| /*** Autogenerated by WIDL 6.3 from include/d3d11.idl - Do not edit ***/ |
| |
| #ifdef _WIN32 |
| #ifndef __REQUIRED_RPCNDR_H_VERSION__ |
| #define __REQUIRED_RPCNDR_H_VERSION__ 475 |
| #endif |
| #include <rpc.h> |
| #include <rpcndr.h> |
| #endif |
| |
| #ifndef COM_NO_WINDOWS_H |
| #include <windows.h> |
| #include <ole2.h> |
| #endif |
| |
| #ifndef __d3d11_h__ |
| #define __d3d11_h__ |
| |
| /* Forward declarations */ |
| |
| #ifndef __ID3D11DeviceChild_FWD_DEFINED__ |
| #define __ID3D11DeviceChild_FWD_DEFINED__ |
| typedef interface ID3D11DeviceChild ID3D11DeviceChild; |
| #ifdef __cplusplus |
| interface ID3D11DeviceChild; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11Asynchronous_FWD_DEFINED__ |
| #define __ID3D11Asynchronous_FWD_DEFINED__ |
| typedef interface ID3D11Asynchronous ID3D11Asynchronous; |
| #ifdef __cplusplus |
| interface ID3D11Asynchronous; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11Query_FWD_DEFINED__ |
| #define __ID3D11Query_FWD_DEFINED__ |
| typedef interface ID3D11Query ID3D11Query; |
| #ifdef __cplusplus |
| interface ID3D11Query; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11Resource_FWD_DEFINED__ |
| #define __ID3D11Resource_FWD_DEFINED__ |
| typedef interface ID3D11Resource ID3D11Resource; |
| #ifdef __cplusplus |
| interface ID3D11Resource; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11View_FWD_DEFINED__ |
| #define __ID3D11View_FWD_DEFINED__ |
| typedef interface ID3D11View ID3D11View; |
| #ifdef __cplusplus |
| interface ID3D11View; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11BlendState_FWD_DEFINED__ |
| #define __ID3D11BlendState_FWD_DEFINED__ |
| typedef interface ID3D11BlendState ID3D11BlendState; |
| #ifdef __cplusplus |
| interface ID3D11BlendState; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11Buffer_FWD_DEFINED__ |
| #define __ID3D11Buffer_FWD_DEFINED__ |
| typedef interface ID3D11Buffer ID3D11Buffer; |
| #ifdef __cplusplus |
| interface ID3D11Buffer; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11ClassInstance_FWD_DEFINED__ |
| #define __ID3D11ClassInstance_FWD_DEFINED__ |
| typedef interface ID3D11ClassInstance ID3D11ClassInstance; |
| #ifdef __cplusplus |
| interface ID3D11ClassInstance; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11ClassLinkage_FWD_DEFINED__ |
| #define __ID3D11ClassLinkage_FWD_DEFINED__ |
| typedef interface ID3D11ClassLinkage ID3D11ClassLinkage; |
| #ifdef __cplusplus |
| interface ID3D11ClassLinkage; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11CommandList_FWD_DEFINED__ |
| #define __ID3D11CommandList_FWD_DEFINED__ |
| typedef interface ID3D11CommandList ID3D11CommandList; |
| #ifdef __cplusplus |
| interface ID3D11CommandList; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11ComputeShader_FWD_DEFINED__ |
| #define __ID3D11ComputeShader_FWD_DEFINED__ |
| typedef interface ID3D11ComputeShader ID3D11ComputeShader; |
| #ifdef __cplusplus |
| interface ID3D11ComputeShader; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11Counter_FWD_DEFINED__ |
| #define __ID3D11Counter_FWD_DEFINED__ |
| typedef interface ID3D11Counter ID3D11Counter; |
| #ifdef __cplusplus |
| interface ID3D11Counter; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11DepthStencilState_FWD_DEFINED__ |
| #define __ID3D11DepthStencilState_FWD_DEFINED__ |
| typedef interface ID3D11DepthStencilState ID3D11DepthStencilState; |
| #ifdef __cplusplus |
| interface ID3D11DepthStencilState; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11DepthStencilView_FWD_DEFINED__ |
| #define __ID3D11DepthStencilView_FWD_DEFINED__ |
| typedef interface ID3D11DepthStencilView ID3D11DepthStencilView; |
| #ifdef __cplusplus |
| interface ID3D11DepthStencilView; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11DomainShader_FWD_DEFINED__ |
| #define __ID3D11DomainShader_FWD_DEFINED__ |
| typedef interface ID3D11DomainShader ID3D11DomainShader; |
| #ifdef __cplusplus |
| interface ID3D11DomainShader; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11GeometryShader_FWD_DEFINED__ |
| #define __ID3D11GeometryShader_FWD_DEFINED__ |
| typedef interface ID3D11GeometryShader ID3D11GeometryShader; |
| #ifdef __cplusplus |
| interface ID3D11GeometryShader; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11HullShader_FWD_DEFINED__ |
| #define __ID3D11HullShader_FWD_DEFINED__ |
| typedef interface ID3D11HullShader ID3D11HullShader; |
| #ifdef __cplusplus |
| interface ID3D11HullShader; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11InputLayout_FWD_DEFINED__ |
| #define __ID3D11InputLayout_FWD_DEFINED__ |
| typedef interface ID3D11InputLayout ID3D11InputLayout; |
| #ifdef __cplusplus |
| interface ID3D11InputLayout; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11PixelShader_FWD_DEFINED__ |
| #define __ID3D11PixelShader_FWD_DEFINED__ |
| typedef interface ID3D11PixelShader ID3D11PixelShader; |
| #ifdef __cplusplus |
| interface ID3D11PixelShader; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11Predicate_FWD_DEFINED__ |
| #define __ID3D11Predicate_FWD_DEFINED__ |
| typedef interface ID3D11Predicate ID3D11Predicate; |
| #ifdef __cplusplus |
| interface ID3D11Predicate; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11RasterizerState_FWD_DEFINED__ |
| #define __ID3D11RasterizerState_FWD_DEFINED__ |
| typedef interface ID3D11RasterizerState ID3D11RasterizerState; |
| #ifdef __cplusplus |
| interface ID3D11RasterizerState; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11RenderTargetView_FWD_DEFINED__ |
| #define __ID3D11RenderTargetView_FWD_DEFINED__ |
| typedef interface ID3D11RenderTargetView ID3D11RenderTargetView; |
| #ifdef __cplusplus |
| interface ID3D11RenderTargetView; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11SamplerState_FWD_DEFINED__ |
| #define __ID3D11SamplerState_FWD_DEFINED__ |
| typedef interface ID3D11SamplerState ID3D11SamplerState; |
| #ifdef __cplusplus |
| interface ID3D11SamplerState; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11ShaderResourceView_FWD_DEFINED__ |
| #define __ID3D11ShaderResourceView_FWD_DEFINED__ |
| typedef interface ID3D11ShaderResourceView ID3D11ShaderResourceView; |
| #ifdef __cplusplus |
| interface ID3D11ShaderResourceView; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11Texture1D_FWD_DEFINED__ |
| #define __ID3D11Texture1D_FWD_DEFINED__ |
| typedef interface ID3D11Texture1D ID3D11Texture1D; |
| #ifdef __cplusplus |
| interface ID3D11Texture1D; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11Texture2D_FWD_DEFINED__ |
| #define __ID3D11Texture2D_FWD_DEFINED__ |
| typedef interface ID3D11Texture2D ID3D11Texture2D; |
| #ifdef __cplusplus |
| interface ID3D11Texture2D; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11Texture3D_FWD_DEFINED__ |
| #define __ID3D11Texture3D_FWD_DEFINED__ |
| typedef interface ID3D11Texture3D ID3D11Texture3D; |
| #ifdef __cplusplus |
| interface ID3D11Texture3D; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11UnorderedAccessView_FWD_DEFINED__ |
| #define __ID3D11UnorderedAccessView_FWD_DEFINED__ |
| typedef interface ID3D11UnorderedAccessView ID3D11UnorderedAccessView; |
| #ifdef __cplusplus |
| interface ID3D11UnorderedAccessView; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11VertexShader_FWD_DEFINED__ |
| #define __ID3D11VertexShader_FWD_DEFINED__ |
| typedef interface ID3D11VertexShader ID3D11VertexShader; |
| #ifdef __cplusplus |
| interface ID3D11VertexShader; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11DeviceContext_FWD_DEFINED__ |
| #define __ID3D11DeviceContext_FWD_DEFINED__ |
| typedef interface ID3D11DeviceContext ID3D11DeviceContext; |
| #ifdef __cplusplus |
| interface ID3D11DeviceContext; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11AuthenticatedChannel_FWD_DEFINED__ |
| #define __ID3D11AuthenticatedChannel_FWD_DEFINED__ |
| typedef interface ID3D11AuthenticatedChannel ID3D11AuthenticatedChannel; |
| #ifdef __cplusplus |
| interface ID3D11AuthenticatedChannel; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11CryptoSession_FWD_DEFINED__ |
| #define __ID3D11CryptoSession_FWD_DEFINED__ |
| typedef interface ID3D11CryptoSession ID3D11CryptoSession; |
| #ifdef __cplusplus |
| interface ID3D11CryptoSession; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11VideoDecoder_FWD_DEFINED__ |
| #define __ID3D11VideoDecoder_FWD_DEFINED__ |
| typedef interface ID3D11VideoDecoder ID3D11VideoDecoder; |
| #ifdef __cplusplus |
| interface ID3D11VideoDecoder; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11VideoProcessorEnumerator_FWD_DEFINED__ |
| #define __ID3D11VideoProcessorEnumerator_FWD_DEFINED__ |
| typedef interface ID3D11VideoProcessorEnumerator ID3D11VideoProcessorEnumerator; |
| #ifdef __cplusplus |
| interface ID3D11VideoProcessorEnumerator; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11VideoProcessor_FWD_DEFINED__ |
| #define __ID3D11VideoProcessor_FWD_DEFINED__ |
| typedef interface ID3D11VideoProcessor ID3D11VideoProcessor; |
| #ifdef __cplusplus |
| interface ID3D11VideoProcessor; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11VideoDecoderOutputView_FWD_DEFINED__ |
| #define __ID3D11VideoDecoderOutputView_FWD_DEFINED__ |
| typedef interface ID3D11VideoDecoderOutputView ID3D11VideoDecoderOutputView; |
| #ifdef __cplusplus |
| interface ID3D11VideoDecoderOutputView; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__ |
| #define __ID3D11VideoProcessorInputView_FWD_DEFINED__ |
| typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView; |
| #ifdef __cplusplus |
| interface ID3D11VideoProcessorInputView; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11VideoProcessorOutputView_FWD_DEFINED__ |
| #define __ID3D11VideoProcessorOutputView_FWD_DEFINED__ |
| typedef interface ID3D11VideoProcessorOutputView ID3D11VideoProcessorOutputView; |
| #ifdef __cplusplus |
| interface ID3D11VideoProcessorOutputView; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11VideoDevice_FWD_DEFINED__ |
| #define __ID3D11VideoDevice_FWD_DEFINED__ |
| typedef interface ID3D11VideoDevice ID3D11VideoDevice; |
| #ifdef __cplusplus |
| interface ID3D11VideoDevice; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11VideoContext_FWD_DEFINED__ |
| #define __ID3D11VideoContext_FWD_DEFINED__ |
| typedef interface ID3D11VideoContext ID3D11VideoContext; |
| #ifdef __cplusplus |
| interface ID3D11VideoContext; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11Device_FWD_DEFINED__ |
| #define __ID3D11Device_FWD_DEFINED__ |
| typedef interface ID3D11Device ID3D11Device; |
| #ifdef __cplusplus |
| interface ID3D11Device; |
| #endif /* __cplusplus */ |
| #endif |
| |
| /* Headers for imported files */ |
| |
| #include <oaidl.h> |
| #include <ocidl.h> |
| #include <dxgi.h> |
| #include <d3dcommon.h> |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| typedef D3D_PRIMITIVE D3D11_PRIMITIVE; |
| typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY; |
| typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION; |
| typedef RECT D3D11_RECT; |
| #ifndef __ID3D11Device_FWD_DEFINED__ |
| #define __ID3D11Device_FWD_DEFINED__ |
| typedef interface ID3D11Device ID3D11Device; |
| #ifdef __cplusplus |
| interface ID3D11Device; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11ClassLinkage_FWD_DEFINED__ |
| #define __ID3D11ClassLinkage_FWD_DEFINED__ |
| typedef interface ID3D11ClassLinkage ID3D11ClassLinkage; |
| #ifdef __cplusplus |
| interface ID3D11ClassLinkage; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11Resource_FWD_DEFINED__ |
| #define __ID3D11Resource_FWD_DEFINED__ |
| typedef interface ID3D11Resource ID3D11Resource; |
| #ifdef __cplusplus |
| interface ID3D11Resource; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__ |
| #define __ID3D11VideoProcessorInputView_FWD_DEFINED__ |
| typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView; |
| #ifdef __cplusplus |
| interface ID3D11VideoProcessorInputView; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef _D3D11_CONSTANTS |
| #define _D3D11_CONSTANTS |
| #define D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT (14) |
| |
| #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS (4) |
| |
| #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT (15) |
| |
| #define D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT (16) |
| |
| #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS (4) |
| |
| #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT (15) |
| |
| #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1) |
| |
| #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS (1) |
| |
| #define D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT (64) |
| |
| #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS (4) |
| |
| #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT (1) |
| |
| #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1) |
| |
| #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS (1) |
| |
| #define D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS (1) |
| |
| #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT (128) |
| |
| #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST (1) |
| |
| #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS (1) |
| |
| #define D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT (128) |
| |
| #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS (1) |
| |
| #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT (16) |
| |
| #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST (1) |
| |
| #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS (1) |
| |
| #define D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT (16) |
| |
| #define D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT (32) |
| |
| #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS (4) |
| |
| #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D11_COMMONSHADER_TEMP_REGISTER_COUNT (4096) |
| |
| #define D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST (3) |
