3DXRenderToEnvMap *LPD3DXRenderToEnvMap; |
| typedef struct ID3DXRenderToSurface *LPD3DXRENDERTOSURFACE; |
| typedef struct ID3DXSprite *LPD3DXSPRITE; |
| |
| /********************************************** |
| *********** interface declarations *********** |
| **********************************************/ |
| #define INTERFACE ID3DXBuffer |
| DECLARE_INTERFACE_(ID3DXBuffer, IUnknown) |
| { |
| /*** IUnknown methods ***/ |
| STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| STDMETHOD_(ULONG, Release)(THIS) PURE; |
| /*** ID3DXBuffer methods ***/ |
| STDMETHOD_(void *, GetBufferPointer)(THIS) PURE; |
| STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE; |
| }; |
| #undef INTERFACE |
| |
| #if !defined(__cplusplus) || defined(CINTERFACE) |
| /*** IUnknown methods ***/ |
| #define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| #define ID3DXBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) |
| #define ID3DXBuffer_Release(p) (p)->lpVtbl->Release(p) |
| /*** ID3DXBuffer methods ***/ |
| #define ID3DXBuffer_GetBufferPointer(p) (p)->lpVtbl->GetBufferPointer(p) |
| #define ID3DXBuffer_GetBufferSize(p) (p)->lpVtbl->GetBufferSize(p) |
| #else |
| /*** IUnknown methods ***/ |
| #define ID3DXBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| #define ID3DXBuffer_AddRef(p) (p)->AddRef() |
| #define ID3DXBuffer_Release(p) (p)->Release() |
| /*** ID3DXBuffer methods ***/ |
| #define ID3DXBuffer_GetBufferPointer(p) (p)->GetBufferPointer() |
| #define ID3DXBuffer_GetBufferSize(p) (p)->GetBufferSize() |
| #endif |
| |
| typedef struct _D3DXFONT_DESCA |
| { |
| INT Height; |
| UINT Width; |
| UINT Weight; |
| UINT MipLevels; |
| WINBOOL Italic; |
| BYTE CharSet; |
| BYTE OutputPrecision; |
| BYTE Quality; |
| BYTE PitchAndFamily; |
| CHAR FaceName[LF_FACESIZE]; |
| } D3DXFONT_DESCA, *LPD3DXFONT_DESCA; |
| |
| typedef struct _D3DXFONT_DESCW |
| { |
| INT Height; |
| UINT Width; |
| UINT Weight; |
| UINT MipLevels; |
| WINBOOL Italic; |
| BYTE CharSet; |
| BYTE OutputPrecision; |
| BYTE Quality; |
| BYTE PitchAndFamily; |
| WCHAR FaceName[LF_FACESIZE]; |
| } D3DXFONT_DESCW, *LPD3DXFONT_DESCW; |
| |
| __MINGW_TYPEDEF_AW(D3DXFONT_DESC) |
| __MINGW_TYPEDEF_AW(LPD3DXFONT_DESC) |
| |
| #define INTERFACE ID3DXFont |
| DECLARE_INTERFACE_(ID3DXFont, IUnknown) |
| { |
| /*** IUnknown methods ***/ |
| STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| STDMETHOD_(ULONG, Release)(THIS) PURE; |
| /*** ID3DXFont methods ***/ |
| STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; |
| STDMETHOD(GetDescA)(THIS_ D3DXFONT_DESCA *desc) PURE; |
| STDMETHOD(GetDescW)(THIS_ D3DXFONT_DESCW *desc) PURE; |
| STDMETHOD_(WINBOOL, GetTextMetricsA)(THIS_ TEXTMETRICA *metrics) PURE; |
| STDMETHOD_(WINBOOL, GetTextMetricsW)(THIS_ TEXTMETRICW *metrics) PURE; |
| |
| STDMETHOD_(HDC, GetDC)(THIS) PURE; |
| STDMETHOD(GetGlyphData)(THIS_ UINT glyph, struct IDirect3DTexture9 **texture, |
| RECT *blackbox, POINT *cellinc) PURE; |
| |
| STDMETHOD(PreloadCharacters)(THIS_ UINT first, UINT last) PURE; |
