| /*** Autogenerated by WIDL 6.3 from include/d3d10.idl - Do not edit ***/ |
| |
| #ifdef _WIN32 |
| #ifndef __REQUIRED_RPCNDR_H_VERSION__ |
| #define __REQUIRED_RPCNDR_H_VERSION__ 475 |
| #endif |
| #include <rpc.h> |
| #include <rpcndr.h> |
| #endif |
| |
| #ifndef COM_NO_WINDOWS_H |
| #include <windows.h> |
| #include <ole2.h> |
| #endif |
| |
| #ifndef __d3d10_h__ |
| #define __d3d10_h__ |
| |
| /* Forward declarations */ |
| |
| #ifndef __ID3D10DeviceChild_FWD_DEFINED__ |
| #define __ID3D10DeviceChild_FWD_DEFINED__ |
| typedef interface ID3D10DeviceChild ID3D10DeviceChild; |
| #ifdef __cplusplus |
| interface ID3D10DeviceChild; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10Resource_FWD_DEFINED__ |
| #define __ID3D10Resource_FWD_DEFINED__ |
| typedef interface ID3D10Resource ID3D10Resource; |
| #ifdef __cplusplus |
| interface ID3D10Resource; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10Buffer_FWD_DEFINED__ |
| #define __ID3D10Buffer_FWD_DEFINED__ |
| typedef interface ID3D10Buffer ID3D10Buffer; |
| #ifdef __cplusplus |
| interface ID3D10Buffer; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10Texture1D_FWD_DEFINED__ |
| #define __ID3D10Texture1D_FWD_DEFINED__ |
| typedef interface ID3D10Texture1D ID3D10Texture1D; |
| #ifdef __cplusplus |
| interface ID3D10Texture1D; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10Texture2D_FWD_DEFINED__ |
| #define __ID3D10Texture2D_FWD_DEFINED__ |
| typedef interface ID3D10Texture2D ID3D10Texture2D; |
| #ifdef __cplusplus |
| interface ID3D10Texture2D; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10Texture3D_FWD_DEFINED__ |
| #define __ID3D10Texture3D_FWD_DEFINED__ |
| typedef interface ID3D10Texture3D ID3D10Texture3D; |
| #ifdef __cplusplus |
| interface ID3D10Texture3D; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10View_FWD_DEFINED__ |
| #define __ID3D10View_FWD_DEFINED__ |
| typedef interface ID3D10View ID3D10View; |
| #ifdef __cplusplus |
| interface ID3D10View; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10DepthStencilView_FWD_DEFINED__ |
| #define __ID3D10DepthStencilView_FWD_DEFINED__ |
| typedef interface ID3D10DepthStencilView ID3D10DepthStencilView; |
| #ifdef __cplusplus |
| interface ID3D10DepthStencilView; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10RenderTargetView_FWD_DEFINED__ |
| #define __ID3D10RenderTargetView_FWD_DEFINED__ |
| typedef interface ID3D10RenderTargetView ID3D10RenderTargetView; |
| #ifdef __cplusplus |
| interface ID3D10RenderTargetView; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10ShaderResourceView_FWD_DEFINED__ |
| #define __ID3D10ShaderResourceView_FWD_DEFINED__ |
| typedef interface ID3D10ShaderResourceView ID3D10ShaderResourceView; |
| #ifdef __cplusplus |
| interface ID3D10ShaderResourceView; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10BlendState_FWD_DEFINED__ |
| #define __ID3D10BlendState_FWD_DEFINED__ |
| typedef interface ID3D10BlendState ID3D10BlendState; |
| #ifdef __cplusplus |
| interface ID3D10BlendState; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10DepthStencilState_FWD_DEFINED__ |
| #define __ID3D10DepthStencilState_FWD_DEFINED__ |
| typedef interface ID3D10DepthStencilState ID3D10DepthStencilState; |
| #ifdef __cplusplus |
| interface ID3D10DepthStencilState; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10GeometryShader_FWD_DEFINED__ |
| #define __ID3D10GeometryShader_FWD_DEFINED__ |
| typedef interface ID3D10GeometryShader ID3D10GeometryShader; |
| #ifdef __cplusplus |
| interface ID3D10GeometryShader; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10InputLayout_FWD_DEFINED__ |
| #define __ID3D10InputLayout_FWD_DEFINED__ |
| typedef interface ID3D10InputLayout ID3D10InputLayout; |
| #ifdef __cplusplus |
| interface ID3D10InputLayout; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10PixelShader_FWD_DEFINED__ |
| #define __ID3D10PixelShader_FWD_DEFINED__ |
| typedef interface ID3D10PixelShader ID3D10PixelShader; |
| #ifdef __cplusplus |
| interface ID3D10PixelShader; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10RasterizerState_FWD_DEFINED__ |
| #define __ID3D10RasterizerState_FWD_DEFINED__ |
| typedef interface ID3D10RasterizerState ID3D10RasterizerState; |
| #ifdef __cplusplus |
| interface ID3D10RasterizerState; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10SamplerState_FWD_DEFINED__ |
| #define __ID3D10SamplerState_FWD_DEFINED__ |
| typedef interface ID3D10SamplerState ID3D10SamplerState; |
| #ifdef __cplusplus |
| interface ID3D10SamplerState; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10VertexShader_FWD_DEFINED__ |
| #define __ID3D10VertexShader_FWD_DEFINED__ |
| typedef interface ID3D10VertexShader ID3D10VertexShader; |
| #ifdef __cplusplus |
| interface ID3D10VertexShader; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10Asynchronous_FWD_DEFINED__ |
| #define __ID3D10Asynchronous_FWD_DEFINED__ |
| typedef interface ID3D10Asynchronous ID3D10Asynchronous; |
| #ifdef __cplusplus |
| interface ID3D10Asynchronous; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10Counter_FWD_DEFINED__ |
| #define __ID3D10Counter_FWD_DEFINED__ |
| typedef interface ID3D10Counter ID3D10Counter; |
| #ifdef __cplusplus |
| interface ID3D10Counter; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10Query_FWD_DEFINED__ |
| #define __ID3D10Query_FWD_DEFINED__ |
| typedef interface ID3D10Query ID3D10Query; |
| #ifdef __cplusplus |
| interface ID3D10Query; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10Predicate_FWD_DEFINED__ |
| #define __ID3D10Predicate_FWD_DEFINED__ |
| typedef interface ID3D10Predicate ID3D10Predicate; |
| #ifdef __cplusplus |
| interface ID3D10Predicate; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10Device_FWD_DEFINED__ |
| #define __ID3D10Device_FWD_DEFINED__ |
| typedef interface ID3D10Device ID3D10Device; |
| #ifdef __cplusplus |
| interface ID3D10Device; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D10Multithread_FWD_DEFINED__ |
| #define __ID3D10Multithread_FWD_DEFINED__ |
| typedef interface ID3D10Multithread ID3D10Multithread; |
| #ifdef __cplusplus |
| interface ID3D10Multithread; |
| #endif /* __cplusplus */ |
| #endif |
| |
| /* Headers for imported files */ |
| |
| #include <oaidl.h> |
| #include <ocidl.h> |
| #include <dxgi.h> |
| #include <d3dcommon.h> |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| #ifndef _D3D10_CONSTANTS |
| #define _D3D10_CONSTANTS |
| #define D3D10_DEFAULT_BLEND_FACTOR_ALPHA (1.00000000000000) |
| |
| #define D3D10_DEFAULT_BLEND_FACTOR_BLUE (1.00000000000000) |
| |
| #define D3D10_DEFAULT_BLEND_FACTOR_GREEN (1.00000000000000) |
| |
| #define D3D10_DEFAULT_BLEND_FACTOR_RED (1.00000000000000) |
| |
| #define D3D10_DEFAULT_BORDER_COLOR_COMPONENT (0.00000000000000) |
| |
| #define D3D10_DEFAULT_SLOPE_SCALED_DEPTH_BIAS (0.00000000000000) |
| |
| #define D3D10_DEFAULT_DEPTH_BIAS_CLAMP (0.00000000000000) |
| |
| #define D3D10_DEFAULT_MAX_ANISOTROPY (16.0000000000000) |
| |
| #define D3D10_DEFAULT_MIP_LOD_BIAS (0.00000000000000) |
| |
| #define D3D10_DEFAULT_VIEWPORT_MAX_DEPTH (0.00000000000000) |
| |
| #define D3D10_DEFAULT_VIEWPORT_MIN_DEPTH (0.00000000000000) |
| |
| #define D3D10_FLOAT16_FUSED_TOLERANCE_IN_ULP (0.600000000000000) |
| |
| #define D3D10_FLOAT32_MAX (3.40282346600000e+38) |
| |
| #define D3D10_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP (0.600000000000000) |
| |
| #define D3D10_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR (2.40000000000000) |
| |
| #define D3D10_FLOAT_TO_SRGB_EXPONENT_NUMERATOR (1.00000000000000) |
| |
| #define D3D10_FLOAT_TO_SRGB_OFFSET (0.0550000000000000) |
| |
| #define D3D10_FLOAT_TO_SRGB_SCALE_1 (12.9200000000000) |
| |
| #define D3D10_FLOAT_TO_SRGB_SCALE_2 (1.05500000000000) |
| |
| #define D3D10_FLOAT_TO_SRGB_THRESHOLD (0.00313080000000000) |
| |
| #define D3D10_FTOI_INSTRUCTION_MAX_INPUT (2147483647.99900) |
| |
| #define D3D10_FTOI_INSTRUCTION_MIN_INPUT (-2147483648.99900) |
| |
| #define D3D10_FTOU_INSTRUCTION_MAX_INPUT (4294967295.99900) |
| |
| #define D3D10_FTOU_INSTRUCTION_MIN_INPUT (0.00000000000000) |
| |
| #define D3D10_LINEAR_GAMMA (1.00000000000000) |
| |
| #define D3D10_MAX_BORDER_COLOR_COMPONENT (1.00000000000000) |
| |
| #define D3D10_MAX_DEPTH (1.00000000000000) |
| |
| #define D3D10_MAX_POSITION_VALUE (3.40282346600000e+34) |
| |
| #define D3D10_MIN_BORDER_COLOR_COMPONENT (0.00000000000000) |
| |
| #define D3D10_MIN_DEPTH (0.00000000000000) |
| |
| #define D3D10_MIP_LOD_BIAS_MAX (15.9900000000000) |
| |
| #define D3D10_MIP_LOD_BIAS_MIN (-16.0000000000000) |
| |
| #define D3D10_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.500000000000000) |
| |
| #define D3D10_MULTISAMPLE_ANTIALIAS_LINE_WIDTH (1.40000000000000) |
| |
| #define D3D10_SRGB_GAMMA (2.20000000000000) |
| |
| #define D3D10_SRGB_TO_FLOAT_DENOMINATOR_1 (12.9200000000000) |
| |
| #define D3D10_SRGB_TO_FLOAT_DENOMINATOR_2 (1.05500000000000) |
| |
| #define D3D10_SRGB_TO_FLOAT_EXPONENT (2.40000000000000) |
| |
| #define D3D10_SRGB_TO_FLOAT_OFFSET (0.0550000000000000) |
| |
| #define D3D10_SRGB_TO_FLOAT_THRESHOLD (0.0404500000000000) |
| |
| #define D3D10_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.500000000000000) |
| |
| #define D3D10_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.00000000000000) |
| |
| #define D3D_SPEC_VERSION (1.05000500000000) |
| |
| #define D3D10_16BIT_INDEX_STRIP_CUT_VALUE (0xffff) |
| |
| #define D3D10_32BIT_INDEX_STRIP_CUT_VALUE (0xffffffff) |
| |
| #define D3D10_8BIT_INDEX_STRIP_CUT_VALUE (0xff) |
| |
| #define D3D10_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT (9) |
| |
| #define D3D10_CLIP_OR_CULL_DISTANCE_COUNT (8) |
| |
| #define D3D10_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT (2) |
| |
| #define D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT (14) |
| |
| #define D3D10_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS (4) |
| |
| #define D3D10_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D10_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT (15) |
| |
| #define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS (4) |
| |
| #define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT (15) |
| |
| #define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1) |
| |
| #define D3D10_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS (1) |
| |
| #define D3D10_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT (64) |
| |
| #define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS (4) |
| |
| #define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT (1) |
| |
| #define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1) |
| |
| #define D3D10_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS (1) |
| |
| #define D3D10_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS (1) |
| |
| #define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT (128) |
| |
| #define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST (1) |
| |
| #define D3D10_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS (1) |
| |
| #define D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT (128) |
| |
| #define D3D10_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS (1) |
| |
| #define D3D10_COMMONSHADER_SAMPLER_REGISTER_COUNT (16) |
| |
| #define D3D10_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST (1) |
| |
| #define D3D10_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS (1) |
| |
| #define D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT (16) |
| |
| #define D3D10_COMMONSHADER_SUBROUTINE_NESTING_LIMIT (32) |
| |
| #define D3D10_COMMONSHADER_TEMP_REGISTER_COMPONENTS (4) |
| |
