| /* |
| * Copyright 2018 Józef Kucia |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| import "oaidl.idl"; |
| import "ocidl.idl"; |
| import "d3d11.idl"; |
| import "d3d12.idl"; |
| |
| typedef struct D3D11_RESOURCE_FLAGS |
| { |
| UINT BindFlags; |
| UINT MiscFlags; |
| UINT CPUAccessFlags; |
| UINT StructureByteStride; |
| } D3D11_RESOURCE_FLAGS; |
| |
| [ |
| uuid(85611e73-70a9-490e-9614-a9e302777904), |
| object, |
| local, |
| pointer_default(unique) |
| ] |
| interface ID3D11On12Device : IUnknown |
| { |
| HRESULT CreateWrappedResource(IUnknown *d3d12_resource, |
| const D3D11_RESOURCE_FLAGS *flags, |
| D3D12_RESOURCE_STATES input_state, |
| D3D12_RESOURCE_STATES output_state, |
| REFIID iid, void **d3d11_resource); |
| |
| void ReleaseWrappedResources(ID3D11Resource * const *resources, UINT count); |
| |
| void AcquireWrappedResources(ID3D11Resource * const *resources, UINT count); |
| } |
| |
| [local] HRESULT __stdcall D3D11On12CreateDevice(IUnknown *device, UINT flags, |
| const D3D_FEATURE_LEVEL *feature_levels, UINT feature_level_count, |
| IUnknown * const *queues, UINT queue_count, UINT node_mask, |
| ID3D11Device **d3d11_device, ID3D11DeviceContext **d3d11_immediate_context, |
| D3D_FEATURE_LEVEL *obtained_feature_level); |
| |
| typedef HRESULT (__stdcall *PFN_D3D11ON12_CREATE_DEVICE)(IUnknown *device, UINT flags, |
| const D3D_FEATURE_LEVEL *feature_levels, UINT feature_level_count, |
| IUnknown * const *queues, UINT queue_count, UINT node_mask, |
| ID3D11Device **d3d11_device, ID3D11DeviceContext **d3d11_immediate_context, |
| D3D_FEATURE_LEVEL *obtained_feature_level); |