| STDMETHOD(PreloadGlyphs)(THIS_ UINT first, UINT last) PURE; |
| STDMETHOD(PreloadTextA)(THIS_ const char *string, INT count) PURE; |
| STDMETHOD(PreloadTextW)(THIS_ const WCHAR *string, INT count) PURE; |
| |
| STDMETHOD_(INT, DrawTextA)(THIS_ struct ID3DXSprite *sprite, const char *string, |
| INT count, RECT *rect, DWORD format, D3DCOLOR color) PURE; |
| STDMETHOD_(INT, DrawTextW)(THIS_ struct ID3DXSprite *sprite, const WCHAR *string, |
| INT count, RECT *rect, DWORD format, D3DCOLOR color) PURE; |
| |
| STDMETHOD(OnLostDevice)(THIS) PURE; |
| STDMETHOD(OnResetDevice)(THIS) PURE; |
| }; |
| #undef INTERFACE |
| |
| #if !defined(__cplusplus) || defined(CINTERFACE) |
| |
| /*** IUnknown methods ***/ |
| #define ID3DXFont_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| #define ID3DXFont_AddRef(p) (p)->lpVtbl->AddRef(p) |
| #define ID3DXFont_Release(p) (p)->lpVtbl->Release(p) |
| /*** ID3DXFont methods ***/ |
| #define ID3DXFont_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| #define ID3DXFont_GetDescA(p,a) (p)->lpVtbl->GetDescA(p,a) |
| #define ID3DXFont_GetDescW(p,a) (p)->lpVtbl->GetDescW(p,a) |
| #define ID3DXFont_GetTextMetricsA(p,a) (p)->lpVtbl->GetTextMetricsA(p,a) |
| #define ID3DXFont_GetTextMetricsW(p,a) (p)->lpVtbl->GetTextMetricsW(p,a) |
| #define ID3DXFont_GetDC(p) (p)->lpVtbl->GetDC(p) |
| #define ID3DXFont_GetGlyphData(p,a,b,c,d) (p)->lpVtbl->GetGlyphData(p,a,b,c,d) |
| #define ID3DXFont_PreloadCharacters(p,a,b) (p)->lpVtbl->PreloadCharacters(p,a,b) |
| #define ID3DXFont_PreloadGlyphs(p,a,b) (p)->lpVtbl->PreloadGlyphs(p,a,b) |
| #define ID3DXFont_PreloadTextA(p,a,b) (p)->lpVtbl->PreloadTextA(p,a,b) |
| #define ID3DXFont_PreloadTextW(p,a,b) (p)->lpVtbl->PreloadTextW(p,a,b) |
| #define ID3DXFont_DrawTextA(p,a,b,c,d,e,f) (p)->lpVtbl->DrawTextA(p,a,b,c,d,e,f) |
| #define ID3DXFont_DrawTextW(p,a,b,c,d,e,f) (p)->lpVtbl->DrawTextW(p,a,b,c,d,e,f) |
| #define ID3DXFont_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p) |
| #define ID3DXFont_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p) |
| #else |
| /*** IUnknown methods ***/ |
| #define ID3DXFont_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| #define ID3DXFont_AddRef(p) (p)->AddRef() |
| #define ID3DXFont_Release(p) (p)->Release() |
| /*** ID3DXFont methods ***/ |
| #define ID3DXFont_GetDevice(p,a) (p)->GetDevice(a) |
| #define ID3DXFont_GetDescA(p,a) (p)->GetDescA(a) |
| #define ID3DXFont_GetDescW(p,a) (p)->GetDescW(a) |
| #define ID3DXFont_GetTextMetricsA(p,a) (p)->GetTextMetricsA(a) |
| #define ID3DXFont_GetTextMetricsW(p,a) (p)->GetTextMetricsW(a) |
| #define ID3DXFont_GetDC(p) (p)->GetDC() |
| #define ID3DXFont_GetGlyphData(p,a,b,c,d) (p)->GetGlyphData(a,b,c,d) |
| #define ID3DXFont_PreloadCharacters(p,a,b) (p)->PreloadCharacters(a,b) |
| #define ID3DXFont_PreloadGlyphs(p,a,b) (p)->PreloadGlyphs(a,b) |
| #define ID3DXFont_PreloadTextA(p,a,b) (p)->PreloadTextA(a,b) |
| #define ID3DXFont_PreloadTextW(p,a,b) (p)->PreloadTextW(a,b) |
| #define ID3DXFont_DrawTextA(p,a,b,c,d,e,f) (p)->DrawTextA(a,b,c,d,e,f) |
