blob: a96c3d0b8f7ba43dee88398cc5f4ee43f07ecb0a [file] [log] [blame]
/*
* Copyright (C) the Wine project
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <_mingw_unicode.h>
#undef INTERFACE
#ifndef __DSOUND_INCLUDED__
#define __DSOUND_INCLUDED__
#ifndef DIRECTSOUND_VERSION
#define DIRECTSOUND_VERSION 0x0900
#endif
#define COM_NO_WINDOWS_H
#include <objbase.h>
#include <float.h>
#ifdef __cplusplus
extern "C" {
#endif /* defined(__cplusplus) */
#ifndef DX_SHARED_DEFINES
typedef float D3DVALUE, *LPD3DVALUE;
#ifndef D3DCOLOR_DEFINED
typedef DWORD D3DCOLOR, *LPD3DCOLOR;
#define D3DCOLOR_DEFINED
#endif
#ifndef D3DVECTOR_DEFINED
typedef struct _D3DVECTOR {
float x;
float y;
float z;
} D3DVECTOR;
#define D3DVECTOR_DEFINED
#endif
#ifndef LPD3DVECTOR_DEFINED
typedef D3DVECTOR *LPD3DVECTOR;
#define LPD3DVECTOR_DEFINED
#endif
#define DX_SHARED_DEFINES
#endif /* DX_SHARED_DEFINES */
/*****************************************************************************
* Predeclare the interfaces
*/
DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00);
DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b);
DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x08, 0x00, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1);
DEFINE_GUID(CLSID_DirectSoundFullDuplex,0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d);
DEFINE_GUID(IID_IDirectSound, 0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSound *LPDIRECTSOUND,**LPLPDIRECTSOUND;
DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93,0xF395,0x4834,0x9E,0xF6,0x7F,0xA9,0x9D,0xE5,0x09,0x66);
typedef struct IDirectSound8 *LPDIRECTSOUND8,**LPLPDIRECTSOUND8;
DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER,**LPLPDIRECTSOUNDBUFFER;
DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825A449,0x7524,0x4D82,0x92,0x0F,0x50,0xE3,0x6A,0xB3,0xAB,0x1E);
typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8,**LPLPDIRECTSOUNDBUFFER8;
DEFINE_GUID(IID_IDirectSoundNotify, 0xB0210783,0x89cd,0x11d0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY,**LPLPDIRECTSOUNDNOTIFY;
#define IID_IDirectSoundNotify8 IID_IDirectSoundNotify
DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER,**LPLPDIRECTSOUND3DLISTENER;
DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER,**LPLPDIRECTSOUND3DBUFFER;
DEFINE_GUID(IID_IDirectSoundCapture, 0xB0210781,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE,**LPLPDIRECTSOUNDCAPTURE;
#define IID_IDirectSoundCapture8 IID_IDirectSoundCapture
typedef struct IDirectSoundCapture IDirectSoundCapture8,*LPDIRECTSOUNDCAPTURE8,**LPLPDIRECTSOUNDCAPTURE8;
DEFINE_GUID(IID_IDirectSoundCaptureBuffer,0xB0210782,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16);
typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER,**LPLPDIRECTSOUNDCAPTUREBUFFER;
DEFINE_GUID(IID_IDirectSoundCaptureBuffer8,0x00990DF4,0x0DBB,0x4872,0x83,0x3E,0x6D,0x30,0x3E,0x80,0xAE,0xB6);
typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8,**LPLPDIRECTSOUNDCAPTUREBUFFER8;
DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xEDCB4C7A,0xDAAB,0x4216,0xA4,0x2E,0x6C,0x50,0x59,0x6D,0xDC,0x1D);
typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX,**LPLPDIRECTSOUNDFULLDUPLEX;
#define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex
DEFINE_GUID(IID_IDirectSoundFXI3DL2Reverb, 0x4b166a6a, 0x0d66, 0x43f3, 0x80, 0xe3, 0xee, 0x62, 0x80, 0xde, 0xe1, 0xa4);
typedef struct IDirectSoundFXI3DL2Reverb *LPDIRECTSOUNDFXI3DL2REVERB;
#define IDirectSoundFXI3DL2Reverb8 IDirectSoundFXI3DL2Reverb
#define IID_IDirectSoundFXI3DL2Reverb8 IID_IDirectSoundFXI3DL2Reverb
typedef struct IDirectSoundFXI3DL2Reverb8 *LPDIRECTSOUNDFXI3DL2REVERB8;
DEFINE_GUID(DSDEVID_DefaultPlayback, 0xDEF00000,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
DEFINE_GUID(DSDEVID_DefaultCapture, 0xDEF00001,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
DEFINE_GUID(DSDEVID_DefaultVoicePlayback,0xDEF00002,0x9C6D,0x47Ed,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xDEF00003,0x9C6D,0x47ED,0xAA,0xF1,0x4D,0xDA,0x8F,0x2B,0x5C,0x03);
#define DS3DALG_DEFAULT GUID_NULL
DEFINE_GUID(DS3DALG_NO_VIRTUALIZATION, 0xc241333f,0x1c1b,0x11d2,0x94,0xf5,0x00,0xc0,0x4f,0xc2,0x8a,0xca);
DEFINE_GUID(DS3DALG_HRTF_FULL, 0xc2413340,0x1c1b,0x11d2,0x94,0xf5,0x00,0xc0,0x4f,0xc2,0x8a,0xca);
DEFINE_GUID(DS3DALG_HRTF_LIGHT, 0xc2413342,0x1c1b,0x11d2,0x94,0xf5,0x00,0xc0,0x4f,0xc2,0x8a,0xca);
DEFINE_GUID(GUID_DSFX_STANDARD_GARGLE, 0xDAFD8210,0x5711,0x4B91,0x9F,0xE3,0xF7,0x5B,0x7A,0xE2,0x79,0xBF);
DEFINE_GUID(GUID_DSFX_STANDARD_CHORUS, 0xEFE6629C,0x81F7,0x4281,0xBD,0x91,0xC9,0xD6,0x04,0xA9,0x5A,0xF6);
DEFINE_GUID(GUID_DSFX_STANDARD_FLANGER, 0xEFCA3D92,0xDFD8,0x4672,0xA6,0x03,0x74,0x20,0x89,0x4B,0xAD,0x98);
DEFINE_GUID(GUID_DSFX_STANDARD_ECHO, 0xEF3E932C,0xD40B,0x4F51,0x8C,0xCF,0x3F,0x98,0xF1,0xB2,0x9D,0x5D);
DEFINE_GUID(GUID_DSFX_STANDARD_DISTORTION, 0xEF114C90,0xCD1D,0x484E,0x96,0xE5,0x09,0xCF,0xAF,0x91,0x2A,0x21);
DEFINE_GUID(GUID_DSFX_STANDARD_COMPRESSOR, 0xEF011F79,0x4000,0x406D,0x87,0xAF,0xBF,0xFB,0x3F,0xC3,0x9D,0x57);
DEFINE_GUID(GUID_DSFX_STANDARD_PARAMEQ, 0x120CED89,0x3BF4,0x4173,0xA1,0x32,0x3C,0xB4,0x06,0xCF,0x32,0x31);
DEFINE_GUID(GUID_DSFX_STANDARD_I3DL2REVERB, 0xEF985E71,0xD5C7,0x42D4,0xBA,0x4D,0x2D,0x07,0x3E,0x2E,0x96,0xF4);
DEFINE_GUID(GUID_DSFX_WAVES_REVERB, 0x87FC0268,0x9A55,0x4360,0x95,0xAA,0x00,0x4A,0x1D,0x9D,0xE2,0x6C);
DEFINE_GUID(GUID_DSCFX_CLASS_AEC, 0xBF963D80,0xC559,0x11D0,0x8A,0x2B,0x00,0xA0,0xC9,0x25,0x5A,0xC1);
DEFINE_GUID(GUID_DSCFX_MS_AEC, 0xCDEBB919,0x379A,0x488A,0x87,0x65,0xF5,0x3C,0xFD,0x36,0xDE,0x40);
DEFINE_GUID(GUID_DSCFX_SYSTEM_AEC, 0x1C22C56D,0x9879,0x4F5B,0xA3,0x89,0x27,0x99,0x6D,0xDC,0x28,0x10);
DEFINE_GUID(GUID_DSCFX_CLASS_NS, 0xE07F903F,0x62FD,0x4E60,0x8C,0xDD,0xDE,0xA7,0x23,0x66,0x65,0xB5);
DEFINE_GUID(GUID_DSCFX_MS_NS, 0x11C5C73B,0x66E9,0x4BA1,0xA0,0xBA,0xE8,0x14,0xC6,0xEE,0xD9,0x2D);
DEFINE_GUID(GUID_DSCFX_SYSTEM_NS, 0x5AB0882E,0x7274,0x4516,0x87,0x7D,0x4E,0xEE,0x99,0xBA,0x4F,0xD0);
DEFINE_GUID(IID_IDirectSoundFXGargle, 0xd616f352,0xd622,0x11ce,0xaa,0xc5,0x00,0x20,0xaf,0x0b,0x99,0xa3);
#define IDirectSoundFXGargle8 IDirectSoundFXGargle
typedef struct IDirectSoundFXGargle8 *LPDIRECTSOUNDFXGARGLE8;
#define IID_IDirectSoundFXGargle8 IID_IDirectSoundFXGargle
DEFINE_GUID(IID_IDirectSoundFXChorus, 0x880842e3,0x145f,0x43e6,0xa9,0x34,0xa7,0x18,0x06,0xe5,0x05,0x47);
#define IDirectSoundFXChorus8 IDirectSoundFXChorus
typedef struct IDirectSoundFXChorus8 *LPDIRECTSOUNDFXCHORUS8;
#define IID_IDirectSoundFXChorus8 IID_IDirectSoundFXChorus
DEFINE_GUID(IID_IDirectSoundFXFlanger, 0x903e9878,0x2c92,0x4072,0x9b,0x2c,0xea,0x68,0xf5,0x39,0x67,0x83);
#define IDirectSoundFXFlanger8 IDirectSoundFXFlanger
typedef struct IDirectSoundFXFlanger8 *LPDIRECTSOUNDFXFLANGER8;
#define IID_IDirectSoundFXFlanger8 IID_IDirectSoundFXFlanger
DEFINE_GUID(IID_IDirectSoundFXEcho, 0x8bd28edf,0x50db,0x4e92,0xa2,0xbd,0x44,0x54,0x88, 0xd1,0xed,0x42);
#define IDirectSoundFXEcho8 IDirectSoundFXEcho
typedef struct IDirectSoundFXEcho8 *LPDIRECTSOUNDFXECHO8;
#define IID_IDirectSoundFXEcho8 IID_IDirectSoundFXEcho
DEFINE_GUID(IID_IDirectSoundFXDistortion, 0x8ecf4326,0x455f,0x4d8b,0xbd,0xa9,0x8d,0x5d,0x3e,0x9e,0x3e,0x0b);
#define IDirectSoundFXDistortion8 IDirectSoundFXDistortion
typedef struct IDirectSoundFXDistortion8 *LPDIRECTSOUNDFXDISTORTION8;
#define IID_IDirectSoundFXDistortion8 IID_IDirectSoundFXDistortion
DEFINE_GUID(IID_IDirectSoundFXCompressor, 0x4bbd1154,0x62f6,0x4e2c,0xa1,0x5c,0xd3,0xb6,0xc4,0x17,0xf7,0xa0);
#define IDirectSoundFXCompressor8 IDirectSoundFXCompressor
typedef struct IDirectSoundFXCompressor8 *LPDIRECTSOUNDFXCOMPRESSOR8;
#define IID_IDirectSoundFXCompressor8 IID_IDirectSoundFXCompressor
DEFINE_GUID(IID_IDirectSoundFXParamEq, 0xc03ca9fe,0xfe90,0x4204,0x80,0x78,0x82,0x33,0x4c,0xd1,0x77,0xda);
#define IDirectSoundFXParamEq8 IDirectSoundFXParamEq
typedef struct IDirectSoundFXParamEq8 *LPDIRECTSOUNDFXPARAMEQ8;
#define IID_IDirectSoundFXParamEq8 IID_IDirectSoundFXParamEq
DEFINE_GUID(IID_IDirectSoundFXWavesReverb, 0x46858c3a,0x0dc6,0x45e3,0xb7,0x60,0xd4,0xee,0xf1,0x6c,0xb3,0x25);
#define IDirectSoundFXWavesReverb8 IDirectSoundFXWavesReverb
typedef struct IDirectSoundFXWavesReverb8 *LPDIRECTSOUNDFXWAVESREVERB8;
#define IID_IDirectSoundFXWavesReverb8 IID_IDirectSoundFXWavesReverb
#define _FACDS 0x878
#define MAKE_DSHRESULT(code) MAKE_HRESULT(1,_FACDS,code)
#define DS_OK 0
#define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10)