| #define D3D10_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D10_COMMONSHADER_TEMP_REGISTER_COUNT (4096) |
| |
| #define D3D10_COMMONSHADER_TEMP_REGISTER_READS_PER_INST (3) |
| |
| #define D3D10_COMMONSHADER_TEMP_REGISTER_READ_PORTS (3) |
| |
| #define D3D10_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX (10) |
| |
| #define D3D10_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN (-10) |
| |
| #define D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (-8) |
| |
| #define D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE (7) |
| |
| #define D3D10_DEFAULT_DEPTH_BIAS (0) |
| |
| #define D3D10_DEFAULT_RENDER_TARGET_ARRAY_INDEX (0) |
| |
| #define D3D10_DEFAULT_SAMPLE_MASK (0xffffffff) |
| |
| #define D3D10_DEFAULT_SCISSOR_ENDX (0) |
| |
| #define D3D10_DEFAULT_SCISSOR_ENDY (0) |
| |
| #define D3D10_DEFAULT_SCISSOR_STARTX (0) |
| |
| #define D3D10_DEFAULT_SCISSOR_STARTY (0) |
| |
| #define D3D10_DEFAULT_STENCIL_READ_MASK (0xff) |
| |
| #define D3D10_DEFAULT_STENCIL_REFERENCE (0) |
| |
| #define D3D10_DEFAULT_STENCIL_WRITE_MASK (0xff) |
| |
| #define D3D10_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX (0) |
| |
| #define D3D10_DEFAULT_VIEWPORT_HEIGHT (0) |
| |
| #define D3D10_DEFAULT_VIEWPORT_TOPLEFTX (0) |
| |
| #define D3D10_DEFAULT_VIEWPORT_TOPLEFTY (0) |
| |
| #define D3D10_DEFAULT_VIEWPORT_WIDTH (0) |
| |
| #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS (1) |
| |
| #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_COUNT (1) |
| |
| #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST (2) |
| |
| #define D3D10_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS (1) |
| |
| #define D3D10_GS_INPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D10_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D10_GS_INPUT_REGISTER_COUNT (16) |
| |
| #define D3D10_GS_INPUT_REGISTER_READS_PER_INST (2) |
| |
| #define D3D10_GS_INPUT_REGISTER_READ_PORTS (1) |
| |
| #define D3D10_GS_INPUT_REGISTER_VERTICES (6) |
| |
| #define D3D10_GS_OUTPUT_ELEMENTS (32) |
| |
| #define D3D10_GS_OUTPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D10_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D10_GS_OUTPUT_REGISTER_COUNT (32) |
| |
| #define D3D10_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES (0) |
| |
| #define D3D10_IA_DEFAULT_PRIMITIVE_TOPOLOGY (0) |
| |
| #define D3D10_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES (0) |
| |
| #define D3D10_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT (1) |
| |
| #define D3D10_IA_INSTANCE_ID_BIT_COUNT (32) |
| |
| #define D3D10_IA_INTEGER_ARITHMETIC_BIT_COUNT (32) |
| |
| #define D3D10_IA_PRIMITIVE_ID_BIT_COUNT (32) |
| |
| #define D3D10_IA_VERTEX_ID_BIT_COUNT (32) |
| |
| #define D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT (16) |
| |
| #define D3D10_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS (64) |
| |
| #define D3D10_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT (16) |
| |
| #define D3D10_INTEGER_DIVIDE_BY_ZERO_QUOTIENT (0xffffffff) |
| |
| #define D3D10_INTEGER_DIVIDE_BY_ZERO_REMAINDER (0xffffffff) |
| |
| #define D3D10_MAX_MAXANISOTROPY (16) |
| |
| #define D3D10_MAX_MULTISAMPLE_SAMPLE_COUNT (32) |
| |
| #define D3D10_MAX_TEXTURE_DIMENSION_2_TO_EXP (17) |
| |
| #define D3D10_MIN_MAXANISOTROPY (0) |
| |
| #define D3D10_MIP_LOD_FRACTIONAL_BIT_COUNT (6) |
| |
| #define D3D10_MIP_LOD_RANGE_BIT_COUNT (8) |
| |
| #define D3D10_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT (0) |
| |
| #define D3D10_PIXEL_ADDRESS_RANGE_BIT_COUNT (13) |
| |
| #define D3D10_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT (15) |
| |
| #define D3D10_PS_FRONTFACING_DEFAULT_VALUE (0xffffffff) |
| |
| #define D3D10_PS_FRONTFACING_FALSE_VALUE (0) |
| |
| #define D3D10_PS_FRONTFACING_TRUE_VALUE (0xffffffff) |
| |
| #define D3D10_PS_INPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D10_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D10_PS_INPUT_REGISTER_COUNT (32) |
| |
| #define D3D10_PS_INPUT_REGISTER_READS_PER_INST (2) |
| |
| #define D3D10_PS_INPUT_REGISTER_READ_PORTS (1) |
| |
| #define D3D10_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS (1) |
| |
| #define D3D10_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D10_PS_OUTPUT_DEPTH_REGISTER_COUNT (1) |
| |
| #define D3D10_PS_OUTPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D10_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D10_PS_OUTPUT_REGISTER_COUNT (8) |
| |
| #define D3D10_REQ_BLEND_OBJECT_COUNT_PER_CONTEXT (4096) |
| |
| #define D3D10_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP (27) |
| |
| #define D3D10_REQ_CONSTANT_BUFFER_ELEMENT_COUNT (4096) |
| |
| #define D3D10_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_CONTEXT (4096) |
| |
| #define D3D10_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (32) |
| |
| #define D3D10_REQ_DRAW_VERTEX_COUNT_2_TO_EXP (32) |
| |
| #define D3D10_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION (8192) |
| |
| #define D3D10_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT (1024) |
| |
| #define D3D10_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT (4096) |
| |
| #define D3D10_REQ_MAXANISOTROPY (16) |
| |
| #define D3D10_REQ_MIP_LEVELS (14) |
| |
| #define D3D10_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES (2048) |
| |
| #define D3D10_REQ_RASTERIZER_OBJECT_COUNT_PER_CONTEXT (4096) |
| |
| #define D3D10_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH (8192) |
| |
| #define D3D10_REQ_RESOURCE_SIZE_IN_MEGABYTES (128) |
| |
| #define D3D10_REQ_RESOURCE_VIEW_COUNT_PER_CONTEXT_2_TO_EXP (20) |
| |
| #define D3D10_REQ_SAMPLER_OBJECT_COUNT_PER_CONTEXT (4096) |
| |
| #define D3D10_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (512) |
| |
| #define D3D10_REQ_TEXTURE1D_U_DIMENSION (8192) |
| |
| #define D3D10_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION (512) |
| |
| #define D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION (8192) |
| |
| #define D3D10_REQ_TEXTURE3D_U_V_OR_W_DIMENSION (2048) |
| |
| #define D3D10_REQ_TEXTURECUBE_DIMENSION (8192) |
| |
| #define D3D10_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL (0) |
| |
| #define D3D10_SHADER_MAJOR_VERSION (4) |
| |
| #define D3D10_SHADER_MINOR_VERSION (0) |
| |
| #define D3D10_SHIFT_INSTRUCTION_PAD_VALUE (0) |
| |
| #define D3D10_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT (5) |
| |
| #define D3D10_SIMULTANEOUS_RENDER_TARGET_COUNT (8) |
| |
| #define D3D10_SO_BUFFER_MAX_STRIDE_IN_BYTES (2048) |
| |
| #define D3D10_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES (256) |
| |
| #define D3D10_SO_BUFFER_SLOT_COUNT (4) |
| |
| #define D3D10_SO_DDI_REGISTER_INDEX_DENOTING_GAP (0xffffffff) |
| |
| #define D3D10_SO_MULTIPLE_BUFFER_ELEMENTS_PER_BUFFER (1) |
| |
| #define D3D10_SO_SINGLE_BUFFER_COMPONENT_LIMIT (64) |
| |
| #define D3D10_STANDARD_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D10_STANDARD_COMPONENT_BIT_COUNT_DOUBLED (64) |
| |
| #define D3D10_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE (4) |
| |
| #define D3D10_STANDARD_PIXEL_COMPONENT_COUNT (128) |
| |
| #define D3D10_STANDARD_PIXEL_ELEMENT_COUNT (32) |
| |
| #define D3D10_STANDARD_VECTOR_SIZE (4) |
| |
| #define D3D10_STANDARD_VERTEX_ELEMENT_COUNT (16) |
| |
| #define D3D10_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT (64) |
| |
| #define D3D10_SUBPIXEL_FRACTIONAL_BIT_COUNT (8) |
| |
| #define D3D10_SUBTEXEL_FRACTIONAL_BIT_COUNT (6) |
| |
| #define D3D10_TEXEL_ADDRESS_RANGE_BIT_COUNT (18) |
| |
| #define D3D10_UNBOUND_MEMORY_ACCESS_RESULT (0) |
| |
| #define D3D10_VIEWPORT_AND_SCISSORRECT_MAX_INDEX (15) |
| |
| #define D3D10_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16) |
| |
| #define D3D10_VIEWPORT_BOUNDS_MAX (16383) |
| |
| #define D3D10_VIEWPORT_BOUNDS_MIN (-16384) |
| |
| #define D3D10_VS_INPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D10_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D10_VS_INPUT_REGISTER_COUNT (16) |
| |
| #define D3D10_VS_INPUT_REGISTER_READS_PER_INST (2) |
| |
| #define D3D10_VS_INPUT_REGISTER_READ_PORTS (1) |
| |
| #define D3D10_VS_OUTPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D10_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D10_VS_OUTPUT_REGISTER_COUNT (16) |
| |
| #define D3D10_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT (10) |
| |
| #define D3D10_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (25) |
| |
| #define D3D10_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP (25) |
| |
| #define D3D_MAJOR_VERSION (10) |
| |
| #define D3D_MINOR_VERSION (0) |
| |
| #define D3D_SPEC_DATE_DAY (8) |
| |
| #define D3D_SPEC_DATE_MONTH (8) |
| |
| #define D3D_SPEC_DATE_YEAR (2006) |
| |
| #endif |
| #define D3D10_APPEND_ALIGNED_ELEMENT (0xffffffff) |
| |
| #define _FACD3D10 (0x879) |
| |
| #define _FACD3D10DEBUG (_FACD3D10 + 1) |
| |
| #define D3D10_FILTER_TYPE_MASK (0x3) |
| |
| #define D3D10_SDK_VERSION (29) |
| |
| #define MAKE_D3D10_HRESULT(code) MAKE_HRESULT( 1, _FACD3D10, code) |
| #define MAKE_D3D10_STATUS(code) MAKE_HRESULT( 0, _FACD3D10, code) |
| #define D3D10_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS MAKE_D3D10_HRESULT(1) |
| #define D3D10_ERROR_FILE_NOT_FOUND MAKE_D3D10_HRESULT(2) |
| typedef enum D3D10_BLEND { |
| D3D10_BLEND_ZERO = 1, |
| D3D10_BLEND_ONE = 2, |
| D3D10_BLEND_SRC_COLOR = 3, |
| D3D10_BLEND_INV_SRC_COLOR = 4, |
| D3D10_BLEND_SRC_ALPHA = 5, |
| D3D10_BLEND_INV_SRC_ALPHA = 6, |
| D3D10_BLEND_DEST_ALPHA = 7, |
| D3D10_BLEND_INV_DEST_ALPHA = 8, |
| D3D10_BLEND_DEST_COLOR = 9, |
| D3D10_BLEND_INV_DEST_COLOR = 10, |
| D3D10_BLEND_SRC_ALPHA_SAT = 11, |
| D3D10_BLEND_BLEND_FACTOR = 14, |
| D3D10_BLEND_INV_BLEND_FACTOR = 15, |
| D3D10_BLEND_SRC1_COLOR = 16, |
| D3D10_BLEND_INV_SRC1_COLOR = 17, |
| D3D10_BLEND_SRC1_ALPHA = 18, |
| D3D10_BLEND_INV_SRC1_ALPHA = 19 |
| } D3D10_BLEND; |
| typedef enum D3D10_BLEND_OP { |
| D3D10_BLEND_OP_ADD = 1, |
| D3D10_BLEND_OP_SUBTRACT = 2, |
| D3D10_BLEND_OP_REV_SUBTRACT = 3, |
| D3D10_BLEND_OP_MIN = 4, |
| D3D10_BLEND_OP_MAX = 5 |
| } D3D10_BLEND_OP; |
| typedef struct D3D10_BLEND_DESC { |
| WINBOOL AlphaToCoverageEnable; |
| WINBOOL BlendEnable[8]; |
| D3D10_BLEND SrcBlend; |
| D3D10_BLEND DestBlend; |
| D3D10_BLEND_OP BlendOp; |
| D3D10_BLEND SrcBlendAlpha; |
| D3D10_BLEND DestBlendAlpha; |
| D3D10_BLEND_OP BlendOpAlpha; |
| UINT8 RenderTargetWriteMask[8]; |
| } D3D10_BLEND_DESC; |
| typedef enum D3D10_DEPTH_WRITE_MASK { |
| D3D10_DEPTH_WRITE_MASK_ZERO = 0, |
| D3D10_DEPTH_WRITE_MASK_ALL = 1 |
| } D3D10_DEPTH_WRITE_MASK; |
| typedef enum D3D10_COMPARISON_FUNC { |
| D3D10_COMPARISON_NEVER = 1, |
| D3D10_COMPARISON_LESS = 2, |
| D3D10_COMPARISON_EQUAL = 3, |
| D3D10_COMPARISON_LESS_EQUAL = 4, |
| D3D10_COMPARISON_GREATER = 5, |
| D3D10_COMPARISON_NOT_EQUAL = 6, |
| D3D10_COMPARISON_GREATER_EQUAL = 7, |
| D3D10_COMPARISON_ALWAYS = 8 |
| } D3D10_COMPARISON_FUNC; |
| typedef enum D3D10_STENCIL_OP { |
| D3D10_STENCIL_OP_KEEP = 1, |
| D3D10_STENCIL_OP_ZERO = 2, |
| D3D10_STENCIL_OP_REPLACE = 3, |
| D3D10_STENCIL_OP_INCR_SAT = 4, |
| D3D10_STENCIL_OP_DECR_SAT = 5, |
| D3D10_STENCIL_OP_INVERT = 6, |
| D3D10_STENCIL_OP_INCR = 7, |
| D3D10_STENCIL_OP_DECR = 8 |
| } D3D10_STENCIL_OP; |
| typedef struct D3D10_DEPTH_STENCILOP_DESC { |
| D3D10_STENCIL_OP StencilFailOp; |
| D3D10_STENCIL_OP StencilDepthFailOp; |
| D3D10_STENCIL_OP StencilPassOp; |
| D3D10_COMPARISON_FUNC StencilFunc; |
| } D3D10_DEPTH_STENCILOP_DESC; |
| typedef struct D3D10_DEPTH_STENCIL_DESC { |
| WINBOOL DepthEnable; |
| D3D10_DEPTH_WRITE_MASK DepthWriteMask; |
| D3D10_COMPARISON_FUNC DepthFunc; |
| WINBOOL StencilEnable; |
| UINT8 StencilReadMask; |
| UINT8 StencilWriteMask; |