| #define ID3DXFont_DrawTextW(p,a,b,c,d,e,f) (p)->DrawTextW(a,b,c,d,e,f) |
| #define ID3DXFont_OnLostDevice(p) (p)->OnLostDevice() |
| #define ID3DXFont_OnResetDevice(p) (p)->OnResetDevice() |
| #endif |
| #define ID3DXFont_DrawText __MINGW_NAME_AW(ID3DXFont_DrawText) |
| #define ID3DXFont_GetDesc __MINGW_NAME_AW(ID3DXFont_GetDesc) |
| #define ID3DXFont_GetTextMetrics __MINGW_NAME_AW(ID3DXFont_GetTextMetrics) |
| #define ID3DXFont_PreloadText __MINGW_NAME_AW(ID3DXFont_PreloadText) |
| |
| #define INTERFACE ID3DXLine |
| DECLARE_INTERFACE_(ID3DXLine, IUnknown) |
| { |
| /*** IUnknown methods ***/ |
| STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| STDMETHOD_(ULONG, Release)(THIS) PURE; |
| |
| /*** ID3DXLine methods ***/ |
| STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; |
| |
| STDMETHOD(Begin)(THIS) PURE; |
| STDMETHOD(Draw)(THIS_ const D3DXVECTOR2 *vertexlist, DWORD vertexlistcount, D3DCOLOR color) PURE; |
| STDMETHOD(DrawTransform)(THIS_ const D3DXVECTOR3 *vertexlist, DWORD vertexlistcount, |
| const D3DXMATRIX *transform, D3DCOLOR color) PURE; |
| STDMETHOD(SetPattern)(THIS_ DWORD pattern) PURE; |
| STDMETHOD_(DWORD, GetPattern)(THIS) PURE; |
| STDMETHOD(SetPatternScale)(THIS_ FLOAT scale) PURE; |
| STDMETHOD_(FLOAT, GetPatternScale)(THIS) PURE; |
| STDMETHOD(SetWidth)(THIS_ FLOAT width) PURE; |
| STDMETHOD_(FLOAT, GetWidth)(THIS) PURE; |
| STDMETHOD(SetAntialias)(THIS_ WINBOOL antialias) PURE; |
| STDMETHOD_(WINBOOL, GetAntialias)(THIS) PURE; |
| STDMETHOD(SetGLLines)(THIS_ WINBOOL gl_lines) PURE; |
| STDMETHOD_(WINBOOL, GetGLLines)(THIS) PURE; |
| STDMETHOD(End)(THIS) PURE; |
| |
| STDMETHOD(OnLostDevice)(THIS) PURE; |
| STDMETHOD(OnResetDevice)(THIS) PURE; |
| }; |
| #undef INTERFACE |
| |
| #if !defined(__cplusplus) || defined(CINTERFACE) |
| /*** IUnknown methods ***/ |
| #define ID3DXLine_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| #define ID3DXLine_AddRef(p) (p)->lpVtbl->AddRef(p) |
| #define ID3DXLine_Release(p) (p)->lpVtbl->Release(p) |
| /*** ID3DXLine methods ***/ |
| #define ID3DXLine_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| #define ID3DXLine_Begin(p) (p)->lpVtbl->Begin(p) |
| #define ID3DXLine_Draw(p,a,b,c) (p)->lpVtbl->Draw(p,a,b,c) |
| #define ID3DXLine_DrawTransform(p,a,b,c,d) (p)->lpVtbl->DrawTransform(p,a,b,c,d) |
| #define ID3DXLine_SetPattern(p,a) (p)->lpVtbl->SetPattern(p,a) |
| #define ID3DXLine_GetPattern(p) (p)->lpVtbl->GetPattern(p) |
| #define ID3DXLine_SetPatternScale(p,a) (p)->lpVtbl->SetPatternScale(p,a) |
| #define ID3DXLine_GetPatternScale(p) (p)->lpVtbl->GetPatternScale(p) |
| #define ID3DXLine_SetWidth(p,a) (p)->lpVtbl->SetWidth(p,a) |
| #define ID3DXLine_GetWidth(p) (p)->lpVtbl->GetWidth(p) |
| #define ID3DXLine_SetAntialias(p,a) (p)->lpVtbl->SetAntialias(p,a) |
| #define ID3DXLine_GetAntialias(p) (p)->lpVtbl->GetAntialias(p) |
| #define ID3DXLine_SetGLLines(p,a) (p)->lpVtbl->SetGLLines(p,a) |
| #define ID3DXLine_GetGLLines(p) (p)->lpVtbl->GetGLLines(p) |