| |
| #define D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS (3) |
| |
| #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX (10) |
| |
| #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN (-10) |
| |
| #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (-8) |
| |
| #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE (7) |
| |
| #define D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (256) |
| |
| #define D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP (64) |
| |
| #define D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (240) |
| |
| #define D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP (68) |
| |
| #define D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (224) |
| |
| #define D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP (72) |
| |
| #define D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (208) |
| |
| #define D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP (76) |
| |
| #define D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (192) |
| |
| #define D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP (84) |
| |
| #define D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (176) |
| |
| #define D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP (92) |
| |
| #define D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (160) |
| |
| #define D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP (100) |
| |
| #define D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (144) |
| |
| #define D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP (112) |
| |
| #define D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (128) |
| |
| #define D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP (128) |
| |
| #define D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (112) |
| |
| #define D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP (144) |
| |
| #define D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (96) |
| |
| #define D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP (168) |
| |
| #define D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (80) |
| |
| #define D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP (204) |
| |
| #define D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (64) |
| |
| #define D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP (256) |
| |
| #define D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (48) |
| |
| #define D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP (340) |
| |
| #define D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (32) |
| |
| #define D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP (512) |
| |
| #define D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (16) |
| |
| #define D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP (768) |
| |
| #define D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION (1) |
| |
| #define D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT (256) |
| |
| #define D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP (768) |
| |
| #define D3D11_CS_4_X_THREAD_GROUP_MAX_X (768) |
| |
| #define D3D11_CS_4_X_THREAD_GROUP_MAX_Y (768) |
| |
| #define D3D11_CS_4_X_UAV_REGISTER_COUNT (1) |
| |
| #define D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION (65535) |
| |
| #define D3D11_CS_TGSM_REGISTER_COUNT (8192) |
| |
| #define D3D11_CS_TGSM_REGISTER_READS_PER_INST (1) |
| |
| #define D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS (1) |
| |
| #define D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS (1) |
| |
| #define D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP (1024) |
| |
| #define D3D11_CS_THREAD_GROUP_MAX_X (1024) |
| |
| #define D3D11_CS_THREAD_GROUP_MAX_Y (1024) |
| |
| #define D3D11_CS_THREAD_GROUP_MAX_Z (64) |
| |
| #define D3D11_CS_THREAD_GROUP_MIN_X (1) |
| |
| #define D3D11_CS_THREAD_GROUP_MIN_Y (1) |
| |
| #define D3D11_CS_THREAD_GROUP_MIN_Z (1) |
| |
| #define D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL (16384) |
| |
| #define D3D11_DEFAULT_DEPTH_BIAS (0) |
| |
| #define D3D11_DEFAULT_DEPTH_BIAS_CLAMP 0.0f |
| #define D3D11_DEFAULT_MAX_ANISOTROPY (16) |
| |
| #define D3D11_DEFAULT_MIP_LOD_BIAS 0.0f |
| #define D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX (0) |
| |
| #define D3D11_DEFAULT_SAMPLE_MASK (0xffffffff) |
| |
| #define D3D11_DEFAULT_SCISSOR_ENDX (0) |
| |
| #define D3D11_DEFAULT_SCISSOR_ENDY (0) |
| |
| #define D3D11_DEFAULT_SCISSOR_STARTX (0) |
| |
| #define D3D11_DEFAULT_SCISSOR_STARTY (0) |
| |
| #define D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS 0.0f |
| #define D3D11_DEFAULT_STENCIL_READ_MASK (0xff) |
| |
| #define D3D11_DEFAULT_STENCIL_REFERENCE (0) |
| |
| #define D3D11_DEFAULT_STENCIL_WRITE_MASK (0xff) |
| |
| #define D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX (0) |
| |
| #define D3D11_DEFAULT_VIEWPORT_HEIGHT (0) |
| |
| #define D3D11_DEFAULT_VIEWPORT_MAX_DEPTH 0.0f |
| #define D3D11_DEFAULT_VIEWPORT_MIN_DEPTH 0.0f |
| #define D3D11_DEFAULT_VIEWPORT_TOPLEFTX (0) |
| |
| #define D3D11_DEFAULT_VIEWPORT_TOPLEFTY (0) |
| |
| #define D3D11_DEFAULT_VIEWPORT_WIDTH (0) |
| |
| #define D3D11_FLOAT32_MAX (3.402823466e+38f) |
| #define D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT (32) |
| |
| #define D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT (8) |
| |
| #define D3D11_MAX_MAXANISOTROPY (16) |
| |
| #define D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT (32) |
| |
| #define D3D11_VIEWPORT_BOUNDS_MAX (32767) |
| |
| #define D3D11_VIEWPORT_BOUNDS_MIN (-32768) |
| |
| #define D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX (15) |
| |
| #define D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16) |
| |
| #define D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL (0xffffffff) |
| |
| #define D3D11_KEEP_UNORDERED_ACCESS_VIEWS (0xffffffff) |
| |
| #define D3D11_SHADER_MAJOR_VERSION (5) |
| |
| #define D3D11_SHADER_MAX_INSTANCES (65535) |
| |
| #define D3D11_SHADER_MAX_INTERFACES (253) |
| |
| #define D3D11_SHADER_MAX_INTERFACE_CALL_SITES (4096) |
| |
| #define D3D11_SHADER_MAX_TYPES (65535) |
| |
| #define D3D11_SHADER_MINOR_VERSION (0) |
| |
| #define D3D11_VS_OUTPUT_REGISTER_COUNT (32) |
| |
| #define D3D11_OMAC_SIZE (16) |
| |
| #define D3D11_PS_CS_UAV_REGISTER_COMPONENTS (1) |
| |
| #define D3D11_PS_CS_UAV_REGISTER_COUNT (8) |
| |
| #define D3D11_PS_CS_UAV_REGISTER_READS_PER_INST (1) |
| |
| #define D3D11_PS_CS_UAV_REGISTER_READ_PORTS (1) |
| |
| #define D3D11_PS_FRONTFACING_DEFAULT_VALUE (0xffffffff) |
| |
| #define D3D11_PS_FRONTFACING_FALSE_VALUE (0) |
| |
| #define D3D11_PS_FRONTFACING_TRUE_VALUE (0xffffffff) |
| |
| #define D3D11_PS_INPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D11_PS_INPUT_REGISTER_COUNT (32) |
| |
| #define D3D11_PS_INPUT_REGISTER_READS_PER_INST (2) |
| |
| #define D3D11_PS_INPUT_REGISTER_READ_PORTS (1) |
| |
| #define D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.0f) |
| #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS (1) |
| |
| #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT (1) |
| |
| #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS (1) |
| |
| #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D11_PS_OUTPUT_MASK_REGISTER_COUNT (1) |
| |
| #define D3D11_PS_OUTPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D11_PS_OUTPUT_REGISTER_COUNT (8) |
| |
| #define D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.5f) |
| #define D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT (16) |
| |
| #define D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE (4096) |
| |
| #define D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP (27) |
| |
| #define D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT (4096) |
| |
| #define D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE (4096) |
| |
| #define D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (32) |
| |
| #define D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP (32) |
| |
| #define D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION (16384) |
| |
| #define D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT (1024) |
| |
| #define D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT (4096) |
| |
| #define D3D11_REQ_MAXANISOTROPY (16) |
| |
| #define D3D11_REQ_MIP_LEVELS (15) |
| |
| #define D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES (2048) |
| |
| #define D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE (4096) |
| |
| #define D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH (16384) |
| |
| #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM (128) |
| |
| #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM (0.25f) |
| #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM (2048) |
| |
| #define D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP (20) |
| |
| #define D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE (4096) |
| |
| #define D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (2048) |
| |
| #define D3D11_REQ_TEXTURE1D_U_DIMENSION (16384) |
| |
| #define D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION (2048) |
| |
| #define D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION (16384) |
| |
| #define D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION (2048) |
| |
| #define D3D11_REQ_TEXTURECUBE_DIMENSION (16384) |
| |
| #define D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL (0) |
| |
| #define D3D11_SHIFT_INSTRUCTION_PAD_VALUE (0) |
| |
| #define D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT (5) |
| |
| #define D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES (2048) |
| |
| #define D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES (512) |
| |
| #define D3D11_SO_BUFFER_SLOT_COUNT (4) |
| |
| #define D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP (0xffffffff) |
| |
| #define D3D11_SO_NO_RASTERIZED_STREAM (0xffffffff) |
| |
| #define D3D11_SO_OUTPUT_COMPONENT_COUNT (128) |
| |
| #define D3D11_SO_STREAM_COUNT (4) |
| |
| #define D3D11_SPEC_DATE_DAY (16) |
| |
| #define D3D11_SPEC_DATE_MONTH (5) |
| |
| #define D3D11_SPEC_DATE_YEAR (2011) |
| |
| #define D3D11_SPEC_VERSION (1.07) |
| #define D3D11_SRGB_GAMMA (2.2f) |
| #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_1 (12.92f) |
| #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_2 (1.055f) |
| #define D3D11_SRGB_TO_FLOAT_EXPONENT (2.4f) |
| #define D3D11_SRGB_TO_FLOAT_OFFSET (0.055f) |
| #define D3D11_SRGB_TO_FLOAT_THRESHOLD (0.04045f) |
| #define D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.5f) |
| #define D3D11_STANDARD_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED (64) |
| |
| #define D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE (4) |
| |
| #define D3D11_STANDARD_PIXEL_COMPONENT_COUNT (128) |
| |
| #define D3D11_STANDARD_PIXEL_ELEMENT_COUNT (32) |
| |
| #define D3D11_STANDARD_VECTOR_SIZE (4) |
| |
| #define D3D11_STANDARD_VERTEX_ELEMENT_COUNT (32) |
| |
| #define D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT (64) |
| |
| #endif |
| #ifndef _D3D11_1_CONSTANTS |
| #define _D3D11_1_CONSTANTS |
| #define D3D11_1_UAV_SLOT_COUNT (64) |
| |
| #endif |
| #ifndef _D3D11_2_CONSTANTS |
| #define _D3D11_2_CONSTANTS |
| #define D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES (0x10000) |
| |
| #endif |
| #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) |
| struct CD3D11_DEFAULT {}; |
| extern const DECLSPEC_SELECTANY CD3D11_DEFAULT D3D11_DEFAULT; |
| #endif |
| typedef enum D3D11_BLEND { |
| D3D11_BLEND_ZERO = 1, |
| D3D11_BLEND_ONE = 2, |
| D3D11_BLEND_SRC_COLOR = 3, |
| D3D11_BLEND_INV_SRC_COLOR = 4, |
| D3D11_BLEND_SRC_ALPHA = 5, |
| D3D11_BLEND_INV_SRC_ALPHA = 6, |
| D3D11_BLEND_DEST_ALPHA = 7, |
| D3D11_BLEND_INV_DEST_ALPHA = 8, |
| D3D11_BLEND_DEST_COLOR = 9, |
| D3D11_BLEND_INV_DEST_COLOR = 10, |
| D3D11_BLEND_SRC_ALPHA_SAT = 11, |
| D3D11_BLEND_BLEND_FACTOR = 14, |
| D3D11_BLEND_INV_BLEND_FACTOR = 15, |
| D3D11_BLEND_SRC1_COLOR = 16, |
| D3D11_BLEND_INV_SRC1_COLOR = 17, |
| D3D11_BLEND_SRC1_ALPHA = 18, |
| D3D11_BLEND_INV_SRC1_ALPHA = 19 |
| } D3D11_BLEND; |
| typedef enum D3D11_BLEND_OP { |
| D3D11_BLEND_OP_ADD = 1, |
| D3D11_BLEND_OP_SUBTRACT = 2, |
| D3D11_BLEND_OP_REV_SUBTRACT = 3, |
| D3D11_BLEND_OP_MIN = 4, |
| D3D11_BLEND_OP_MAX = 5 |
| } D3D11_BLEND_OP; |
| typedef enum D3D11_VIDEO_DECODER_BUFFER_TYPE { |
| D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS = 0, |
| D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL = 1, |
| D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE = 2, |
| D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL = 3, |
| D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX = 4, |
| D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL = 5, |
| D3D11_VIDEO_DECODER_BUFFER_BITSTREAM = 6, |
| D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR = 7, |
| D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN = 8 |
| } D3D11_VIDEO_DECODER_BUFFER_TYPE; |
| typedef enum D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE { |
| D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE = 0, |
| D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_BACKGROUND = 1, |
| D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_DESTINATION = 2, |
| D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM = 3 |
| } D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE; |
| typedef enum D3D11_VIDEO_PROCESSOR_OUTPUT_RATE { |
| D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL = 0, |
| D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF = 1, |
| D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_CUSTOM = 2 |
| } D3D11_VIDEO_PROCESSOR_OUTPUT_RATE; |
| typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FORMAT { |
| D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO = 0, |
| D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL = 1, |
| D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL = 2, |