#define DS_INCOMPLETE MAKE_HRESULT(0, _FACDS, 20)
#define DSERR_ALLOCATED MAKE_DSHRESULT(10)
#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30)
#define DSERR_INVALIDPARAM E_INVALIDARG
#define DSERR_INVALIDCALL MAKE_DSHRESULT(50)
#define DSERR_GENERIC E_FAIL
#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70)
#define DSERR_OUTOFMEMORY E_OUTOFMEMORY
#define DSERR_BADFORMAT MAKE_DSHRESULT(100)
#define DSERR_UNSUPPORTED E_NOTIMPL
#define DSERR_NODRIVER MAKE_DSHRESULT(120)
#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130)
#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION
#define DSERR_BUFFERLOST MAKE_DSHRESULT(150)
#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160)
#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170)
#define DSERR_NOINTERFACE E_NOINTERFACE
#define DSERR_ACCESSDENIED E_ACCESSDENIED
#define DSERR_BUFFERTOOSMALL MAKE_DSHRESULT(180)
#define DSERR_DS8_REQUIRED MAKE_DSHRESULT(190)
#define DSERR_SENDLOOP MAKE_DSHRESULT(200)
#define DSERR_BADSENDBUFFERGUID MAKE_DSHRESULT(210)
#define DSERR_FXUNAVAILABLE MAKE_DSHRESULT(220)
#define DSERR_OBJECTNOTFOUND MAKE_DSHRESULT(4449)
#define DSCAPS_PRIMARYMONO 0x00000001
#define DSCAPS_PRIMARYSTEREO 0x00000002
#define DSCAPS_PRIMARY8BIT 0x00000004
#define DSCAPS_PRIMARY16BIT 0x00000008
#define DSCAPS_CONTINUOUSRATE 0x00000010
#define DSCAPS_EMULDRIVER 0x00000020
#define DSCAPS_CERTIFIED 0x00000040
#define DSCAPS_SECONDARYMONO 0x00000100
#define DSCAPS_SECONDARYSTEREO 0x00000200
#define DSCAPS_SECONDARY8BIT 0x00000400
#define DSCAPS_SECONDARY16BIT 0x00000800
#define DSSCL_NORMAL 1
#define DSSCL_PRIORITY 2
#define DSSCL_EXCLUSIVE 3
#define DSSCL_WRITEPRIMARY 4
typedef struct _DSCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwMinSecondarySampleRate;
DWORD dwMaxSecondarySampleRate;
DWORD dwPrimaryBuffers;
DWORD dwMaxHwMixingAllBuffers;
DWORD dwMaxHwMixingStaticBuffers;
DWORD dwMaxHwMixingStreamingBuffers;
DWORD dwFreeHwMixingAllBuffers;
DWORD dwFreeHwMixingStaticBuffers;
DWORD dwFreeHwMixingStreamingBuffers;
DWORD dwMaxHw3DAllBuffers;
DWORD dwMaxHw3DStaticBuffers;
DWORD dwMaxHw3DStreamingBuffers;
DWORD dwFreeHw3DAllBuffers;
DWORD dwFreeHw3DStaticBuffers;
DWORD dwFreeHw3DStreamingBuffers;
DWORD dwTotalHwMemBytes;
DWORD dwFreeHwMemBytes;
DWORD dwMaxContigFreeHwMemBytes;
DWORD dwUnlockTransferRateHwBuffers;
DWORD dwPlayCpuOverheadSwBuffers;
DWORD dwReserved1;
DWORD dwReserved2;
} DSCAPS,*LPDSCAPS;
typedef const DSCAPS *LPCDSCAPS;
#define DSBPLAY_LOOPING 0x00000001
#define DSBPLAY_LOCHARDWARE 0x00000002
#define DSBPLAY_LOCSOFTWARE 0x00000004
#define DSBPLAY_TERMINATEBY_TIME 0x00000008
#define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010
#define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020
#define DSBSTATUS_PLAYING 0x00000001
#define DSBSTATUS_BUFFERLOST 0x00000002
#define DSBSTATUS_LOOPING 0x00000004
#define DSBSTATUS_LOCHARDWARE 0x00000008
#define DSBSTATUS_LOCSOFTWARE 0x00000010
#define DSBSTATUS_TERMINATED 0x00000020
#define DSBLOCK_FROMWRITECURSOR 0x00000001
#define DSBLOCK_ENTIREBUFFER 0x00000002
#define DSBCAPS_PRIMARYBUFFER 0x00000001
#define DSBCAPS_STATIC 0x00000002
#define DSBCAPS_LOCHARDWARE 0x00000004
#define DSBCAPS_LOCSOFTWARE 0x00000008
#define DSBCAPS_CTRL3D 0x00000010
#define DSBCAPS_CTRLFREQUENCY 0x00000020
#define DSBCAPS_CTRLPAN 0x00000040
#define DSBCAPS_CTRLVOLUME 0x00000080
#define DSBCAPS_CTRLDEFAULT 0x000000E0 /* Pan + volume + frequency. */
#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100
#define DSBCAPS_CTRLFX 0x00000200
#define DSBCAPS_CTRLALL 0x000001F0 /* All control capabilities */
#define DSBCAPS_STICKYFOCUS 0x00004000
#define DSBCAPS_GLOBALFOCUS 0x00008000
#define DSBCAPS_GETCURRENTPOSITION2 0x00010000 /* More accurate play cursor under emulation*/
#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000
#define DSBCAPS_LOCDEFER 0x00040000
#define DSBSIZE_MIN 4
#define DSBSIZE_MAX 0xFFFFFFF
#define DSBSIZE_FX_MIN 150
#define DSBPAN_LEFT -10000
#define DSBPAN_CENTER 0
#define DSBPAN_RIGHT 10000
#define DSBVOLUME_MAX 0
#define DSBVOLUME_MIN -10000
#define DSBFREQUENCY_MIN 100
#if (DIRECTSOUND_VERSION >= 0x0900)
#define DSBFREQUENCY_MAX 200000
#else
#define DSBFREQUENCY_MAX 100000
#endif
#define DSBFREQUENCY_ORIGINAL 0
#define DSBNOTIFICATIONS_MAX 100000U
typedef struct _DSBCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwUnlockTransferRate;
DWORD dwPlayCpuOverhead;
} DSBCAPS,*LPDSBCAPS;
typedef const DSBCAPS *LPCDSBCAPS;
#define DSSCL_NORMAL 1
#define DSSCL_PRIORITY 2
#define DSSCL_EXCLUSIVE 3
#define DSSCL_WRITEPRIMARY 4
typedef struct _DSEFFECTDESC
{
DWORD dwSize;
DWORD dwFlags;
GUID guidDSFXClass;
DWORD_PTR dwReserved1;
DWORD_PTR dwReserved2;
} DSEFFECTDESC,*LPDSEFFECTDESC;
typedef const DSEFFECTDESC *LPCDSEFFECTDESC;
#define DSFX_LOCHARDWARE 0x00000001
#define DSFX_LOCSOFTWARE 0x00000002
enum
{
DSFXR_PRESENT,
DSFXR_LOCHARDWARE,
DSFXR_LOCSOFTWARE,
DSFXR_UNALLOCATED,
DSFXR_FAILED,
DSFXR_UNKNOWN,
DSFXR_SENDLOOP
};
typedef struct _DSBUFFERDESC1
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
} DSBUFFERDESC1,*LPDSBUFFERDESC1;
typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1;
typedef struct _DSBUFFERDESC
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
#if (DIRECTSOUND_VERSION >= 0x0700)
GUID guid3DAlgorithm;
#endif /* DS7 */
} DSBUFFERDESC,*LPDSBUFFERDESC;
typedef const DSBUFFERDESC *LPCDSBUFFERDESC;
typedef struct _DSBPOSITIONNOTIFY
{
DWORD dwOffset;
HANDLE hEventNotify;
} DSBPOSITIONNOTIFY,*LPDSBPOSITIONNOTIFY;
typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY;
#define DSSPEAKER_DIRECTOUT 0
#define DSSPEAKER_HEADPHONE 1
#define DSSPEAKER_MONO 2
#define DSSPEAKER_QUAD 3
#define DSSPEAKER_STEREO 4
#define DSSPEAKER_SURROUND 5
#define DSSPEAKER_5POINT1 6
#define DSSPEAKER_5POINT1_BACK 6
#define DSSPEAKER_7POINT1 7
#define DSSPEAKER_7POINT1_WIDE 7
#define DSSPEAKER_7POINT1_SURROUND 8
#define DSSPEAKER_5POINT1_SURROUND 9
#define DSSPEAKER_GEOMETRY_MIN 0x00000005 /* 5 degrees */
#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A /* 10 degrees */
#define DSSPEAKER_GEOMETRY_WIDE 0x00000014 /* 20 degrees */
#define DSSPEAKER_GEOMETRY_MAX 0x000000B4 /* 180 degrees */
#define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16))
#define DSSPEAKER_CONFIG(a) ((BYTE)(a))
#define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF))
#define DS_CERTIFIED 0x00000000
#define DS_UNCERTIFIED 0x00000001
typedef struct _DSCEFFECTDESC
{
DWORD dwSize;
DWORD dwFlags;
GUID guidDSCFXClass;
GUID guidDSCFXInstance;
DWORD dwReserved1;
DWORD dwReserved2;
} DSCEFFECTDESC, *LPDSCEFFECTDESC;
typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC;
#define DSCFX_LOCHARDWARE 0x00000001
#define DSCFX_LOCSOFTWARE 0x00000002
#define DSCFXR_LOCHARDWARE 0x00000010
#define DSCFXR_LOCSOFTWARE 0x00000020
typedef struct _DSCBUFFERDESC1
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
} DSCBUFFERDESC1, *LPDSCBUFFERDESC1;
typedef struct _DSCBUFFERDESC
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
LPWAVEFORMATEX lpwfxFormat;
#if (DIRECTSOUND_VERSION >= 0x0800)
DWORD dwFXCount;
LPDSCEFFECTDESC lpDSCFXDesc;
#endif /* DS8 */
} DSCBUFFERDESC, *LPDSCBUFFERDESC;
typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC;
typedef struct _DSCCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwFormats;
DWORD dwChannels;
} DSCCAPS, *LPDSCCAPS;
typedef const DSCCAPS *LPCDSCCAPS;
typedef struct _DSCBCAPS
{
DWORD dwSize;
DWORD dwFlags;
DWORD dwBufferBytes;
DWORD dwReserved;
} DSCBCAPS, *LPDSCBCAPS;
typedef const DSCBCAPS *LPCDSCBCAPS;
typedef struct _DSFXI3DL2Reverb
{
LONG lRoom;
LONG lRoomHF;
FLOAT flRoomRolloffFactor;
FLOAT flDecayTime;
FLOAT flDecayHFRatio;
LONG lReflections;
FLOAT flReflectionsDelay;
LONG lReverb;
FLOAT flReverbDelay;
FLOAT flDiffusion;
FLOAT flDensity;
FLOAT flHFReference;
} DSFXI3DL2Reverb, *LPDSFXI3DL2Reverb;
#define DSFX_I3DL2REVERB_DECAYTIME_DEFAULT 1.49f
#define DSFX_I3DL2REVERB_DECAYTIME_MIN 0.1f
#define DSFX_I3DL2REVERB_DECAYTIME_MAX 20.0f
#define DSFX_I3DL2REVERB_DECAYHFRATIO_DEFAULT 0.83f
#define DSFX_I3DL2REVERB_DECAYHFRATIO_MIN 0.1f
#define DSFX_I3DL2REVERB_DECAYHFRATIO_MAX 2.0f
#define DSFX_I3DL2REVERB_DENSITY_DEFAULT 100.0f
#define DSFX_I3DL2REVERB_DENSITY_MIN 0.0f
#define DSFX_I3DL2REVERB_DENSITY_MAX 100.0f
#define DSFX_I3DL2REVERB_DIFFUSION_DEFAULT 100.0f
#define DSFX_I3DL2REVERB_DIFFUSION_MIN 0.0f
#define DSFX_I3DL2REVERB_DIFFUSION_MAX 100.0f
#define DSFX_I3DL2REVERB_HFREFERENCE_DEFAULT 5000.0f