| D3D10_DEPTH_STENCILOP_DESC FrontFace; |
| D3D10_DEPTH_STENCILOP_DESC BackFace; |
| } D3D10_DEPTH_STENCIL_DESC; |
| typedef enum D3D10_FILL_MODE { |
| D3D10_FILL_WIREFRAME = 2, |
| D3D10_FILL_SOLID = 3 |
| } D3D10_FILL_MODE; |
| typedef enum D3D10_CULL_MODE { |
| D3D10_CULL_NONE = 1, |
| D3D10_CULL_FRONT = 2, |
| D3D10_CULL_BACK = 3 |
| } D3D10_CULL_MODE; |
| typedef struct D3D10_RASTERIZER_DESC { |
| D3D10_FILL_MODE FillMode; |
| D3D10_CULL_MODE CullMode; |
| WINBOOL FrontCounterClockwise; |
| INT DepthBias; |
| FLOAT DepthBiasClamp; |
| FLOAT SlopeScaledDepthBias; |
| WINBOOL DepthClipEnable; |
| WINBOOL ScissorEnable; |
| WINBOOL MultisampleEnable; |
| WINBOOL AntialiasedLineEnable; |
| } D3D10_RASTERIZER_DESC; |
| typedef enum D3D10_FILTER { |
| D3D10_FILTER_MIN_MAG_MIP_POINT = 0, |
| D3D10_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1, |
| D3D10_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4, |
| D3D10_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5, |
| D3D10_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, |
| D3D10_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, |
| D3D10_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, |
| D3D10_FILTER_MIN_MAG_MIP_LINEAR = 0x15, |
| D3D10_FILTER_ANISOTROPIC = 0x55, |
| D3D10_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80, |
| D3D10_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81, |
| D3D10_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84, |
| D3D10_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85, |
| D3D10_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90, |
| D3D10_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91, |
| D3D10_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94, |
| D3D10_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95, |
| D3D10_FILTER_COMPARISON_ANISOTROPIC = 0xd5, |
| D3D10_FILTER_TEXT_1BIT = 0x80000000 |
| } D3D10_FILTER; |
| typedef enum D3D10_TEXTURE_ADDRESS_MODE { |
| D3D10_TEXTURE_ADDRESS_WRAP = 1, |
| D3D10_TEXTURE_ADDRESS_MIRROR = 2, |
| D3D10_TEXTURE_ADDRESS_CLAMP = 3, |
| D3D10_TEXTURE_ADDRESS_BORDER = 4, |
| D3D10_TEXTURE_ADDRESS_MIRROR_ONCE = 5 |
| } D3D10_TEXTURE_ADDRESS_MODE; |
| typedef struct D3D10_SAMPLER_DESC { |
| D3D10_FILTER Filter; |
| D3D10_TEXTURE_ADDRESS_MODE AddressU; |
| D3D10_TEXTURE_ADDRESS_MODE AddressV; |
| D3D10_TEXTURE_ADDRESS_MODE AddressW; |
| FLOAT MipLODBias; |
| UINT MaxAnisotropy; |
| D3D10_COMPARISON_FUNC ComparisonFunc; |
| FLOAT BorderColor[4]; |
| FLOAT MinLOD; |
| FLOAT MaxLOD; |
| } D3D10_SAMPLER_DESC; |
| typedef enum D3D10_COUNTER { |
| D3D10_COUNTER_GPU_IDLE = 0, |
| D3D10_COUNTER_VERTEX_PROCESSING = 1, |
| D3D10_COUNTER_GEOMETRY_PROCESSING = 2, |
| D3D10_COUNTER_PIXEL_PROCESSING = 3, |
| D3D10_COUNTER_OTHER_GPU_PROCESSING = 4, |
| D3D10_COUNTER_HOST_ADAPTER_BANDWIDTH_UTILIZATION = 5, |
| D3D10_COUNTER_LOCAL_VIDMEM_BANDWIDTH_UTILIZATION = 6, |
| D3D10_COUNTER_VERTEX_THROUGHPUT_UTILIZATION = 7, |
| D3D10_COUNTER_TRIANGLE_SETUP_THROUGHPUT_UTILIZATION = 8, |
| D3D10_COUNTER_FILLRATE_THROUGHPUT_UTILIZATION = 9, |
| D3D10_COUNTER_VS_MEMORY_LIMITED = 10, |
| D3D10_COUNTER_VS_COMPUTATION_LIMITED = 11, |
| D3D10_COUNTER_GS_MEMORY_LIMITED = 12, |
| D3D10_COUNTER_GS_COMPUTATION_LIMITED = 13, |
| D3D10_COUNTER_PS_MEMORY_LIMITED = 14, |
| D3D10_COUNTER_PS_COMPUTATION_LIMITED = 15, |
| D3D10_COUNTER_POST_TRANSFORM_CACHE_HIT_RATE = 16, |
| D3D10_COUNTER_TEXTURE_CACHE_HIT_RATE = 17, |
| D3D10_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000 |
| } D3D10_COUNTER; |
| typedef struct D3D10_COUNTER_DESC { |
| D3D10_COUNTER Counter; |
| UINT MiscFlags; |
| } D3D10_COUNTER_DESC; |
| typedef enum D3D10_COUNTER_TYPE { |
| D3D10_COUNTER_TYPE_FLOAT32 = 0, |
| D3D10_COUNTER_TYPE_UINT16 = 1, |
| D3D10_COUNTER_TYPE_UINT32 = 2, |
| D3D10_COUNTER_TYPE_UINT64 = 3 |
| } D3D10_COUNTER_TYPE; |
| typedef struct D3D10_COUNTER_INFO { |
| D3D10_COUNTER LastDeviceDependentCounter; |
| UINT NumSimultaneousCounters; |
| UINT8 NumDetectableParallelUnits; |
| } D3D10_COUNTER_INFO; |
| typedef enum D3D10_RESOURCE_DIMENSION { |
| D3D10_RESOURCE_DIMENSION_UNKNOWN = 0, |
| D3D10_RESOURCE_DIMENSION_BUFFER = 1, |
| D3D10_RESOURCE_DIMENSION_TEXTURE1D = 2, |
| D3D10_RESOURCE_DIMENSION_TEXTURE2D = 3, |
| D3D10_RESOURCE_DIMENSION_TEXTURE3D = 4 |
| } D3D10_RESOURCE_DIMENSION; |
| typedef enum D3D10_USAGE { |
| D3D10_USAGE_DEFAULT = 0, |
| D3D10_USAGE_IMMUTABLE = 1, |
| D3D10_USAGE_DYNAMIC = 2, |
| D3D10_USAGE_STAGING = 3 |
| } D3D10_USAGE; |
| typedef enum D3D10_BIND_FLAG { |
| D3D10_BIND_VERTEX_BUFFER = 0x1, |
| D3D10_BIND_INDEX_BUFFER = 0x2, |
| D3D10_BIND_CONSTANT_BUFFER = 0x4, |
| D3D10_BIND_SHADER_RESOURCE = 0x8, |
| D3D10_BIND_STREAM_OUTPUT = 0x10, |
| D3D10_BIND_RENDER_TARGET = 0x20, |
| D3D10_BIND_DEPTH_STENCIL = 0x40 |
| } D3D10_BIND_FLAG; |
| typedef struct D3D10_BUFFER_DESC { |
| UINT ByteWidth; |
| D3D10_USAGE Usage; |
| UINT BindFlags; |
| UINT CPUAccessFlags; |
| UINT MiscFlags; |
| } D3D10_BUFFER_DESC; |
| #if !defined(D3D10_NO_HELPERS) && defined(__cplusplus) |
| struct CD3D10_BUFFER_DESC : public D3D10_BUFFER_DESC { |
| CD3D10_BUFFER_DESC() {} |
| explicit CD3D10_BUFFER_DESC(const D3D10_BUFFER_DESC &o) : D3D10_BUFFER_DESC(o) {} |
| explicit CD3D10_BUFFER_DESC(UINT byteWidth, UINT bindFlags, D3D10_USAGE usage = D3D10_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT miscFlags = 0 ) { |
| ByteWidth = byteWidth; |
| Usage = usage; |
| BindFlags = bindFlags; |
| CPUAccessFlags = cpuaccessFlags; |
| MiscFlags = miscFlags; |
| } |
| ~CD3D10_BUFFER_DESC() {} |
| operator const D3D10_BUFFER_DESC&() const { |
| return *this; |
| } |
| }; |
| #endif |
| typedef enum D3D10_MAP { |
| D3D10_MAP_READ = 1, |
| D3D10_MAP_WRITE = 2, |
| D3D10_MAP_READ_WRITE = 3, |
| D3D10_MAP_WRITE_DISCARD = 4, |
| D3D10_MAP_WRITE_NO_OVERWRITE = 5 |
| } D3D10_MAP; |
| typedef struct D3D10_TEXTURE1D_DESC { |
| UINT Width; |
| UINT MipLevels; |
| UINT ArraySize; |
| DXGI_FORMAT Format; |
| D3D10_USAGE Usage; |
| UINT BindFlags; |
| UINT CPUAccessFlags; |
| UINT MiscFlags; |
| } D3D10_TEXTURE1D_DESC; |
| #if !defined(D3D10_NO_HELPERS) && defined(__cplusplus) |
| struct CD3D10_TEXTURE1D_DESC : public D3D10_TEXTURE1D_DESC { |
| CD3D10_TEXTURE1D_DESC() {} |
| explicit CD3D10_TEXTURE1D_DESC(const D3D10_TEXTURE1D_DESC &o) : D3D10_TEXTURE1D_DESC(o) {} |
| explicit CD3D10_TEXTURE1D_DESC(DXGI_FORMAT format, UINT width, UINT arraySize = 1, UINT mipLevels = 0, |
| UINT bindFlags = D3D10_BIND_SHADER_RESOURCE, D3D10_USAGE usage = D3D10_USAGE_DEFAULT, UINT cpuaccessFlags = 0, |
| UINT miscFlags = 0) { |
| Width = width; |
| MipLevels = mipLevels; |
| ArraySize = arraySize; |
| Format = format; |
| Usage = usage; |
| BindFlags = bindFlags; |
| CPUAccessFlags = cpuaccessFlags; |
| MiscFlags = miscFlags; |
| } |
| ~CD3D10_TEXTURE1D_DESC() {} |
| operator const D3D10_TEXTURE1D_DESC&() const { |
| return *this; |
| } |
| }; |
| #endif |
| typedef struct D3D10_TEXTURE2D_DESC { |
| UINT Width; |
| UINT Height; |
| UINT MipLevels; |
| UINT ArraySize; |
| DXGI_FORMAT Format; |
| DXGI_SAMPLE_DESC SampleDesc; |
| D3D10_USAGE Usage; |
| UINT BindFlags; |
| UINT CPUAccessFlags; |
| UINT MiscFlags; |
| } D3D10_TEXTURE2D_DESC; |
| #if !defined(D3D10_NO_HELPERS) && defined(__cplusplus) |
| struct CD3D10_TEXTURE2D_DESC : public D3D10_TEXTURE2D_DESC { |
| CD3D10_TEXTURE2D_DESC() {} |
| explicit CD3D10_TEXTURE2D_DESC(const D3D10_TEXTURE2D_DESC &o) : D3D10_TEXTURE2D_DESC(o) {} |
| explicit CD3D10_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height, |
| UINT arraySize = 1, |
| UINT mipLevels = 0, |
| UINT bindFlags = D3D10_BIND_SHADER_RESOURCE, |
| D3D10_USAGE usage = D3D10_USAGE_DEFAULT, |
| UINT cpuaccessFlags = 0, |
| UINT sampleCount = 1, |
| UINT sampleQuality = 0, |
| UINT miscFlags = 0) { |
| Width = width; |
| Height = height; |
| MipLevels = mipLevels; |
| ArraySize = arraySize; |
| Format = format; |
| SampleDesc.Count = sampleCount; |
| SampleDesc.Quality = sampleQuality; |
| Usage = usage; |
| BindFlags = bindFlags; |
| CPUAccessFlags = cpuaccessFlags; |
| MiscFlags = miscFlags; |
| } |
| ~CD3D10_TEXTURE2D_DESC() {} |
| operator const D3D10_TEXTURE2D_DESC&() const { |
| return *this; |
| } |
| }; |
| #endif |
| typedef struct D3D10_TEXTURE3D_DESC { |
| UINT Width; |
| UINT Height; |
| UINT Depth; |
| UINT MipLevels; |
| DXGI_FORMAT Format; |
| D3D10_USAGE Usage; |
| UINT BindFlags; |
| UINT CPUAccessFlags; |
| UINT MiscFlags; |
| } D3D10_TEXTURE3D_DESC; |
| typedef enum D3D10_DSV_DIMENSION { |
| D3D10_DSV_DIMENSION_UNKNOWN = 0, |
| D3D10_DSV_DIMENSION_TEXTURE1D = 1, |
| D3D10_DSV_DIMENSION_TEXTURE1DARRAY = 2, |
| D3D10_DSV_DIMENSION_TEXTURE2D = 3, |
| D3D10_DSV_DIMENSION_TEXTURE2DARRAY = 4, |
| D3D10_DSV_DIMENSION_TEXTURE2DMS = 5, |
| D3D10_DSV_DIMENSION_TEXTURE2DMSARRAY = 6 |
| } D3D10_DSV_DIMENSION; |
| typedef struct D3D10_TEX1D_DSV { |
| UINT MipSlice; |
| } D3D10_TEX1D_DSV; |
| typedef struct D3D10_TEX1D_ARRAY_DSV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D10_TEX1D_ARRAY_DSV; |
| typedef struct D3D10_TEX2D_DSV { |
| UINT MipSlice; |
| } D3D10_TEX2D_DSV; |
| typedef struct D3D10_TEX2D_ARRAY_DSV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D10_TEX2D_ARRAY_DSV; |
| typedef struct D3D10_TEX2DMS_DSV { |
| UINT UnusedField_NothingToDefine; |
| } D3D10_TEX2DMS_DSV; |
| typedef struct D3D10_TEX2DMS_ARRAY_DSV { |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D10_TEX2DMS_ARRAY_DSV; |
| typedef struct D3D10_DEPTH_STENCIL_VIEW_DESC { |
| DXGI_FORMAT Format; |
| D3D10_DSV_DIMENSION ViewDimension; |
| __C89_NAMELESS union { |
| D3D10_TEX1D_DSV Texture1D; |
| D3D10_TEX1D_ARRAY_DSV Texture1DArray; |
| D3D10_TEX2D_DSV Texture2D; |
| D3D10_TEX2D_ARRAY_DSV Texture2DArray; |
| D3D10_TEX2DMS_DSV Texture2DMS; |
| D3D10_TEX2DMS_ARRAY_DSV Texture2DMSArray; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D10_DEPTH_STENCIL_VIEW_DESC; |
| typedef enum D3D10_RTV_DIMENSION { |
| D3D10_RTV_DIMENSION_UNKNOWN = 0, |
| D3D10_RTV_DIMENSION_BUFFER = 1, |
| D3D10_RTV_DIMENSION_TEXTURE1D = 2, |
| D3D10_RTV_DIMENSION_TEXTURE1DARRAY = 3, |
| D3D10_RTV_DIMENSION_TEXTURE2D = 4, |
| D3D10_RTV_DIMENSION_TEXTURE2DARRAY = 5, |
| D3D10_RTV_DIMENSION_TEXTURE2DMS = 6, |
| D3D10_RTV_DIMENSION_TEXTURE2DMSARRAY = 7, |
| D3D10_RTV_DIMENSION_TEXTURE3D = 8 |
| } D3D10_RTV_DIMENSION; |
| typedef struct D3D10_BUFFER_RTV { |
| __C89_NAMELESS union { |
| UINT FirstElement; |
| UINT ElementOffset; |
| } __C89_NAMELESSUNIONNAME1; |
| __C89_NAMELESS union { |
| UINT NumElements; |
| UINT ElementWidth; |
| } __C89_NAMELESSUNIONNAME2; |
| } D3D10_BUFFER_RTV; |
| typedef struct D3D10_TEX1D_RTV { |
| UINT MipSlice; |
| } D3D10_TEX1D_RTV; |
| typedef struct D3D10_TEX1D_ARRAY_RTV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D10_TEX1D_ARRAY_RTV; |
| typedef struct D3D10_TEX2D_RTV { |
| UINT MipSlice; |
| } D3D10_TEX2D_RTV; |
| typedef struct D3D10_TEX2D_ARRAY_RTV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D10_TEX2D_ARRAY_RTV; |
| typedef struct D3D10_TEX2DMS_RTV { |
| UINT UnusedField_NothingToDefine; |
| } D3D10_TEX2DMS_RTV; |
| typedef struct D3D10_TEX2DMS_ARRAY_RTV { |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D10_TEX2DMS_ARRAY_RTV; |
| typedef struct D3D10_TEX3D_RTV { |
| UINT MipSlice; |
| UINT FirstWSlice; |
| UINT WSize; |
| } D3D10_TEX3D_RTV; |
| typedef struct D3D10_RENDER_TARGET_VIEW_DESC { |
| DXGI_FORMAT Format; |
| D3D10_RTV_DIMENSION ViewDimension; |
| __C89_NAMELESS union { |
| D3D10_BUFFER_RTV Buffer; |
| D3D10_TEX1D_RTV Texture1D; |
| D3D10_TEX1D_ARRAY_RTV Texture1DArray; |
| D3D10_TEX2D_RTV Texture2D; |
| D3D10_TEX2D_ARRAY_RTV Texture2DArray; |
| D3D10_TEX2DMS_RTV Texture2DMS; |
| D3D10_TEX2DMS_ARRAY_RTV Texture2DMSArray; |