| D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE = 3, |
| D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET = 4, |
| D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED = 5, |
| D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED = 6, |
| D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD = 7 |
| } D3D11_VIDEO_PROCESSOR_STEREO_FORMAT; |
| typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE { |
| D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE = 0, |
| D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 = 1, |
| D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 = 2 |
| } D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE; |
| typedef enum D3D11_VIDEO_PROCESSOR_ROTATION { |
| D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0, |
| D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1, |
| D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2, |
| D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3 |
| } D3D11_VIDEO_PROCESSOR_ROTATION; |
| typedef enum D3D11_VIDEO_PROCESSOR_DEVICE_CAPS { |
| D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_LINEAR_SPACE = 0x1, |
| D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_xvYCC = 0x2, |
| D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_RGB_RANGE_CONVERSION = 0x4, |
| D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_YCbCr_MATRIX_CONVERSION = 0x8, |
| D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_NOMINAL_RANGE = 0x10 |
| } D3D11_VIDEO_PROCESSOR_DEVICE_CAPS; |
| typedef enum D3D11_VIDEO_PROCESSOR_FEATURE_CAPS { |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL = 0x1, |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION = 0x2, |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY = 0x4, |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE = 0x8, |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY = 0x10, |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO = 0x20, |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION = 0x40, |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM = 0x80, |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO = 0x100, |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR = 0x200, |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE = 0x400, |
| D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10 = 0x800 |
| } D3D11_VIDEO_PROCESSOR_FEATURE_CAPS; |
| typedef enum D3D11_VIDEO_PROCESSOR_FILTER_CAPS { |
| D3D11_VIDEO_PROCESSOR_FILTER_CAPS_BRIGHTNESS = 0x1, |
| D3D11_VIDEO_PROCESSOR_FILTER_CAPS_CONTRAST = 0x2, |
| D3D11_VIDEO_PROCESSOR_FILTER_CAPS_HUE = 0x4, |
| D3D11_VIDEO_PROCESSOR_FILTER_CAPS_SATURATION = 0x8, |
| D3D11_VIDEO_PROCESSOR_FILTER_CAPS_NOISE_REDUCTION = 0x10, |
| D3D11_VIDEO_PROCESSOR_FILTER_CAPS_EDGE_ENHANCEMENT = 0x20, |
| D3D11_VIDEO_PROCESSOR_FILTER_CAPS_ANAMORPHIC_SCALING = 0x40, |
| D3D11_VIDEO_PROCESSOR_FILTER_CAPS_STEREO_ADJUSTMENT = 0x80 |
| } D3D11_VIDEO_PROCESSOR_FILTER_CAPS; |
| typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_CAPS { |
| D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_INTERLACED = 0x1, |
| D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_PROCAMP = 0x2, |
| D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_LUMA_KEY = 0x4, |
| D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_PALETTE_INTERLACED = 0x8 |
| } D3D11_VIDEO_PROCESSOR_FORMAT_CAPS; |
| typedef enum D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS { |
| D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DENOISE = 0x1, |
| D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DERINGING = 0x2, |
| D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_EDGE_ENHANCEMENT = 0x4, |
| D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_COLOR_CORRECTION = 0x8, |
| D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_FLESH_TONE_MAPPING = 0x10, |
| D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_IMAGE_STABILIZATION = 0x20, |
| D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_SUPER_RESOLUTION = 0x40, |
| D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_ANAMORPHIC_SCALING = 0x80 |
| } D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS; |
| typedef enum D3D11_VIDEO_PROCESSOR_STEREO_CAPS { |
| D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET = 0x1, |
| D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED = 0x2, |
| D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED = 0x4, |
| D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD = 0x8, |
| D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE = 0x10 |
| } D3D11_VIDEO_PROCESSOR_STEREO_CAPS; |
| typedef enum D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS { |
| D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND = 0x1, |
| D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB = 0x2, |
| D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE = 0x4, |
| D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION = 0x8, |
| D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE = 0x10, |
| D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_FRAME_RATE_CONVERSION = 0x20 |
| } D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS; |
| typedef enum D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS { |
| D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32 = 0x1, |
| D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_22 = 0x2, |
| D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2224 = 0x4, |
| D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2332 = 0x8, |
| D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32322 = 0x10, |
| D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_55 = 0x20, |
| D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_64 = 0x40, |
| D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_87 = 0x80, |
| D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_222222222223 = 0x100, |
| D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_OTHER = 0x80000000 |
| } D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS; |
| typedef enum D3D11_CONTENT_PROTECTION_CAPS { |
| D3D11_CONTENT_PROTECTION_CAPS_SOFTWARE = 0x1, |
| D3D11_CONTENT_PROTECTION_CAPS_HARDWARE = 0x2, |
| D3D11_CONTENT_PROTECTION_CAPS_PROTECTION_ALWAYS_ON = 0x4, |
| D3D11_CONTENT_PROTECTION_CAPS_PARTIAL_DECRYPTION = 0x8, |
| D3D11_CONTENT_PROTECTION_CAPS_CONTENT_KEY = 0x10, |
| D3D11_CONTENT_PROTECTION_CAPS_FRESHEN_SESSION_KEY = 0x20, |
| D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK = 0x40, |
| D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK_KEY = 0x80, |
| D3D11_CONTENT_PROTECTION_CAPS_SEQUENTIAL_CTR_IV = 0x100, |
| D3D11_CONTENT_PROTECTION_CAPS_ENCRYPT_SLICEDATA_ONLY = 0x200, |
| D3D11_CONTENT_PROTECTION_CAPS_DECRYPTION_BLT = 0x400, |
| D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECT_UNCOMPRESSED = 0x800, |
| D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECTED_MEMORY_PAGEABLE = 0x1000, |
| D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_TEARDOWN = 0x2000, |
| D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_DRM_COMMUNICATION = 0x4000 |
| } D3D11_CONTENT_PROTECTION_CAPS; |
| typedef enum D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE { |
| D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED = 0x0, |
| D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235 = 0x1, |
| D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255 = 0x2 |
| } D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE; |
| typedef enum D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE { |
| D3D11_PROCESSIDTYPE_UNKNOWN = 0x0, |
| D3D11_PROCESSIDTYPE_DWM = 0x1, |
| D3D11_PROCESSIDTYPE_HANDLE = 0x2 |
| } D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE; |
| typedef enum D3D11_BUS_TYPE { |
| D3D11_BUS_TYPE_OTHER = 0x0, |
| D3D11_BUS_TYPE_PCI = 0x1, |
| D3D11_BUS_TYPE_PCIX = 0x2, |
| D3D11_BUS_TYPE_PCIEXPRESS = 0x3, |
| D3D11_BUS_TYPE_AGP = 0x4, |
| D3D11_BUS_IMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x10000, |
| D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x20000, |
| D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x30000, |
| D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x40000, |
| D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x50000, |
| D3D11_BUS_IMPL_MODIFIER_NON_STANDARD = 0x80000000 |
| } D3D11_BUS_TYPE; |
| typedef struct D3D11_BOX { |
| UINT left; |
| UINT top; |
| UINT front; |
| UINT right; |
| UINT bottom; |
| UINT back; |
| } D3D11_BOX; |
| typedef struct D3D11_BUFFER_RTV { |
| __C89_NAMELESS union { |
| UINT FirstElement; |
| UINT ElementOffset; |
| } __C89_NAMELESSUNIONNAME1; |
| __C89_NAMELESS union { |
| UINT NumElements; |
| UINT ElementWidth; |
| } __C89_NAMELESSUNIONNAME2; |
| } D3D11_BUFFER_RTV; |
| typedef struct D3D11_BUFFER_SRV { |
| __C89_NAMELESS union { |
| UINT FirstElement; |
| UINT ElementOffset; |
| } __C89_NAMELESSUNIONNAME1; |
| __C89_NAMELESS union { |
| UINT NumElements; |
| UINT ElementWidth; |
| } __C89_NAMELESSUNIONNAME2; |
| } D3D11_BUFFER_SRV; |
| typedef struct D3D11_BUFFER_UAV { |
| UINT FirstElement; |
| UINT NumElements; |
| UINT Flags; |
| } D3D11_BUFFER_UAV; |
| typedef struct D3D11_BUFFEREX_SRV { |
| UINT FirstElement; |
| UINT NumElements; |
| UINT Flags; |
| } D3D11_BUFFEREX_SRV; |
| typedef struct D3D11_CLASS_INSTANCE_DESC { |
| UINT InstanceId; |
| UINT InstanceIndex; |
| UINT TypeId; |
| UINT ConstantBuffer; |
| UINT BaseConstantBufferOffset; |
| UINT BaseTexture; |
| UINT BaseSampler; |
| WINBOOL Created; |
| } D3D11_CLASS_INSTANCE_DESC; |
| typedef enum D3D11_COMPARISON_FUNC { |
| D3D11_COMPARISON_NEVER = 1, |
| D3D11_COMPARISON_LESS = 2, |
| D3D11_COMPARISON_EQUAL = 3, |
| D3D11_COMPARISON_LESS_EQUAL = 4, |
| D3D11_COMPARISON_GREATER = 5, |
| D3D11_COMPARISON_NOT_EQUAL = 6, |
| D3D11_COMPARISON_GREATER_EQUAL = 7, |
| D3D11_COMPARISON_ALWAYS = 8 |
| } D3D11_COMPARISON_FUNC; |
| typedef enum D3D11_COUNTER { |
| D3D11_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000 |
| } D3D11_COUNTER; |
| typedef struct D3D11_COUNTER_DESC { |
| D3D11_COUNTER Counter; |
| UINT MiscFlags; |
| } D3D11_COUNTER_DESC; |
| typedef struct D3D11_COUNTER_INFO { |
| D3D11_COUNTER LastDeviceDependentCounter; |
| UINT NumSimultaneousCounters; |
| UINT8 NumDetectableParallelUnits; |
| } D3D11_COUNTER_INFO; |
| typedef enum D3D11_COUNTER_TYPE { |
| D3D11_COUNTER_TYPE_FLOAT32 = 0, |
| D3D11_COUNTER_TYPE_UINT16 = 1, |
| D3D11_COUNTER_TYPE_UINT32 = 2, |
| D3D11_COUNTER_TYPE_UINT64 = 3 |
| } D3D11_COUNTER_TYPE; |
| typedef enum D3D11_CULL_MODE { |
| D3D11_CULL_NONE = 1, |
| D3D11_CULL_FRONT = 2, |
| D3D11_CULL_BACK = 3 |
| } D3D11_CULL_MODE; |
| typedef enum D3D11_DEPTH_WRITE_MASK { |
| D3D11_DEPTH_WRITE_MASK_ZERO = 0, |
| D3D11_DEPTH_WRITE_MASK_ALL = 1 |
| } D3D11_DEPTH_WRITE_MASK; |
| typedef enum D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS { |
| D3D11_STANDARD_MULTISAMPLE_PATTERN = 0xffffffff, |
| D3D11_CENTER_MULTISAMPLE_PATTERN = 0xfffffffe |
| } D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS; |
| typedef enum D3D11_DEVICE_CONTEXT_TYPE { |
| D3D11_DEVICE_CONTEXT_IMMEDIATE = 0, |
| D3D11_DEVICE_CONTEXT_DEFERRED = 1 |
| } D3D11_DEVICE_CONTEXT_TYPE; |
| typedef enum D3D11_DSV_DIMENSION { |
| D3D11_DSV_DIMENSION_UNKNOWN = 0, |
| D3D11_DSV_DIMENSION_TEXTURE1D = 1, |
| D3D11_DSV_DIMENSION_TEXTURE1DARRAY = 2, |
| D3D11_DSV_DIMENSION_TEXTURE2D = 3, |
| D3D11_DSV_DIMENSION_TEXTURE2DARRAY = 4, |
| D3D11_DSV_DIMENSION_TEXTURE2DMS = 5, |
| D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY = 6 |
| } D3D11_DSV_DIMENSION; |
| typedef enum D3D11_FEATURE { |
| D3D11_FEATURE_THREADING = 0, |
| D3D11_FEATURE_DOUBLES = 1, |
| D3D11_FEATURE_FORMAT_SUPPORT = 2, |
| D3D11_FEATURE_FORMAT_SUPPORT2 = 3, |
| D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS = 4, |
| D3D11_FEATURE_D3D11_OPTIONS = 5, |
| D3D11_FEATURE_ARCHITECTURE_INFO = 6, |
| D3D11_FEATURE_D3D9_OPTIONS = 7, |
| D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT = 8, |
| D3D11_FEATURE_D3D9_SHADOW_SUPPORT = 9, |
| D3D11_FEATURE_D3D11_OPTIONS1 = 10, |
| D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT = 11, |
| D3D11_FEATURE_MARKER_SUPPORT = 12, |
| D3D11_FEATURE_D3D9_OPTIONS1 = 13, |
| D3D11_FEATURE_D3D11_OPTIONS2 = 14, |
| D3D11_FEATURE_D3D11_OPTIONS3 = 15, |
| D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 16, |
| D3D11_FEATURE_D3D11_OPTIONS4 = 17, |
| D3D11_FEATURE_SHADER_CACHE = 18, |
| D3D11_FEATURE_D3D11_OPTIONS5 = 19 |
| } D3D11_FEATURE; |
| typedef struct D3D11_FEATURE_DATA_THREADING { |
| WINBOOL DriverConcurrentCreates; |
| WINBOOL DriverCommandLists; |
| } D3D11_FEATURE_DATA_THREADING; |
| typedef struct D3D11_FEATURE_DATA_DOUBLES { |
| WINBOOL DoublePrecisionFloatShaderOps; |
| } D3D11_FEATURE_DATA_DOUBLES; |
| typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT { |
| DXGI_FORMAT InFormat; |
| UINT OutFormatSupport; |
| } D3D11_FEATURE_DATA_FORMAT_SUPPORT; |
| typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT2 { |
| DXGI_FORMAT InFormat; |
| UINT OutFormatSupport2; |
| } D3D11_FEATURE_DATA_FORMAT_SUPPORT2; |
| typedef struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS { |
| WINBOOL ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x; |
| } D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS; |
| typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS { |
| WINBOOL OutputMergerLogicOp; |
| WINBOOL UAVOnlyRenderingForcedSampleCount; |
| WINBOOL DiscardAPIsSeenByDriver; |
| WINBOOL FlagsForUpdateAndCopySeenByDriver; |
| WINBOOL ClearView; |
| WINBOOL CopyWithOverlap; |
| WINBOOL ConstantBufferPartialUpdate; |
| WINBOOL ConstantBufferOffsetting; |
| WINBOOL MapNoOverwriteOnDynamicConstantBuffer; |
| WINBOOL MapNoOverwriteOnDynamicBufferSRV; |
| WINBOOL MultisampleRTVWithForcedSampleCountOne; |
| WINBOOL SAD4ShaderInstructions; |
| WINBOOL ExtendedDoublesShaderInstructions; |
| WINBOOL ExtendedResourceSharing; |
| } D3D11_FEATURE_DATA_D3D11_OPTIONS; |
| typedef struct D3D11_FEATURE_DATA_ARCHITECTURE_INFO { |