#define DSFX_I3DL2REVERB_HFREFERENCE_MIN 20.0f
#define DSFX_I3DL2REVERB_HFREFERENCE_MAX 20000.0f
#define DSFX_I3DL2REVERB_QUALITY_DEFAULT 2
#define DSFX_I3DL2REVERB_QUALITY_MIN 0
#define DSFX_I3DL2REVERB_QUALITY_MAX 3
#define DSFX_I3DL2REVERB_REFLECTIONS_DEFAULT (-2602)
#define DSFX_I3DL2REVERB_REFLECTIONS_MIN (-10000)
#define DSFX_I3DL2REVERB_REFLECTIONS_MAX 1000
#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_DEFAULT 0.007f
#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MIN 0.0f
#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MAX 0.3f
#define DSFX_I3DL2REVERB_REVERB_MIN (-10000)
#define DSFX_I3DL2REVERB_REVERB_MAX 2000
#define DSFX_I3DL2REVERB_REVERB_DEFAULT 200
#define DSFX_I3DL2REVERB_REVERBDELAY_MIN 0.0f
#define DSFX_I3DL2REVERB_REVERBDELAY_MAX 0.1f
#define DSFX_I3DL2REVERB_REVERBDELAY_DEFAULT 0.011f
#define DSFX_I3DL2REVERB_ROOM_DEFAULT (-1000)
#define DSFX_I3DL2REVERB_ROOM_MIN (-10000)
#define DSFX_I3DL2REVERB_ROOM_MAX 0
#define DSFX_I3DL2REVERB_ROOMHF_MIN (-10000)
#define DSFX_I3DL2REVERB_ROOMHF_MAX 0
#define DSFX_I3DL2REVERB_ROOMHF_DEFAULT (-100)
#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MIN 0.0f
#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MAX 10.0f
#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_DEFAULT 0.0f
typedef const DSFXI3DL2Reverb *LPCDSFXI3DL2Reverb;
#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER
#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED
#define DSCCAPS_MULTIPLECAPTURE 0x00000001
#define DSCBCAPS_WAVEMAPPED 0x80000000
#define DSCBCAPS_CTRLFX 0x00000200
#define DSCBLOCK_ENTIREBUFFER 0x00000001
#define DSCBSTART_LOOPING 0x00000001
#define DSCBPN_OFFSET_STOP 0xffffffff
#define DSCBSTATUS_CAPTURING 0x00000001
#define DSCBSTATUS_LOOPING 0x00000002
#ifndef __LPCGUID_DEFINED__
#define __LPCGUID_DEFINED__
typedef const GUID *LPCGUID;
#endif
typedef WINBOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID,LPCWSTR,LPCWSTR,LPVOID);
typedef WINBOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID,LPCSTR,LPCSTR,LPVOID);
__MINGW_TYPEDEF_AW(LPDSENUMCALLBACK)
extern HRESULT WINAPI DirectSoundCreate(LPCGUID lpGUID,LPDIRECTSOUND *ppDS,LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, LPVOID);
extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW, LPVOID);
#define DirectSoundEnumerate __MINGW_NAME_AW(DirectSoundEnumerate)
extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID lpGUID, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA, LPVOID);
extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW, LPVOID);
#define DirectSoundCaptureEnumerate __MINGW_NAME_AW(DirectSoundCaptureEnumerate)
extern HRESULT WINAPI DirectSoundCreate8(LPCGUID lpGUID,LPDIRECTSOUND8 *ppDS8,LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID lpGUID, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter);
extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice,
LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd, DWORD dwLevel,
LPDIRECTSOUNDFULLDUPLEX *ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8, LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter);
#define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate
extern HRESULT WINAPI GetDeviceID(LPCGUID lpGuidSrc, LPGUID lpGuidDest);
/*****************************************************************************
* IDirectSound interface
*/
#define INTERFACE IDirectSound
DECLARE_INTERFACE_(IDirectSound,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSound methods ***/
STDMETHOD(CreateSoundBuffer)(THIS_ LPCDSBUFFERDESC lpcDSBufferDesc, LPLPDIRECTSOUNDBUFFER lplpDirectSoundBuffer, IUnknown *pUnkOuter) PURE;
STDMETHOD(GetCaps)(THIS_ LPDSCAPS lpDSCaps) PURE;
STDMETHOD(DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER lpDsbOriginal, LPLPDIRECTSOUNDBUFFER lplpDsbDuplicate) PURE;
STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwLevel) PURE;
STDMETHOD(Compact)(THIS) PURE;
STDMETHOD(GetSpeakerConfig)(THIS_ LPDWORD lpdwSpeakerConfig) PURE;
STDMETHOD(SetSpeakerConfig)(THIS_ DWORD dwSpeakerConfig) PURE;
STDMETHOD(Initialize)(THIS_ LPCGUID lpcGuid) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSound_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSound methods ***/
#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p)
#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
#define IDirectSound_SetSpeakerConfig(p,a) (p)->lpVtbl->SetSpeakerConfig(p,a)
#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#else
/*** IUnknown methods ***/
#define IDirectSound_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound_AddRef(p) (p)->AddRef()
#define IDirectSound_Release(p) (p)->Release()
/*** IDirectSound methods ***/
#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectSound_Compact(p) (p)->Compact()
#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
#define IDirectSound_SetSpeakerConfig(p,a) (p)->SetSpeakerConfig(a)
#define IDirectSound_Initialize(p,a) (p)->Initialize(a)
#endif
/*****************************************************************************
* IDirectSound8 interface
*/
#define INTERFACE IDirectSound8
DECLARE_INTERFACE_(IDirectSound8,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSound8 methods ***/
STDMETHOD(CreateSoundBuffer)(THIS_ LPCDSBUFFERDESC lpcDSBufferDesc, LPLPDIRECTSOUNDBUFFER lplpDirectSoundBuffer, IUnknown *pUnkOuter) PURE;
STDMETHOD(GetCaps)(THIS_ LPDSCAPS lpDSCaps) PURE;
STDMETHOD(DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER lpDsbOriginal, LPLPDIRECTSOUNDBUFFER lplpDsbDuplicate) PURE;
STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwLevel) PURE;
STDMETHOD(Compact)(THIS) PURE;
STDMETHOD(GetSpeakerConfig)(THIS_ LPDWORD lpdwSpeakerConfig) PURE;
STDMETHOD(SetSpeakerConfig)(THIS_ DWORD dwSpeakerConfig) PURE;
STDMETHOD(Initialize)(THIS_ LPCGUID lpcGuid) PURE;
STDMETHOD(VerifyCertification)(THIS_ LPDWORD pdwCertified) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSound8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSound methods ***/
#define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
#define IDirectSound8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSound8_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
#define IDirectSound8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
#define IDirectSound8_Compact(p) (p)->lpVtbl->Compact(p)
#define IDirectSound8_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
#define IDirectSound8_SetSpeakerConfig(p,a) (p)->lpVtbl->SetSpeakerConfig(p,a)
#define IDirectSound8_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
/*** IDirectSound8 methods ***/
#define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a)
#else
/*** IUnknown methods ***/
#define IDirectSound8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound8_AddRef(p) (p)->AddRef()
#define IDirectSound8_Release(p) (p)->Release()
/*** IDirectSound methods ***/
#define IDirectSound8_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
#define IDirectSound8_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSound8_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
#define IDirectSound8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
#define IDirectSound8_Compact(p) (p)->Compact()
#define IDirectSound8_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
#define IDirectSound8_SetSpeakerConfig(p,a) (p)->SetSpeakerConfig(a)
#define IDirectSound8_Initialize(p,a) (p)->Initialize(a)
/*** IDirectSound8 methods ***/
#define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a)
#endif
/*****************************************************************************
* IDirectSoundBuffer interface
*/
#define INTERFACE IDirectSoundBuffer
DECLARE_INTERFACE_(IDirectSoundBuffer,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundBuffer methods ***/
STDMETHOD(GetCaps)(THIS_ LPDSBCAPS lpDSBufferCaps) PURE;
STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCurrentPlayCursor, LPDWORD lpdwCurrentWriteCursor) PURE;
STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE;
STDMETHOD(GetVolume)(THIS_ LPLONG lplVolume) PURE;
STDMETHOD(GetPan)(THIS_ LPLONG lplpan) PURE;
STDMETHOD(GetFrequency)(THIS_ LPDWORD lpdwFrequency) PURE;
STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTSOUND lpDirectSound, LPCDSBUFFERDESC lpcDSBufferDesc) PURE;
STDMETHOD(Lock)(THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
STDMETHOD(Play)(THIS_ DWORD dwReserved1, DWORD dwReserved2, DWORD dwFlags) PURE;