| D3D10_TEX3D_RTV Texture3D; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D10_RENDER_TARGET_VIEW_DESC; |
| typedef D3D_SRV_DIMENSION D3D10_SRV_DIMENSION; |
| typedef struct D3D10_BUFFER_SRV { |
| __C89_NAMELESS union { |
| UINT FirstElement; |
| UINT ElementOffset; |
| } __C89_NAMELESSUNIONNAME1; |
| __C89_NAMELESS union { |
| UINT NumElements; |
| UINT ElementWidth; |
| } __C89_NAMELESSUNIONNAME2; |
| } D3D10_BUFFER_SRV; |
| typedef struct D3D10_TEX1D_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| } D3D10_TEX1D_SRV; |
| typedef struct D3D10_TEX1D_ARRAY_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D10_TEX1D_ARRAY_SRV; |
| typedef struct D3D10_TEX2D_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| } D3D10_TEX2D_SRV; |
| typedef struct D3D10_TEX2D_ARRAY_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D10_TEX2D_ARRAY_SRV; |
| typedef struct D3D10_TEX2DMS_SRV { |
| UINT UnusedField_NothingToDefine; |
| } D3D10_TEX2DMS_SRV; |
| typedef struct D3D10_TEX2DMS_ARRAY_SRV { |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D10_TEX2DMS_ARRAY_SRV; |
| typedef struct D3D10_TEX3D_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| } D3D10_TEX3D_SRV; |
| typedef struct D3D10_TEXCUBE_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| } D3D10_TEXCUBE_SRV; |
| typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC { |
| DXGI_FORMAT Format; |
| D3D10_SRV_DIMENSION ViewDimension; |
| __C89_NAMELESS union { |
| D3D10_BUFFER_SRV Buffer; |
| D3D10_TEX1D_SRV Texture1D; |
| D3D10_TEX1D_ARRAY_SRV Texture1DArray; |
| D3D10_TEX2D_SRV Texture2D; |
| D3D10_TEX2D_ARRAY_SRV Texture2DArray; |
| D3D10_TEX2DMS_SRV Texture2DMS; |
| D3D10_TEX2DMS_ARRAY_SRV Texture2DMSArray; |
| D3D10_TEX3D_SRV Texture3D; |
| D3D10_TEXCUBE_SRV TextureCube; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D10_SHADER_RESOURCE_VIEW_DESC; |
| typedef struct D3D10_BOX { |
| UINT left; |
| UINT top; |
| UINT front; |
| UINT right; |
| UINT bottom; |
| UINT back; |
| } D3D10_BOX; |
| typedef struct D3D10_SUBRESOURCE_DATA { |
| const void *pSysMem; |
| UINT SysMemPitch; |
| UINT SysMemSlicePitch; |
| } D3D10_SUBRESOURCE_DATA; |
| typedef struct D3D10_SO_DECLARATION_ENTRY { |
| const char *SemanticName; |
| UINT SemanticIndex; |
| BYTE StartComponent; |
| BYTE ComponentCount; |
| BYTE OutputSlot; |
| } D3D10_SO_DECLARATION_ENTRY; |
| typedef enum D3D10_INPUT_CLASSIFICATION { |
| D3D10_INPUT_PER_VERTEX_DATA = 0, |
| D3D10_INPUT_PER_INSTANCE_DATA = 1 |
| } D3D10_INPUT_CLASSIFICATION; |
| typedef struct D3D10_INPUT_ELEMENT_DESC { |
| const char *SemanticName; |
| UINT SemanticIndex; |
| DXGI_FORMAT Format; |
| UINT InputSlot; |
| UINT AlignedByteOffset; |
| D3D10_INPUT_CLASSIFICATION InputSlotClass; |
| UINT InstanceDataStepRate; |
| } D3D10_INPUT_ELEMENT_DESC; |
| typedef enum D3D10_QUERY { |
| D3D10_QUERY_EVENT = 0, |
| D3D10_QUERY_OCCLUSION = 1, |
| D3D10_QUERY_TIMESTAMP = 2, |
| D3D10_QUERY_TIMESTAMP_DISJOINT = 3, |
| D3D10_QUERY_PIPELINE_STATISTICS = 4, |
| D3D10_QUERY_OCCLUSION_PREDICATE = 5, |
| D3D10_QUERY_SO_STATISTICS = 6, |
| D3D10_QUERY_SO_OVERFLOW_PREDICATE = 7 |
| } D3D10_QUERY; |
| typedef struct D3D10_QUERY_DESC { |
| D3D10_QUERY Query; |
| UINT MiscFlags; |
| } D3D10_QUERY_DESC; |
| typedef D3D_PRIMITIVE_TOPOLOGY D3D10_PRIMITIVE_TOPOLOGY; |
| typedef D3D_PRIMITIVE D3D10_PRIMITIVE; |
| typedef RECT D3D10_RECT; |
| typedef struct D3D10_VIEWPORT { |
| INT TopLeftX; |
| INT TopLeftY; |
| UINT Width; |
| UINT Height; |
| FLOAT MinDepth; |
| FLOAT MaxDepth; |
| } D3D10_VIEWPORT; |
| typedef struct D3D10_MAPPED_TEXTURE2D { |
| void *pData; |
| UINT RowPitch; |
| } D3D10_MAPPED_TEXTURE2D; |
| typedef struct D3D10_MAPPED_TEXTURE3D { |
| void *pData; |
| UINT RowPitch; |
| UINT DepthPitch; |
| } D3D10_MAPPED_TEXTURE3D; |
| typedef enum D3D10_CPU_ACCESS_FLAG { |
| D3D10_CPU_ACCESS_WRITE = 0x10000, |
| D3D10_CPU_ACCESS_READ = 0x20000 |
| } D3D10_CPU_ACCESS_FLAG; |
| typedef enum D3D10_RESOURCE_MISC_FLAG { |
| D3D10_RESOURCE_MISC_GENERATE_MIPS = 0x1, |
| D3D10_RESOURCE_MISC_SHARED = 0x2, |
| D3D10_RESOURCE_MISC_TEXTURECUBE = 0x4, |
| D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x10, |
| D3D10_RESOURCE_MISC_GDI_COMPATIBLE = 0x20 |
| } D3D10_RESOURCE_MISC_FLAG; |
| typedef enum D3D10_MAP_FLAG { |
| D3D10_MAP_FLAG_DO_NOT_WAIT = 0x100000 |
| } D3D10_MAP_FLAG; |
| typedef enum D3D10_RAISE_FLAG { |
| D3D10_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1 |
| } D3D10_RAISE_FLAG; |
| typedef enum D3D10_CLEAR_FLAG { |
| D3D10_CLEAR_DEPTH = 0x1, |
| D3D10_CLEAR_STENCIL = 0x2 |
| } D3D10_CLEAR_FLAG; |
| typedef enum D3D10_COLOR_WRITE_ENABLE { |
| D3D10_COLOR_WRITE_ENABLE_RED = 0x1, |
| D3D10_COLOR_WRITE_ENABLE_GREEN = 0x2, |
| D3D10_COLOR_WRITE_ENABLE_BLUE = 0x4, |
| D3D10_COLOR_WRITE_ENABLE_ALPHA = 0x8, |
| D3D10_COLOR_WRITE_ENABLE_ALL = ((D3D10_COLOR_WRITE_ENABLE_RED | D3D10_COLOR_WRITE_ENABLE_GREEN) | D3D10_COLOR_WRITE_ENABLE_BLUE) | D3D10_COLOR_WRITE_ENABLE_ALPHA |
| } D3D10_COLOR_WRITE_ENABLE; |
| typedef enum D3D10_FORMAT_SUPPORT { |
| D3D10_FORMAT_SUPPORT_BUFFER = 0x1, |
| D3D10_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2, |
| D3D10_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4, |
| D3D10_FORMAT_SUPPORT_SO_BUFFER = 0x8, |
| D3D10_FORMAT_SUPPORT_TEXTURE1D = 0x10, |
| D3D10_FORMAT_SUPPORT_TEXTURE2D = 0x20, |
| D3D10_FORMAT_SUPPORT_TEXTURE3D = 0x40, |
| D3D10_FORMAT_SUPPORT_TEXTURECUBE = 0x80, |
| D3D10_FORMAT_SUPPORT_SHADER_LOAD = 0x100, |
| D3D10_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200, |
| D3D10_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400, |
| D3D10_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800, |
| D3D10_FORMAT_SUPPORT_MIP = 0x1000, |
| D3D10_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000, |
| D3D10_FORMAT_SUPPORT_RENDER_TARGET = 0x4000, |
| D3D10_FORMAT_SUPPORT_BLENDABLE = 0x8000, |
| D3D10_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, |
| D3D10_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000, |
| D3D10_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000, |
| D3D10_FORMAT_SUPPORT_DISPLAY = 0x80000, |
| D3D10_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000, |
| D3D10_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000, |
| D3D10_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000, |
| D3D10_FORMAT_SUPPORT_SHADER_GATHER = 0x800000, |
| D3D10_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000 |
| } D3D10_FORMAT_SUPPORT; |
| typedef enum D3D10_TEXTURECUBE_FACE { |
| D3D10_TEXTURECUBE_FACE_POSITIVE_X = 0, |
| D3D10_TEXTURECUBE_FACE_NEGATIVE_X = 1, |
| D3D10_TEXTURECUBE_FACE_POSITIVE_Y = 2, |
| D3D10_TEXTURECUBE_FACE_NEGATIVE_Y = 3, |
| D3D10_TEXTURECUBE_FACE_POSITIVE_Z = 4, |
| D3D10_TEXTURECUBE_FACE_NEGATIVE_Z = 5 |
| } D3D10_TEXTURECUBE_FACE; |
| typedef enum D3D10_ASYNC_GETDATA_FLAG { |
| D3D10_ASYNC_GETDATA_DONOTFLUSH = 0x1 |
| } D3D10_ASYNC_GETDATA_FLAG; |
| typedef enum D3D10_FILTER_TYPE { |
| D3D10_FILTER_TYPE_POINT = 0, |
| D3D10_FILTER_TYPE_LINEAR = 1 |
| } D3D10_FILTER_TYPE; |
| typedef enum D3D10_QUERY_MISC_FLAG { |
| D3D10_QUERY_MISC_PREDICATEHINT = 0x1 |
| } D3D10_QUERY_MISC_FLAG; |
| typedef struct D3D10_QUERY_DATA_TIMESTAMP_DISJOINT { |
| UINT64 Frequency; |
| WINBOOL Disjoint; |
| } D3D10_QUERY_DATA_TIMESTAMP_DISJOINT; |
| typedef struct D3D10_QUERY_DATA_PIPELINE_STATISTICS { |
| UINT64 IAVertices; |
| UINT64 IAPrimitives; |
| UINT64 VSInvocations; |
| UINT64 GSInvocations; |
| UINT64 GSPrimitives; |
| UINT64 CInvocations; |
| UINT64 CPrimitives; |
| UINT64 PSInvocations; |
| } D3D10_QUERY_DATA_PIPELINE_STATISTICS; |
| typedef struct D3D10_QUERY_DATA_SO_STATISTICS { |
| UINT64 NumPrimitivesWritten; |
| UINT64 PrimitivesStorageNeeded; |
| } D3D10_QUERY_DATA_SO_STATISTICS; |
| typedef enum D3D10_CREATE_DEVICE_FLAG { |
| D3D10_CREATE_DEVICE_SINGLETHREADED = 0x1, |
| D3D10_CREATE_DEVICE_DEBUG = 0x2, |
| D3D10_CREATE_DEVICE_SWITCH_TO_REF = 0x4, |
| D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8, |
| D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP = 0x10, |
| D3D10_CREATE_DEVICE_BGRA_SUPPORT = 0x20, |
| D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 0x80, |
| D3D10_CREATE_DEVICE_STRICT_VALIDATION = 0x200, |
| D3D10_CREATE_DEVICE_DEBUGGABLE = 0x400 |
| } D3D10_CREATE_DEVICE_FLAG; |
| #ifndef __ID3D10Device_FWD_DEFINED__ |
| #define __ID3D10Device_FWD_DEFINED__ |
| typedef interface ID3D10Device ID3D10Device; |
| #ifdef __cplusplus |
| interface ID3D10Device; |
| #endif /* __cplusplus */ |
| #endif |
| |
| /***************************************************************************** |
| * ID3D10DeviceChild interface |
| */ |
| #ifndef __ID3D10DeviceChild_INTERFACE_DEFINED__ |
| #define __ID3D10DeviceChild_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10DeviceChild, 0x9b7e4c00, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("9b7e4c00-342c-4106-a19f-4f2704f689f0") |
| ID3D10DeviceChild : public IUnknown |
| { |
| virtual void STDMETHODCALLTYPE GetDevice( |
| ID3D10Device **ppDevice) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE GetPrivateData( |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE SetPrivateData( |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( |
| REFGUID guid, |
| const IUnknown *pData) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10DeviceChild, 0x9b7e4c00, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0) |
| #endif |
| #else |
| typedef struct ID3D10DeviceChildVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10DeviceChild *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10DeviceChild *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10DeviceChild *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10DeviceChild *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10DeviceChild *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10DeviceChild *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D10DeviceChild *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| END_INTERFACE |
| } ID3D10DeviceChildVtbl; |
| |
| interface ID3D10DeviceChild { |
| CONST_VTBL ID3D10DeviceChildVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D10DeviceChild_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D10DeviceChild_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D10DeviceChild_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D10DeviceChild methods ***/ |
| #define ID3D10DeviceChild_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D10DeviceChild_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D10DeviceChild_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D10DeviceChild_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D10DeviceChild_QueryInterface(ID3D10DeviceChild* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D10DeviceChild_AddRef(ID3D10DeviceChild* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D10DeviceChild_Release(ID3D10DeviceChild* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D10DeviceChild methods ***/ |
| static FORCEINLINE void ID3D10DeviceChild_GetDevice(ID3D10DeviceChild* This,ID3D10Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D10DeviceChild_GetPrivateData(ID3D10DeviceChild* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10DeviceChild_SetPrivateData(ID3D10DeviceChild* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10DeviceChild_SetPrivateDataInterface(ID3D10DeviceChild* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D10DeviceChild_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D10Resource interface |
| */ |
| #ifndef __ID3D10Resource_INTERFACE_DEFINED__ |
| #define __ID3D10Resource_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10Resource, 0x9b7e4c01, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("9b7e4c01-342c-4106-a19f-4f2704f689f0") |