| WINBOOL TileBasedDeferredRenderer; |
| } D3D11_FEATURE_DATA_ARCHITECTURE_INFO; |
| typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS { |
| WINBOOL FullNonPow2TextureSupport; |
| } D3D11_FEATURE_DATA_D3D9_OPTIONS; |
| typedef struct D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT { |
| WINBOOL SupportsDepthAsTextureWithLessEqualComparisonFilter; |
| } D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT; |
| typedef enum D3D11_SHADER_MIN_PRECISION_SUPPORT { |
| D3D11_SHADER_MIN_PRECISION_10_BIT = 0x1, |
| D3D11_SHADER_MIN_PRECISION_16_BIT = 0x2 |
| } D3D11_SHADER_MIN_PRECISION_SUPPORT; |
| typedef struct D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT { |
| UINT PixelShaderMinPrecision; |
| UINT AllOtherShaderStagesMinPrecision; |
| } D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT; |
| typedef enum D3D11_TILED_RESOURCES_TIER { |
| D3D11_TILED_RESOURCES_NOT_SUPPORTED = 0x0, |
| D3D11_TILED_RESOURCES_TIER_1 = 0x1, |
| D3D11_TILED_RESOURCES_TIER_2 = 0x2, |
| D3D11_TILED_RESOURCES_TIER_3 = 0x3 |
| } D3D11_TILED_RESOURCES_TIER; |
| typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS1 { |
| D3D11_TILED_RESOURCES_TIER TiledResourcesTier; |
| WINBOOL MinMaxFiltering; |
| WINBOOL ClearViewAlsoSupportsDepthOnlyFormats; |
| WINBOOL MapOnDefaultBuffers; |
| } D3D11_FEATURE_DATA_D3D11_OPTIONS1; |
| typedef struct D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT { |
| WINBOOL SimpleInstancingSupported; |
| } D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT; |
| typedef struct D3D11_FEATURE_DATA_MARKER_SUPPORT { |
| WINBOOL Profile; |
| } D3D11_FEATURE_DATA_MARKER_SUPPORT; |
| typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS1 { |
| WINBOOL FullNonPow2TextureSupported; |
| WINBOOL DepthAsTextureWithLessEqualComparisonFilterSupported; |
| WINBOOL SimpleInstancingSupported; |
| WINBOOL TextureCubeFaceRenderTargetWithNonCubeDepthStencilSupported; |
| } D3D11_FEATURE_DATA_D3D9_OPTIONS1; |
| typedef enum D3D11_CONSERVATIVE_RASTERIZATION_TIER { |
| D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED = 0x0, |
| D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 = 0x1, |
| D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 = 0x2, |
| D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 = 0x3 |
| } D3D11_CONSERVATIVE_RASTERIZATION_TIER; |
| typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 { |
| WINBOOL PSSpecifiedStencilRefSupported; |
| WINBOOL TypedUAVLoadAdditionalFormats; |
| WINBOOL ROVsSupported; |
| D3D11_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier; |
| D3D11_TILED_RESOURCES_TIER TiledResourcesTier; |
| WINBOOL MapOnDefaultTextures; |
| WINBOOL StandardSwizzle; |
| WINBOOL UnifiedMemoryArchitecture; |
| } D3D11_FEATURE_DATA_D3D11_OPTIONS2; |
| typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS3 { |
| WINBOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizer; |
| } D3D11_FEATURE_DATA_D3D11_OPTIONS3; |
| typedef struct D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT { |
| UINT MaxGPUVirtualAddressBitsPerResource; |
| UINT MaxGPUVirtualAddressBitsPerProcess; |
| } D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT; |
| typedef enum D3D11_SHADER_CACHE_SUPPORT_FLAGS { |
| D3D11_SHADER_CACHE_SUPPORT_NONE = 0x0, |
| D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x1, |
| D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x2 |
| } D3D11_SHADER_CACHE_SUPPORT_FLAGS; |
| typedef struct D3D11_FEATURE_DATA_SHADER_CACHE { |
| UINT SupportFlags; |
| } D3D11_FEATURE_DATA_SHADER_CACHE; |
| typedef enum D3D11_SHARED_RESOURCE_TIER { |
| D3D11_SHARED_RESOURCE_TIER_0 = 0, |
| D3D11_SHARED_RESOURCE_TIER_1 = 1, |
| D3D11_SHARED_RESOURCE_TIER_2 = 2, |
| D3D11_SHARED_RESOURCE_TIER_3 = 3 |
| } D3D11_SHARED_RESOURCE_TIER; |
| typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS5 { |
| D3D11_SHARED_RESOURCE_TIER SharedResourceTier; |
| } D3D11_FEATURE_DATA_D3D11_OPTIONS5; |
| typedef enum D3D11_FILL_MODE { |
| D3D11_FILL_WIREFRAME = 2, |
| D3D11_FILL_SOLID = 3 |
| } D3D11_FILL_MODE; |
| typedef enum D3D11_FILTER_TYPE { |
| D3D11_FILTER_TYPE_POINT = 0, |
| D3D11_FILTER_TYPE_LINEAR = 1 |
| } D3D11_FILTER_TYPE; |
| #define D3D11_MIN_FILTER_SHIFT (4) |
| |
| #define D3D11_MAG_FILTER_SHIFT (2) |
| |
| #define D3D11_MIP_FILTER_SHIFT (0) |
| |
| #define D3D11_FILTER_TYPE_MASK (0x3) |
| |
| #define D3D11_COMPARISON_FILTERING_BIT (0x80) |
| |
| #define D3D11_ANISOTROPIC_FILTERING_BIT (0x40) |
| |
| #define D3D11_ENCODE_BASIC_FILTER(min, mag, mip, bComparison) \ |
| ((D3D11_FILTER)(((bComparison) ? D3D11_COMPARISON_FILTERING_BIT : 0 ) | \ |
| (((min)&D3D11_FILTER_TYPE_MASK) << D3D11_MIN_FILTER_SHIFT) | \ |
| (((mag)&D3D11_FILTER_TYPE_MASK) << D3D11_MAG_FILTER_SHIFT) | \ |
| (((mip)&D3D11_FILTER_TYPE_MASK) << D3D11_MIP_FILTER_SHIFT))) |
| #define D3D11_ENCODE_ANISOTROPIC_FILTER(bComparison) \ |
| ((D3D11_FILTER)(D3D11_ANISOTROPIC_FILTERING_BIT | \ |
| D3D11_ENCODE_BASIC_FILTER(D3D11_FILTER_TYPE_LINEAR,D3D11_FILTER_TYPE_LINEAR, \ |
| D3D11_FILTER_TYPE_LINEAR,bComparison))) |
| #define D3D11_DECODE_MIN_FILTER(d3d11Filter) \ |
| ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIN_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK)) |
| #define D3D11_DECODE_MAG_FILTER(d3d11Filter) \ |
| ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MAG_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK)) |
| #define D3D11_DECODE_MIP_FILTER(d3d11Filter) \ |
| ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIP_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK)) |
| #define D3D11_DECODE_IS_COMPARISON_FILTER(d3d11Filter) ((d3d11Filter) & D3D11_COMPARISON_FILTERING_BIT) |
| #define D3D11_DECODE_IS_ANISOTROPIC_FILTER(d3d11Filter) \ |
| (((d3d11Filter) & D3D11_ANISOTROPIC_FILTERING_BIT ) \ |
| && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIN_FILTER(d3d11Filter)) \ |
| && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MAG_FILTER(d3d11Filter)) \ |
| && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIP_FILTER(d3d11Filter))) |
| typedef enum D3D11_FILTER { |
| D3D11_FILTER_MIN_MAG_MIP_POINT = 0x0, |
| D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1, |
| D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4, |
| D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5, |
| D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, |
| D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, |
| D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, |
| D3D11_FILTER_MIN_MAG_MIP_LINEAR = 0x15, |
| D3D11_FILTER_ANISOTROPIC = 0x55, |
| D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80, |
| D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81, |
| D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84, |
| D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85, |
| D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90, |
| D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91, |
| D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94, |
| D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95, |
| D3D11_FILTER_COMPARISON_ANISOTROPIC = 0xd5, |
| D3D11_FILTER_MINIMUM_MIN_MAG_MIP_POINT = 0x100, |
| D3D11_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x101, |
| D3D11_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x104, |
| D3D11_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x105, |
| D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x110, |
| D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x111, |
| D3D11_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x114, |
| D3D11_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = 0x115, |
| D3D11_FILTER_MINIMUM_ANISOTROPIC = 0x155, |
| D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = 0x180, |
| D3D11_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x181, |
| D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x184, |
| D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x185, |
| D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x190, |
| D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x191, |
| D3D11_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x194, |
| D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = 0x195, |
| D3D11_FILTER_MAXIMUM_ANISOTROPIC = 0x1d5 |
| } D3D11_FILTER; |
| typedef enum D3D11_DSV_FLAG { |
| D3D11_DSV_READ_ONLY_DEPTH = 0x1, |
| D3D11_DSV_READ_ONLY_STENCIL = 0x2 |
| } D3D11_DSV_FLAG; |
| typedef enum D3D11_BUFFEREX_SRV_FLAG { |
| D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1 |
| } D3D11_BUFFEREX_SRV_FLAG; |
| typedef enum D3D11_UAV_FLAG { |
| D3D11_BUFFER_UAV_FLAG_RAW = 0x1, |
| D3D11_BUFFER_UAV_FLAG_APPEND = 0x2, |
| D3D11_BUFFER_UAV_FLAG_COUNTER = 0x4 |
| } D3D11_UAV_FLAG; |
| typedef enum D3D11_INPUT_CLASSIFICATION { |
| D3D11_INPUT_PER_VERTEX_DATA = 0, |
| D3D11_INPUT_PER_INSTANCE_DATA = 1 |
| } D3D11_INPUT_CLASSIFICATION; |
| #define D3D11_APPEND_ALIGNED_ELEMENT (0xffffffff) |
| |
| typedef struct D3D11_INPUT_ELEMENT_DESC { |
| LPCSTR SemanticName; |
| UINT SemanticIndex; |
| DXGI_FORMAT Format; |
| UINT InputSlot; |
| UINT AlignedByteOffset; |
| D3D11_INPUT_CLASSIFICATION InputSlotClass; |
| UINT InstanceDataStepRate; |
| } D3D11_INPUT_ELEMENT_DESC; |
| typedef enum D3D11_MAP { |
| D3D11_MAP_READ = 1, |
| D3D11_MAP_WRITE = 2, |
| D3D11_MAP_READ_WRITE = 3, |
| D3D11_MAP_WRITE_DISCARD = 4, |
| D3D11_MAP_WRITE_NO_OVERWRITE = 5 |
| } D3D11_MAP; |
| typedef enum D3D11_MAP_FLAG { |
| D3D11_MAP_FLAG_DO_NOT_WAIT = 0x100000 |
| } D3D11_MAP_FLAG; |
| typedef enum D3D11_RAISE_FLAG { |
| D3D11_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1 |
| } D3D11_RAISE_FLAG; |
| typedef struct D3D11_QUERY_DATA_SO_STATISTICS { |
| UINT64 NumPrimitivesWritten; |
| UINT64 PrimitivesStorageNeeded; |
| } D3D11_QUERY_DATA_SO_STATISTICS; |
| typedef struct D3D11_MAPPED_SUBRESOURCE { |
| void *pData; |
| UINT RowPitch; |
| UINT DepthPitch; |
| } D3D11_MAPPED_SUBRESOURCE; |
| typedef enum D3D11_QUERY { |
| D3D11_QUERY_EVENT = 0, |
| D3D11_QUERY_OCCLUSION = 1, |
| D3D11_QUERY_TIMESTAMP = 2, |
| D3D11_QUERY_TIMESTAMP_DISJOINT = 3, |
| D3D11_QUERY_PIPELINE_STATISTICS = 4, |
| D3D11_QUERY_OCCLUSION_PREDICATE = 5, |
| D3D11_QUERY_SO_STATISTICS = 6, |
| D3D11_QUERY_SO_OVERFLOW_PREDICATE = 7, |
| D3D11_QUERY_SO_STATISTICS_STREAM0 = 8, |
| D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 = 9, |
| D3D11_QUERY_SO_STATISTICS_STREAM1 = 10, |
| D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 = 11, |
| D3D11_QUERY_SO_STATISTICS_STREAM2 = 12, |
| D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 = 13, |
| D3D11_QUERY_SO_STATISTICS_STREAM3 = 14, |
| D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3 = 15 |
| } D3D11_QUERY; |
| typedef enum D3D11_QUERY_MISC_FLAG { |
| D3D11_QUERY_MISC_PREDICATEHINT = 0x1 |
| } D3D11_QUERY_MISC_FLAG; |
| typedef enum D3D11_ASYNC_GETDATA_FLAG { |
| D3D11_ASYNC_GETDATA_DONOTFLUSH = 0x1 |
| } D3D11_ASYNC_GETDATA_FLAG; |
| typedef enum D3D11_RESOURCE_MISC_FLAG { |
| D3D11_RESOURCE_MISC_GENERATE_MIPS = 0x1, |
| D3D11_RESOURCE_MISC_SHARED = 0x2, |
| D3D11_RESOURCE_MISC_TEXTURECUBE = 0x4, |
| D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS = 0x10, |
| D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS = 0x20, |
| D3D11_RESOURCE_MISC_BUFFER_STRUCTURED = 0x40, |
| D3D11_RESOURCE_MISC_RESOURCE_CLAMP = 0x80, |
| D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x100, |
| D3D11_RESOURCE_MISC_GDI_COMPATIBLE = 0x200, |
| D3D11_RESOURCE_MISC_SHARED_NTHANDLE = 0x800, |
| D3D11_RESOURCE_MISC_RESTRICTED_CONTENT = 0x1000, |
| D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE = 0x2000, |
| D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER = 0x4000, |
| D3D11_RESOURCE_MISC_GUARDED = 0x8000, |
| D3D11_RESOURCE_MISC_TILE_POOL = 0x20000, |
| D3D11_RESOURCE_MISC_TILED = 0x40000, |
| D3D11_RESOURCE_MISC_HW_PROTECTED = 0x80000 |
| } D3D11_RESOURCE_MISC_FLAG; |
| typedef struct D3D11_QUERY_DESC { |
| D3D11_QUERY Query; |
| UINT MiscFlags; |
| } D3D11_QUERY_DESC; |
| #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) |
| struct CD3D11_QUERY_DESC : public D3D11_QUERY_DESC { |
| CD3D11_QUERY_DESC() {} |
| ~CD3D11_QUERY_DESC() {} |
| explicit CD3D11_QUERY_DESC(const D3D11_QUERY_DESC &other) : D3D11_QUERY_DESC(other) {} |
| explicit CD3D11_QUERY_DESC(D3D11_QUERY query, UINT misc_flags = 0) { |
| Query = query; |
| MiscFlags = misc_flags; |
| } |
| operator const D3D11_QUERY_DESC&() const { |
| return *this; |
| } |
| }; |
| #endif |
| typedef struct D3D11_RASTERIZER_DESC { |
| D3D11_FILL_MODE FillMode; |
| D3D11_CULL_MODE CullMode; |
| WINBOOL FrontCounterClockwise; |
| INT DepthBias; |
| FLOAT DepthBiasClamp; |
| FLOAT SlopeScaledDepthBias; |
| WINBOOL DepthClipEnable; |
| WINBOOL ScissorEnable; |
| WINBOOL MultisampleEnable; |
| WINBOOL AntialiasedLineEnable; |
| } D3D11_RASTERIZER_DESC; |
| #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) |
| struct CD3D11_RASTERIZER_DESC : public D3D11_RASTERIZER_DESC { |
| CD3D11_RASTERIZER_DESC() {} |
| explicit CD3D11_RASTERIZER_DESC(const D3D11_RASTERIZER_DESC &o) : D3D11_RASTERIZER_DESC(o) {} |
| explicit CD3D11_RASTERIZER_DESC(CD3D11_DEFAULT) { |
| FillMode = D3D11_FILL_SOLID; |
| CullMode = D3D11_CULL_BACK; |
| FrontCounterClockwise = FALSE; |
| DepthBias = D3D11_DEFAULT_DEPTH_BIAS; |
| DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP; |
| SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS; |
| DepthClipEnable = TRUE; |
| ScissorEnable = FALSE; |
| MultisampleEnable = FALSE; |
| AntialiasedLineEnable = FALSE; |
| } |
| explicit CD3D11_RASTERIZER_DESC(D3D11_FILL_MODE fillMode, D3D11_CULL_MODE cullMode, |
| WINBOOL frontCounterClockwise, INT depthBias, FLOAT depthBiasClamp, FLOAT slopeScaledDepthBias, |
| BOOL depthClipEnable, WINBOOL scissorEnable, WINBOOL multisampleEnable, WINBOOL antialiasedLineEnable) { |
| FillMode = fillMode; |
| CullMode = cullMode; |
| FrontCounterClockwise = frontCounterClockwise; |
| DepthBias = depthBias; |