STDMETHOD(SetCurrentPosition)(THIS_ DWORD dwNewPosition) PURE;
STDMETHOD(SetFormat)(THIS_ LPCWAVEFORMATEX lpcfxFormat) PURE;
STDMETHOD(SetVolume)(THIS_ LONG lVolume) PURE;
STDMETHOD(SetPan)(THIS_ LONG lPan) PURE;
STDMETHOD(SetFrequency)(THIS_ DWORD dwFrequency) PURE;
STDMETHOD(Stop)(THIS) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioPtr2) PURE;
STDMETHOD(Restore)(THIS) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundBuffer_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundBuffer methods ***/
#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p)
#else
/*** IUnknown methods ***/
#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundBuffer_AddRef(p) (p)->AddRef()
#define IDirectSoundBuffer_Release(p) (p)->Release()
/*** IDirectSoundBuffer methods ***/
#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a)
#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a)
#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a)
#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c)
#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a)
#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a)
#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a)
#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a)
#define IDirectSoundBuffer_Stop(p) (p)->Stop()
#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#define IDirectSoundBuffer_Restore(p) (p)->Restore()
#endif
/*****************************************************************************
* IDirectSoundBuffer8 interface
*/
#define INTERFACE IDirectSoundBuffer8
DECLARE_INTERFACE_(IDirectSoundBuffer8,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundBuffer8 methods ***/
STDMETHOD(GetCaps)(THIS_ LPDSBCAPS lpDSBufferCaps) PURE;
STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCurrentPlayCursor, LPDWORD lpdwCurrentWriteCursor) PURE;
STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE;
STDMETHOD(GetVolume)(THIS_ LPLONG lplVolume) PURE;
STDMETHOD(GetPan)(THIS_ LPLONG lplpan) PURE;
STDMETHOD(GetFrequency)(THIS_ LPDWORD lpdwFrequency) PURE;
STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTSOUND lpDirectSound, LPCDSBUFFERDESC lpcDSBufferDesc) PURE;
STDMETHOD(Lock)(THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
STDMETHOD(Play)(THIS_ DWORD dwReserved1, DWORD dwReserved2, DWORD dwFlags) PURE;
STDMETHOD(SetCurrentPosition)(THIS_ DWORD dwNewPosition) PURE;
STDMETHOD(SetFormat)(THIS_ LPCWAVEFORMATEX lpcfxFormat) PURE;
STDMETHOD(SetVolume)(THIS_ LONG lVolume) PURE;
STDMETHOD(SetPan)(THIS_ LONG lPan) PURE;
STDMETHOD(SetFrequency)(THIS_ DWORD dwFrequency) PURE;
STDMETHOD(Stop)(THIS) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioPtr2) PURE;
STDMETHOD(Restore)(THIS) PURE;
STDMETHOD(SetFX)(THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE;
STDMETHOD(AcquireResources)(THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE;
STDMETHOD(GetObjectInPath)(THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
};
#undef INTERFACE
DEFINE_GUID(GUID_All_Objects, 0xaa114de5, 0xc262, 0x4169, 0xa1, 0xc8, 0x23, 0xd6, 0x98, 0xcc, 0x73, 0xb5);
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundBuffer8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundBuffer methods ***/
#define IDirectSoundBuffer8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundBuffer8_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundBuffer8_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
#define IDirectSoundBuffer8_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
#define IDirectSoundBuffer8_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
#define IDirectSoundBuffer8_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundBuffer8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundBuffer8_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
#define IDirectSoundBuffer8_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
#define IDirectSoundBuffer8_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
#define IDirectSoundBuffer8_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
#define IDirectSoundBuffer8_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
#define IDirectSoundBuffer8_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
#define IDirectSoundBuffer8_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#define IDirectSoundBuffer8_Restore(p) (p)->lpVtbl->Restore(p)
/*** IDirectSoundBuffer8 methods ***/
#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c)
#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c)
#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
#else
/*** IUnknown methods ***/
#define IDirectSoundBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundBuffer8_AddRef(p) (p)->AddRef()
#define IDirectSoundBuffer8_Release(p) (p)->Release()
/*** IDirectSoundBuffer methods ***/
#define IDirectSoundBuffer8_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundBuffer8_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundBuffer8_GetVolume(p,a) (p)->GetVolume(a)
#define IDirectSoundBuffer8_GetPan(p,a) (p)->GetPan(a)
#define IDirectSoundBuffer8_GetFrequency(p,a) (p)->GetFrequency(a)
#define IDirectSoundBuffer8_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundBuffer8_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundBuffer8_Play(p,a,b,c) (p)->Play(a,b,c)
#define IDirectSoundBuffer8_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
#define IDirectSoundBuffer8_SetFormat(p,a) (p)->SetFormat(a)
#define IDirectSoundBuffer8_SetVolume(p,a) (p)->SetVolume(a)
#define IDirectSoundBuffer8_SetPan(p,a) (p)->SetPan(a)
#define IDirectSoundBuffer8_SetFrequency(p,a) (p)->SetFrequency(a)
#define IDirectSoundBuffer8_Stop(p) (p)->Stop()
#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#define IDirectSoundBuffer8_Restore(p) (p)->Restore()
/*** IDirectSoundBuffer8 methods ***/
#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c)
#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c)
#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
#endif
/*****************************************************************************
* IDirectSoundCapture interface
*/
#define INTERFACE IDirectSoundCapture
DECLARE_INTERFACE_(IDirectSoundCapture,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundCapture methods ***/
STDMETHOD(CreateCaptureBuffer)(THIS_ LPCDSCBUFFERDESC lpcDSCBufferDesc,LPDIRECTSOUNDCAPTUREBUFFER *lplpDSCaptureBuffer, LPUNKNOWN pUnk) PURE;
STDMETHOD(GetCaps)(THIS_ LPDSCCAPS lpDSCCaps) PURE;
STDMETHOD(Initialize)(THIS_ LPCGUID lpcGUID) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundCapture_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundCapture_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundCapture methods ***/
#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c)
#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#else
/*** IUnknown methods ***/
#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundCapture_AddRef(p) (p)->AddRef()
#define IDirectSoundCapture_Release(p) (p)->Release()
/*** IDirectSoundCapture methods ***/
#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c)
#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a)
#endif
/*****************************************************************************
* IDirectSoundCaptureBuffer interface
*/
#define INTERFACE IDirectSoundCaptureBuffer
DECLARE_INTERFACE_(IDirectSoundCaptureBuffer,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundCaptureBuffer methods ***/
STDMETHOD(GetCaps)(THIS_ LPDSCBCAPS lpDSCBCaps) PURE;
STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCapturePosition,LPDWORD lpdwReadPosition) PURE;
STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE;
STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTSOUNDCAPTURE lpDSC, LPCDSCBUFFERDESC lpcDSCBDesc) PURE;
STDMETHOD(Lock)(THIS_ DWORD dwReadCusor, DWORD dwReadBytes, LPVOID *lplpvAudioPtr1, LPDWORD lpdwAudioBytes1, LPVOID *lplpvAudioPtr2, LPDWORD lpdwAudioBytes2, DWORD dwFlags) PURE;
STDMETHOD(Start)(THIS_ DWORD dwFlags) PURE;
STDMETHOD(Stop)(THIS) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID lpvAudioPtr1, DWORD dwAudioBytes1, LPVOID lpvAudioPtr2, DWORD dwAudioBytes2) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundCaptureBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundCaptureBuffer_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundCaptureBuffer methods ***/
#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a)