| ID3D10Resource : public ID3D10DeviceChild |
| { |
| virtual void STDMETHODCALLTYPE GetType( |
| D3D10_RESOURCE_DIMENSION *rType) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetEvictionPriority( |
| UINT EvictionPriority) = 0; |
| |
| virtual UINT STDMETHODCALLTYPE GetEvictionPriority( |
| ) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10Resource, 0x9b7e4c01, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0) |
| #endif |
| #else |
| typedef struct ID3D10ResourceVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10Resource *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10Resource *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10Resource *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10Resource *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10Resource *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10Resource *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D10Resource *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D10Resource methods ***/ |
| void (STDMETHODCALLTYPE *GetType)( |
| ID3D10Resource *This, |
| D3D10_RESOURCE_DIMENSION *rType); |
| |
| void (STDMETHODCALLTYPE *SetEvictionPriority)( |
| ID3D10Resource *This, |
| UINT EvictionPriority); |
| |
| UINT (STDMETHODCALLTYPE *GetEvictionPriority)( |
| ID3D10Resource *This); |
| |
| END_INTERFACE |
| } ID3D10ResourceVtbl; |
| |
| interface ID3D10Resource { |
| CONST_VTBL ID3D10ResourceVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D10Resource_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D10Resource_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D10Resource_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D10DeviceChild methods ***/ |
| #define ID3D10Resource_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D10Resource_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D10Resource_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D10Resource_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D10Resource methods ***/ |
| #define ID3D10Resource_GetType(This,rType) (This)->lpVtbl->GetType(This,rType) |
| #define ID3D10Resource_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) |
| #define ID3D10Resource_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D10Resource_QueryInterface(ID3D10Resource* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D10Resource_AddRef(ID3D10Resource* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D10Resource_Release(ID3D10Resource* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D10DeviceChild methods ***/ |
| static FORCEINLINE void ID3D10Resource_GetDevice(ID3D10Resource* This,ID3D10Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D10Resource_GetPrivateData(ID3D10Resource* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10Resource_SetPrivateData(ID3D10Resource* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10Resource_SetPrivateDataInterface(ID3D10Resource* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D10Resource methods ***/ |
| static FORCEINLINE void ID3D10Resource_GetType(ID3D10Resource* This,D3D10_RESOURCE_DIMENSION *rType) { |
| This->lpVtbl->GetType(This,rType); |
| } |
| static FORCEINLINE void ID3D10Resource_SetEvictionPriority(ID3D10Resource* This,UINT EvictionPriority) { |
| This->lpVtbl->SetEvictionPriority(This,EvictionPriority); |
| } |
| static FORCEINLINE UINT ID3D10Resource_GetEvictionPriority(ID3D10Resource* This) { |
| return This->lpVtbl->GetEvictionPriority(This); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D10Resource_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D10Buffer interface |
| */ |
| #ifndef __ID3D10Buffer_INTERFACE_DEFINED__ |
| #define __ID3D10Buffer_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10Buffer, 0x9b7e4c02, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("9b7e4c02-342c-4106-a19f-4f2704f689f0") |
| ID3D10Buffer : public ID3D10Resource |
| { |
| virtual HRESULT STDMETHODCALLTYPE Map( |
| D3D10_MAP MapType, |
| UINT MapFlags, |
| void **ppData) = 0; |
| |
| virtual void STDMETHODCALLTYPE Unmap( |
| ) = 0; |
| |
| virtual void STDMETHODCALLTYPE GetDesc( |
| D3D10_BUFFER_DESC *pDesc) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10Buffer, 0x9b7e4c02, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0) |
| #endif |
| #else |
| typedef struct ID3D10BufferVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10Buffer *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10Buffer *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10Buffer *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10Buffer *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10Buffer *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10Buffer *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D10Buffer *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D10Resource methods ***/ |
| void (STDMETHODCALLTYPE *GetType)( |
| ID3D10Buffer *This, |
| D3D10_RESOURCE_DIMENSION *rType); |
| |
| void (STDMETHODCALLTYPE *SetEvictionPriority)( |
| ID3D10Buffer *This, |
| UINT EvictionPriority); |
| |
| UINT (STDMETHODCALLTYPE *GetEvictionPriority)( |
| ID3D10Buffer *This); |
| |
| /*** ID3D10Buffer methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Map)( |
| ID3D10Buffer *This, |
| D3D10_MAP MapType, |
| UINT MapFlags, |
| void **ppData); |
| |
| void (STDMETHODCALLTYPE *Unmap)( |
| ID3D10Buffer *This); |
| |
| void (STDMETHODCALLTYPE *GetDesc)( |
| ID3D10Buffer *This, |
| D3D10_BUFFER_DESC *pDesc); |
| |
| END_INTERFACE |
| } ID3D10BufferVtbl; |
| |
| interface ID3D10Buffer { |
| CONST_VTBL ID3D10BufferVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D10Buffer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D10Buffer_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D10Buffer_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D10DeviceChild methods ***/ |
| #define ID3D10Buffer_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D10Buffer_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D10Buffer_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D10Buffer_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D10Resource methods ***/ |
| #define ID3D10Buffer_GetType(This,rType) (This)->lpVtbl->GetType(This,rType) |
| #define ID3D10Buffer_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) |
| #define ID3D10Buffer_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) |
| /*** ID3D10Buffer methods ***/ |
| #define ID3D10Buffer_Map(This,MapType,MapFlags,ppData) (This)->lpVtbl->Map(This,MapType,MapFlags,ppData) |
| #define ID3D10Buffer_Unmap(This) (This)->lpVtbl->Unmap(This) |
| #define ID3D10Buffer_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D10Buffer_QueryInterface(ID3D10Buffer* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D10Buffer_AddRef(ID3D10Buffer* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D10Buffer_Release(ID3D10Buffer* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D10DeviceChild methods ***/ |
| static FORCEINLINE void ID3D10Buffer_GetDevice(ID3D10Buffer* This,ID3D10Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D10Buffer_GetPrivateData(ID3D10Buffer* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10Buffer_SetPrivateData(ID3D10Buffer* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10Buffer_SetPrivateDataInterface(ID3D10Buffer* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D10Resource methods ***/ |
| static FORCEINLINE void ID3D10Buffer_GetType(ID3D10Buffer* This,D3D10_RESOURCE_DIMENSION *rType) { |
| This->lpVtbl->GetType(This,rType); |
| } |
| static FORCEINLINE void ID3D10Buffer_SetEvictionPriority(ID3D10Buffer* This,UINT EvictionPriority) { |
| This->lpVtbl->SetEvictionPriority(This,EvictionPriority); |
| } |
| static FORCEINLINE UINT ID3D10Buffer_GetEvictionPriority(ID3D10Buffer* This) { |
| return This->lpVtbl->GetEvictionPriority(This); |
| } |
| /*** ID3D10Buffer methods ***/ |
| static FORCEINLINE HRESULT ID3D10Buffer_Map(ID3D10Buffer* This,D3D10_MAP MapType,UINT MapFlags,void **ppData) { |
| return This->lpVtbl->Map(This,MapType,MapFlags,ppData); |
| } |
| static FORCEINLINE void ID3D10Buffer_Unmap(ID3D10Buffer* This) { |
| This->lpVtbl->Unmap(This); |
| } |
| static FORCEINLINE void ID3D10Buffer_GetDesc(ID3D10Buffer* This,D3D10_BUFFER_DESC *pDesc) { |
| This->lpVtbl->GetDesc(This,pDesc); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D10Buffer_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D10Texture1D interface |
| */ |
| #ifndef __ID3D10Texture1D_INTERFACE_DEFINED__ |
| #define __ID3D10Texture1D_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10Texture1D, 0x9b7e4c03, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("9b7e4c03-342c-4106-a19f-4f2704f689f0") |
| ID3D10Texture1D : public ID3D10Resource |
| { |
| virtual HRESULT STDMETHODCALLTYPE Map( |
| UINT Subresource, |
| D3D10_MAP MapType, |
| UINT MapFlags, |
| void **ppData) = 0; |
| |
| virtual void STDMETHODCALLTYPE Unmap( |
| UINT Subresource) = 0; |
| |
| virtual void STDMETHODCALLTYPE GetDesc( |
| D3D10_TEXTURE1D_DESC *pDesc) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10Texture1D, 0x9b7e4c03, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0) |
| #endif |
| #else |
| typedef struct ID3D10Texture1DVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10Texture1D *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10Texture1D *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10Texture1D *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10Texture1D *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10Texture1D *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10Texture1D *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D10Texture1D *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D10Resource methods ***/ |
| void (STDMETHODCALLTYPE *GetType)( |
| ID3D10Texture1D *This, |
| D3D10_RESOURCE_DIMENSION *rType); |
| |
| void (STDMETHODCALLTYPE *SetEvictionPriority)( |
| ID3D10Texture1D *This, |
| UINT EvictionPriority); |
| |
| UINT (STDMETHODCALLTYPE *GetEvictionPriority)( |
| ID3D10Texture1D *This); |
| |
| /*** ID3D10Texture1D methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Map)( |
| ID3D10Texture1D *This, |
| UINT Subresource, |
| D3D10_MAP MapType, |
| UINT MapFlags, |
| void **ppData); |
| |
| void (STDMETHODCALLTYPE *Unmap)( |
| ID3D10Texture1D *This, |
| UINT Subresource); |
| |
| void (STDMETHODCALLTYPE *GetDesc)( |
| ID3D10Texture1D *This, |
| D3D10_TEXTURE1D_DESC *pDesc); |
| |
| END_INTERFACE |
| } ID3D10Texture1DVtbl; |
| |
| interface ID3D10Texture1D { |
| CONST_VTBL ID3D10Texture1DVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D10Texture1D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D10Texture1D_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D10Texture1D_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D10DeviceChild methods ***/ |
| #define ID3D10Texture1D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D10Texture1D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D10Texture1D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D10Texture1D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D10Resource methods ***/ |
| #define ID3D10Texture1D_GetType(This,rType) (This)->lpVtbl->GetType(This,rType) |
| #define ID3D10Texture1D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) |
| #define ID3D10Texture1D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) |
| /*** ID3D10Texture1D methods ***/ |
| #define ID3D10Texture1D_Map(This,Subresource,MapType,MapFlags,ppData) (This)->lpVtbl->Map(This,Subresource,MapType,MapFlags,ppData) |