| DepthBiasClamp = depthBiasClamp; |
| SlopeScaledDepthBias = slopeScaledDepthBias; |
| DepthClipEnable = depthClipEnable; |
| ScissorEnable = scissorEnable; |
| MultisampleEnable = multisampleEnable; |
| AntialiasedLineEnable = antialiasedLineEnable; |
| } |
| ~CD3D11_RASTERIZER_DESC() {} |
| operator const D3D11_RASTERIZER_DESC&() const { return *this; } |
| }; |
| #endif |
| typedef enum D3D11_RESOURCE_DIMENSION { |
| D3D11_RESOURCE_DIMENSION_UNKNOWN = 0, |
| D3D11_RESOURCE_DIMENSION_BUFFER = 1, |
| D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2, |
| D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3, |
| D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4 |
| } D3D11_RESOURCE_DIMENSION; |
| typedef enum D3D11_RTV_DIMENSION { |
| D3D11_RTV_DIMENSION_UNKNOWN = 0, |
| D3D11_RTV_DIMENSION_BUFFER = 1, |
| D3D11_RTV_DIMENSION_TEXTURE1D = 2, |
| D3D11_RTV_DIMENSION_TEXTURE1DARRAY = 3, |
| D3D11_RTV_DIMENSION_TEXTURE2D = 4, |
| D3D11_RTV_DIMENSION_TEXTURE2DARRAY = 5, |
| D3D11_RTV_DIMENSION_TEXTURE2DMS = 6, |
| D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY = 7, |
| D3D11_RTV_DIMENSION_TEXTURE3D = 8 |
| } D3D11_RTV_DIMENSION; |
| typedef struct D3D11_SO_DECLARATION_ENTRY { |
| UINT Stream; |
| LPCSTR SemanticName; |
| UINT SemanticIndex; |
| BYTE StartComponent; |
| BYTE ComponentCount; |
| BYTE OutputSlot; |
| } D3D11_SO_DECLARATION_ENTRY; |
| typedef enum D3D11_STENCIL_OP { |
| D3D11_STENCIL_OP_KEEP = 1, |
| D3D11_STENCIL_OP_ZERO = 2, |
| D3D11_STENCIL_OP_REPLACE = 3, |
| D3D11_STENCIL_OP_INCR_SAT = 4, |
| D3D11_STENCIL_OP_DECR_SAT = 5, |
| D3D11_STENCIL_OP_INVERT = 6, |
| D3D11_STENCIL_OP_INCR = 7, |
| D3D11_STENCIL_OP_DECR = 8 |
| } D3D11_STENCIL_OP; |
| #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) |
| } |
| inline UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels) { |
| return MipSlice + ArraySlice * MipLevels; |
| } |
| extern "C"{ |
| #endif |
| typedef struct D3D11_SUBRESOURCE_DATA { |
| const void *pSysMem; |
| UINT SysMemPitch; |
| UINT SysMemSlicePitch; |
| } D3D11_SUBRESOURCE_DATA; |
| typedef struct D3D11_TEX1D_ARRAY_DSV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D11_TEX1D_ARRAY_DSV; |
| typedef struct D3D11_TEX1D_ARRAY_RTV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D11_TEX1D_ARRAY_RTV; |
| typedef struct D3D11_TEX1D_ARRAY_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D11_TEX1D_ARRAY_SRV; |
| typedef struct D3D11_TEX1D_ARRAY_UAV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D11_TEX1D_ARRAY_UAV; |
| typedef struct D3D11_TEX1D_DSV { |
| UINT MipSlice; |
| } D3D11_TEX1D_DSV; |
| typedef struct D3D11_TEX1D_RTV { |
| UINT MipSlice; |
| } D3D11_TEX1D_RTV; |
| typedef struct D3D11_TEX1D_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| } D3D11_TEX1D_SRV; |
| typedef struct D3D11_TEX1D_UAV { |
| UINT MipSlice; |
| } D3D11_TEX1D_UAV; |
| typedef struct D3D11_TEX2D_ARRAY_DSV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D11_TEX2D_ARRAY_DSV; |
| typedef struct D3D11_TEX2D_ARRAY_RTV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D11_TEX2D_ARRAY_RTV; |
| typedef struct D3D11_TEX2D_ARRAY_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D11_TEX2D_ARRAY_SRV; |
| typedef struct D3D11_TEX2D_ARRAY_UAV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D11_TEX2D_ARRAY_UAV; |
| typedef struct D3D11_TEX2D_DSV { |
| UINT MipSlice; |
| } D3D11_TEX2D_DSV; |
| typedef struct D3D11_TEX2D_RTV { |
| UINT MipSlice; |
| } D3D11_TEX2D_RTV; |
| typedef struct D3D11_TEX2D_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| } D3D11_TEX2D_SRV; |
| typedef struct D3D11_TEX2D_UAV { |
| UINT MipSlice; |
| } D3D11_TEX2D_UAV; |
| typedef struct D3D11_TEX2DMS_ARRAY_DSV { |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D11_TEX2DMS_ARRAY_DSV; |
| typedef struct D3D11_TEX2DMS_ARRAY_RTV { |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D11_TEX2DMS_ARRAY_RTV; |
| typedef struct D3D11_TEX2DMS_ARRAY_SRV { |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D11_TEX2DMS_ARRAY_SRV; |
| typedef struct D3D11_TEX2DMS_DSV { |
| UINT UnusedField_NothingToDefine; |
| } D3D11_TEX2DMS_DSV; |
| typedef struct D3D11_TEX2DMS_RTV { |
| UINT UnusedField_NothingToDefine; |
| } D3D11_TEX2DMS_RTV; |
| typedef struct D3D11_TEX2DMS_SRV { |
| UINT UnusedField_NothingToDefine; |
| } D3D11_TEX2DMS_SRV; |
| typedef struct D3D11_TEX3D_RTV { |
| UINT MipSlice; |
| UINT FirstWSlice; |
| UINT WSize; |
| } D3D11_TEX3D_RTV; |
| typedef struct D3D11_TEX3D_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| } D3D11_TEX3D_SRV; |
| typedef struct D3D11_TEX3D_UAV { |
| UINT MipSlice; |
| UINT FirstWSlice; |
| UINT WSize; |
| } D3D11_TEX3D_UAV; |
| typedef struct D3D11_TEXCUBE_ARRAY_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| UINT First2DArrayFace; |
| UINT NumCubes; |
| } D3D11_TEXCUBE_ARRAY_SRV; |
| typedef struct D3D11_TEXCUBE_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| } D3D11_TEXCUBE_SRV; |
| typedef enum D3D11_TEXTURE_ADDRESS_MODE { |
| D3D11_TEXTURE_ADDRESS_WRAP = 1, |
| D3D11_TEXTURE_ADDRESS_MIRROR = 2, |
| D3D11_TEXTURE_ADDRESS_CLAMP = 3, |
| D3D11_TEXTURE_ADDRESS_BORDER = 4, |
| D3D11_TEXTURE_ADDRESS_MIRROR_ONCE = 5 |
| } D3D11_TEXTURE_ADDRESS_MODE; |
| typedef enum D3D11_UAV_DIMENSION { |
| D3D11_UAV_DIMENSION_UNKNOWN = 0, |
| D3D11_UAV_DIMENSION_BUFFER = 1, |
| D3D11_UAV_DIMENSION_TEXTURE1D = 2, |
| D3D11_UAV_DIMENSION_TEXTURE1DARRAY = 3, |
| D3D11_UAV_DIMENSION_TEXTURE2D = 4, |
| D3D11_UAV_DIMENSION_TEXTURE2DARRAY = 5, |
| D3D11_UAV_DIMENSION_TEXTURE3D = 8 |
| } D3D11_UAV_DIMENSION; |
| typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC { |
| DXGI_FORMAT Format; |
| D3D11_UAV_DIMENSION ViewDimension; |
| __C89_NAMELESS union { |
| D3D11_BUFFER_UAV Buffer; |
| D3D11_TEX1D_UAV Texture1D; |
| D3D11_TEX1D_ARRAY_UAV Texture1DArray; |
| D3D11_TEX2D_UAV Texture2D; |
| D3D11_TEX2D_ARRAY_UAV Texture2DArray; |
| D3D11_TEX3D_UAV Texture3D; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D11_UNORDERED_ACCESS_VIEW_DESC; |
| typedef enum D3D11_USAGE { |
| D3D11_USAGE_DEFAULT = 0, |
| D3D11_USAGE_IMMUTABLE = 1, |
| D3D11_USAGE_DYNAMIC = 2, |
| D3D11_USAGE_STAGING = 3 |
| } D3D11_USAGE; |
| typedef enum D3D11_BIND_FLAG { |
| D3D11_BIND_VERTEX_BUFFER = 0x1, |
| D3D11_BIND_INDEX_BUFFER = 0x2, |
| D3D11_BIND_CONSTANT_BUFFER = 0x4, |
| D3D11_BIND_SHADER_RESOURCE = 0x8, |
| D3D11_BIND_STREAM_OUTPUT = 0x10, |
| D3D11_BIND_RENDER_TARGET = 0x20, |
| D3D11_BIND_DEPTH_STENCIL = 0x40, |
| D3D11_BIND_UNORDERED_ACCESS = 0x80, |
| D3D11_BIND_DECODER = 0x200, |
| D3D11_BIND_VIDEO_ENCODER = 0x400 |
| } D3D11_BIND_FLAG; |
| typedef enum D3D11_CPU_ACCESS_FLAG { |
| D3D11_CPU_ACCESS_WRITE = 0x10000, |
| D3D11_CPU_ACCESS_READ = 0x20000 |
| } D3D11_CPU_ACCESS_FLAG; |
| typedef struct D3D11_VIEWPORT { |
| FLOAT TopLeftX; |
| FLOAT TopLeftY; |
| FLOAT Width; |
| FLOAT Height; |
| FLOAT MinDepth; |
| FLOAT MaxDepth; |
| } D3D11_VIEWPORT; |
| typedef enum D3D11_COLOR_WRITE_ENABLE { |
| D3D11_COLOR_WRITE_ENABLE_RED = 1, |
| D3D11_COLOR_WRITE_ENABLE_GREEN = 2, |
| D3D11_COLOR_WRITE_ENABLE_BLUE = 4, |
| D3D11_COLOR_WRITE_ENABLE_ALPHA = 8, |
| D3D11_COLOR_WRITE_ENABLE_ALL = ((D3D11_COLOR_WRITE_ENABLE_RED | D3D11_COLOR_WRITE_ENABLE_GREEN) | D3D11_COLOR_WRITE_ENABLE_BLUE) | D3D11_COLOR_WRITE_ENABLE_ALPHA |
| } D3D11_COLOR_WRITE_ENABLE; |
| typedef enum D3D11_FORMAT_SUPPORT { |
| D3D11_FORMAT_SUPPORT_BUFFER = 0x1, |
| D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2, |
| D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4, |
| D3D11_FORMAT_SUPPORT_SO_BUFFER = 0x8, |
| D3D11_FORMAT_SUPPORT_TEXTURE1D = 0x10, |
| D3D11_FORMAT_SUPPORT_TEXTURE2D = 0x20, |
| D3D11_FORMAT_SUPPORT_TEXTURE3D = 0x40, |
| D3D11_FORMAT_SUPPORT_TEXTURECUBE = 0x80, |
| D3D11_FORMAT_SUPPORT_SHADER_LOAD = 0x100, |
| D3D11_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200, |
| D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400, |
| D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800, |
| D3D11_FORMAT_SUPPORT_MIP = 0x1000, |
| D3D11_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000, |
| D3D11_FORMAT_SUPPORT_RENDER_TARGET = 0x4000, |
| D3D11_FORMAT_SUPPORT_BLENDABLE = 0x8000, |
| D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, |
| D3D11_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000, |
| D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000, |
| D3D11_FORMAT_SUPPORT_DISPLAY = 0x80000, |
| D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000, |
| D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000, |
| D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000, |
| D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x800000, |
| D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000, |
| D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x2000000, |
| D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x4000000, |
| D3D11_FORMAT_SUPPORT_DECODER_OUTPUT = 0x8000000, |
| D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT = 0x10000000, |
| D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT = 0x20000000, |
| D3D11_FORMAT_SUPPORT_VIDEO_ENCODER = 0x40000000 |
| } D3D11_FORMAT_SUPPORT; |
| typedef enum D3D11_FORMAT_SUPPORT2 { |
| D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD = 0x1, |
| D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS = 0x2, |
| D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 0x4, |
| D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE = 0x8, |
| D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX = 0x10, |
| D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = 0x20, |
| D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD = 0x40, |
| D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE = 0x80, |
| D3D11_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP = 0x100, |
| D3D11_FORMAT_SUPPORT2_TILED = 0x200, |
| D3D11_FORMAT_SUPPORT2_SHAREABLE = 0x400, |
| D3D11_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x4000 |
| } D3D11_FORMAT_SUPPORT2; |
| typedef enum D3D11_CLEAR_FLAG { |
| D3D11_CLEAR_DEPTH = 0x1, |
| D3D11_CLEAR_STENCIL = 0x2 |
| } D3D11_CLEAR_FLAG; |
| typedef struct D3D11_RENDER_TARGET_BLEND_DESC { |
| WINBOOL BlendEnable; |
| D3D11_BLEND SrcBlend; |
| D3D11_BLEND DestBlend; |
| D3D11_BLEND_OP BlendOp; |
| D3D11_BLEND SrcBlendAlpha; |
| D3D11_BLEND DestBlendAlpha; |
| D3D11_BLEND_OP BlendOpAlpha; |
| UINT8 RenderTargetWriteMask; |
| } D3D11_RENDER_TARGET_BLEND_DESC; |
| typedef struct D3D11_BLEND_DESC { |
| WINBOOL AlphaToCoverageEnable; |
| WINBOOL IndependentBlendEnable; |
| D3D11_RENDER_TARGET_BLEND_DESC RenderTarget[8]; |
| } D3D11_BLEND_DESC; |
| #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) |
| struct CD3D11_BLEND_DESC : public D3D11_BLEND_DESC { |
| CD3D11_BLEND_DESC() {} |
| explicit CD3D11_BLEND_DESC(const D3D11_BLEND_DESC &o) : D3D11_BLEND_DESC(o) {} |
| explicit CD3D11_BLEND_DESC(CD3D11_DEFAULT) { |
| AlphaToCoverageEnable = FALSE; |
| IndependentBlendEnable = FALSE; |
| for(D3D11_RENDER_TARGET_BLEND_DESC *target = RenderTarget; |
| target < RenderTarget + D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; |
| target++) { |
| target->BlendEnable = FALSE; |
| target->SrcBlend = target->SrcBlendAlpha = D3D11_BLEND_ONE; |
| target->DestBlend = target->DestBlendAlpha = D3D11_BLEND_ZERO; |
| target->BlendOp = target->BlendOpAlpha = D3D11_BLEND_OP_ADD; |
| target->RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; |
| } |
| } |
| ~CD3D11_BLEND_DESC() {} |
| operator const D3D11_BLEND_DESC&() const { return *this; } |
| }; |
| #endif |
| typedef struct D3D11_BUFFER_DESC { |
| UINT ByteWidth; |
| D3D11_USAGE Usage; |
| UINT BindFlags; |
| UINT CPUAccessFlags; |
| UINT MiscFlags; |
| UINT StructureByteStride; |
| } D3D11_BUFFER_DESC; |
| #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) |
| struct CD3D11_BUFFER_DESC : public D3D11_BUFFER_DESC { |
| CD3D11_BUFFER_DESC() {} |
| explicit CD3D11_BUFFER_DESC(const D3D11_BUFFER_DESC &o) : D3D11_BUFFER_DESC(o) {} |
| explicit CD3D11_BUFFER_DESC(UINT byteWidth,UINT bindFlags, |
| D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, |
| UINT miscFlags = 0, UINT structureByteStride = 0 ) { |
| ByteWidth = byteWidth; |
| Usage = usage; |
| BindFlags = bindFlags; |
| CPUAccessFlags = cpuaccessFlags; |
| MiscFlags = miscFlags; |
| StructureByteStride = structureByteStride; |
| } |
| ~CD3D11_BUFFER_DESC() {} |
| operator const D3D11_BUFFER_DESC&() const { return *this; } |
| }; |
| #endif |
| typedef struct D3D11_DEPTH_STENCIL_VIEW_DESC { |
| DXGI_FORMAT Format; |
| D3D11_DSV_DIMENSION ViewDimension; |
| UINT Flags; |
| __C89_NAMELESS union { |
| D3D11_TEX1D_DSV Texture1D; |
| D3D11_TEX1D_ARRAY_DSV Texture1DArray; |
| D3D11_TEX2D_DSV Texture2D; |
| D3D11_TEX2D_ARRAY_DSV Texture2DArray; |
| D3D11_TEX2DMS_DSV Texture2DMS; |
| D3D11_TEX2DMS_ARRAY_DSV Texture2DMSArray; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D11_DEPTH_STENCIL_VIEW_DESC; |
| typedef struct D3D11_DEPTH_STENCILOP_DESC { |
| D3D11_STENCIL_OP StencilFailOp; |
| D3D11_STENCIL_OP StencilDepthFailOp; |
| D3D11_STENCIL_OP StencilPassOp; |
| D3D11_COMPARISON_FUNC StencilFunc; |
| } D3D11_DEPTH_STENCILOP_DESC; |
| typedef struct D3D11_DEPTH_STENCIL_DESC { |
| WINBOOL DepthEnable; |
| D3D11_DEPTH_WRITE_MASK DepthWriteMask; |
| D3D11_COMPARISON_FUNC DepthFunc; |
| WINBOOL StencilEnable; |
| UINT8 StencilReadMask; |
| UINT8 StencilWriteMask; |
| D3D11_DEPTH_STENCILOP_DESC FrontFace; |
| D3D11_DEPTH_STENCILOP_DESC BackFace; |
| } D3D11_DEPTH_STENCIL_DESC; |
| #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
| struct CD3D11_DEPTH_STENCIL_DESC : public D3D11_DEPTH_STENCIL_DESC { |
| CD3D11_DEPTH_STENCIL_DESC() {} |
| explicit CD3D11_DEPTH_STENCIL_DESC(const D3D11_DEPTH_STENCIL_DESC &other) : D3D11_DEPTH_STENCIL_DESC(other) {} |
| explicit CD3D11_DEPTH_STENCIL_DESC(CD3D11_DEFAULT) { |
| const D3D11_DEPTH_STENCILOP_DESC default_op = |
| {D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS}; |
| DepthEnable = TRUE; |
| DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; |
| DepthFunc = D3D11_COMPARISON_LESS; |
| StencilEnable = FALSE; |
| StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK; |
| StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK; |
| FrontFace = default_op; |
| BackFace = default_op; |
| } |
| explicit CD3D11_DEPTH_STENCIL_DESC( |
| WINBOOL depth_enable, |
| D3D11_DEPTH_WRITE_MASK depth_write_mask, |
| D3D11_COMPARISON_FUNC depth_func, |
| WINBOOL stencil_enable, |
| UINT8 stencil_read_mask, |
| UINT8 stencil_write_mask, |
| D3D11_STENCIL_OP front_stencil_fail_op, |
| D3D11_STENCIL_OP front_stencil_depth_fail_op, |
| D3D11_STENCIL_OP front_stencil_pass_op, |
| D3D11_COMPARISON_FUNC front_stencil_func, |
| D3D11_STENCIL_OP back_stencil_fail_op, |
| D3D11_STENCIL_OP back_stencil_depth_fail_op, |
| D3D11_STENCIL_OP back_stencil_pass_op, |
| D3D11_COMPARISON_FUNC back_stencil_func) { |
| DepthEnable = depth_enable; |
| DepthWriteMask = depth_write_mask; |
| DepthFunc = depth_func; |
| StencilEnable = stencil_enable; |
| StencilReadMask = stencil_read_mask; |
| StencilWriteMask = stencil_write_mask; |
| FrontFace.StencilFailOp = front_stencil_fail_op; |
| FrontFace.StencilDepthFailOp = front_stencil_depth_fail_op; |
| FrontFace.StencilPassOp = front_stencil_pass_op; |
| FrontFace.StencilFunc = front_stencil_func; |
| BackFace.StencilFailOp = back_stencil_fail_op; |
| BackFace.StencilDepthFailOp = back_stencil_depth_fail_op; |
| BackFace.StencilPassOp = back_stencil_pass_op; |
| BackFace.StencilFunc = back_stencil_func; |
| } |
| ~CD3D11_DEPTH_STENCIL_DESC() {} |
| operator const D3D11_DEPTH_STENCIL_DESC&() const { return *this; } |
| }; |
| #endif |
| typedef struct D3D11_RENDER_TARGET_VIEW_DESC { |
| DXGI_FORMAT Format; |
| D3D11_RTV_DIMENSION ViewDimension; |
| __C89_NAMELESS union { |
| D3D11_BUFFER_RTV Buffer; |
| D3D11_TEX1D_RTV Texture1D; |
| D3D11_TEX1D_ARRAY_RTV Texture1DArray; |
| D3D11_TEX2D_RTV Texture2D; |
| D3D11_TEX2D_ARRAY_RTV Texture2DArray; |
| D3D11_TEX2DMS_RTV Texture2DMS; |
| D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray; |
| D3D11_TEX3D_RTV Texture3D; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D11_RENDER_TARGET_VIEW_DESC; |
| #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) |
| struct CD3D11_RENDER_TARGET_VIEW_DESC : public D3D11_RENDER_TARGET_VIEW_DESC { |
| CD3D11_RENDER_TARGET_VIEW_DESC() {} |
| explicit CD3D11_RENDER_TARGET_VIEW_DESC(D3D11_RTV_DIMENSION dim, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
| UINT mip_slice = 0, UINT first_slice = 0, UINT array_size = -1) { |
| Format = format; |
| ViewDimension = dim; |
| switch(dim) { |
| case D3D11_RTV_DIMENSION_BUFFER: |
| Buffer.FirstElement = mip_slice; |
| Buffer.NumElements = first_slice; |
| break; |
| case D3D11_RTV_DIMENSION_TEXTURE1D: |
| Texture1D.MipSlice = mip_slice; |
| break; |
| case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: |
| Texture1DArray.MipSlice = mip_slice; |
| Texture1DArray.FirstArraySlice = first_slice; |
| Texture1DArray.ArraySize = array_size; |
| break; |
| case D3D11_RTV_DIMENSION_TEXTURE2D: |
| Texture2D.MipSlice = mip_slice; |
| break; |
| case D3D11_RTV_DIMENSION_TEXTURE2DARRAY: |
| Texture2DArray.MipSlice = mip_slice; |
| Texture2DArray.FirstArraySlice = first_slice; |
| Texture2DArray.ArraySize = array_size; |
| break; |
| case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY: |
| Texture2DMSArray.FirstArraySlice = first_slice; |
| Texture2DMSArray.ArraySize = array_size; |
| break; |
| case D3D11_RTV_DIMENSION_TEXTURE3D: |
| Texture3D.MipSlice = mip_slice; |
| Texture3D.FirstWSlice = first_slice; |
| Texture3D.WSize = array_size; |
| break; |
| default: |
| break; |
| } |
| } |
| explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem, |
| UINT elem_cnt) { |
| Format = format; |
| ViewDimension = D3D11_RTV_DIMENSION_BUFFER; |
| Buffer.FirstElement = first_elem; |
| Buffer.NumElements = elem_cnt; |
| } |
| explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture1D *texture, D3D11_RTV_DIMENSION dim, |
| DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0, |
| UINT array_size = -1); |
| explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture2D *texture, D3D11_RTV_DIMENSION dim, |
| DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0, |
| UINT array_size = -1); |
| explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
| UINT mip_slice = 0, UINT first_w_slice = 0, UINT w_slice = -1 ); |
| ~CD3D11_RENDER_TARGET_VIEW_DESC() {} |
| explicit CD3D11_RENDER_TARGET_VIEW_DESC(const D3D11_RENDER_TARGET_VIEW_DESC &other) |
| : D3D11_RENDER_TARGET_VIEW_DESC(other) {} |
| operator const D3D11_RENDER_TARGET_VIEW_DESC&() const { |
| return *this; |
| } |
| }; |
| #endif |
| typedef struct D3D11_SAMPLER_DESC { |
| D3D11_FILTER Filter; |
| D3D11_TEXTURE_ADDRESS_MODE AddressU; |
| D3D11_TEXTURE_ADDRESS_MODE AddressV; |
| D3D11_TEXTURE_ADDRESS_MODE AddressW; |
| FLOAT MipLODBias; |
| UINT MaxAnisotropy; |
| D3D11_COMPARISON_FUNC ComparisonFunc; |
| FLOAT BorderColor[4]; |
| FLOAT MinLOD; |
| FLOAT MaxLOD; |
| } D3D11_SAMPLER_DESC; |
| #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) |
| struct CD3D11_SAMPLER_DESC : public D3D11_SAMPLER_DESC { |
| CD3D11_SAMPLER_DESC() {} |
| explicit CD3D11_SAMPLER_DESC(const D3D11_SAMPLER_DESC &o) : D3D11_SAMPLER_DESC(o) {} |
| explicit CD3D11_SAMPLER_DESC(CD3D11_DEFAULT) { |
| Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; |
| AddressU = D3D11_TEXTURE_ADDRESS_CLAMP; |
| AddressV = D3D11_TEXTURE_ADDRESS_CLAMP; |
| AddressW = D3D11_TEXTURE_ADDRESS_CLAMP; |
| MipLODBias = 0; |
| MaxAnisotropy = 1; |
| ComparisonFunc = D3D11_COMPARISON_NEVER; |
| BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f; |
| MinLOD = -3.402823466e+38f; |
| MaxLOD = 3.402823466e+38f; |
| } |
| explicit CD3D11_SAMPLER_DESC(D3D11_FILTER filter, D3D11_TEXTURE_ADDRESS_MODE addressU, |
| D3D11_TEXTURE_ADDRESS_MODE addressV, D3D11_TEXTURE_ADDRESS_MODE addressW, |
| FLOAT mipLODBias, UINT maxAnisotropy, D3D11_COMPARISON_FUNC comparisonFunc, |
| const FLOAT *borderColor, FLOAT minLOD, FLOAT maxLOD) { |
| Filter = filter; |
| AddressU = addressU; |
| AddressV = addressV; |
| AddressW = addressW; |
| MipLODBias = mipLODBias; |
| MaxAnisotropy = maxAnisotropy; |
| ComparisonFunc = comparisonFunc; |
| if(borderColor) { |
| BorderColor[0] = borderColor[0]; |
| BorderColor[1] = borderColor[1]; |
| BorderColor[2] = borderColor[2]; |
| BorderColor[3] = borderColor[3]; |
| }else { |
| BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f; |
| } |
| MinLOD = minLOD; |
| MaxLOD = maxLOD; |
| } |
| ~CD3D11_SAMPLER_DESC() {} |
| operator const D3D11_SAMPLER_DESC&() const { return *this; } |
| }; |
| #endif |
| typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC { |
| DXGI_FORMAT Format; |
| D3D11_SRV_DIMENSION ViewDimension; |
| __C89_NAMELESS union { |
| D3D11_BUFFER_SRV Buffer; |
| D3D11_TEX1D_SRV Texture1D; |
| D3D11_TEX1D_ARRAY_SRV Texture1DArray; |
| D3D11_TEX2D_SRV Texture2D; |
| D3D11_TEX2D_ARRAY_SRV Texture2DArray; |
| D3D11_TEX2DMS_SRV Texture2DMS; |
| D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray; |
| D3D11_TEX3D_SRV Texture3D; |
| D3D11_TEXCUBE_SRV TextureCube; |
| D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray; |
| D3D11_BUFFEREX_SRV BufferEx; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D11_SHADER_RESOURCE_VIEW_DESC; |
| #if !defined(D3D11_NO_HELPERS) && defined( __cplusplus ) |
| struct CD3D11_SHADER_RESOURCE_VIEW_DESC : public D3D11_SHADER_RESOURCE_VIEW_DESC { |
| CD3D11_SHADER_RESOURCE_VIEW_DESC() {} |
| explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(D3D11_SRV_DIMENSION dim, |
| DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, |
| UINT mip_levels = -1, UINT first_slice = 0, UINT array_size = -1, UINT flags = 0) { |
| Format = format; |
| ViewDimension = dim; |
| switch(ViewDimension) { |
| case D3D11_SRV_DIMENSION_BUFFER: |
| Buffer.FirstElement = most_detailed_mip; |
| Buffer.NumElements = mip_levels; |
| break; |
| case D3D11_SRV_DIMENSION_TEXTURE1D: |
| Texture1D.MostDetailedMip = most_detailed_mip; |
| Texture1D.MipLevels = mip_levels; |
| break; |
| case D3D11_SRV_DIMENSION_TEXTURE1DARRAY: |
| Texture1DArray.MostDetailedMip = most_detailed_mip; |
| Texture1DArray.MipLevels = mip_levels; |
| Texture1DArray.FirstArraySlice = first_slice; |
| Texture1DArray.ArraySize = array_size; |
| break; |
| case D3D11_SRV_DIMENSION_TEXTURE2D: |
| Texture2D.MostDetailedMip = most_detailed_mip; |
| Texture2D.MipLevels = mip_levels; |
| break; |
| case D3D11_SRV_DIMENSION_TEXTURE2DARRAY: |
| Texture2DArray.MostDetailedMip = most_detailed_mip; |
| Texture2DArray.MipLevels = mip_levels; |
| Texture2DArray.FirstArraySlice = first_slice; |
| Texture2DArray.ArraySize = array_size; |
| break; |
| case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY: |
| Texture2DMSArray.FirstArraySlice = first_slice; |
| Texture2DMSArray.ArraySize = array_size; |
| break; |
| case D3D11_SRV_DIMENSION_TEXTURE3D: |
| Texture3D.MostDetailedMip = most_detailed_mip; |
| Texture3D.MipLevels = mip_levels; |
| break; |
| case D3D11_SRV_DIMENSION_TEXTURECUBE: |
| TextureCube.MostDetailedMip = most_detailed_mip; |
| TextureCube.MipLevels = mip_levels; |
| break; |
| case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY: |
| TextureCubeArray.MostDetailedMip = most_detailed_mip; |
| TextureCubeArray.MipLevels = mip_levels; |
| TextureCubeArray.First2DArrayFace = first_slice; |
| TextureCubeArray.NumCubes = array_size; |
| break; |
| case D3D11_SRV_DIMENSION_BUFFEREX: |
| BufferEx.FirstElement = most_detailed_mip; |
| BufferEx.NumElements = mip_levels; |
| BufferEx.Flags = flags; |
| break; |
| default: |
| break; |
| } |
| } |
| explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem, |
| UINT elem_cnt, UINT flags = 0); |
| explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture1D *texture, D3D11_SRV_DIMENSION dim, |
| DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1, |
| UINT first_slice = 0, UINT array_size = -1 ); |
| explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture2D *texture, D3D11_SRV_DIMENSION dim, |
| DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1, |
| UINT first_slice = 0, UINT array_size = -1 ); |
| explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
| UINT most_detailed_mip = 0, UINT mip_levels = -1 ); |
| ~CD3D11_SHADER_RESOURCE_VIEW_DESC() {} |
| explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(const D3D11_SHADER_RESOURCE_VIEW_DESC &other) |
| : D3D11_SHADER_RESOURCE_VIEW_DESC(other) {} |
| operator const D3D11_SHADER_RESOURCE_VIEW_DESC&() const { |
| return *this; |
| } |
| }; |
| #endif |
| typedef struct D3D11_TEXTURE1D_DESC { |
| UINT Width; |
| UINT MipLevels; |
| UINT ArraySize; |
| DXGI_FORMAT Format; |
| D3D11_USAGE Usage; |
| UINT BindFlags; |
| UINT CPUAccessFlags; |
| UINT MiscFlags; |
| } D3D11_TEXTURE1D_DESC; |
| typedef struct D3D11_TEXTURE2D_DESC { |
| UINT Width; |
| UINT Height; |
| UINT MipLevels; |
| UINT ArraySize; |
| DXGI_FORMAT Format; |
| DXGI_SAMPLE_DESC SampleDesc; |
| D3D11_USAGE Usage; |
| UINT BindFlags; |
| UINT CPUAccessFlags; |
| UINT MiscFlags; |
| } D3D11_TEXTURE2D_DESC; |
| #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) |
| struct CD3D11_TEXTURE2D_DESC : public D3D11_TEXTURE2D_DESC { |
| CD3D11_TEXTURE2D_DESC() {} |
| explicit CD3D11_TEXTURE2D_DESC(const D3D11_TEXTURE2D_DESC &o) : D3D11_TEXTURE2D_DESC(o) {} |
| explicit CD3D11_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height, UINT arraySize = 1, |
| UINT mipLevels = 0, UINT bindFlags = D3D11_BIND_SHADER_RESOURCE, |
| D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT sampleCount = 1, |
| UINT sampleQuality = 0, UINT miscFlags = 0) { |
| Width = width; |
| Height = height; |
| MipLevels = mipLevels; |
| ArraySize = arraySize; |
| Format = format; |
| SampleDesc.Count = sampleCount; |
| SampleDesc.Quality = sampleQuality; |
| Usage = usage; |
| BindFlags = bindFlags; |
| CPUAccessFlags = cpuaccessFlags; |
| MiscFlags = miscFlags; |
| } |
| ~CD3D11_TEXTURE2D_DESC() {} |
| operator const D3D11_TEXTURE2D_DESC&() const { return *this; } |
| }; |
| #endif |
| typedef struct D3D11_TEXTURE3D_DESC { |
| UINT Width; |
| UINT Height; |
| UINT Depth; |
| UINT MipLevels; |
| DXGI_FORMAT Format; |
| D3D11_USAGE Usage; |
| UINT BindFlags; |
| UINT CPUAccessFlags; |
| UINT MiscFlags; |
| } D3D11_TEXTURE3D_DESC; |
| typedef struct D3D11_VIDEO_DECODER_DESC { |
| GUID Guid; |
| UINT SampleWidth; |
| UINT SampleHeight; |
| DXGI_FORMAT OutputFormat; |
| } D3D11_VIDEO_DECODER_DESC; |
| typedef struct D3D11_VIDEO_DECODER_CONFIG { |
| GUID guidConfigBitstreamEncryption; |
| GUID guidConfigMBcontrolEncryption; |
| GUID guidConfigResidDiffEncryption; |
| UINT ConfigBitstreamRaw; |
| UINT ConfigMBcontrolRasterOrder; |
| UINT ConfigResidDiffHost; |
| UINT ConfigSpatialResid8; |
| UINT ConfigResid8Subtraction; |
| UINT ConfigSpatialHost8or9Clipping; |
| UINT ConfigSpatialResidInterleaved; |
| UINT ConfigIntraResidUnsigned; |
| UINT ConfigResidDiffAccelerator; |
| UINT ConfigHostInverseScan; |
| UINT ConfigSpecificIDCT; |
| UINT Config4GroupedCoefs; |
| USHORT ConfigMinRenderTargetBuffCount; |
| USHORT ConfigDecoderSpecific; |
| } D3D11_VIDEO_DECODER_CONFIG; |
| typedef enum D3D11_VIDEO_FRAME_FORMAT { |
| D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0, |
| D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1, |
| D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2 |
| } D3D11_VIDEO_FRAME_FORMAT; |
| typedef enum D3D11_VIDEO_USAGE { |
| D3D11_VIDEO_USAGE_PLAYBACK_NORMAL = 0, |
| D3D11_VIDEO_USAGE_OPTIMAL_SPEED = 1, |
| D3D11_VIDEO_USAGE_OPTIMAL_QUALITY = 2 |
| } D3D11_VIDEO_USAGE; |
| typedef struct D3D11_VIDEO_PROCESSOR_CONTENT_DESC { |
| D3D11_VIDEO_FRAME_FORMAT InputFrameFormat; |
| DXGI_RATIONAL InputFrameRate; |
| UINT InputWidth; |
| UINT InputHeight; |
| DXGI_RATIONAL OutputFrameRate; |
| UINT OutputWidth; |