| #define ID3DXLine_End(p) (p)->lpVtbl->End(p) |
| #define ID3DXLine_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p) |
| #define ID3DXLine_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p) |
| #else |
| /*** IUnknown methods ***/ |
| #define ID3DXLine_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| #define ID3DXLine_AddRef(p) (p)->AddRef() |
| #define ID3DXLine_Release(p) (p)->Release() |
| /*** ID3DXLine methods ***/ |
| #define ID3DXLine_GetDevice(p,a) (p)->GetDevice(a) |
| #define ID3DXLine_Begin(p) (p)->Begin() |
| #define ID3DXLine_Draw(p,a,b,c) (p)->Draw(a,b,c) |
| #define ID3DXLine_DrawTransform(p,a,b,c,d) (p)->DrawTransform(a,b,c,d) |
| #define ID3DXLine_SetPattern(p,a) (p)->SetPattern(a) |
| #define ID3DXLine_GetPattern(p) (p)->GetPattern() |
| #define ID3DXLine_SetPatternScale(p,a) (p)->SetPatternScale(a) |
| #define ID3DXLine_GetPatternScale(p) (p)->GetPatternScale() |
| #define ID3DXLine_SetWidth(p,a) (p)->SetWidth(a) |
| #define ID3DXLine_GetWidth(p) (p)->GetWidth() |
| #define ID3DXLine_SetAntialias(p,a) (p)->SetAntialias(a) |
| #define ID3DXLine_GetAntialias(p) (p)->GetAntialias() |
| #define ID3DXLine_SetGLLines(p,a) (p)->SetGLLines(a) |
| #define ID3DXLine_GetGLLines(p) (p)->GetGLLines() |
| #define ID3DXLine_End(p) (p)->End() |
| #define ID3DXLine_OnLostDevice(p) (p)->OnLostDevice() |
| #define ID3DXLine_OnResetDevice(p) (p)->OnResetDevice() |
| #endif |
| |
| typedef struct _D3DXRTE_DESC |
| { |
| UINT Size; |
| UINT MipLevels; |
| D3DFORMAT Format; |
| WINBOOL DepthStencil; |
| D3DFORMAT DepthStencilFormat; |
| } D3DXRTE_DESC; |
| |
| #define INTERFACE ID3DXRenderToEnvMap |
| DECLARE_INTERFACE_(ID3DXRenderToEnvMap, IUnknown) |
| { |
| /*** IUnknown methods ***/ |
| STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| STDMETHOD_(ULONG, Release)(THIS) PURE; |
| |
| /*** ID3DXRenderToEnvMap methods ***/ |
| STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; |
| STDMETHOD(GetDesc)(THIS_ D3DXRTE_DESC *desc) PURE; |
| |
| STDMETHOD(BeginCube)(THIS_ struct IDirect3DCubeTexture9 *cubetex) PURE; |
| STDMETHOD(BeginSphere)(THIS_ struct IDirect3DTexture9 *tex) PURE; |
| STDMETHOD(BeginHemisphere)(THIS_ struct IDirect3DTexture9 *texzpos, struct IDirect3DTexture9 *texzneg) PURE; |
| STDMETHOD(BeginParabolic)(THIS_ struct IDirect3DTexture9 *texzpos, struct IDirect3DTexture9 *texzneg) PURE; |
| |
| STDMETHOD(Face)(THIS_ D3DCUBEMAP_FACES face, DWORD mipfilter) PURE; |
| STDMETHOD(End)(THIS_ DWORD mipfilter) PURE; |
| |
| STDMETHOD(OnLostDevice)(THIS) PURE; |
| STDMETHOD(OnResetDevice)(THIS) PURE; |
| }; |
| #undef INTERFACE |
| |
| #if !defined(__cplusplus) || defined(CINTERFACE) |
| /*** IUnknown methods ***/ |
| #define ID3DXRenderToEnvMap_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| #define ID3DXRenderToEnvMap_AddRef(p) (p)->lpVtbl->AddRef(p) |
| #define ID3DXRenderToEnvMap_Release(p) (p)->lpVtbl->Release(p) |
| /*** ID3DXRenderToEnvMap methods ***/ |
| #define ID3DXRenderToEnvMap_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| #define ID3DXRenderToEnvMap_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