| #define ID3D10Texture1D_Unmap(This,Subresource) (This)->lpVtbl->Unmap(This,Subresource) |
| #define ID3D10Texture1D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D10Texture1D_QueryInterface(ID3D10Texture1D* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D10Texture1D_AddRef(ID3D10Texture1D* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D10Texture1D_Release(ID3D10Texture1D* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D10DeviceChild methods ***/ |
| static FORCEINLINE void ID3D10Texture1D_GetDevice(ID3D10Texture1D* This,ID3D10Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D10Texture1D_GetPrivateData(ID3D10Texture1D* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10Texture1D_SetPrivateData(ID3D10Texture1D* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10Texture1D_SetPrivateDataInterface(ID3D10Texture1D* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D10Resource methods ***/ |
| static FORCEINLINE void ID3D10Texture1D_GetType(ID3D10Texture1D* This,D3D10_RESOURCE_DIMENSION *rType) { |
| This->lpVtbl->GetType(This,rType); |
| } |
| static FORCEINLINE void ID3D10Texture1D_SetEvictionPriority(ID3D10Texture1D* This,UINT EvictionPriority) { |
| This->lpVtbl->SetEvictionPriority(This,EvictionPriority); |
| } |
| static FORCEINLINE UINT ID3D10Texture1D_GetEvictionPriority(ID3D10Texture1D* This) { |
| return This->lpVtbl->GetEvictionPriority(This); |
| } |
| /*** ID3D10Texture1D methods ***/ |
| static FORCEINLINE HRESULT ID3D10Texture1D_Map(ID3D10Texture1D* This,UINT Subresource,D3D10_MAP MapType,UINT MapFlags,void **ppData) { |
| return This->lpVtbl->Map(This,Subresource,MapType,MapFlags,ppData); |
| } |
| static FORCEINLINE void ID3D10Texture1D_Unmap(ID3D10Texture1D* This,UINT Subresource) { |
| This->lpVtbl->Unmap(This,Subresource); |
| } |
| static FORCEINLINE void ID3D10Texture1D_GetDesc(ID3D10Texture1D* This,D3D10_TEXTURE1D_DESC *pDesc) { |
| This->lpVtbl->GetDesc(This,pDesc); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D10Texture1D_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D10Texture2D interface |
| */ |
| #ifndef __ID3D10Texture2D_INTERFACE_DEFINED__ |
| #define __ID3D10Texture2D_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10Texture2D, 0x9b7e4c04, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("9b7e4c04-342c-4106-a19f-4f2704f689f0") |
| ID3D10Texture2D : public ID3D10Resource |
| { |
| virtual HRESULT STDMETHODCALLTYPE Map( |
| UINT Subresource, |
| D3D10_MAP MapType, |
| UINT MapFlags, |
| D3D10_MAPPED_TEXTURE2D *pMappedTex2D) = 0; |
| |
| virtual void STDMETHODCALLTYPE Unmap( |
| UINT Subresource) = 0; |
| |
| virtual void STDMETHODCALLTYPE GetDesc( |
| D3D10_TEXTURE2D_DESC *pDesc) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10Texture2D, 0x9b7e4c04, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0) |
| #endif |
| #else |
| typedef struct ID3D10Texture2DVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10Texture2D *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10Texture2D *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10Texture2D *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10Texture2D *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10Texture2D *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10Texture2D *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D10Texture2D *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D10Resource methods ***/ |
| void (STDMETHODCALLTYPE *GetType)( |
| ID3D10Texture2D *This, |
| D3D10_RESOURCE_DIMENSION *rType); |
| |
| void (STDMETHODCALLTYPE *SetEvictionPriority)( |
| ID3D10Texture2D *This, |
| UINT EvictionPriority); |
| |
| UINT (STDMETHODCALLTYPE *GetEvictionPriority)( |
| ID3D10Texture2D *This); |
| |
| /*** ID3D10Texture2D methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Map)( |
| ID3D10Texture2D *This, |
| UINT Subresource, |
| D3D10_MAP MapType, |
| UINT MapFlags, |
| D3D10_MAPPED_TEXTURE2D *pMappedTex2D); |
| |
| void (STDMETHODCALLTYPE *Unmap)( |
| ID3D10Texture2D *This, |
| UINT Subresource); |
| |
| void (STDMETHODCALLTYPE *GetDesc)( |
| ID3D10Texture2D *This, |
| D3D10_TEXTURE2D_DESC *pDesc); |
| |
| END_INTERFACE |
| } ID3D10Texture2DVtbl; |
| |
| interface ID3D10Texture2D { |
| CONST_VTBL ID3D10Texture2DVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D10Texture2D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D10Texture2D_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D10Texture2D_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D10DeviceChild methods ***/ |
| #define ID3D10Texture2D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D10Texture2D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D10Texture2D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D10Texture2D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D10Resource methods ***/ |
| #define ID3D10Texture2D_GetType(This,rType) (This)->lpVtbl->GetType(This,rType) |
| #define ID3D10Texture2D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) |
| #define ID3D10Texture2D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) |
| /*** ID3D10Texture2D methods ***/ |
| #define ID3D10Texture2D_Map(This,Subresource,MapType,MapFlags,pMappedTex2D) (This)->lpVtbl->Map(This,Subresource,MapType,MapFlags,pMappedTex2D) |
| #define ID3D10Texture2D_Unmap(This,Subresource) (This)->lpVtbl->Unmap(This,Subresource) |
| #define ID3D10Texture2D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D10Texture2D_QueryInterface(ID3D10Texture2D* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D10Texture2D_AddRef(ID3D10Texture2D* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D10Texture2D_Release(ID3D10Texture2D* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D10DeviceChild methods ***/ |
| static FORCEINLINE void ID3D10Texture2D_GetDevice(ID3D10Texture2D* This,ID3D10Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D10Texture2D_GetPrivateData(ID3D10Texture2D* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10Texture2D_SetPrivateData(ID3D10Texture2D* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10Texture2D_SetPrivateDataInterface(ID3D10Texture2D* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D10Resource methods ***/ |
| static FORCEINLINE void ID3D10Texture2D_GetType(ID3D10Texture2D* This,D3D10_RESOURCE_DIMENSION *rType) { |
| This->lpVtbl->GetType(This,rType); |
| } |
| static FORCEINLINE void ID3D10Texture2D_SetEvictionPriority(ID3D10Texture2D* This,UINT EvictionPriority) { |
| This->lpVtbl->SetEvictionPriority(This,EvictionPriority); |
| } |
| static FORCEINLINE UINT ID3D10Texture2D_GetEvictionPriority(ID3D10Texture2D* This) { |
| return This->lpVtbl->GetEvictionPriority(This); |
| } |
| /*** ID3D10Texture2D methods ***/ |
| static FORCEINLINE HRESULT ID3D10Texture2D_Map(ID3D10Texture2D* This,UINT Subresource,D3D10_MAP MapType,UINT MapFlags,D3D10_MAPPED_TEXTURE2D *pMappedTex2D) { |
| return This->lpVtbl->Map(This,Subresource,MapType,MapFlags,pMappedTex2D); |
| } |
| static FORCEINLINE void ID3D10Texture2D_Unmap(ID3D10Texture2D* This,UINT Subresource) { |
| This->lpVtbl->Unmap(This,Subresource); |
| } |
| static FORCEINLINE void ID3D10Texture2D_GetDesc(ID3D10Texture2D* This,D3D10_TEXTURE2D_DESC *pDesc) { |
| This->lpVtbl->GetDesc(This,pDesc); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D10Texture2D_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D10Texture3D interface |
| */ |
| #ifndef __ID3D10Texture3D_INTERFACE_DEFINED__ |
| #define __ID3D10Texture3D_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10Texture3D, 0x9b7e4c05, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("9b7e4c05-342c-4106-a19f-4f2704f689f0") |
| ID3D10Texture3D : public ID3D10Resource |
| { |
| virtual HRESULT STDMETHODCALLTYPE Map( |
| UINT Subresource, |
| D3D10_MAP MapType, |
| UINT MapFlags, |
| D3D10_MAPPED_TEXTURE3D *pMappedTex3D) = 0; |
| |
| virtual void STDMETHODCALLTYPE Unmap( |
| UINT Subresource) = 0; |
| |
| virtual void STDMETHODCALLTYPE GetDesc( |
| D3D10_TEXTURE3D_DESC *pDesc) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10Texture3D, 0x9b7e4c05, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0) |
| #endif |
| #else |
| typedef struct ID3D10Texture3DVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10Texture3D *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10Texture3D *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10Texture3D *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10Texture3D *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10Texture3D *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10Texture3D *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D10Texture3D *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D10Resource methods ***/ |
| void (STDMETHODCALLTYPE *GetType)( |
| ID3D10Texture3D *This, |
| D3D10_RESOURCE_DIMENSION *rType); |
| |
| void (STDMETHODCALLTYPE *SetEvictionPriority)( |
| ID3D10Texture3D *This, |
| UINT EvictionPriority); |
| |
| UINT (STDMETHODCALLTYPE *GetEvictionPriority)( |
| ID3D10Texture3D *This); |
| |
| /*** ID3D10Texture3D methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Map)( |
| ID3D10Texture3D *This, |
| UINT Subresource, |
| D3D10_MAP MapType, |
| UINT MapFlags, |
| D3D10_MAPPED_TEXTURE3D *pMappedTex3D); |
| |
| void (STDMETHODCALLTYPE *Unmap)( |
| ID3D10Texture3D *This, |
| UINT Subresource); |
| |
| void (STDMETHODCALLTYPE *GetDesc)( |
| ID3D10Texture3D *This, |
| D3D10_TEXTURE3D_DESC *pDesc); |
| |
| END_INTERFACE |
| } ID3D10Texture3DVtbl; |
| |
| interface ID3D10Texture3D { |
| CONST_VTBL ID3D10Texture3DVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D10Texture3D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D10Texture3D_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D10Texture3D_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D10DeviceChild methods ***/ |
| #define ID3D10Texture3D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D10Texture3D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D10Texture3D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D10Texture3D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D10Resource methods ***/ |
| #define ID3D10Texture3D_GetType(This,rType) (This)->lpVtbl->GetType(This,rType) |
| #define ID3D10Texture3D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) |
| #define ID3D10Texture3D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) |
| /*** ID3D10Texture3D methods ***/ |
| #define ID3D10Texture3D_Map(This,Subresource,MapType,MapFlags,pMappedTex3D) (This)->lpVtbl->Map(This,Subresource,MapType,MapFlags,pMappedTex3D) |
| #define ID3D10Texture3D_Unmap(This,Subresource) (This)->lpVtbl->Unmap(This,Subresource) |
| #define ID3D10Texture3D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D10Texture3D_QueryInterface(ID3D10Texture3D* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D10Texture3D_AddRef(ID3D10Texture3D* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D10Texture3D_Release(ID3D10Texture3D* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D10DeviceChild methods ***/ |
| static FORCEINLINE void ID3D10Texture3D_GetDevice(ID3D10Texture3D* This,ID3D10Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D10Texture3D_GetPrivateData(ID3D10Texture3D* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10Texture3D_SetPrivateData(ID3D10Texture3D* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10Texture3D_SetPrivateDataInterface(ID3D10Texture3D* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D10Resource methods ***/ |
| static FORCEINLINE void ID3D10Texture3D_GetType(ID3D10Texture3D* This,D3D10_RESOURCE_DIMENSION *rType) { |
| This->lpVtbl->GetType(This,rType); |
| } |