| UINT OutputHeight; |
| D3D11_VIDEO_USAGE Usage; |
| } D3D11_VIDEO_PROCESSOR_CONTENT_DESC; |
| typedef struct D3D11_VIDEO_PROCESSOR_CAPS { |
| UINT DeviceCaps; |
| UINT FeatureCaps; |
| UINT FilterCaps; |
| UINT InputFormatCaps; |
| UINT AutoStreamCaps; |
| UINT StereoCaps; |
| UINT RateConversionCapsCount; |
| UINT MaxInputStreams; |
| UINT MaxStreamStates; |
| } D3D11_VIDEO_PROCESSOR_CAPS; |
| typedef struct D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS { |
| UINT PastFrames; |
| UINT FutureFrames; |
| UINT ProcessorCaps; |
| UINT ITelecineCaps; |
| UINT CustomRateCount; |
| } D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS; |
| typedef struct D3D11_VIDEO_PROCESSOR_CUSTOM_RATE { |
| DXGI_RATIONAL CustomRate; |
| UINT OutputFrames; |
| WINBOOL InputInterlaced; |
| UINT InputFramesOrFields; |
| } D3D11_VIDEO_PROCESSOR_CUSTOM_RATE; |
| typedef enum D3D11_VIDEO_PROCESSOR_FILTER { |
| D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0, |
| D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1, |
| D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2, |
| D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3, |
| D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4, |
| D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5, |
| D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6, |
| D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7 |
| } D3D11_VIDEO_PROCESSOR_FILTER; |
| typedef struct D3D11_VIDEO_PROCESSOR_FILTER_RANGE { |
| int Minimum; |
| int Maximum; |
| int Default; |
| float Multiplier; |
| } D3D11_VIDEO_PROCESSOR_FILTER_RANGE; |
| typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE { |
| D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1, |
| D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2, |
| D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3 |
| } D3D11_AUTHENTICATED_CHANNEL_TYPE; |
| typedef enum D3D11_VDOV_DIMENSION { |
| D3D11_VDOV_DIMENSION_UNKNOWN = 0, |
| D3D11_VDOV_DIMENSION_TEXTURE2D = 1 |
| } D3D11_VDOV_DIMENSION; |
| typedef struct D3D11_TEX2D_VDOV { |
| UINT ArraySlice; |
| } D3D11_TEX2D_VDOV; |
| typedef struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC { |
| GUID DecodeProfile; |
| D3D11_VDOV_DIMENSION ViewDimension; |
| __C89_NAMELESS union { |
| D3D11_TEX2D_VDOV Texture2D; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC; |
| typedef enum D3D11_VPIV_DIMENSION { |
| D3D11_VPIV_DIMENSION_UNKNOWN = 0, |
| D3D11_VPIV_DIMENSION_TEXTURE2D = 1 |
| } D3D11_VPIV_DIMENSION; |
| typedef struct D3D11_TEX2D_VPIV { |
| UINT MipSlice; |
| UINT ArraySlice; |
| } D3D11_TEX2D_VPIV; |
| typedef struct D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC { |
| UINT FourCC; |
| D3D11_VPIV_DIMENSION ViewDimension; |
| __C89_NAMELESS union { |
| D3D11_TEX2D_VPIV Texture2D; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC; |
| typedef enum D3D11_VPOV_DIMENSION { |
| D3D11_VPOV_DIMENSION_UNKNOWN = 0, |
| D3D11_VPOV_DIMENSION_TEXTURE2D = 1, |
| D3D11_VPOV_DIMENSION_TEXTURE2DARRAY = 2 |
| } D3D11_VPOV_DIMENSION; |
| typedef struct D3D11_TEX2D_VPOV { |
| UINT MipSlice; |
| } D3D11_TEX2D_VPOV; |
| typedef struct D3D11_TEX2D_ARRAY_VPOV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D11_TEX2D_ARRAY_VPOV; |
| typedef struct D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC { |
| D3D11_VPOV_DIMENSION ViewDimension; |
| __C89_NAMELESS union { |
| D3D11_TEX2D_VPOV Texture2D; |
| D3D11_TEX2D_ARRAY_VPOV Texture2DArray; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC; |
| typedef struct D3D11_VIDEO_CONTENT_PROTECTION_CAPS { |
| UINT Caps; |
| UINT KeyExchangeTypeCount; |
| UINT BlockAlignmentSize; |
| ULONGLONG ProtectedMemorySize; |
| } D3D11_VIDEO_CONTENT_PROTECTION_CAPS; |
| typedef struct D3D11_ENCRYPTED_BLOCK_INFO { |
| UINT NumEncryptedBytesAtBeginning; |
| UINT NumBytesInSkipPattern; |
| UINT NumBytesInEncryptPattern; |
| } D3D11_ENCRYPTED_BLOCK_INFO; |
| typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC { |
| D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType; |
| UINT BufferIndex; |
| UINT DataOffset; |
| UINT DataSize; |
| UINT FirstMBaddress; |
| UINT NumMBsInBuffer; |
| UINT Width; |
| UINT Height; |
| UINT Stride; |
| UINT ReservedBits; |
| void *pIV; |
| UINT IVSize; |
| WINBOOL PartialEncryption; |
| D3D11_ENCRYPTED_BLOCK_INFO EncryptedBlockInfo; |
| } D3D11_VIDEO_DECODER_BUFFER_DESC; |
| typedef struct D3D11_VIDEO_DECODER_EXTENSION { |
| UINT Function; |
| void *pPrivateInputData; |
| UINT PrivateInputDataSize; |
| void *pPrivateOutputData; |
| UINT PrivateOutputDataSize; |
| UINT ResourceCount; |
| ID3D11Resource **ppResourceList; |
| } D3D11_VIDEO_DECODER_EXTENSION; |
| typedef struct D3D11_VIDEO_COLOR_YCbCrA { |
| float Y; |
| float Cb; |
| float Cr; |
| float A; |
| } D3D11_VIDEO_COLOR_YCbCrA; |
| typedef struct D3D11_VIDEO_COLOR_RGBA { |
| float R; |
| float G; |
| float B; |
| float A; |
| } D3D11_VIDEO_COLOR_RGBA; |
| typedef struct D3D11_VIDEO_COLOR { |
| __C89_NAMELESS union { |
| D3D11_VIDEO_COLOR_YCbCrA YCbCr; |
| D3D11_VIDEO_COLOR_RGBA RGBA; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D11_VIDEO_COLOR; |
| typedef struct D3D11_VIDEO_PROCESSOR_COLOR_SPACE { |
| UINT Usage : 1; |
| UINT RGB_Range : 1; |
| UINT YCbCr_Matrix : 1; |
| UINT YCbCr_xvYCC : 1; |
| UINT Nominal_Range : 2; |
| UINT Reserved : 26; |
| } D3D11_VIDEO_PROCESSOR_COLOR_SPACE; |
| typedef struct D3D11_VIDEO_PROCESSOR_STREAM { |
| WINBOOL Enable; |
| UINT OutputIndex; |
| UINT InputFrameOrField; |
| UINT PastFrames; |
| UINT FutureFrames; |
| ID3D11VideoProcessorInputView **ppPastSurfaces; |
| ID3D11VideoProcessorInputView *pInputSurface; |
| ID3D11VideoProcessorInputView **ppFutureSurfaces; |
| ID3D11VideoProcessorInputView **ppPastSurfacesRight; |
| ID3D11VideoProcessorInputView *pInputSurfaceRight; |
| ID3D11VideoProcessorInputView **ppFutureSurfacesRight; |
| } D3D11_VIDEO_PROCESSOR_STREAM; |
| typedef struct D3D11_OMAC { |
| BYTE Omac[16]; |
| } D3D11_OMAC; |
| typedef struct D3D11_AUTHENTICATED_CONFIGURE_OUTPUT { |
| D3D11_OMAC omac; |
| GUID ConfigureType; |
| HANDLE hChannel; |
| UINT SequenceNumber; |
| HRESULT ReturnCode; |
| } D3D11_AUTHENTICATED_CONFIGURE_OUTPUT; |
| typedef struct D3D11_QUERY_DATA_TIMESTAMP_DISJOINT { |
| UINT64 Frequency; |
| WINBOOL Disjoint; |
| } D3D11_QUERY_DATA_TIMESTAMP_DISJOINT; |
| typedef struct D3D11_QUERY_DATA_PIPELINE_STATISTICS { |
| UINT64 IAVertices; |
| UINT64 IAPrimitives; |
| UINT64 VSInvocations; |
| UINT64 GSInvocations; |
| UINT64 GSPrimitives; |
| UINT64 CInvocations; |
| UINT64 CPrimitives; |
| UINT64 PSInvocations; |
| UINT64 HSInvocations; |
| UINT64 DSInvocations; |
| UINT64 CSInvocations; |
| } D3D11_QUERY_DATA_PIPELINE_STATISTICS; |
| typedef struct D3D11_DRAW_INSTANCED_INDIRECT_ARGS { |
| UINT VertexCountPerInstance; |
| UINT InstanceCount; |
| UINT StartVertexLocation; |
| UINT StartInstanceLocation; |
| } D3D11_DRAW_INSTANCED_INDIRECT_ARGS; |
| typedef struct D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS { |
| UINT IndexCountPerInstance; |
| UINT InstanceCount; |
| UINT StartIndexLocation; |
| INT BaseVertexLocation; |
| UINT StartInstanceLocation; |
| } D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS; |
| typedef struct D3D11_AUTHENTICATED_CONFIGURE_INPUT { |
| D3D11_OMAC omac; |
| GUID ConfigureType; |
| HANDLE hChannel; |
| UINT SequenceNumber; |
| } D3D11_AUTHENTICATED_CONFIGURE_INPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_INPUT { |
| GUID QueryType; |
| HANDLE hChannel; |
| UINT SequenceNumber; |
| } D3D11_AUTHENTICATED_QUERY_INPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT { |
| D3D11_OMAC omac; |
| GUID QueryType; |
| HANDLE hChannel; |
| UINT SequenceNumber; |
| HRESULT ReturnCode; |
| } D3D11_AUTHENTICATED_QUERY_OUTPUT; |
| typedef union D3D11_AUTHENTICATED_PROTECTION_FLAGS { |
| struct { |
| UINT ProtectionEnabled : 1; |
| UINT OverlayOrFullscreenRequired : 1; |
| UINT Reserved : 30; |
| } Flags; |
| UINT Value; |
| } D3D11_AUTHENTICATED_PROTECTION_FLAGS; |
| typedef struct D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| D3D11_AUTHENTICATED_PROTECTION_FLAGS ProtectionFlags; |
| } D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType; |
| } D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| HANDLE DeviceHandle; |
| } D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT { |
| D3D11_AUTHENTICATED_QUERY_INPUT Input; |
| HANDLE DecoderHandle; |
| } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| HANDLE DecoderHandle; |
| HANDLE CryptoSessionHandle; |
| HANDLE DeviceHandle; |
| } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| UINT RestrictedSharedResourceProcessCount; |
| } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT { |
| D3D11_AUTHENTICATED_QUERY_INPUT Input; |
| UINT ProcessIndex; |
| } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| UINT ProcessIndex; |
| D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessIdentifier; |
| HANDLE ProcessHandle; |
| } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| UINT UnrestrictedProtectedSharedResourceCount; |
| } D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT { |
| D3D11_AUTHENTICATED_QUERY_INPUT Input; |
| HANDLE DeviceHandle; |
| HANDLE CryptoSessionHandle; |
| } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| HANDLE DeviceHandle; |
| HANDLE CryptoSessionHandle; |
| UINT OutputIDCount; |
| } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT { |
| D3D11_AUTHENTICATED_QUERY_INPUT Input; |
| HANDLE DeviceHandle; |
| HANDLE CryptoSessionHandle; |
| UINT OutputIDIndex; |
| } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| HANDLE DeviceHandle; |
| HANDLE CryptoSessionHandle; |
| UINT OutputIDIndex; |
| UINT64 OutputID; |
| } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| D3D11_BUS_TYPE BusType; |
| WINBOOL AccessibleInContiguousBlocks; |
| WINBOOL AccessibleInNonContiguousBlocks; |
| } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| UINT EncryptionGuidCount; |
| } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT { |
| D3D11_AUTHENTICATED_QUERY_INPUT Input; |
| UINT EncryptionGuidIndex; |
| } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| UINT EncryptionGuidIndex; |
| GUID EncryptionGuid; |
| } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT { |
| D3D11_AUTHENTICATED_QUERY_OUTPUT Output; |
| GUID EncryptionGuid; |
| } D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT; |
| typedef struct D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT { |
| D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; |
| UINT StartSequenceQuery; |
| UINT StartSequenceConfigure; |
| } D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT; |
| typedef struct D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT { |
| D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; |
| D3D11_AUTHENTICATED_PROTECTION_FLAGS Protections; |
| } D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT; |
| typedef struct D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT { |
| D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; |
| HANDLE DecoderHandle; |
| HANDLE CryptoSessionHandle; |
| HANDLE DeviceHandle; |
| } D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT; |
| typedef struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT { |
| D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; |
| D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType; |
| HANDLE ProcessHandle; |
| WINBOOL AllowAccess; |
| } D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT; |
| typedef struct D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT { |
| D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; |
| GUID EncryptionGuid; |
| } D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT; |
| /***************************************************************************** |
| * ID3D11DeviceChild interface |
| */ |
| #ifndef __ID3D11DeviceChild_INTERFACE_DEFINED__ |
| #define __ID3D11DeviceChild_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("1841e5c8-16b0-489b-bcc8-44cfb0d5deae") |
| ID3D11DeviceChild : public IUnknown |
| { |
| virtual void STDMETHODCALLTYPE GetDevice( |
| ID3D11Device **ppDevice) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE GetPrivateData( |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE SetPrivateData( |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( |
| REFGUID guid, |
| const IUnknown *pData) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae) |
| #endif |
| #else |
| typedef struct ID3D11DeviceChildVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D11DeviceChild *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D11DeviceChild *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D11DeviceChild *This); |
| |
| /*** ID3D11DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D11DeviceChild *This, |
| ID3D11Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D11DeviceChild *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D11DeviceChild *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D11DeviceChild *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| END_INTERFACE |
| } ID3D11DeviceChildVtbl; |
| |
| interface ID3D11DeviceChild { |
| CONST_VTBL ID3D11DeviceChildVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D11DeviceChild_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D11DeviceChild_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D11DeviceChild_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D11DeviceChild methods ***/ |
| #define ID3D11DeviceChild_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D11DeviceChild_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D11DeviceChild_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D11DeviceChild_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D11DeviceChild_QueryInterface(ID3D11DeviceChild* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D11DeviceChild_AddRef(ID3D11DeviceChild* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D11DeviceChild_Release(ID3D11DeviceChild* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D11DeviceChild methods ***/ |