| #define ID3DXRenderToEnvMap_BeginCube(p,a) (p)->lpVtbl->BeginCube(p,a) |
| #define ID3DXRenderToEnvMap_BeginSphere(p,a) (p)->lpVtbl->BeginSphere(p,a) |
| #define ID3DXRenderToEnvMap_BeginHemisphere(p,a,b) (p)->lpVtbl->BeginHemisphere(p,a,b) |
| #define ID3DXRenderToEnvMap_BeginParabolic(p,a,b) (p)->lpVtbl->BeginParabolic(p,a,b) |
| #define ID3DXRenderToEnvMap_Face(p,a,b) (p)->lpVtbl->Face(p,a,b) |
| #define ID3DXRenderToEnvMap_End(p,a) (p)->lpVtbl->End(p,a) |
| #define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p) |
| #define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p) |
| #else |
| /*** IUnknown methods ***/ |
| #define ID3DXRenderToEnvMap_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| #define ID3DXRenderToEnvMap_AddRef(p) (p)->AddRef() |
| #define ID3DXRenderToEnvMap_Release(p) (p)->Release() |
| /*** ID3DXRenderToEnvMap methods ***/ |
| #define ID3DXRenderToEnvMap_GetDevice(p,a) (p)->GetDevice(a) |
| #define ID3DXRenderToEnvMap_GetDesc(p,a) (p)->GetDesc(a) |
| #define ID3DXRenderToEnvMap_BeginCube(p,a) (p)->BeginCube(a) |
| #define ID3DXRenderToEnvMap_BeginSphere(p,a) (p)->BeginSphere(a) |
| #define ID3DXRenderToEnvMap_BeginHemisphere(p,a,b) (p)->BeginHemisphere(a,b) |
| #define ID3DXRenderToEnvMap_BeginParabolic(p,a,b) (p)->BeginParabolic(a,b) |
| #define ID3DXRenderToEnvMap_Face(p,a,b) (p)->Face(a,b) |
| #define ID3DXRenderToEnvMap_End(p,a) (p)->End(a) |
| #define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->OnLostDevice() |
| #define ID3DXRenderToEnvMap_OnLostDevice(p) (p)->OnLostDevice() |
| #endif |
| |
| typedef struct _D3DXRTS_DESC |
| { |
| UINT Width; |
| UINT Height; |
| D3DFORMAT Format; |
| WINBOOL DepthStencil; |
| D3DFORMAT DepthStencilFormat; |
| } D3DXRTS_DESC; |
| |
| #define INTERFACE ID3DXRenderToSurface |
| DECLARE_INTERFACE_(ID3DXRenderToSurface, IUnknown) |
| { |
| /*** IUnknown methods ***/ |
| STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| STDMETHOD_(ULONG, Release)(THIS) PURE; |
| /*** ID3DXRenderToSurface methods ***/ |
| STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; |
| STDMETHOD(GetDesc)(THIS_ D3DXRTS_DESC *desc) PURE; |
| |
| STDMETHOD(BeginScene)(THIS_ struct IDirect3DSurface9 *surface, const D3DVIEWPORT9 *viewport) PURE; |
| STDMETHOD(EndScene)(THIS_ DWORD mipfilter) PURE; |
| |
| STDMETHOD(OnLostDevice)(THIS) PURE; |
| STDMETHOD(OnResetDevice)(THIS) PURE; |
| }; |
| #undef INTERFACE |
| |
| #if !defined(__cplusplus) || defined(CINTERFACE) |
| /*** IUnknown methods ***/ |
| #define ID3DXRenderToSurface_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| #define ID3DXRenderToSurface_AddRef(p) (p)->lpVtbl->AddRef(p) |
| #define ID3DXRenderToSurface_Release(p) (p)->lpVtbl->Release(p) |
| /*** ID3DXRenderToSurface methods ***/ |
| #define ID3DXRenderToSurface_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| #define ID3DXRenderToSurface_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) |