#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
#else
/*** IUnknown methods ***/
#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundCaptureBuffer_AddRef(p) (p)->AddRef()
#define IDirectSoundCaptureBuffer_Release(p) (p)->Release()
/*** IDirectSoundCaptureBuffer methods ***/
#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a)
#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop()
#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
#endif
/*****************************************************************************
* IDirectSoundCaptureBuffer8 interface
*/
#define INTERFACE IDirectSoundCaptureBuffer8
DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8,IDirectSoundCaptureBuffer)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundCaptureBuffer methods ***/
STDMETHOD(GetCaps)(THIS_ LPDSCBCAPS lpDSCBCaps) PURE;
STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD lpdwCapturePosition,LPDWORD lpdwReadPosition) PURE;
STDMETHOD(GetFormat)(THIS_ LPWAVEFORMATEX lpwfxFormat, DWORD dwSizeAllocated, LPDWORD lpdwSizeWritten) PURE;
STDMETHOD(GetStatus)(THIS_ LPDWORD lpdwStatus) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTSOUNDCAPTURE lpDSC, LPCDSCBUFFERDESC lpcDSCBDesc) PURE;
STDMETHOD(Lock)(THIS_ DWORD dwReadCusor, DWORD dwReadBytes, LPVOID *lplpvAudioPtr1, LPDWORD lpdwAudioBytes1, LPVOID *lplpvAudioPtr2, LPDWORD lpdwAudioBytes2, DWORD dwFlags) PURE;
STDMETHOD(Start)(THIS_ DWORD dwFlags) PURE;
STDMETHOD(Stop)(THIS) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID lpvAudioPtr1, DWORD dwAudioBytes1, LPVOID lpvAudioPtr2, DWORD dwAudioBytes2) PURE;
/*** IDirectSoundCaptureBuffer8 methods ***/
STDMETHOD(GetObjectInPath)(THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
STDMETHOD(GetFXStatus)(THIS_ DWORD dwFXCount, LPDWORD pdwFXStatus) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundCaptureBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundCaptureBuffer8_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundCaptureBuffer methods ***/
#define IDirectSoundCaptureBuffer8_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
#define IDirectSoundCaptureBuffer8_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer8_Start(p,a) (p)->lpVtbl->Start(p,a)
#define IDirectSoundCaptureBuffer8_Stop(p) (p)->lpVtbl->Stop(p)
#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
/*** IDirectSoundCaptureBuffer8 methods ***/
#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundCaptureBuffer8_AddRef(p) (p)->AddRef()
#define IDirectSoundCaptureBuffer8_Release(p) (p)->Release()
/*** IDirectSoundCaptureBuffer methods ***/
#define IDirectSoundCaptureBuffer8_GetCaps(p,a) (p)->GetCaps(a)
#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
#define IDirectSoundCaptureBuffer8_GetStatus(p,a) (p)->GetStatus(a)
#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
#define IDirectSoundCaptureBuffer8_Start(p,a) (p)->Start(a)
#define IDirectSoundCaptureBuffer8_Stop(p) (p)->Stop()
#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
/*** IDirectSoundCaptureBuffer8 methods ***/
#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b)
#endif
/*****************************************************************************
* IDirectSoundNotify interface
*/
#define WINE_NOBUFFER 0x80000000
#define DSBPN_OFFSETSTOP -1
#define INTERFACE IDirectSoundNotify
DECLARE_INTERFACE_(IDirectSoundNotify,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundNotify methods ***/
STDMETHOD(SetNotificationPositions)(THIS_ DWORD cPositionNotifies, LPCDSBPOSITIONNOTIFY lpcPositionNotifies) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundNotify_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundNotify_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundNotify methods ***/
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b)
#else
/*** IUnknown methods ***/
#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundNotify_AddRef(p) (p)->AddRef()
#define IDirectSoundNotify_Release(p) (p)->Release()
/*** IDirectSoundNotify methods ***/
#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b)
#endif
/*****************************************************************************
* IDirectSound3DListener interface
*/
#define DS3DMODE_NORMAL 0x00000000
#define DS3DMODE_HEADRELATIVE 0x00000001
#define DS3DMODE_DISABLE 0x00000002
#define DS3D_IMMEDIATE 0x00000000
#define DS3D_DEFERRED 0x00000001
#define DS3D_MINDISTANCEFACTOR FLT_MIN
#define DS3D_MAXDISTANCEFACTOR FLT_MAX
#define DS3D_DEFAULTDISTANCEFACTOR 1.0f
#define DS3D_MINROLLOFFFACTOR 0.0f
#define DS3D_MAXROLLOFFFACTOR 10.0f
#define DS3D_DEFAULTROLLOFFFACTOR 1.0f
#define DS3D_MINDOPPLERFACTOR 0.0f
#define DS3D_MAXDOPPLERFACTOR 10.0f
#define DS3D_DEFAULTDOPPLERFACTOR 1.0f
#define DS3D_DEFAULTMINDISTANCE 1.0f
#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f
#define DS3D_MINCONEANGLE 0
#define DS3D_MAXCONEANGLE 360
#define DS3D_DEFAULTCONEANGLE 360
#define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX
typedef struct _DS3DLISTENER {
DWORD dwSize;
D3DVECTOR vPosition;
D3DVECTOR vVelocity;
D3DVECTOR vOrientFront;
D3DVECTOR vOrientTop;
D3DVALUE flDistanceFactor;
D3DVALUE flRolloffFactor;
D3DVALUE flDopplerFactor;
} DS3DLISTENER, *LPDS3DLISTENER;
typedef const DS3DLISTENER *LPCDS3DLISTENER;
#define INTERFACE IDirectSound3DListener
DECLARE_INTERFACE_(IDirectSound3DListener,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSound3DListener methods ***/
STDMETHOD(GetAllParameters)(THIS_ LPDS3DLISTENER lpListener) PURE;
STDMETHOD(GetDistanceFactor)(THIS_ LPD3DVALUE lpflDistanceFactor) PURE;
STDMETHOD(GetDopplerFactor)(THIS_ LPD3DVALUE lpflDopplerFactor) PURE;
STDMETHOD(GetOrientation)(THIS_ LPD3DVECTOR lpvOrientFront, LPD3DVECTOR lpvOrientTop) PURE;
STDMETHOD(GetPosition)(THIS_ LPD3DVECTOR lpvPosition) PURE;
STDMETHOD(GetRolloffFactor)(THIS_ LPD3DVALUE lpflRolloffFactor) PURE;
STDMETHOD(GetVelocity)(THIS_ LPD3DVECTOR lpvVelocity) PURE;
STDMETHOD(SetAllParameters)(THIS_ LPCDS3DLISTENER lpcListener, DWORD dwApply) PURE;
STDMETHOD(SetDistanceFactor)(THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE;
STDMETHOD(SetDopplerFactor)(THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE;
STDMETHOD(SetOrientation)(THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE;
STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
STDMETHOD(SetRolloffFactor)(THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE;
STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
STDMETHOD(CommitDeferredSettings)(THIS) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound3DListener_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound3DListener_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSound3DListener methods ***/
#define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a)
#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a)
#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b)
#define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a)
#define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b)
#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b)
#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g)
#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p)
#else
/*** IUnknown methods ***/
#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound3DListener_AddRef(p) (p)->AddRef()
#define IDirectSound3DListener_Release(p) (p)->Release()
/*** IDirectSound3DListener methods ***/
#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a)
#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a)
#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b)
#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a)
#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a)
#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a)
#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b)
#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b)
#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g)
#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b)
#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings()
#endif
#define IDirectSound3DListener8 IDirectSound3DListener
/*****************************************************************************
* IDirectSound3DBuffer interface
*/
typedef struct _DS3DBUFFER {
DWORD dwSize;
D3DVECTOR vPosition;
D3DVECTOR vVelocity;
DWORD dwInsideConeAngle;
DWORD dwOutsideConeAngle;
D3DVECTOR vConeOrientation;
LONG lConeOutsideVolume;
D3DVALUE flMinDistance;