| static FORCEINLINE void ID3D10Texture3D_SetEvictionPriority(ID3D10Texture3D* This,UINT EvictionPriority) { |
| This->lpVtbl->SetEvictionPriority(This,EvictionPriority); |
| } |
| static FORCEINLINE UINT ID3D10Texture3D_GetEvictionPriority(ID3D10Texture3D* This) { |
| return This->lpVtbl->GetEvictionPriority(This); |
| } |
| /*** ID3D10Texture3D methods ***/ |
| static FORCEINLINE HRESULT ID3D10Texture3D_Map(ID3D10Texture3D* This,UINT Subresource,D3D10_MAP MapType,UINT MapFlags,D3D10_MAPPED_TEXTURE3D *pMappedTex3D) { |
| return This->lpVtbl->Map(This,Subresource,MapType,MapFlags,pMappedTex3D); |
| } |
| static FORCEINLINE void ID3D10Texture3D_Unmap(ID3D10Texture3D* This,UINT Subresource) { |
| This->lpVtbl->Unmap(This,Subresource); |
| } |
| static FORCEINLINE void ID3D10Texture3D_GetDesc(ID3D10Texture3D* This,D3D10_TEXTURE3D_DESC *pDesc) { |
| This->lpVtbl->GetDesc(This,pDesc); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D10Texture3D_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D10View interface |
| */ |
| #ifndef __ID3D10View_INTERFACE_DEFINED__ |
| #define __ID3D10View_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10View, 0xc902b03f, 0x60a7, 0x49ba, 0x99,0x36, 0x2a,0x3a,0xb3,0x7a,0x7e,0x33); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("c902b03f-60a7-49ba-9936-2a3ab37a7e33") |
| ID3D10View : public ID3D10DeviceChild |
| { |
| virtual void STDMETHODCALLTYPE GetResource( |
| ID3D10Resource **ppResource) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10View, 0xc902b03f, 0x60a7, 0x49ba, 0x99,0x36, 0x2a,0x3a,0xb3,0x7a,0x7e,0x33) |
| #endif |
| #else |
| typedef struct ID3D10ViewVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10View *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10View *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10View *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10View *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10View *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10View *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D10View *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D10View methods ***/ |
| void (STDMETHODCALLTYPE *GetResource)( |
| ID3D10View *This, |
| ID3D10Resource **ppResource); |
| |
| END_INTERFACE |
| } ID3D10ViewVtbl; |
| |
| interface ID3D10View { |
| CONST_VTBL ID3D10ViewVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D10View_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D10View_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D10View_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D10DeviceChild methods ***/ |
| #define ID3D10View_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D10View_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D10View_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D10View_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D10View methods ***/ |
| #define ID3D10View_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D10View_QueryInterface(ID3D10View* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D10View_AddRef(ID3D10View* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D10View_Release(ID3D10View* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D10DeviceChild methods ***/ |
| static FORCEINLINE void ID3D10View_GetDevice(ID3D10View* This,ID3D10Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D10View_GetPrivateData(ID3D10View* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10View_SetPrivateData(ID3D10View* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10View_SetPrivateDataInterface(ID3D10View* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D10View methods ***/ |
| static FORCEINLINE void ID3D10View_GetResource(ID3D10View* This,ID3D10Resource **ppResource) { |
| This->lpVtbl->GetResource(This,ppResource); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D10View_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D10DepthStencilView interface |
| */ |
| #ifndef __ID3D10DepthStencilView_INTERFACE_DEFINED__ |
| #define __ID3D10DepthStencilView_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10DepthStencilView, 0x9b7e4c09, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("9b7e4c09-342c-4106-a19f-4f2704f689f0") |
| ID3D10DepthStencilView : public ID3D10View |
| { |
| virtual void STDMETHODCALLTYPE GetDesc( |
| D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10DepthStencilView, 0x9b7e4c09, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0) |
| #endif |
| #else |
| typedef struct ID3D10DepthStencilViewVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10DepthStencilView *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10DepthStencilView *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10DepthStencilView *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10DepthStencilView *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10DepthStencilView *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10DepthStencilView *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D10DepthStencilView *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D10View methods ***/ |
| void (STDMETHODCALLTYPE *GetResource)( |
| ID3D10DepthStencilView *This, |
| ID3D10Resource **ppResource); |
| |
| /*** ID3D10DepthStencilView methods ***/ |
| void (STDMETHODCALLTYPE *GetDesc)( |
| ID3D10DepthStencilView *This, |
| D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc); |
| |
| END_INTERFACE |
| } ID3D10DepthStencilViewVtbl; |
| |
| interface ID3D10DepthStencilView { |
| CONST_VTBL ID3D10DepthStencilViewVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D10DepthStencilView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D10DepthStencilView_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D10DepthStencilView_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D10DeviceChild methods ***/ |
| #define ID3D10DepthStencilView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D10DepthStencilView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D10DepthStencilView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D10DepthStencilView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D10View methods ***/ |
| #define ID3D10DepthStencilView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) |
| /*** ID3D10DepthStencilView methods ***/ |
| #define ID3D10DepthStencilView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D10DepthStencilView_QueryInterface(ID3D10DepthStencilView* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D10DepthStencilView_AddRef(ID3D10DepthStencilView* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D10DepthStencilView_Release(ID3D10DepthStencilView* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D10DeviceChild methods ***/ |
| static FORCEINLINE void ID3D10DepthStencilView_GetDevice(ID3D10DepthStencilView* This,ID3D10Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D10DepthStencilView_GetPrivateData(ID3D10DepthStencilView* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10DepthStencilView_SetPrivateData(ID3D10DepthStencilView* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10DepthStencilView_SetPrivateDataInterface(ID3D10DepthStencilView* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D10View methods ***/ |
| static FORCEINLINE void ID3D10DepthStencilView_GetResource(ID3D10DepthStencilView* This,ID3D10Resource **ppResource) { |
| This->lpVtbl->GetResource(This,ppResource); |
| } |
| /*** ID3D10DepthStencilView methods ***/ |
| static FORCEINLINE void ID3D10DepthStencilView_GetDesc(ID3D10DepthStencilView* This,D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc) { |
| This->lpVtbl->GetDesc(This,pDesc); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D10DepthStencilView_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D10RenderTargetView interface |
| */ |
| #ifndef __ID3D10RenderTargetView_INTERFACE_DEFINED__ |
| #define __ID3D10RenderTargetView_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10RenderTargetView, 0x9b7e4c08, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("9b7e4c08-342c-4106-a19f-4f2704f689f0") |
| ID3D10RenderTargetView : public ID3D10View |
| { |
| virtual void STDMETHODCALLTYPE GetDesc( |
| D3D10_RENDER_TARGET_VIEW_DESC *pDesc) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10RenderTargetView, 0x9b7e4c08, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0) |
| #endif |
| #else |
| typedef struct ID3D10RenderTargetViewVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10RenderTargetView *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10RenderTargetView *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10RenderTargetView *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10RenderTargetView *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10RenderTargetView *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10RenderTargetView *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D10RenderTargetView *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D10View methods ***/ |
| void (STDMETHODCALLTYPE *GetResource)( |
| ID3D10RenderTargetView *This, |
| ID3D10Resource **ppResource); |
| |
| /*** ID3D10RenderTargetView methods ***/ |
| void (STDMETHODCALLTYPE *GetDesc)( |
| ID3D10RenderTargetView *This, |
| D3D10_RENDER_TARGET_VIEW_DESC *pDesc); |
| |
| END_INTERFACE |
| } ID3D10RenderTargetViewVtbl; |
| |
| interface ID3D10RenderTargetView { |
| CONST_VTBL ID3D10RenderTargetViewVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D10RenderTargetView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D10RenderTargetView_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D10RenderTargetView_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D10DeviceChild methods ***/ |
| #define ID3D10RenderTargetView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D10RenderTargetView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D10RenderTargetView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D10RenderTargetView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D10View methods ***/ |
| #define ID3D10RenderTargetView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) |
| /*** ID3D10RenderTargetView methods ***/ |
| #define ID3D10RenderTargetView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D10RenderTargetView_QueryInterface(ID3D10RenderTargetView* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D10RenderTargetView_AddRef(ID3D10RenderTargetView* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D10RenderTargetView_Release(ID3D10RenderTargetView* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D10DeviceChild methods ***/ |
| static FORCEINLINE void ID3D10RenderTargetView_GetDevice(ID3D10RenderTargetView* This,ID3D10Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D10RenderTargetView_GetPrivateData(ID3D10RenderTargetView* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10RenderTargetView_SetPrivateData(ID3D10RenderTargetView* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10RenderTargetView_SetPrivateDataInterface(ID3D10RenderTargetView* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D10View methods ***/ |
| static FORCEINLINE void ID3D10RenderTargetView_GetResource(ID3D10RenderTargetView* This,ID3D10Resource **ppResource) { |
| This->lpVtbl->GetResource(This,ppResource); |
| } |
| /*** ID3D10RenderTargetView methods ***/ |
| static FORCEINLINE void ID3D10RenderTargetView_GetDesc(ID3D10RenderTargetView* This,D3D10_RENDER_TARGET_VIEW_DESC *pDesc) { |
| This->lpVtbl->GetDesc(This,pDesc); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D10RenderTargetView_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D10ShaderResourceView interface |
| */ |