| #define ID3DXRenderToSurface_BeginScene(p,a,b) (p)->lpVtbl->BeginScene(p,a,b) |
| #define ID3DXRenderToSurface_EndScene(p,a) (p)->lpVtbl->EndScene(p,a) |
| #define ID3DXRenderToSurface_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p) |
| #define ID3DXRenderToSurface_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p) |
| #else |
| /*** IUnknown methods ***/ |
| #define ID3DXRenderToSurface_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| #define ID3DXRenderToSurface_AddRef(p) (p)->AddRef() |
| #define ID3DXRenderToSurface_Release(p) (p)->Release() |
| /*** ID3DXRenderToSurface methods ***/ |
| #define ID3DXRenderToSurface_GetDevice(p,a) (p)->GetDevice(a) |
| #define ID3DXRenderToSurface_GetDesc(p,a) (p)->GetDesc(a) |
| #define ID3DXRenderToSurface_BeginScene(p,a,b) (p)->BeginScene(a,b) |
| #define ID3DXRenderToSurface_EndScene(p,a) (p)->EndScene(a) |
| #define ID3DXRenderToSurface_OnLostDevice(p) (p)->OnLostDevice() |
| #define ID3DXRenderToSurface_OnResetDevice(p) (p)->OnResetDevice() |
| #endif |
| |
| #define INTERFACE ID3DXSprite |
| DECLARE_INTERFACE_(ID3DXSprite, IUnknown) |
| { |
| /*** IUnknown methods ***/ |
| STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **object) PURE; |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
| STDMETHOD_(ULONG, Release)(THIS) PURE; |
| /*** ID3DXSprite methods ***/ |
| STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; |
| |
| STDMETHOD(GetTransform)(THIS_ D3DXMATRIX *transform) PURE; |
| STDMETHOD(SetTransform)(THIS_ const D3DXMATRIX *transform) PURE; |
| STDMETHOD(SetWorldViewRH)(THIS_ const D3DXMATRIX *world, const D3DXMATRIX *view) PURE; |
| STDMETHOD(SetWorldViewLH)(THIS_ const D3DXMATRIX *world, const D3DXMATRIX *view) PURE; |
| |
| STDMETHOD(Begin)(THIS_ DWORD flags) PURE; |
| STDMETHOD(Draw)(THIS_ struct IDirect3DTexture9 *texture, const RECT *rect, |
| const D3DXVECTOR3 *center, const D3DXVECTOR3 *position, D3DCOLOR color) PURE; |
| STDMETHOD(Flush)(THIS) PURE; |
| STDMETHOD(End)(THIS) PURE; |
| |
| STDMETHOD(OnLostDevice)(THIS) PURE; |
| STDMETHOD(OnResetDevice)(THIS) PURE; |
| }; |
| #undef INTERFACE |
| |
| #if !defined(__cplusplus) || defined(CINTERFACE) |
| /*** IUnknown methods ***/ |
| #define ID3DXSprite_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| #define ID3DXSprite_AddRef(p) (p)->lpVtbl->AddRef(p) |
| #define ID3DXSprite_Release(p) (p)->lpVtbl->Release(p) |
| /*** ID3DXSprite methods ***/ |
| #define ID3DXSprite_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) |
| #define ID3DXSprite_GetTransform(p,a) (p)->lpVtbl->GetTransform(p,a) |
| #define ID3DXSprite_SetTransform(p,a) (p)->lpVtbl->SetTransform(p,a) |
| #define ID3DXSprite_SetWorldViewRH(p,a,b) (p)->lpVtbl->SetWorldViewRH(p,a,b) |
| #define ID3DXSprite_SetWorldViewLH(p,a,b) (p)->lpVtbl->SetWorldViewLH(p,a,b) |
| #define ID3DXSprite_Begin(p,a) (p)->lpVtbl->Begin(p,a) |
| #define ID3DXSprite_Draw(p,a,b,c,d,e) (p)->lpVtbl->Draw(p,a,b,c,d,e) |
| #define ID3DXSprite_Flush(p) (p)->lpVtbl->Flush(p) |
| #define ID3DXSprite_End(p) (p)->lpVtbl->End(p) |
