| /** |
| * This file has no copyright assigned and is placed in the Public Domain. |
| * This file is part of the mingw-w64 runtime package. |
| * No warranty is given; refer to the file DISCLAIMER.PD within this package. |
| */ |
| |
| #ifdef __WIDL__ |
| #pragma winrt ns_prefix |
| #endif |
| |
| import "inspectable.idl"; |
| import "windows.storage.streams.idl"; |
| |
| namespace Windows { |
| namespace Storage { |
| namespace Streams { |
| interface IBuffer; |
| } |
| } |
| } |
| |
| namespace Windows { |
| namespace Security { |
| namespace Cryptography { |
| interface ICryptographicBufferStatics; |
| typedef enum BinaryStringEncoding BinaryStringEncoding; |
| } |
| } |
| } |
| |
| namespace Windows { |
| namespace Security { |
| namespace Cryptography { |
| enum BinaryStringEncoding { |
| Utf8, |
| Utf16LE, |
| Utf16BE |
| }; |
| |
| [uuid(320B7E22-3CB0-4CDF-8663-1D28910065EB)] |
| interface ICryptographicBufferStatics : IInspectable { |
| HRESULT Compare(Windows.Storage.Streams.IBuffer* object1, Windows.Storage.Streams.IBuffer* object2, boolean* isEqual); |
| HRESULT GenerateRandom(UINT32 length, Windows.Storage.Streams.IBuffer** buffer); |
| HRESULT GenerateRandomNumber(UINT32* value); |
| HRESULT CreateFromByteArray(UINT32 __valueSize, BYTE* value,Windows.Storage.Streams.IBuffer** buffer); |
| HRESULT CopyToByteArray(Windows.Storage.Streams.IBuffer* buffer, UINT32* __valueSize, BYTE** value); |
| HRESULT DecodeFromHexString(HSTRING value, Windows.Storage.Streams.IBuffer** buffer); |
| HRESULT EncodeToHexString(Windows.Storage.Streams.IBuffer* buffer, HSTRING* value); |
| HRESULT DecodeFromBase64String(HSTRING value, Windows.Storage.Streams.IBuffer** buffer); |
| HRESULT EncodeToBase64String(Windows.Storage.Streams.IBuffer* buffer, HSTRING* value); |
| HRESULT ConvertStringToBinary(HSTRING value, BinaryStringEncoding encoding, Windows.Storage.Streams.IBuffer** buffer); |
| HRESULT ConvertBinaryToString(BinaryStringEncoding encoding, Windows.Storage.Streams.IBuffer* buffer, HSTRING* value); |
| } |
| } |
| } |
| } |