| #ifndef __ID3D10ShaderResourceView_INTERFACE_DEFINED__ |
| #define __ID3D10ShaderResourceView_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10ShaderResourceView, 0x9b7e4c07, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("9b7e4c07-342c-4106-a19f-4f2704f689f0") |
| ID3D10ShaderResourceView : public ID3D10View |
| { |
| virtual void STDMETHODCALLTYPE GetDesc( |
| D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10ShaderResourceView, 0x9b7e4c07, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0) |
| #endif |
| #else |
| typedef struct ID3D10ShaderResourceViewVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10ShaderResourceView *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10ShaderResourceView *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10ShaderResourceView *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10ShaderResourceView *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10ShaderResourceView *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10ShaderResourceView *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D10ShaderResourceView *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D10View methods ***/ |
| void (STDMETHODCALLTYPE *GetResource)( |
| ID3D10ShaderResourceView *This, |
| ID3D10Resource **ppResource); |
| |
| /*** ID3D10ShaderResourceView methods ***/ |
| void (STDMETHODCALLTYPE *GetDesc)( |
| ID3D10ShaderResourceView *This, |
| D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc); |
| |
| END_INTERFACE |
| } ID3D10ShaderResourceViewVtbl; |
| |
| interface ID3D10ShaderResourceView { |
| CONST_VTBL ID3D10ShaderResourceViewVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D10ShaderResourceView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D10ShaderResourceView_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D10ShaderResourceView_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D10DeviceChild methods ***/ |
| #define ID3D10ShaderResourceView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D10ShaderResourceView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D10ShaderResourceView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D10ShaderResourceView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D10View methods ***/ |
| #define ID3D10ShaderResourceView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) |
| /*** ID3D10ShaderResourceView methods ***/ |
| #define ID3D10ShaderResourceView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D10ShaderResourceView_QueryInterface(ID3D10ShaderResourceView* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D10ShaderResourceView_AddRef(ID3D10ShaderResourceView* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D10ShaderResourceView_Release(ID3D10ShaderResourceView* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D10DeviceChild methods ***/ |
| static FORCEINLINE void ID3D10ShaderResourceView_GetDevice(ID3D10ShaderResourceView* This,ID3D10Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D10ShaderResourceView_GetPrivateData(ID3D10ShaderResourceView* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10ShaderResourceView_SetPrivateData(ID3D10ShaderResourceView* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10ShaderResourceView_SetPrivateDataInterface(ID3D10ShaderResourceView* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D10View methods ***/ |
| static FORCEINLINE void ID3D10ShaderResourceView_GetResource(ID3D10ShaderResourceView* This,ID3D10Resource **ppResource) { |
| This->lpVtbl->GetResource(This,ppResource); |
| } |
| /*** ID3D10ShaderResourceView methods ***/ |
| static FORCEINLINE void ID3D10ShaderResourceView_GetDesc(ID3D10ShaderResourceView* This,D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) { |
| This->lpVtbl->GetDesc(This,pDesc); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D10ShaderResourceView_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D10BlendState interface |
| */ |
| #ifndef __ID3D10BlendState_INTERFACE_DEFINED__ |
| #define __ID3D10BlendState_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10BlendState, 0xedad8d19, 0x8a35, 0x4d6d, 0x85,0x66, 0x2e,0xa2,0x76,0xcd,0xe1,0x61); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("edad8d19-8a35-4d6d-8566-2ea276cde161") |
| ID3D10BlendState : public ID3D10DeviceChild |
| { |
| virtual void STDMETHODCALLTYPE GetDesc( |
| D3D10_BLEND_DESC *pDesc) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10BlendState, 0xedad8d19, 0x8a35, 0x4d6d, 0x85,0x66, 0x2e,0xa2,0x76,0xcd,0xe1,0x61) |
| #endif |
| #else |
| typedef struct ID3D10BlendStateVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10BlendState *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10BlendState *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10BlendState *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10BlendState *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10BlendState *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10BlendState *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D10BlendState *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D10BlendState methods ***/ |
| void (STDMETHODCALLTYPE *GetDesc)( |
| ID3D10BlendState *This, |
| D3D10_BLEND_DESC *pDesc); |
| |
| END_INTERFACE |
| } ID3D10BlendStateVtbl; |
| |
| interface ID3D10BlendState { |
| CONST_VTBL ID3D10BlendStateVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D10BlendState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D10BlendState_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D10BlendState_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D10DeviceChild methods ***/ |
| #define ID3D10BlendState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D10BlendState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D10BlendState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D10BlendState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D10BlendState methods ***/ |
| #define ID3D10BlendState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D10BlendState_QueryInterface(ID3D10BlendState* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D10BlendState_AddRef(ID3D10BlendState* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D10BlendState_Release(ID3D10BlendState* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D10DeviceChild methods ***/ |
| static FORCEINLINE void ID3D10BlendState_GetDevice(ID3D10BlendState* This,ID3D10Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D10BlendState_GetPrivateData(ID3D10BlendState* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10BlendState_SetPrivateData(ID3D10BlendState* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10BlendState_SetPrivateDataInterface(ID3D10BlendState* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D10BlendState methods ***/ |
| static FORCEINLINE void ID3D10BlendState_GetDesc(ID3D10BlendState* This,D3D10_BLEND_DESC *pDesc) { |
| This->lpVtbl->GetDesc(This,pDesc); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D10BlendState_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D10DepthStencilState interface |
| */ |
| #ifndef __ID3D10DepthStencilState_INTERFACE_DEFINED__ |
| #define __ID3D10DepthStencilState_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10DepthStencilState, 0x2b4b1cc8, 0xa4ad, 0x41f8, 0x83,0x22, 0xca,0x86,0xfc,0x3e,0xc6,0x75); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("2b4b1cc8-a4ad-41f8-8322-ca86fc3ec675") |
| ID3D10DepthStencilState : public ID3D10DeviceChild |
| { |
| virtual void STDMETHODCALLTYPE GetDesc( |
| D3D10_DEPTH_STENCIL_DESC *pDesc) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10DepthStencilState, 0x2b4b1cc8, 0xa4ad, 0x41f8, 0x83,0x22, 0xca,0x86,0xfc,0x3e,0xc6,0x75) |
| #endif |
| #else |
| typedef struct ID3D10DepthStencilStateVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10DepthStencilState *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10DepthStencilState *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10DepthStencilState *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10DepthStencilState *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10DepthStencilState *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10DepthStencilState *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D10DepthStencilState *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D10DepthStencilState methods ***/ |
| void (STDMETHODCALLTYPE *GetDesc)( |
| ID3D10DepthStencilState *This, |
| D3D10_DEPTH_STENCIL_DESC *pDesc); |
| |
| END_INTERFACE |
| } ID3D10DepthStencilStateVtbl; |
| |
| interface ID3D10DepthStencilState { |
| CONST_VTBL ID3D10DepthStencilStateVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D10DepthStencilState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D10DepthStencilState_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D10DepthStencilState_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D10DeviceChild methods ***/ |
| #define ID3D10DepthStencilState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D10DepthStencilState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D10DepthStencilState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D10DepthStencilState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D10DepthStencilState methods ***/ |
| #define ID3D10DepthStencilState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D10DepthStencilState_QueryInterface(ID3D10DepthStencilState* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D10DepthStencilState_AddRef(ID3D10DepthStencilState* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D10DepthStencilState_Release(ID3D10DepthStencilState* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D10DeviceChild methods ***/ |
| static FORCEINLINE void ID3D10DepthStencilState_GetDevice(ID3D10DepthStencilState* This,ID3D10Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D10DepthStencilState_GetPrivateData(ID3D10DepthStencilState* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10DepthStencilState_SetPrivateData(ID3D10DepthStencilState* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D10DepthStencilState_SetPrivateDataInterface(ID3D10DepthStencilState* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D10DepthStencilState methods ***/ |
| static FORCEINLINE void ID3D10DepthStencilState_GetDesc(ID3D10DepthStencilState* This,D3D10_DEPTH_STENCIL_DESC *pDesc) { |
| This->lpVtbl->GetDesc(This,pDesc); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D10DepthStencilState_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D10GeometryShader interface |
| */ |
| #ifndef __ID3D10GeometryShader_INTERFACE_DEFINED__ |
| #define __ID3D10GeometryShader_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D10GeometryShader, 0x6316be88, 0x54cd, 0x4040, 0xab,0x44, 0x20,0x46,0x1b,0xc8,0x1f,0x68); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("6316be88-54cd-4040-ab44-20461bc81f68") |
| ID3D10GeometryShader : public ID3D10DeviceChild |
| { |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D10GeometryShader, 0x6316be88, 0x54cd, 0x4040, 0xab,0x44, 0x20,0x46,0x1b,0xc8,0x1f,0x68) |
| #endif |
| #else |
| typedef struct ID3D10GeometryShaderVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D10GeometryShader *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D10GeometryShader *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D10GeometryShader *This); |
| |
| /*** ID3D10DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D10GeometryShader *This, |
| ID3D10Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D10GeometryShader *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D10GeometryShader *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| |