| #define ID3DXSprite_OnLostDevice(p) (p)->lpVtbl->OnLostDevice(p) |
| #define ID3DXSprite_OnResetDevice(p) (p)->lpVtbl->OnResetDevice(p) |
| #else |
| /*** IUnknown methods ***/ |
| #define ID3DXSprite_QueryInterface(p,a,b) (p)->QueryInterface(a,b) |
| #define ID3DXSprite_AddRef(p) (p)->AddRef() |
| #define ID3DXSprite_Release(p) (p)->Release() |
| /*** ID3DXSprite methods ***/ |
| #define ID3DXSprite_GetDevice(p,a) (p)->GetDevice(a) |
| #define ID3DXSprite_GetTransform(p,a) (p)->GetTransform(a) |
| #define ID3DXSprite_SetTransform(p,a) (p)->SetTransform(a) |
| #define ID3DXSprite_SetWorldViewRH(p,a,b) (p)->SetWorldViewRH(a,b) |
| #define ID3DXSprite_SetWorldViewLH(p,a,b) (p)->SetWorldViewLH(a,b) |
| #define ID3DXSprite_Begin(p,a) (p)->Begin(a) |
| #define ID3DXSprite_Draw(p,a,b,c,d,e) (p)->Draw(a,b,c,d,e) |
| #define ID3DXSprite_Flush(p) (p)->Flush() |
| #define ID3DXSprite_End(p) (p)->End() |
| #define ID3DXSprite_OnLostDevice(p) (p)->OnLostDevice() |
| #define ID3DXSprite_OnResetDevice(p) (p)->OnResetDevice() |
| #endif |
| |
| /********************************************** |
| ****************** functions ***************** |
| **********************************************/ |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| WINBOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers); |
| HRESULT WINAPI D3DXCreateFontA(struct IDirect3DDevice9 *device, INT height, UINT width, UINT weight, |
| UINT miplevels, WINBOOL italic, DWORD charset, DWORD precision, DWORD quality, DWORD pitchandfamily, |
| const char *facename, struct ID3DXFont **font); |
| HRESULT WINAPI D3DXCreateFontW(struct IDirect3DDevice9 *device, INT height, UINT width, UINT weight, |
| UINT miplevels, WINBOOL italic, DWORD charset, DWORD precision, DWORD quality, DWORD pitchandfamily, |
| const WCHAR *facename, struct ID3DXFont **font); |
| #define D3DXCreateFont __MINGW_NAME_AW(D3DXCreateFont) |
| HRESULT WINAPI D3DXCreateFontIndirectA(struct IDirect3DDevice9 *device, |
| const D3DXFONT_DESCA *desc, struct ID3DXFont **font); |
| HRESULT WINAPI D3DXCreateFontIndirectW(struct IDirect3DDevice9 *device, |
| const D3DXFONT_DESCW *desc, struct ID3DXFont **font); |
| #define D3DXCreateFontIndirect __MINGW_NAME_AW(D3DXCreateFontIndirect) |
| HRESULT WINAPI D3DXCreateLine(struct IDirect3DDevice9 *device, struct ID3DXLine **line); |
| HRESULT WINAPI D3DXCreateRenderToEnvMap(struct IDirect3DDevice9 *device, UINT size, UINT miplevels, |
| D3DFORMAT format, WINBOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToEnvMap **rtem); |
| HRESULT WINAPI D3DXCreateRenderToSurface(struct IDirect3DDevice9 *device, UINT width, UINT height, |
| D3DFORMAT format, WINBOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToSurface **rts); |
| HRESULT WINAPI D3DXCreateSprite(struct IDirect3DDevice9 *device, struct ID3DXSprite **sprite); |
| WINBOOL WINAPI D3DXDebugMute(WINBOOL mute); |
| UINT WINAPI D3DXGetDriverLevel(struct IDirect3DDevice9 *device); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* __WINE_D3DX9CORE_H */ |