| static FORCEINLINE void ID3D11DeviceChild_GetDevice(ID3D11DeviceChild* This,ID3D11Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D11DeviceChild_GetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D11DeviceChild_SetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D11DeviceChild_SetPrivateDataInterface(ID3D11DeviceChild* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D11DeviceChild_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D11Asynchronous interface |
| */ |
| #ifndef __ID3D11Asynchronous_INTERFACE_DEFINED__ |
| #define __ID3D11Asynchronous_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("4b35d0cd-1e15-4258-9c98-1b1333f6dd3b") |
| ID3D11Asynchronous : public ID3D11DeviceChild |
| { |
| virtual UINT STDMETHODCALLTYPE GetDataSize( |
| ) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b) |
| #endif |
| #else |
| typedef struct ID3D11AsynchronousVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D11Asynchronous *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D11Asynchronous *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D11Asynchronous *This); |
| |
| /*** ID3D11DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D11Asynchronous *This, |
| ID3D11Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D11Asynchronous *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D11Asynchronous *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D11Asynchronous *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D11Asynchronous methods ***/ |
| UINT (STDMETHODCALLTYPE *GetDataSize)( |
| ID3D11Asynchronous *This); |
| |
| END_INTERFACE |
| } ID3D11AsynchronousVtbl; |
| |
| interface ID3D11Asynchronous { |
| CONST_VTBL ID3D11AsynchronousVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D11Asynchronous_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D11Asynchronous_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D11Asynchronous_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D11DeviceChild methods ***/ |
| #define ID3D11Asynchronous_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D11Asynchronous_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D11Asynchronous_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D11Asynchronous_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D11Asynchronous methods ***/ |
| #define ID3D11Asynchronous_GetDataSize(This) (This)->lpVtbl->GetDataSize(This) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D11Asynchronous_QueryInterface(ID3D11Asynchronous* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D11Asynchronous_AddRef(ID3D11Asynchronous* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D11Asynchronous_Release(ID3D11Asynchronous* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D11DeviceChild methods ***/ |
| static FORCEINLINE void ID3D11Asynchronous_GetDevice(ID3D11Asynchronous* This,ID3D11Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D11Asynchronous_GetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D11Asynchronous_SetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D11Asynchronous_SetPrivateDataInterface(ID3D11Asynchronous* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D11Asynchronous methods ***/ |
| static FORCEINLINE UINT ID3D11Asynchronous_GetDataSize(ID3D11Asynchronous* This) { |
| return This->lpVtbl->GetDataSize(This); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D11Asynchronous_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D11Query interface |
| */ |
| #ifndef __ID3D11Query_INTERFACE_DEFINED__ |
| #define __ID3D11Query_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("d6c00747-87b7-425e-b84d-44d108560afd") |
| ID3D11Query : public ID3D11Asynchronous |
| { |
| virtual void STDMETHODCALLTYPE GetDesc( |
| D3D11_QUERY_DESC *pDesc) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd) |
| #endif |
| #else |
| typedef struct ID3D11QueryVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D11Query *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D11Query *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D11Query *This); |
| |
| /*** ID3D11DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D11Query *This, |
| ID3D11Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D11Query *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D11Query *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D11Query *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D11Asynchronous methods ***/ |
| UINT (STDMETHODCALLTYPE *GetDataSize)( |
| ID3D11Query *This); |
| |
| /*** ID3D11Query methods ***/ |
| void (STDMETHODCALLTYPE *GetDesc)( |
| ID3D11Query *This, |
| D3D11_QUERY_DESC *pDesc); |
| |
| END_INTERFACE |
| } ID3D11QueryVtbl; |
| |
| interface ID3D11Query { |
| CONST_VTBL ID3D11QueryVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D11Query_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D11Query_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D11Query_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D11DeviceChild methods ***/ |
| #define ID3D11Query_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D11Query_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D11Query_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D11Query_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D11Asynchronous methods ***/ |
| #define ID3D11Query_GetDataSize(This) (This)->lpVtbl->GetDataSize(This) |
| /*** ID3D11Query methods ***/ |
| #define ID3D11Query_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D11Query_QueryInterface(ID3D11Query* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D11Query_AddRef(ID3D11Query* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D11Query_Release(ID3D11Query* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D11DeviceChild methods ***/ |
| static FORCEINLINE void ID3D11Query_GetDevice(ID3D11Query* This,ID3D11Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D11Query_GetPrivateData(ID3D11Query* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D11Query_SetPrivateData(ID3D11Query* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D11Query_SetPrivateDataInterface(ID3D11Query* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D11Asynchronous methods ***/ |
| static FORCEINLINE UINT ID3D11Query_GetDataSize(ID3D11Query* This) { |
| return This->lpVtbl->GetDataSize(This); |
| } |
| /*** ID3D11Query methods ***/ |
| static FORCEINLINE void ID3D11Query_GetDesc(ID3D11Query* This,D3D11_QUERY_DESC *pDesc) { |
| This->lpVtbl->GetDesc(This,pDesc); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D11Query_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D11Resource interface |
| */ |
| #ifndef __ID3D11Resource_INTERFACE_DEFINED__ |
| #define __ID3D11Resource_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("dc8e63f3-d12b-4952-b47b-5e45026a862d") |
| ID3D11Resource : public ID3D11DeviceChild |
| { |
| virtual void STDMETHODCALLTYPE GetType( |
| D3D11_RESOURCE_DIMENSION *pResourceDimension) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetEvictionPriority( |
| UINT EvictionPriority) = 0; |
| |
| virtual UINT STDMETHODCALLTYPE GetEvictionPriority( |
| ) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d) |
| #endif |
| #else |
| typedef struct ID3D11ResourceVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D11Resource *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D11Resource *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D11Resource *This); |
| |
| /*** ID3D11DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D11Resource *This, |
| ID3D11Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D11Resource *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D11Resource *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D11Resource *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D11Resource methods ***/ |
| void (STDMETHODCALLTYPE *GetType)( |
| ID3D11Resource *This, |
| D3D11_RESOURCE_DIMENSION *pResourceDimension); |
| |
| void (STDMETHODCALLTYPE *SetEvictionPriority)( |
| ID3D11Resource *This, |
| UINT EvictionPriority); |
| |
| UINT (STDMETHODCALLTYPE *GetEvictionPriority)( |
| ID3D11Resource *This); |
| |
| END_INTERFACE |
| } ID3D11ResourceVtbl; |
| |
| interface ID3D11Resource { |
| CONST_VTBL ID3D11ResourceVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D11Resource_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D11Resource_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D11Resource_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D11DeviceChild methods ***/ |
| #define ID3D11Resource_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D11Resource_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D11Resource_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D11Resource_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D11Resource methods ***/ |
| #define ID3D11Resource_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension) |
| #define ID3D11Resource_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) |
| #define ID3D11Resource_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D11Resource_QueryInterface(ID3D11Resource* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D11Resource_AddRef(ID3D11Resource* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D11Resource_Release(ID3D11Resource* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D11DeviceChild methods ***/ |
| static FORCEINLINE void ID3D11Resource_GetDevice(ID3D11Resource* This,ID3D11Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D11Resource_GetPrivateData(ID3D11Resource* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D11Resource_SetPrivateData(ID3D11Resource* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D11Resource_SetPrivateDataInterface(ID3D11Resource* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D11Resource methods ***/ |
| static FORCEINLINE void ID3D11Resource_GetType(ID3D11Resource* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) { |
| This->lpVtbl->GetType(This,pResourceDimension); |
| } |
| static FORCEINLINE void ID3D11Resource_SetEvictionPriority(ID3D11Resource* This,UINT EvictionPriority) { |
| This->lpVtbl->SetEvictionPriority(This,EvictionPriority); |
| } |
| static FORCEINLINE UINT ID3D11Resource_GetEvictionPriority(ID3D11Resource* This) { |
| return This->lpVtbl->GetEvictionPriority(This); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D11Resource_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D11View interface |
| */ |
| #ifndef __ID3D11View_INTERFACE_DEFINED__ |
| #define __ID3D11View_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("839d1216-bb2e-412b-b7f4-a9dbebe08ed1") |
| ID3D11View : public ID3D11DeviceChild |
| { |
| virtual void STDMETHODCALLTYPE GetResource( |
| ID3D11Resource **ppResource) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1) |
| #endif |
| #else |
| typedef struct ID3D11ViewVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D11View *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D11View *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D11View *This); |
| |
| /*** ID3D11DeviceChild methods ***/ |
| void (STDMETHODCALLTYPE *GetDevice)( |
| ID3D11View *This, |
| ID3D11Device **ppDevice); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D11View *This, |
| REFGUID guid, |
| UINT *pDataSize, |
| void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D11View *This, |
| REFGUID guid, |
| UINT DataSize, |
| const void *pData); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D11View *This, |
| REFGUID guid, |
| const IUnknown *pData); |
| |
| /*** ID3D11View methods ***/ |
| void (STDMETHODCALLTYPE *GetResource)( |
| ID3D11View *This, |
| ID3D11Resource **ppResource); |
| |
| END_INTERFACE |
| } ID3D11ViewVtbl; |
| |
| interface ID3D11View { |
| CONST_VTBL ID3D11ViewVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D11View_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D11View_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D11View_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D11DeviceChild methods ***/ |
| #define ID3D11View_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) |
| #define ID3D11View_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) |
| #define ID3D11View_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) |
| #define ID3D11View_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) |
| /*** ID3D11View methods ***/ |
| #define ID3D11View_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) |
| #else |
| /*** IUnknown methods ***/ |
| static FORCEINLINE HRESULT ID3D11View_QueryInterface(ID3D11View* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static FORCEINLINE ULONG ID3D11View_AddRef(ID3D11View* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static FORCEINLINE ULONG ID3D11View_Release(ID3D11View* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D11DeviceChild methods ***/ |
| static FORCEINLINE void ID3D11View_GetDevice(ID3D11View* This,ID3D11Device **ppDevice) { |
| This->lpVtbl->GetDevice(This,ppDevice); |
| } |
| static FORCEINLINE HRESULT ID3D11View_GetPrivateData(ID3D11View* This,REFGUID guid,UINT *pDataSize,void *pData) { |
| return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D11View_SetPrivateData(ID3D11View* This,REFGUID guid,UINT DataSize,const void *pData) { |
| return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); |
| } |
| static FORCEINLINE HRESULT ID3D11View_SetPrivateDataInterface(ID3D11View* This,REFGUID guid,const IUnknown *pData) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); |
| } |
| /*** ID3D11View methods ***/ |
| static FORCEINLINE void ID3D11View_GetResource(ID3D11View* This,ID3D11Resource **ppResource) { |
| This->lpVtbl->GetResource(This,ppResource); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D11View_INTERFACE_DEFINED__ */ |
|