D3DVALUE flMaxDistance;
DWORD dwMode;
} DS3DBUFFER, *LPDS3DBUFFER;
typedef const DS3DBUFFER *LPCDS3DBUFFER;
#define INTERFACE IDirectSound3DBuffer
DECLARE_INTERFACE_(IDirectSound3DBuffer,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSound3DBuffer methods ***/
STDMETHOD(GetAllParameters)(THIS_ LPDS3DBUFFER lpDs3dBuffer) PURE;
STDMETHOD(GetConeAngles)(THIS_ LPDWORD lpdwInsideConeAngle, LPDWORD lpdwOutsideConeAngle) PURE;
STDMETHOD(GetConeOrientation)(THIS_ LPD3DVECTOR lpvOrientation) PURE;
STDMETHOD(GetConeOutsideVolume)(THIS_ LPLONG lplConeOutsideVolume) PURE;
STDMETHOD(GetMaxDistance)(THIS_ LPD3DVALUE lpflMaxDistance) PURE;
STDMETHOD(GetMinDistance)(THIS_ LPD3DVALUE lpflMinDistance) PURE;
STDMETHOD(GetMode)(THIS_ LPDWORD lpwdMode) PURE;
STDMETHOD(GetPosition)(THIS_ LPD3DVECTOR lpvPosition) PURE;
STDMETHOD(GetVelocity)(THIS_ LPD3DVECTOR lpvVelocity) PURE;
STDMETHOD(SetAllParameters)(THIS_ LPCDS3DBUFFER lpcDs3dBuffer, DWORD dwApply) PURE;
STDMETHOD(SetConeAngles)(THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE;
STDMETHOD(SetConeOrientation)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
STDMETHOD(SetConeOutsideVolume)(THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE;
STDMETHOD(SetMaxDistance)(THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE;
STDMETHOD(SetMinDistance)(THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE;
STDMETHOD(SetMode)(THIS_ DWORD dwMode, DWORD dwApply) PURE;
STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSound3DBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSound3DBuffer_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSound3DBuffer methods ***/
#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b)
#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a)
#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a)
#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a)
#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a)
#define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a)
#define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c)
#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d)
#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b)
#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b)
#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b)
#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
#else
/*** IUnknown methods ***/
#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSound3DBuffer_AddRef(p) (p)->AddRef()
#define IDirectSound3DBuffer_Release(p) (p)->Release()
/*** IDirectSound3DBuffer methods ***/
#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b)
#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a)
#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a)
#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a)
#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a)
#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a)
#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a)
#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a)
#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c)
#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d)
#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b)
#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b)
#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b)
#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b)
#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
#endif
#define IDirectSound3DBuffer8 IDirectSound3DBuffer
/*****************************************************************************
* IKsPropertySet interface
*/
#ifndef _IKsPropertySet_
#define _IKsPropertySet_
typedef struct IKsPropertySet *LPKSPROPERTYSET;
DEFINE_GUID(IID_IKsPropertySet,0x31EFAC30,0x515C,0x11D0,0xA9,0xAA,0x00,0xAA,0x00,0x61,0xBE,0x93);
#define KSPROPERTY_SUPPORT_GET 1
#define KSPROPERTY_SUPPORT_SET 2
#define INTERFACE IKsPropertySet
DECLARE_INTERFACE_(IKsPropertySet,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IKsPropertySet methods ***/
STDMETHOD(Get)(THIS_ REFGUID rgid,ULONG x1,LPVOID p1,ULONG x2,LPVOID p2,ULONG x3,ULONG *px4) PURE;
STDMETHOD(Set)(THIS_ REFGUID rgid,ULONG x1,LPVOID p1,ULONG x2,LPVOID p2,ULONG x3) PURE;
STDMETHOD(QuerySupport)(THIS_ REFGUID rgid,ULONG x1,ULONG *px2) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IKsPropertySet_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IKsPropertySet_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IKsPropertySet_Release(p) (p)->lpVtbl->Release(p)
/*** IKsPropertySet methods ***/
#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g)
#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f)
#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c)
#else
/*** IUnknown methods ***/
#define IKsPropertySet_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IKsPropertySet_AddRef(p) (p)->AddRef()
#define IKsPropertySet_Release(p) (p)->Release()
/*** IKsPropertySet methods ***/
#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g)
#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f)
#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c)
#endif
#endif /* _IKsPropertySet_ */
/*****************************************************************************
* IDirectSoundFullDuplex interface
*/
#define INTERFACE IDirectSoundFullDuplex
DECLARE_INTERFACE_(IDirectSoundFullDuplex,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundFullDuplex methods ***/
STDMETHOD(Initialize)(THIS_ LPCGUID pCaptureGuid,LPCGUID pRendererGuid,LPCDSCBUFFERDESC lpDscBufferDesc,LPCDSBUFFERDESC lpDsBufferDesc,HWND hWnd,DWORD dwLevel,LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8,LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
/*** IUnknown methods ***/
#define IDirectSoundFullDuplex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundFullDuplex_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundFullDuplex_Release(p) (p)->lpVtbl->Release(p)
/*** IDirectSoundFullDuplex methods ***/
#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h)
#else
/*** IUnknown methods ***/
#define IDirectSoundFullDuplex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundFullDuplex_AddRef(p) (p)->AddRef()
#define IDirectSoundFullDuplex_Release(p) (p)->Release()
/*** IDirectSoundFullDuplex methods ***/
#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h)
#endif
/*****************************************************************************
* IDirectSoundFXI3DL2Reverb interface
*/
#define INTERFACE IDirectSoundFXI3DL2Reverb
DECLARE_INTERFACE_(IDirectSoundFXI3DL2Reverb,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundFXI3DL2Reverb methods ***/
STDMETHOD(SetAllParameters)(THIS_ LPCDSFXI3DL2Reverb reverb) PURE;
STDMETHOD(GetAllParameters)(THIS_ LPDSFXI3DL2Reverb reverb) PURE;
STDMETHOD(SetPreset)(THIS_ DWORD preset) PURE;
STDMETHOD(GetPreset)(THIS_ DWORD *preset) PURE;
STDMETHOD(SetQuality)(THIS_ LONG quality) PURE;
STDMETHOD(GetQuality)(THIS_ LONG *quality) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXI3DL2Reverb_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundFXI3DL2Reverb_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundFXI3DL2Reverb_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->lpVtbl->SetPreset(p,a)
#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->lpVtbl->GetPreset(p,a)
#else
#define IDirectSoundFXI3DL2Reverb_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectSoundFXI3DL2Reverb_AddRef(p) (p)->AddRef()
#define IDirectSoundFXI3DL2Reverb_Release(p) (p)->Release()
#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->GetAllParameters(a)
#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->SetPreset(a)
#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->GetPreset(a)
#endif
typedef struct _DSFXGargle
{
DWORD dwRateHz;
DWORD dwWaveShape;
} DSFXGargle, *LPDSFXGargle;
typedef const DSFXGargle *LPCDSFXGargle;
#define DSFXGARGLE_RATEHZ_MIN 1
#define DSFXGARGLE_RATEHZ_MAX 1000
#define DSFXGARGLE_WAVE_SQUARE 1
#define DSFXGARGLE_WAVE_TRIANGLE 0
#define INTERFACE IDirectSoundFXGargle
DECLARE_INTERFACE_(IDirectSoundFXGargle,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundFXGargle methods ***/
STDMETHOD(SetAllParameters)(THIS_ const DSFXGargle *gargle) PURE;
STDMETHOD(GetAllParameters)(THIS_ DSFXGargle *gargle) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXGargle_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundFXGargle_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundFXGargle_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else
#define IDirectSoundFXGargle_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b)
#define IDirectSoundFXGargle_AddRef(p) (p)->AddRef(p)
#define IDirectSoundFXGargle_Release(p) (p)->Release(p)
#define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif
typedef struct _DSFXChorus
{
FLOAT fWetDryMix;
FLOAT fDepth;
FLOAT fFeedback;
FLOAT fFrequency;
LONG lWaveform;
FLOAT fDelay;
LONG lPhase;
} DSFXChorus, *LPDSFXChorus;
typedef const DSFXChorus *LPCDSFXChorus;
#define DSFXCHORUS_DEPTH_MIN 0.0f
#define DSFXCHORUS_DEPTH_MAX 100.0f
#define DSFXCHORUS_DELAY_MIN 0.0f
#define DSFXCHORUS_DELAY_MAX 20.0f
#define DSFXCHORUS_FEEDBACK_MIN -99.0f
#define DSFXCHORUS_FEEDBACK_MAX 99.0f
#define DSFXCHORUS_FREQUENCY_MIN 0.0f
#define DSFXCHORUS_FREQUENCY_MAX 10.0f
#define DSFXCHORUS_PHASE_MIN 0
#define DSFXCHORUS_PHASE_MAX 4
#define DSFXCHORUS_PHASE_NEG_180 0
#define DSFXCHORUS_PHASE_NEG_90 1
#define DSFXCHORUS_PHASE_ZERO 2
#define DSFXCHORUS_PHASE_90 3
#define DSFXCHORUS_PHASE_180 4
#define DSFXCHORUS_WAVE_TRIANGLE 0
#define DSFXCHORUS_WAVE_SIN 1
#define DSFXCHORUS_WETDRYMIX_MIN 0.0f
#define DSFXCHORUS_WETDRYMIX_MAX 100.0f
#define INTERFACE IDirectSoundFXChorus
DECLARE_INTERFACE_(IDirectSoundFXChorus,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundFXChorus methods ***/
STDMETHOD(SetAllParameters)(THIS_ const DSFXChorus *chorus) PURE;
STDMETHOD(GetAllParameters)(THIS_ DSFXChorus *chorus) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXChorus_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundFXChorus_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundFXChorus_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else
#define IDirectSoundFXChorus_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b)
#define IDirectSoundFXChorus_AddRef(p) (p)->AddRef(p)
#define IDirectSoundFXChorus_Release(p) (p)->Release(p)
#define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif
typedef struct _DSFXFlanger
{
FLOAT fWetDryMix;
FLOAT fDepth;
FLOAT fFeedback;
FLOAT fFrequency;
LONG lWaveform;
FLOAT fDelay;
LONG lPhase;
} DSFXFlanger, *LPDSFXFlanger;
typedef const DSFXFlanger *LPCDSFXFlanger;
#define DSFXFLANGER_DELAY_MIN 0.0f
#define DSFXFLANGER_DELAY_MAX 4.0f
#define DSFXFLANGER_DEPTH_MIN 0.0f
#define DSFXFLANGER_DEPTH_MAX 100.0f
#define DSFXFLANGER_FREQUENCY_MIN 0.0f
#define DSFXFLANGER_FREQUENCY_MAX 10.0f
#define DSFXFLANGER_FEEDBACK_MIN -99.0f
#define DSFXFLANGER_FEEDBACK_MAX 99.0f
#define DSFXFLANGER_PHASE_MIN 0
#define DSFXFLANGER_PHASE_MAX 4
#define DSFXFLANGER_PHASE_NEG_180 0
#define DSFXFLANGER_PHASE_NEG_90 1
#define DSFXFLANGER_PHASE_ZERO 2
#define DSFXFLANGER_PHASE_90 3
#define DSFXFLANGER_PHASE_180 4
#define DSFXFLANGER_WAVE_SIN 1
#define DSFXFLANGER_WAVE_TRIANGLE 0
#define DSFXFLANGER_WETDRYMIX_MIN 0.0f
#define DSFXFLANGER_WETDRYMIX_MAX 100.0f
#define INTERFACE IDirectSoundFXFlanger
DECLARE_INTERFACE_(IDirectSoundFXFlanger,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundFXFlanger methods ***/
STDMETHOD(SetAllParameters)(THIS_ const DSFXFlanger *flanger) PURE;
STDMETHOD(GetAllParameters)(THIS_ DSFXFlanger *flanger) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXFlanger_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundFXFlanger_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundFXFlanger_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else
#define IDirectSoundFXFlanger_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b)
#define IDirectSoundFXFlanger_AddRef(p) (p)->AddRef(p)
#define IDirectSoundFXFlanger_Release(p) (p)->Release(p)
#define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif
typedef struct _DSFXEcho
{
FLOAT fWetDryMix;
FLOAT fFeedback;
FLOAT fLeftDelay;
FLOAT fRightDelay;
LONG lPanDelay;
} DSFXEcho, *LPDSFXEcho;
typedef const DSFXEcho *LPCDSFXEcho;
#define DSFXECHO_FEEDBACK_MIN 0.0f
#define DSFXECHO_FEEDBACK_MAX 100.0f
#define DSFXECHO_LEFTDELAY_MIN 1.0f
#define DSFXECHO_LEFTDELAY_MAX 2000.0f
#define DSFXECHO_PANDELAY_MIN 0
#define DSFXECHO_PANDELAY_MAX 1
#define DSFXECHO_RIGHTDELAY_MIN 1.0f
#define DSFXECHO_RIGHTDELAY_MAX 2000.0f
#define DSFXECHO_WETDRYMIX_MIN 0.0f
#define DSFXECHO_WETDRYMIX_MAX 100.0f
#define INTERFACE IDirectSoundFXEcho
DECLARE_INTERFACE_(IDirectSoundFXEcho,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundFXEcho methods ***/
STDMETHOD(SetAllParameters)(THIS_ const DSFXEcho *echo) PURE;
STDMETHOD(GetAllParameters)(THIS_ DSFXEcho *echo) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXEcho_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundFXEcho_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundFXEcho_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else
#define IDirectSoundFXEcho_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b)
#define IDirectSoundFXEcho_AddRef(p) (p)->AddRef(p)
#define IDirectSoundFXEcho_Release(p) (p)->Release(p)
#define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif
typedef struct _DSFXDistortion
{
FLOAT fGain;
FLOAT fEdge;
FLOAT fPostEQCenterFrequency;
FLOAT fPostEQBandwidth;
FLOAT fPreLowpassCutoff;
} DSFXDistortion, *LPDSFXDistortion;
typedef const DSFXDistortion *LPCDSFXDistortion;
#define DSFXDISTORTION_EDGE_MIN 0.0f
#define DSFXDISTORTION_EDGE_MAX 100.0f
#define DSFXDISTORTION_GAIN_MIN -60.0f
#define DSFXDISTORTION_GAIN_MAX 0.0f
#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN 100.0f
#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX 8000.0f
#define DSFXDISTORTION_POSTEQBANDWIDTH_MIN 100.0f
#define DSFXDISTORTION_POSTEQBANDWIDTH_MAX 8000.0f
#define DSFXDISTORTION_PRELOWPASSCUTOFF_MIN 100.0f
#define DSFXDISTORTION_PRELOWPASSCUTOFF_MAX 8000.0f
#define INTERFACE IDirectSoundFXDistortion
DECLARE_INTERFACE_(IDirectSoundFXDistortion,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundFXDistortion methods ***/
STDMETHOD(SetAllParameters)(THIS_ const DSFXDistortion *distortion) PURE;
STDMETHOD(GetAllParameters)(THIS_ DSFXDistortion *distortion) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXDistortion_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundFXDistortion_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundFXDistortion_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else
#define IDirectSoundFXDistortion_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b)
#define IDirectSoundFXDistortion_AddRef(p) (p)->AddRef(p)
#define IDirectSoundFXDistortion_Release(p) (p)->Release(p)
#define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif
typedef struct _DSFXCompressor
{
FLOAT fGain;
FLOAT fAttack;
FLOAT fRelease;
FLOAT fThreshold;
FLOAT fRatio;
FLOAT fPredelay;
} DSFXCompressor, *LPDSFXCompressor;
typedef const DSFXCompressor *LPCDSFXCompressor;
#define DSFXCOMPRESSOR_ATTACK_MIN 0.01f
#define DSFXCOMPRESSOR_ATTACK_MAX 500.0f
#define DSFXCOMPRESSOR_GAIN_MIN -60.0f
#define DSFXCOMPRESSOR_GAIN_MAX 60.0f
#define DSFXCOMPRESSOR_PREDELAY_MIN 0.0f
#define DSFXCOMPRESSOR_PREDELAY_MAX 4.0f
#define DSFXCOMPRESSOR_RATIO_MIN 1.0f
#define DSFXCOMPRESSOR_RATIO_MAX 100.0f
#define DSFXCOMPRESSOR_RELEASE_MIN 50.0f
#define DSFXCOMPRESSOR_RELEASE_MAX 3000.0f
#define DSFXCOMPRESSOR_THRESHOLD_MIN -60.0f
#define DSFXCOMPRESSOR_THRESHOLD_MAX 0.0f
#define INTERFACE IDirectSoundFXCompressor
DECLARE_INTERFACE_(IDirectSoundFXCompressor, IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundFXCompressor methods ***/
STDMETHOD(SetAllParameters)(THIS_ const DSFXCompressor *compressor) PURE;
STDMETHOD(GetAllParameters)(THIS_ DSFXCompressor *compressor) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXCompressor_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundFXCompressor_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundFXCompressor_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else
#define IDirectSoundFXCompressor_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b)
#define IDirectSoundFXCompressor_AddRef(p) (p)->AddRef(p)
#define IDirectSoundFXCompressor_Release(p) (p)->Release(p)
#define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif
typedef struct _DSFXParamEq
{
FLOAT fCenter;
FLOAT fBandwidth;
FLOAT fGain;
} DSFXParamEq, *LPDSFXParamEq;
typedef const DSFXParamEq *LPCDSFXParamEq;
#define DSFXPARAMEQ_BANDWIDTH_MIN 1.0f
#define DSFXPARAMEQ_BANDWIDTH_MAX 36.0f
#define DSFXPARAMEQ_CENTER_MIN 80.0f
#define DSFXPARAMEQ_CENTER_MAX 16000.0f
#define DSFXPARAMEQ_GAIN_MIN -15.0f
#define DSFXPARAMEQ_GAIN_MAX 15.0f
#define INTERFACE IDirectSoundFXParamEq
DECLARE_INTERFACE_(IDirectSoundFXParamEq, IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundFXParamEq methods ***/
STDMETHOD(SetAllParameters)(THIS_ const DSFXParamEq *param) PURE;
STDMETHOD(GetAllParameters)(THIS_ DSFXParamEq *param) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXParamEq_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundFXParamEq_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundFXParamEq_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else
#define IDirectSoundFXParamEq_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b)
#define IDirectSoundFXParamEq_AddRef(p) (p)->AddRef(p)
#define IDirectSoundFXParamEq_Release(p) (p)->Release(p)
#define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif
typedef struct _DSFXWavesReverb
{
FLOAT fInGain;
FLOAT fReverbMix;
FLOAT fReverbTime;
FLOAT fHighFreqRTRatio;
} DSFXWavesReverb, *LPDSFXWavesReverb;
typedef const DSFXWavesReverb *LPCDSFXWavesReverb;
#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN 0.001f
#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX 0.999f
#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_DEFAULT 0.001f
#define DSFX_WAVESREVERB_INGAIN_MIN -96.0f
#define DSFX_WAVESREVERB_INGAIN_MAX 0.0f
#define DSFX_WAVESREVERB_INGAIN_DEFAULT 0.0f
#define DSFX_WAVESREVERB_REVERBMIX_MIN -96.0f
#define DSFX_WAVESREVERB_REVERBMIX_MAX 0.0f
#define DSFX_WAVESREVERB_REVERBMIX_DEFAULT 0.0f
#define DSFX_WAVESREVERB_REVERBTIME_MIN 0.001f
#define DSFX_WAVESREVERB_REVERBTIME_MAX 3000.0f
#define DSFX_WAVESREVERB_REVERBTIME_DEFAULT 1000.0f
#define INTERFACE IDirectSoundFXWavesReverb
DECLARE_INTERFACE_(IDirectSoundFXWavesReverb,IUnknown)
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface)(THIS_ REFIID, void**) PURE;
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirectSoundFXWavesReverb methods ***/
STDMETHOD(SetAllParameters)(THIS_ const DSFXWavesReverb *reverb) PURE;
STDMETHOD(GetAllParameters)(THIS_ DSFXWavesReverb *reverb) PURE;
};
#undef INTERFACE
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectSoundFXWavesReverb_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectSoundFXWavesReverb_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectSoundFXWavesReverb_Release(p) (p)->lpVtbl->Release(p)
#define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
#define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
#else
#define IDirectSoundFXWavesReverb_QueryInterface(p,a,b) (p)->QueryInterface(p,a,b)
#define IDirectSoundFXWavesReverb_AddRef(p) (p)->AddRef(p)
#define IDirectSoundFXWavesReverb_Release(p) (p)->Release(p)
#define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->SetAllParameters(a)
#define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->GetAllParameters(a)
#endif
enum
{
DSFX_I3DL2_MATERIAL_PRESET_SINGLEWINDOW,
DSFX_I3DL2_MATERIAL_PRESET_DOUBLEWINDOW,
DSFX_I3DL2_MATERIAL_PRESET_THINDOOR,
DSFX_I3DL2_MATERIAL_PRESET_THICKDOOR,
DSFX_I3DL2_MATERIAL_PRESET_WOODWALL,
DSFX_I3DL2_MATERIAL_PRESET_BRICKWALL,
DSFX_I3DL2_MATERIAL_PRESET_STONEWALL,
DSFX_I3DL2_MATERIAL_PRESET_CURTAIN
};
#define I3DL2_MATERIAL_PRESET_SINGLEWINDOW -2800,0.71f
#define I3DL2_MATERIAL_PRESET_DOUBLEWINDOW -5000,0.40f
#define I3DL2_MATERIAL_PRESET_THINDOOR -1800,0.66f
#define I3DL2_MATERIAL_PRESET_THICKDOOR -4400,0.64f
#define I3DL2_MATERIAL_PRESET_WOODWALL -4000,0.50f
#define I3DL2_MATERIAL_PRESET_BRICKWALL -5000,0.60f
#define I3DL2_MATERIAL_PRESET_STONEWALL -6000,0.68f
#define I3DL2_MATERIAL_PRESET_CURTAIN -1200,0.15f
enum
{
DSFX_I3DL2_ENVIRONMENT_PRESET_DEFAULT,
DSFX_I3DL2_ENVIRONMENT_PRESET_GENERIC,
DSFX_I3DL2_ENVIRONMENT_PRESET_PADDEDCELL,
DSFX_I3DL2_ENVIRONMENT_PRESET_ROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_BATHROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_LIVINGROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_STONEROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_AUDITORIUM,
DSFX_I3DL2_ENVIRONMENT_PRESET_CONCERTHALL,
DSFX_I3DL2_ENVIRONMENT_PRESET_CAVE,
DSFX_I3DL2_ENVIRONMENT_PRESET_ARENA,
DSFX_I3DL2_ENVIRONMENT_PRESET_HANGAR,
DSFX_I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY,
DSFX_I3DL2_ENVIRONMENT_PRESET_HALLWAY,
DSFX_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR,
DSFX_I3DL2_ENVIRONMENT_PRESET_ALLEY,
DSFX_I3DL2_ENVIRONMENT_PRESET_FOREST,
DSFX_I3DL2_ENVIRONMENT_PRESET_CITY,
DSFX_I3DL2_ENVIRONMENT_PRESET_MOUNTAINS,
DSFX_I3DL2_ENVIRONMENT_PRESET_QUARRY,
DSFX_I3DL2_ENVIRONMENT_PRESET_PLAIN,
DSFX_I3DL2_ENVIRONMENT_PRESET_PARKINGLOT,
DSFX_I3DL2_ENVIRONMENT_PRESET_SEWERPIPE,
DSFX_I3DL2_ENVIRONMENT_PRESET_UNDERWATER,
DSFX_I3DL2_ENVIRONMENT_PRESET_SMALLROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEROOM,
DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL,
DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEHALL,
DSFX_I3DL2_ENVIRONMENT_PRESET_PLATE
};
#define I3DL2_ENVIRONMENT_PRESET_DEFAULT -1000,-100,0.0f,1.49f,0.83f,-2602,0.007f,200,0.011f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_GENERIC -1000,-100,0.0f,1.49f,0.83f,-2602,0.007f,200,0.011f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_PADDEDCELL -1000,-6000,0.0f,0.17f,0.10f,-1204,0.001f,207,0.002f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_ROOM -1000,-454,0.0f,0.40f,0.83f,-1646,0.002f,53,0.003f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_BATHROOM -1000,-1200,0.0f,1.49f,0.54f,-370,0.007f,1030,0.011f,100.0f,60.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_LIVINGROOM -1000,-6000,0.0f,0.50f,0.10f,-1376,0.003f,-1104,0.004f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_STONEROOM -1000,-300,0.0f,2.31f,0.64f,-711,0.012f,83,0.017f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_AUDITORIUM -1000,-476,0.0f,4.32f,0.59f,-789,0.020f,-289,0.030f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_CONCERTHALL -1000,-500,0.0f,3.92f,0.70f,-1230,0.020f,-2,0.029f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_CAVE -1000,0,0.0f,2.91f,1.30f,-602,0.015f,-302,0.022f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_ARENA -1000,-698,0.0f,7.24f,0.33f,-1166,0.020f,16,0.030f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_HANGAR -1000,-1000,0.0f,10.05f,0.23f,-602,0.020f,198,0.030f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY -1000,-4000,0.0f,0.30f,0.10f,-1831,0.002f,-1630,0.030f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_HALLWAY -1000,-300,0.0f,1.49f,0.59f,-1219,0.007f,441,0.011f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR -1000,-237,0.0f,2.70f,0.79f,-1214,0.013f,395,0.020f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_ALLEY -1000,-270,0.0f,1.49f,0.86f,-1204,0.007f,-4,0.011f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_FOREST -1000,-3300,0.0f,1.49f,0.54f,-2560,0.162f,-613,0.088f,79.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_CITY -1000,-800,0.0f,1.49f,0.67f,-2273,0.007f,2217,0.011f,50.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_MOUNTAINS -1000,-2500,0.0f,1.49f,0.21f,-2780,0.300f,-2014,0.100f,27.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_QUARRY -1000,-1000,0.0f,1.49f,0.83f,-10000,0.061f,500,0.025f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_PLAIN -1000,-2000,0.0f,1.49f,0.50f,-2466,0.179f,-2514,0.100f,21.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_PARKINGLOT -1000,0,0.0f,1.65f,1.50f,-1363,0.008f,-1153,0.012f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_SEWERPIPE -1000,-1000,0.0f,2.81f,0.14f,429,0.014f,648,0.011f,80.0f,60.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_UNDERWATER -1000,-4000,0.0f,1.49f,0.10f,-449,0.007f,1700,0.011f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_SMALLROOM -1000,-600,0.0f,1.10f,0.83f,-400,0.005f,500,0.010f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM -1000,-600,0.0f,1.30f,0.83f,-1000,0.010f,-200,0.020f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_LARGEROOM -1000,-600,0.0f,1.50f,0.83f,-1600,0.020f,-1000,0.040f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL -1000,-600,0.0f,1.80f,0.70f,-1300,0.015f,-800,0.030f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_LARGEHALL -1000,-600,0.0f,1.80f,0.70f,-2000,0.030f,-1400,0.060f,100.0f,100.0f,5000.0f
#define I3DL2_ENVIRONMENT_PRESET_PLATE -1000,-200,0.0f,1.30f,0.90f,0,0.002f,0,0.010f,100.0f,75.0f,5000.0f
#ifdef __cplusplus
} /* extern "C" */
#endif /* defined(__cplusplus) */
#endif /* __DSOUND_INCLUDED__ */